Safe Haskell | None |
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Documentation
initialiseResourceGroup :: HG3DClass -> String -> IO ()Source
initialiseAllResourceGroups :: HG3DClass -> IO ()Source
clearResourceGroup :: HG3DClass -> String -> IO ()Source
destroyResourceGroup :: HG3DClass -> String -> IO ()Source
setWorldResourceGroupName :: HG3DClass -> String -> IO ()Source
unlinkWorldGeometryFromResourceGroup :: HG3DClass -> String -> IO ()Source
shutdownAll :: HG3DClass -> IO ()Source
new'_ :: HG3DClassPtr -> IO ()Source
delete'_ :: HG3DClassPtr -> IO ()Source
createResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> CInt -> IO ()Source
initialiseResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
prepareResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> CInt -> CInt -> IO ()Source
loadResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> CInt -> CInt -> IO ()Source
unloadResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> CInt -> IO ()Source
unloadUnreferencedResourcesInGroup'_ :: HG3DClassPtr -> Ptr CChar -> CInt -> IO ()Source
clearResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
destroyResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
isResourceGroupInitialised'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CInt -> IO ()Source
isResourceGroupLoaded'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CInt -> IO ()Source
resourceGroupExists'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CInt -> IO ()Source
removeResourceLocation'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> IO ()Source
resourceLocationExists'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> Ptr CInt -> IO ()Source
undeclareResource'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> IO ()Source
resourceExists'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> Ptr CInt -> IO ()Source
resourceExistsInAnyGroup'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CInt -> IO ()Source
findGroupContainingResource'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> IO ()Source
deleteResource'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> Ptr CChar -> IO ()Source
deleteMatchingResources'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> Ptr CChar -> IO ()Source
setWorldResourceGroupName'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
getWorldResourceGroupName'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
linkWorldGeometryToResourceGroup'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> HG3DClassPtr -> IO ()Source
isResourceGroupInGlobalPool'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CInt -> IO ()Source
shutdownAll'_ :: HG3DClassPtr -> IO ()Source
getSingleton'_ :: HG3DClassPtr -> IO ()Source
getSingletonPtr'_ :: HG3DClassPtr -> IO ()Source