{-# LANGUAGE EmptyDataDecls, FlexibleContexts, FlexibleInstances, ForeignFunctionInterface, IncoherentInstances, MultiParamTypeClasses, OverlappingInstances, TemplateHaskell, TypeFamilies, TypeSynonymInstances #-} module HROOT.Hist.TH3D.Implementation where import Data.Monoid import Data.Word import Data.Int import Foreign.C import Foreign.Ptr import Language.Haskell.TH import Language.Haskell.TH.Syntax import System.IO.Unsafe import FFICXX.Runtime.Cast import FFICXX.Runtime.CodeGen.Cxx import FFICXX.Runtime.TH import HROOT.Hist.TH3D.RawType import HROOT.Hist.TH3D.FFI import HROOT.Hist.TH3D.Interface import HROOT.Hist.TH3D.Cast import HROOT.Hist.TH3D.RawType import HROOT.Hist.TH3D.Cast import HROOT.Hist.TH3D.Interface import HROOT.Hist.TH1D.RawType import HROOT.Hist.TH1D.Cast import HROOT.Hist.TH1D.Interface import HROOT.Hist.TF1.RawType import HROOT.Hist.TF1.Cast import HROOT.Hist.TF1.Interface import HROOT.Core.TDirectory.RawType import HROOT.Core.TDirectory.Cast import HROOT.Core.TDirectory.Interface import HROOT.Hist.TAxis.RawType import HROOT.Hist.TAxis.Cast import HROOT.Hist.TAxis.Interface import HROOT.Core.TClass.RawType import HROOT.Core.TClass.Cast import HROOT.Core.TClass.Interface import HROOT.Hist.TH3.RawType import HROOT.Hist.TH3.Cast import HROOT.Hist.TH3.Interface import HROOT.Core.TArrayD.RawType import HROOT.Core.TArrayD.Cast import HROOT.Core.TArrayD.Interface import HROOT.Hist.TH1.RawType import HROOT.Hist.TH1.Cast import HROOT.Hist.TH1.Interface import HROOT.Core.TAtt3D.RawType import HROOT.Core.TAtt3D.Cast import HROOT.Core.TAtt3D.Interface import HROOT.Core.TNamed.RawType import HROOT.Core.TNamed.Cast import HROOT.Core.TNamed.Interface import HROOT.Core.TAttLine.RawType import HROOT.Core.TAttLine.Cast import HROOT.Core.TAttLine.Interface import HROOT.Core.TAttFill.RawType import HROOT.Core.TAttFill.Cast import HROOT.Core.TAttFill.Interface import HROOT.Core.TAttMarker.RawType import HROOT.Core.TAttMarker.Cast import HROOT.Core.TAttMarker.Interface import HROOT.Core.TObject.RawType import HROOT.Core.TObject.Cast import HROOT.Core.TObject.Interface import STD.Deletable.RawType import STD.Deletable.Cast import STD.Deletable.Interface import HROOT.Core.TArray.RawType import HROOT.Core.TArray.Cast import HROOT.Core.TArray.Interface instance () => ITH3D (TH3D) where instance () => ITH3 (TH3D) where fill3 :: TH3D -> CDouble -> CDouble -> CDouble -> IO CInt fill3 = (Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CInt) -> TH3D -> CDouble -> CDouble -> CDouble -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CInt c_th3d_fill3 fill3w :: TH3D -> CDouble -> CDouble -> CDouble -> CDouble -> IO CInt fill3w = (Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> CDouble -> IO CInt) -> TH3D -> CDouble -> CDouble -> CDouble -> CDouble -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> IO y xform4 Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> CDouble -> IO CInt c_th3d_fill3w fitSlicesZ :: forall c1 c0. (Castable c1 CString, ITF1 c0, FPtr c0) => TH3D -> c0 -> CInt -> CInt -> CInt -> CInt -> CInt -> c1 -> IO () fitSlicesZ = (Ptr RawTH3D -> Ptr RawTF1 -> CInt -> CInt -> CInt -> CInt -> CInt -> CString -> IO ()) -> TH3D -> c0 -> CInt -> CInt -> CInt -> CInt -> CInt -> c1 -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 x5 cx5 x6 cx6 x7 cx7 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable x5 cx5, Castable x6 cx6, Castable x7 cx7, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> cx5 -> cx6 -> cx7 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> x5 -> x6 -> x7 -> IO y xform7 Ptr RawTH3D -> Ptr RawTF1 -> CInt -> CInt -> CInt -> CInt -> CInt -> CString -> IO () c_th3d_fitslicesz getCorrelationFactor3 :: TH3D -> CInt -> CInt -> IO CDouble getCorrelationFactor3 = (Ptr RawTH3D -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CInt -> IO CDouble c_th3d_getcorrelationfactor3 getCovariance3 :: TH3D -> CInt -> CInt -> IO CDouble getCovariance3 = (Ptr RawTH3D -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CInt -> IO CDouble c_th3d_getcovariance3 rebinX3 :: forall c0. Castable c0 CString => TH3D -> CInt -> c0 -> IO TH3 rebinX3 = (Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH3)) -> TH3D -> CInt -> c0 -> IO TH3 forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH3) c_th3d_rebinx3 rebinY3 :: forall c0. Castable c0 CString => TH3D -> CInt -> c0 -> IO TH3 rebinY3 = (Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH3)) -> TH3D -> CInt -> c0 -> IO TH3 forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH3) c_th3d_rebiny3 rebinZ3 :: forall c0. Castable c0 CString => TH3D -> CInt -> c0 -> IO TH3 rebinZ3 = (Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH3)) -> TH3D -> CInt -> c0 -> IO TH3 forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH3) c_th3d_rebinz3 rebin3D :: forall c0. Castable c0 CString => TH3D -> CInt -> CInt -> CInt -> c0 -> IO TH3 rebin3D = (Ptr RawTH3D -> CInt -> CInt -> CInt -> CString -> IO (Ptr RawTH3)) -> TH3D -> CInt -> CInt -> CInt -> c0 -> IO TH3 forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> IO y xform4 Ptr RawTH3D -> CInt -> CInt -> CInt -> CString -> IO (Ptr RawTH3) c_th3d_rebin3d instance () => ITArrayD (TH3D) where instance () => ITH1 (TH3D) where add :: forall c0. (ITH1 c0, FPtr c0) => TH3D -> c0 -> CDouble -> IO () add = (Ptr RawTH3D -> Ptr RawTH1 -> CDouble -> IO ()) -> TH3D -> c0 -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> Ptr RawTH1 -> CDouble -> IO () c_th3d_add addBinContent :: TH3D -> CInt -> CDouble -> IO () addBinContent = (Ptr RawTH3D -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CDouble -> IO () c_th3d_addbincontent chi2Test :: forall c1 c0. (Castable c1 CString, ITH1 c0, FPtr c0) => TH3D -> c0 -> c1 -> Ptr CDouble -> IO CDouble chi2Test = (Ptr RawTH3D -> Ptr RawTH1 -> CString -> Ptr CDouble -> IO CDouble) -> TH3D -> c0 -> c1 -> Ptr CDouble -> IO CDouble forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> Ptr RawTH1 -> CString -> Ptr CDouble -> IO CDouble c_th3d_chi2test directoryAutoAdd :: forall c0. (ITDirectory c0, FPtr c0) => TH3D -> c0 -> IO () directoryAutoAdd = (Ptr RawTH3D -> Ptr RawTDirectory -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr RawTDirectory -> IO () c_th3d_directoryautoadd divide :: forall c2 c1 c0. (Castable c2 CString, ITH1 c1, FPtr c1, ITH1 c0, FPtr c0) => TH3D -> c0 -> c1 -> CDouble -> CDouble -> c2 -> IO () divide = (Ptr RawTH3D -> Ptr RawTH1 -> Ptr RawTH1 -> CDouble -> CDouble -> CString -> IO ()) -> TH3D -> c0 -> c1 -> CDouble -> CDouble -> c2 -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 x5 cx5 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable x5 cx5, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> cx5 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> x5 -> IO y xform5 Ptr RawTH3D -> Ptr RawTH1 -> Ptr RawTH1 -> CDouble -> CDouble -> CString -> IO () c_th3d_divide drawCopyTH1 :: forall c0. Castable c0 CString => TH3D -> c0 -> IO TH3D drawCopyTH1 = (Ptr RawTH3D -> CString -> IO (Ptr RawTH3D)) -> TH3D -> c0 -> IO TH3D forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO (Ptr RawTH3D) c_th3d_drawcopyth1 drawNormalized :: forall c0. Castable c0 CString => TH3D -> c0 -> CDouble -> IO TH1 drawNormalized = (Ptr RawTH3D -> CString -> CDouble -> IO (Ptr RawTH1)) -> TH3D -> c0 -> CDouble -> IO TH1 forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CString -> CDouble -> IO (Ptr RawTH1) c_th3d_drawnormalized drawPanelTH1 :: TH3D -> IO () drawPanelTH1 = (Ptr RawTH3D -> IO ()) -> TH3D -> IO () forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO () c_th3d_drawpanelth1 bufferEmpty :: TH3D -> CInt -> IO CInt bufferEmpty = (Ptr RawTH3D -> CInt -> IO CInt) -> TH3D -> CInt -> IO CInt forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CInt c_th3d_bufferempty evalF :: forall c1 c0. (Castable c1 CString, ITF1 c0, FPtr c0) => TH3D -> c0 -> c1 -> IO () evalF = (Ptr RawTH3D -> Ptr RawTF1 -> CString -> IO ()) -> TH3D -> c0 -> c1 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> Ptr RawTF1 -> CString -> IO () c_th3d_evalf fFT :: forall c1 c0. (Castable c1 CString, ITH1 c0, FPtr c0) => TH3D -> c0 -> c1 -> IO TH1 fFT = (Ptr RawTH3D -> Ptr RawTH1 -> CString -> IO (Ptr RawTH1)) -> TH3D -> c0 -> c1 -> IO TH1 forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> Ptr RawTH1 -> CString -> IO (Ptr RawTH1) c_th3d_fft fill1 :: TH3D -> CDouble -> IO CInt fill1 = (Ptr RawTH3D -> CDouble -> IO CInt) -> TH3D -> CDouble -> IO CInt forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CDouble -> IO CInt c_th3d_fill1 fill1w :: TH3D -> CDouble -> CDouble -> IO CInt fill1w = (Ptr RawTH3D -> CDouble -> CDouble -> IO CInt) -> TH3D -> CDouble -> CDouble -> IO CInt forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CDouble -> CDouble -> IO CInt c_th3d_fill1w fillN1 :: TH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> CInt -> IO () fillN1 = (Ptr RawTH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> CInt -> IO ()) -> TH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> CInt -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> IO y xform4 Ptr RawTH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> CInt -> IO () c_th3d_filln1 fillRandom :: forall c0. (ITH1 c0, FPtr c0) => TH3D -> c0 -> CInt -> IO () fillRandom = (Ptr RawTH3D -> Ptr RawTH1 -> CInt -> IO ()) -> TH3D -> c0 -> CInt -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> Ptr RawTH1 -> CInt -> IO () c_th3d_fillrandom findBin :: TH3D -> CDouble -> CDouble -> CDouble -> IO CInt findBin = (Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CInt) -> TH3D -> CDouble -> CDouble -> CDouble -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CInt c_th3d_findbin findFixBin :: TH3D -> CDouble -> CDouble -> CDouble -> IO CInt findFixBin = (Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CInt) -> TH3D -> CDouble -> CDouble -> CDouble -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CInt c_th3d_findfixbin findFirstBinAbove :: TH3D -> CDouble -> CInt -> IO CInt findFirstBinAbove = (Ptr RawTH3D -> CDouble -> CInt -> IO CInt) -> TH3D -> CDouble -> CInt -> IO CInt forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CDouble -> CInt -> IO CInt c_th3d_findfirstbinabove findLastBinAbove :: TH3D -> CDouble -> CInt -> IO CInt findLastBinAbove = (Ptr RawTH3D -> CDouble -> CInt -> IO CInt) -> TH3D -> CDouble -> CInt -> IO CInt forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CDouble -> CInt -> IO CInt c_th3d_findlastbinabove fit :: forall c2 c1 c0. (Castable c2 CString, Castable c1 CString, ITF1 c0, FPtr c0) => TH3D -> c0 -> c1 -> c2 -> CDouble -> CDouble -> IO () fit = (Ptr RawTH3D -> Ptr RawTF1 -> CString -> CString -> CDouble -> CDouble -> IO ()) -> TH3D -> c0 -> c1 -> c2 -> CDouble -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 x5 cx5 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable x5 cx5, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> cx5 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> x5 -> IO y xform5 Ptr RawTH3D -> Ptr RawTF1 -> CString -> CString -> CDouble -> CDouble -> IO () c_th3d_fit fitPanelTH1 :: TH3D -> IO () fitPanelTH1 = (Ptr RawTH3D -> IO ()) -> TH3D -> IO () forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO () c_th3d_fitpanelth1 getNdivisionA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CInt getNdivisionA = (Ptr RawTH3D -> CString -> IO CInt) -> TH3D -> c0 -> IO CInt forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CInt c_th3d_getndivisiona getAxisColorA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CShort getAxisColorA = (Ptr RawTH3D -> CString -> IO CShort) -> TH3D -> c0 -> IO CShort forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CShort c_th3d_getaxiscolora getLabelColorA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CShort getLabelColorA = (Ptr RawTH3D -> CString -> IO CShort) -> TH3D -> c0 -> IO CShort forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CShort c_th3d_getlabelcolora getLabelFontA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CShort getLabelFontA = (Ptr RawTH3D -> CString -> IO CShort) -> TH3D -> c0 -> IO CShort forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CShort c_th3d_getlabelfonta getLabelOffsetA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CFloat getLabelOffsetA = (Ptr RawTH3D -> CString -> IO CFloat) -> TH3D -> c0 -> IO CFloat forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CFloat c_th3d_getlabeloffseta getLabelSizeA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CFloat getLabelSizeA = (Ptr RawTH3D -> CString -> IO CFloat) -> TH3D -> c0 -> IO CFloat forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CFloat c_th3d_getlabelsizea getTitleFontA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CShort getTitleFontA = (Ptr RawTH3D -> CString -> IO CShort) -> TH3D -> c0 -> IO CShort forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CShort c_th3d_gettitlefonta getTitleOffsetA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CFloat getTitleOffsetA = (Ptr RawTH3D -> CString -> IO CFloat) -> TH3D -> c0 -> IO CFloat forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CFloat c_th3d_gettitleoffseta getTitleSizeA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CFloat getTitleSizeA = (Ptr RawTH3D -> CString -> IO CFloat) -> TH3D -> c0 -> IO CFloat forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CFloat c_th3d_gettitlesizea getTickLengthA :: forall c0. Castable c0 CString => TH3D -> c0 -> IO CFloat getTickLengthA = (Ptr RawTH3D -> CString -> IO CFloat) -> TH3D -> c0 -> IO CFloat forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO CFloat c_th3d_getticklengtha getBarOffset :: TH3D -> IO CFloat getBarOffset = (Ptr RawTH3D -> IO CFloat) -> TH3D -> IO CFloat forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CFloat c_th3d_getbaroffset getBarWidth :: TH3D -> IO CFloat getBarWidth = (Ptr RawTH3D -> IO CFloat) -> TH3D -> IO CFloat forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CFloat c_th3d_getbarwidth getContour :: TH3D -> Ptr CDouble -> IO CInt getContour = (Ptr RawTH3D -> Ptr CDouble -> IO CInt) -> TH3D -> Ptr CDouble -> IO CInt forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr CDouble -> IO CInt c_th3d_getcontour getContourLevel :: TH3D -> CInt -> IO CDouble getContourLevel = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getcontourlevel getContourLevelPad :: TH3D -> CInt -> IO CDouble getContourLevelPad = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getcontourlevelpad getBin :: TH3D -> CInt -> CInt -> CInt -> IO CInt getBin = (Ptr RawTH3D -> CInt -> CInt -> CInt -> IO CInt) -> TH3D -> CInt -> CInt -> CInt -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> CInt -> CInt -> IO CInt c_th3d_getbin getBinCenter :: TH3D -> CInt -> IO CDouble getBinCenter = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getbincenter getBinContent1 :: TH3D -> CInt -> IO CDouble getBinContent1 = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getbincontent1 getBinContent2 :: TH3D -> CInt -> CInt -> IO CDouble getBinContent2 = (Ptr RawTH3D -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CInt -> IO CDouble c_th3d_getbincontent2 getBinContent3 :: TH3D -> CInt -> CInt -> CInt -> IO CDouble getBinContent3 = (Ptr RawTH3D -> CInt -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> CInt -> CInt -> IO CDouble c_th3d_getbincontent3 getBinError1 :: TH3D -> CInt -> IO CDouble getBinError1 = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getbinerror1 getBinError2 :: TH3D -> CInt -> CInt -> IO CDouble getBinError2 = (Ptr RawTH3D -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CInt -> IO CDouble c_th3d_getbinerror2 getBinError3 :: TH3D -> CInt -> CInt -> CInt -> IO CDouble getBinError3 = (Ptr RawTH3D -> CInt -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> CInt -> CInt -> IO CDouble c_th3d_getbinerror3 getBinLowEdge :: TH3D -> CInt -> IO CDouble getBinLowEdge = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getbinlowedge getBinWidth :: TH3D -> CInt -> IO CDouble getBinWidth = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getbinwidth getCellContent :: TH3D -> CInt -> CInt -> IO CDouble getCellContent = (Ptr RawTH3D -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CInt -> IO CDouble c_th3d_getcellcontent getCellError :: TH3D -> CInt -> CInt -> IO CDouble getCellError = (Ptr RawTH3D -> CInt -> CInt -> IO CDouble) -> TH3D -> CInt -> CInt -> IO CDouble forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CInt -> IO CDouble c_th3d_getcellerror getEntries :: TH3D -> IO CDouble getEntries = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getentries getEffectiveEntries :: TH3D -> IO CDouble getEffectiveEntries = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_geteffectiveentries getFunction :: forall c0. Castable c0 CString => TH3D -> c0 -> IO TF1 getFunction = (Ptr RawTH3D -> CString -> IO (Ptr RawTF1)) -> TH3D -> c0 -> IO TF1 forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO (Ptr RawTF1) c_th3d_getfunction getDimension :: TH3D -> IO CInt getDimension = (Ptr RawTH3D -> IO CInt) -> TH3D -> IO CInt forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CInt c_th3d_getdimension getKurtosis :: TH3D -> CInt -> IO CDouble getKurtosis = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getkurtosis getLowEdge :: TH3D -> Ptr CDouble -> IO () getLowEdge = (Ptr RawTH3D -> Ptr CDouble -> IO ()) -> TH3D -> Ptr CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr CDouble -> IO () c_th3d_getlowedge getMaximumTH1 :: TH3D -> CDouble -> IO CDouble getMaximumTH1 = (Ptr RawTH3D -> CDouble -> IO CDouble) -> TH3D -> CDouble -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CDouble -> IO CDouble c_th3d_getmaximumth1 getMaximumBin :: TH3D -> IO CInt getMaximumBin = (Ptr RawTH3D -> IO CInt) -> TH3D -> IO CInt forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CInt c_th3d_getmaximumbin getMaximumStored :: TH3D -> IO CDouble getMaximumStored = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getmaximumstored getMinimumTH1 :: TH3D -> CDouble -> IO CDouble getMinimumTH1 = (Ptr RawTH3D -> CDouble -> IO CDouble) -> TH3D -> CDouble -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CDouble -> IO CDouble c_th3d_getminimumth1 getMinimumBin :: TH3D -> IO CInt getMinimumBin = (Ptr RawTH3D -> IO CInt) -> TH3D -> IO CInt forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CInt c_th3d_getminimumbin getMinimumStored :: TH3D -> IO CDouble getMinimumStored = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getminimumstored getMean :: TH3D -> CInt -> IO CDouble getMean = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getmean getMeanError :: TH3D -> CInt -> IO CDouble getMeanError = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getmeanerror getNbinsX :: TH3D -> IO CDouble getNbinsX = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getnbinsx getNbinsY :: TH3D -> IO CDouble getNbinsY = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getnbinsy getNbinsZ :: TH3D -> IO CDouble getNbinsZ = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getnbinsz getQuantilesTH1 :: TH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> IO CInt getQuantilesTH1 = (Ptr RawTH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> IO CInt) -> TH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> Ptr CDouble -> Ptr CDouble -> IO CInt c_th3d_getquantilesth1 getRandom :: TH3D -> IO CDouble getRandom = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getrandom getStats :: TH3D -> Ptr CDouble -> IO () getStats = (Ptr RawTH3D -> Ptr CDouble -> IO ()) -> TH3D -> Ptr CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr CDouble -> IO () c_th3d_getstats getSumOfWeights :: TH3D -> IO CDouble getSumOfWeights = (Ptr RawTH3D -> IO CDouble) -> TH3D -> IO CDouble forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CDouble c_th3d_getsumofweights getSumw2 :: TH3D -> IO TArrayD getSumw2 = (Ptr RawTH3D -> IO (Ptr RawTArrayD)) -> TH3D -> IO TArrayD forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO (Ptr RawTArrayD) c_th3d_getsumw2 getSumw2N :: TH3D -> IO CInt getSumw2N = (Ptr RawTH3D -> IO CInt) -> TH3D -> IO CInt forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CInt c_th3d_getsumw2n getRMS :: TH3D -> CInt -> IO CDouble getRMS = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getrms getRMSError :: TH3D -> CInt -> IO CDouble getRMSError = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getrmserror getSkewness :: TH3D -> CInt -> IO CDouble getSkewness = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getskewness interpolate3 :: TH3D -> CDouble -> CDouble -> CDouble -> IO CDouble interpolate3 = (Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CDouble) -> TH3D -> CDouble -> CDouble -> CDouble -> IO CDouble forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CDouble -> CDouble -> CDouble -> IO CDouble c_th3d_interpolate3 kolmogorovTest :: forall c1 c0. (Castable c1 CString, ITH1 c0, FPtr c0) => TH3D -> c0 -> c1 -> IO CDouble kolmogorovTest = (Ptr RawTH3D -> Ptr RawTH1 -> CString -> IO CDouble) -> TH3D -> c0 -> c1 -> IO CDouble forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> Ptr RawTH1 -> CString -> IO CDouble c_th3d_kolmogorovtest labelsDeflate :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () labelsDeflate = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_labelsdeflate labelsInflate :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () labelsInflate = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_labelsinflate labelsOption :: forall c1 c0. (Castable c1 CString, Castable c0 CString) => TH3D -> c0 -> c1 -> IO () labelsOption = (Ptr RawTH3D -> CString -> CString -> IO ()) -> TH3D -> c0 -> c1 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CString -> CString -> IO () c_th3d_labelsoption multiflyF :: forall c0. (ITF1 c0, FPtr c0) => TH3D -> c0 -> CDouble -> IO () multiflyF = (Ptr RawTH3D -> Ptr RawTF1 -> CDouble -> IO ()) -> TH3D -> c0 -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> Ptr RawTF1 -> CDouble -> IO () c_th3d_multiflyf multiply :: forall c2 c1 c0. (Castable c2 CString, ITH1 c1, FPtr c1, ITH1 c0, FPtr c0) => TH3D -> c0 -> c1 -> CDouble -> CDouble -> c2 -> IO () multiply = (Ptr RawTH3D -> Ptr RawTH1 -> Ptr RawTH1 -> CDouble -> CDouble -> CString -> IO ()) -> TH3D -> c0 -> c1 -> CDouble -> CDouble -> c2 -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 x5 cx5 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable x5 cx5, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> cx5 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> x5 -> IO y xform5 Ptr RawTH3D -> Ptr RawTH1 -> Ptr RawTH1 -> CDouble -> CDouble -> CString -> IO () c_th3d_multiply putStats :: TH3D -> Ptr CDouble -> IO () putStats = (Ptr RawTH3D -> Ptr CDouble -> IO ()) -> TH3D -> Ptr CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr CDouble -> IO () c_th3d_putstats rebin :: forall c0. Castable c0 CString => TH3D -> CInt -> c0 -> Ptr CDouble -> IO TH1 rebin = (Ptr RawTH3D -> CInt -> CString -> Ptr CDouble -> IO (Ptr RawTH1)) -> TH3D -> CInt -> c0 -> Ptr CDouble -> IO TH1 forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> CString -> Ptr CDouble -> IO (Ptr RawTH1) c_th3d_rebin rebinAxis :: forall c0. (ITAxis c0, FPtr c0) => TH3D -> CDouble -> c0 -> IO () rebinAxis = (Ptr RawTH3D -> CDouble -> Ptr RawTAxis -> IO ()) -> TH3D -> CDouble -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CDouble -> Ptr RawTAxis -> IO () c_th3d_rebinaxis rebuild :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () rebuild = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_rebuild recursiveRemove :: forall c0. (ITObject c0, FPtr c0) => TH3D -> c0 -> IO () recursiveRemove = (Ptr RawTH3D -> Ptr RawTObject -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr RawTObject -> IO () c_th3d_recursiveremove reset :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () reset = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_reset resetStats :: TH3D -> IO () resetStats = (Ptr RawTH3D -> IO ()) -> TH3D -> IO () forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO () c_th3d_resetstats scale :: forall c0. Castable c0 CString => TH3D -> CDouble -> c0 -> IO () scale = (Ptr RawTH3D -> CDouble -> CString -> IO ()) -> TH3D -> CDouble -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CDouble -> CString -> IO () c_th3d_scale setAxisColorA :: forall c0. Castable c0 CString => TH3D -> CShort -> c0 -> IO () setAxisColorA = (Ptr RawTH3D -> CShort -> CString -> IO ()) -> TH3D -> CShort -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CShort -> CString -> IO () c_th3d_setaxiscolora setAxisRange :: forall c0. Castable c0 CString => TH3D -> CDouble -> CDouble -> c0 -> IO () setAxisRange = (Ptr RawTH3D -> CDouble -> CDouble -> CString -> IO ()) -> TH3D -> CDouble -> CDouble -> c0 -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CDouble -> CDouble -> CString -> IO () c_th3d_setaxisrange setBarOffset :: TH3D -> CFloat -> IO () setBarOffset = (Ptr RawTH3D -> CFloat -> IO ()) -> TH3D -> CFloat -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CFloat -> IO () c_th3d_setbaroffset setBarWidth :: TH3D -> CFloat -> IO () setBarWidth = (Ptr RawTH3D -> CFloat -> IO ()) -> TH3D -> CFloat -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CFloat -> IO () c_th3d_setbarwidth setBinContent1 :: TH3D -> CInt -> CDouble -> IO () setBinContent1 = (Ptr RawTH3D -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CDouble -> IO () c_th3d_setbincontent1 setBinContent2 :: TH3D -> CInt -> CInt -> CDouble -> IO () setBinContent2 = (Ptr RawTH3D -> CInt -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> CInt -> CDouble -> IO () c_th3d_setbincontent2 setBinContent3 :: TH3D -> CInt -> CInt -> CInt -> CDouble -> IO () setBinContent3 = (Ptr RawTH3D -> CInt -> CInt -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CInt -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> IO y xform4 Ptr RawTH3D -> CInt -> CInt -> CInt -> CDouble -> IO () c_th3d_setbincontent3 setBinError1 :: TH3D -> CInt -> CDouble -> IO () setBinError1 = (Ptr RawTH3D -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CDouble -> IO () c_th3d_setbinerror1 setBinError2 :: TH3D -> CInt -> CInt -> CDouble -> IO () setBinError2 = (Ptr RawTH3D -> CInt -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> CInt -> CDouble -> IO () c_th3d_setbinerror2 setBinError3 :: TH3D -> CInt -> CInt -> CInt -> CDouble -> IO () setBinError3 = (Ptr RawTH3D -> CInt -> CInt -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CInt -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> IO y xform4 Ptr RawTH3D -> CInt -> CInt -> CInt -> CDouble -> IO () c_th3d_setbinerror3 setBins1 :: TH3D -> CInt -> Ptr CDouble -> IO () setBins1 = (Ptr RawTH3D -> CInt -> Ptr CDouble -> IO ()) -> TH3D -> CInt -> Ptr CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> Ptr CDouble -> IO () c_th3d_setbins1 setBins2 :: TH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO () setBins2 = (Ptr RawTH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO ()) -> TH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> IO y xform4 Ptr RawTH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO () c_th3d_setbins2 setBins3 :: TH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO () setBins3 = (Ptr RawTH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO ()) -> TH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 x4 cx4 x5 cx5 x6 cx6 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable x4 cx4, Castable x5 cx5, Castable x6 cx6, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> cx4 -> cx5 -> cx6 -> IO cy) -> a -> x1 -> x2 -> x3 -> x4 -> x5 -> x6 -> IO y xform6 Ptr RawTH3D -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> CInt -> Ptr CDouble -> IO () c_th3d_setbins3 setBinsLength :: TH3D -> CInt -> IO () setBinsLength = (Ptr RawTH3D -> CInt -> IO ()) -> TH3D -> CInt -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO () c_th3d_setbinslength setBuffer :: forall c0. Castable c0 CString => TH3D -> CInt -> c0 -> IO () setBuffer = (Ptr RawTH3D -> CInt -> CString -> IO ()) -> TH3D -> CInt -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CString -> IO () c_th3d_setbuffer setCellContent :: TH3D -> CInt -> CInt -> CDouble -> IO () setCellContent = (Ptr RawTH3D -> CInt -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CInt -> CInt -> CDouble -> IO () c_th3d_setcellcontent setContent :: TH3D -> Ptr CDouble -> IO () setContent = (Ptr RawTH3D -> Ptr CDouble -> IO ()) -> TH3D -> Ptr CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr CDouble -> IO () c_th3d_setcontent setContour :: TH3D -> CInt -> Ptr CDouble -> IO () setContour = (Ptr RawTH3D -> CInt -> Ptr CDouble -> IO ()) -> TH3D -> CInt -> Ptr CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> Ptr CDouble -> IO () c_th3d_setcontour setContourLevel :: TH3D -> CInt -> CDouble -> IO () setContourLevel = (Ptr RawTH3D -> CInt -> CDouble -> IO ()) -> TH3D -> CInt -> CDouble -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CDouble -> IO () c_th3d_setcontourlevel setDirectory :: forall c0. (ITDirectory c0, FPtr c0) => TH3D -> c0 -> IO () setDirectory = (Ptr RawTH3D -> Ptr RawTDirectory -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr RawTDirectory -> IO () c_th3d_setdirectory setEntries :: TH3D -> CDouble -> IO () setEntries = (Ptr RawTH3D -> CDouble -> IO ()) -> TH3D -> CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CDouble -> IO () c_th3d_setentries setError :: TH3D -> Ptr CDouble -> IO () setError = (Ptr RawTH3D -> Ptr CDouble -> IO ()) -> TH3D -> Ptr CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> Ptr CDouble -> IO () c_th3d_seterror setLabelColorA :: forall c0. Castable c0 CString => TH3D -> CShort -> c0 -> IO () setLabelColorA = (Ptr RawTH3D -> CShort -> CString -> IO ()) -> TH3D -> CShort -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CShort -> CString -> IO () c_th3d_setlabelcolora setLabelSizeA :: forall c0. Castable c0 CString => TH3D -> CFloat -> c0 -> IO () setLabelSizeA = (Ptr RawTH3D -> CFloat -> CString -> IO ()) -> TH3D -> CFloat -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CFloat -> CString -> IO () c_th3d_setlabelsizea setLabelFontA :: forall c0. Castable c0 CString => TH3D -> CShort -> c0 -> IO () setLabelFontA = (Ptr RawTH3D -> CShort -> CString -> IO ()) -> TH3D -> CShort -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CShort -> CString -> IO () c_th3d_setlabelfonta setLabelOffsetA :: forall c0. Castable c0 CString => TH3D -> CFloat -> c0 -> IO () setLabelOffsetA = (Ptr RawTH3D -> CFloat -> CString -> IO ()) -> TH3D -> CFloat -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CFloat -> CString -> IO () c_th3d_setlabeloffseta setMaximum :: TH3D -> CDouble -> IO () setMaximum = (Ptr RawTH3D -> CDouble -> IO ()) -> TH3D -> CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CDouble -> IO () c_th3d_setmaximum setMinimum :: TH3D -> CDouble -> IO () setMinimum = (Ptr RawTH3D -> CDouble -> IO ()) -> TH3D -> CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CDouble -> IO () c_th3d_setminimum setNormFactor :: TH3D -> CDouble -> IO () setNormFactor = (Ptr RawTH3D -> CDouble -> IO ()) -> TH3D -> CDouble -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CDouble -> IO () c_th3d_setnormfactor setStats :: TH3D -> CBool -> IO () setStats = (Ptr RawTH3D -> CBool -> IO ()) -> TH3D -> CBool -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CBool -> IO () c_th3d_setstats setOption :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () setOption = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_setoption setXTitle :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () setXTitle = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_setxtitle setYTitle :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () setYTitle = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_setytitle setZTitle :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () setZTitle = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_setztitle showBackground :: forall c0. Castable c0 CString => TH3D -> CInt -> c0 -> IO TH1 showBackground = (Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH1)) -> TH3D -> CInt -> c0 -> IO TH1 forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CString -> IO (Ptr RawTH1) c_th3d_showbackground showPeaks :: forall c0. Castable c0 CString => TH3D -> CDouble -> c0 -> CDouble -> IO CInt showPeaks = (Ptr RawTH3D -> CDouble -> CString -> CDouble -> IO CInt) -> TH3D -> CDouble -> c0 -> CDouble -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CDouble -> CString -> CDouble -> IO CInt c_th3d_showpeaks smooth :: forall c0. Castable c0 CString => TH3D -> CInt -> c0 -> IO () smooth = (Ptr RawTH3D -> CInt -> CString -> IO ()) -> TH3D -> CInt -> c0 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CInt -> CString -> IO () c_th3d_smooth sumw2 :: TH3D -> IO () sumw2 = (Ptr RawTH3D -> IO ()) -> TH3D -> IO () forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO () c_th3d_sumw2 instance () => ITAtt3D (TH3D) where instance () => ITNamed (TH3D) where setName :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () setName = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_setname setNameTitle :: forall c1 c0. (Castable c1 CString, Castable c0 CString) => TH3D -> c0 -> c1 -> IO () setNameTitle = (Ptr RawTH3D -> CString -> CString -> IO ()) -> TH3D -> c0 -> c1 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CString -> CString -> IO () c_th3d_setnametitle setTitle :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () setTitle = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_settitle instance () => ITAttLine (TH3D) where getLineColor :: TH3D -> IO CShort getLineColor = (Ptr RawTH3D -> IO CShort) -> TH3D -> IO CShort forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CShort c_th3d_getlinecolor getLineStyle :: TH3D -> IO CShort getLineStyle = (Ptr RawTH3D -> IO CShort) -> TH3D -> IO CShort forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CShort c_th3d_getlinestyle getLineWidth :: TH3D -> IO CShort getLineWidth = (Ptr RawTH3D -> IO CShort) -> TH3D -> IO CShort forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CShort c_th3d_getlinewidth resetAttLine :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () resetAttLine = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_resetattline setLineAttributes :: TH3D -> IO () setLineAttributes = (Ptr RawTH3D -> IO ()) -> TH3D -> IO () forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO () c_th3d_setlineattributes setLineColor :: TH3D -> CShort -> IO () setLineColor = (Ptr RawTH3D -> CShort -> IO ()) -> TH3D -> CShort -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CShort -> IO () c_th3d_setlinecolor setLineStyle :: TH3D -> CShort -> IO () setLineStyle = (Ptr RawTH3D -> CShort -> IO ()) -> TH3D -> CShort -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CShort -> IO () c_th3d_setlinestyle setLineWidth :: TH3D -> CShort -> IO () setLineWidth = (Ptr RawTH3D -> CShort -> IO ()) -> TH3D -> CShort -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CShort -> IO () c_th3d_setlinewidth instance () => ITAttFill (TH3D) where setFillColor :: TH3D -> CInt -> IO () setFillColor = (Ptr RawTH3D -> CInt -> IO ()) -> TH3D -> CInt -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO () c_th3d_setfillcolor setFillStyle :: TH3D -> CInt -> IO () setFillStyle = (Ptr RawTH3D -> CInt -> IO ()) -> TH3D -> CInt -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO () c_th3d_setfillstyle instance () => ITAttMarker (TH3D) where getMarkerColor :: TH3D -> IO CShort getMarkerColor = (Ptr RawTH3D -> IO CShort) -> TH3D -> IO CShort forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CShort c_th3d_getmarkercolor getMarkerStyle :: TH3D -> IO CShort getMarkerStyle = (Ptr RawTH3D -> IO CShort) -> TH3D -> IO CShort forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CShort c_th3d_getmarkerstyle getMarkerSize :: TH3D -> IO CFloat getMarkerSize = (Ptr RawTH3D -> IO CFloat) -> TH3D -> IO CFloat forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CFloat c_th3d_getmarkersize resetAttMarker :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () resetAttMarker = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_resetattmarker setMarkerAttributes :: TH3D -> IO () setMarkerAttributes = (Ptr RawTH3D -> IO ()) -> TH3D -> IO () forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO () c_th3d_setmarkerattributes setMarkerColor :: TH3D -> CShort -> IO () setMarkerColor = (Ptr RawTH3D -> CShort -> IO ()) -> TH3D -> CShort -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CShort -> IO () c_th3d_setmarkercolor setMarkerStyle :: TH3D -> CShort -> IO () setMarkerStyle = (Ptr RawTH3D -> CShort -> IO ()) -> TH3D -> CShort -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CShort -> IO () c_th3d_setmarkerstyle setMarkerSize :: TH3D -> CShort -> IO () setMarkerSize = (Ptr RawTH3D -> CShort -> IO ()) -> TH3D -> CShort -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CShort -> IO () c_th3d_setmarkersize instance () => ITObject (TH3D) where clear :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () clear = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_clear draw :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () draw = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_draw findObject :: forall c0. Castable c0 CString => TH3D -> c0 -> IO TObject findObject = (Ptr RawTH3D -> CString -> IO (Ptr RawTObject)) -> TH3D -> c0 -> IO TObject forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO (Ptr RawTObject) c_th3d_findobject getName :: TH3D -> IO CString getName = (Ptr RawTH3D -> IO CString) -> TH3D -> IO CString forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CString c_th3d_getname isA :: TH3D -> IO TClass isA = (Ptr RawTH3D -> IO (Ptr RawTClass)) -> TH3D -> IO TClass forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO (Ptr RawTClass) c_th3d_isa paint :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () paint = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_paint printObj :: forall c0. Castable c0 CString => TH3D -> c0 -> IO () printObj = (Ptr RawTH3D -> CString -> IO ()) -> TH3D -> c0 -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CString -> IO () c_th3d_printobj saveAs :: forall c1 c0. (Castable c1 CString, Castable c0 CString) => TH3D -> c0 -> c1 -> IO () saveAs = (Ptr RawTH3D -> CString -> CString -> IO ()) -> TH3D -> c0 -> c1 -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CString -> CString -> IO () c_th3d_saveas write :: forall c0. Castable c0 CString => TH3D -> c0 -> CInt -> CInt -> IO CInt write = (Ptr RawTH3D -> CString -> CInt -> CInt -> IO CInt) -> TH3D -> c0 -> CInt -> CInt -> IO CInt forall a ca x1 cx1 x2 cx2 x3 cx3 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable x3 cx3, Castable y cy) => (ca -> cx1 -> cx2 -> cx3 -> IO cy) -> a -> x1 -> x2 -> x3 -> IO y xform3 Ptr RawTH3D -> CString -> CInt -> CInt -> IO CInt c_th3d_write write_ :: TH3D -> IO CInt write_ = (Ptr RawTH3D -> IO CInt) -> TH3D -> IO CInt forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO CInt c_th3d_write_ instance () => IDeletable (TH3D) where delete :: TH3D -> IO () delete = (Ptr RawTH3D -> IO ()) -> TH3D -> IO () forall a ca y cy. (Castable a ca, Castable y cy) => (ca -> IO cy) -> a -> IO y xform0 Ptr RawTH3D -> IO () c_th3d_delete instance () => ITArray (TH3D) where getAt :: TH3D -> CInt -> IO CDouble getAt = (Ptr RawTH3D -> CInt -> IO CDouble) -> TH3D -> CInt -> IO CDouble forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO CDouble c_th3d_getat setArray :: TH3D -> CInt -> IO () setArray = (Ptr RawTH3D -> CInt -> IO ()) -> TH3D -> CInt -> IO () forall a ca x1 cx1 y cy. (Castable a ca, Castable x1 cx1, Castable y cy) => (ca -> cx1 -> IO cy) -> a -> x1 -> IO y xform1 Ptr RawTH3D -> CInt -> IO () c_th3d_setarray setAt :: TH3D -> CDouble -> CInt -> IO () setAt = (Ptr RawTH3D -> CDouble -> CInt -> IO ()) -> TH3D -> CDouble -> CInt -> IO () forall a ca x1 cx1 x2 cx2 y cy. (Castable a ca, Castable x1 cx1, Castable x2 cx2, Castable y cy) => (ca -> cx1 -> cx2 -> IO cy) -> a -> x1 -> x2 -> IO y xform2 Ptr RawTH3D -> CDouble -> CInt -> IO () c_th3d_setat