name: animate-frames version: '0.0.1' github: "jxv/animate-frames" license: MIT author: "Joe Vargas" maintainer: "Joe Vargas" description: Convert sprite frames to animate files synopsis: Convert sprite frames to animate files category: Game extra-source-files: - CHANGELOG.md - LICENSE.md - package.yaml - README.md - stack.yam - propagada/animate-preview.png - propagada/compile-frames.sh - propagada/dance_krita.png - propagada/dance_render.png - propagada/dance.kra - propagada/figure.png - propagada/figure.yaml - propagada/frames.png - propagada/wall_krita.png - propagada/wall_render.png - propagada/wall.kra ghc-options: -Wall default-extensions: - NamedFieldPuns - OverloadedStrings - FlexibleContexts library: dependencies: - aeson - async - base >= 4.5 && <5 - bytestring - animate - JuicyPixels - yaml - containers - pureMD5 - safe - text - vector - stm source-dirs: library executables: animate-frames: source-dirs: executable main: Main.hs dependencies: - base - animate-frames ghc-options: - -rtsopts - -threaded - -with-rtsopts=-N tests: animate-frames-test-suite: source-dirs: test-suite main: Main.hs dependencies: - base - animate-frames - tasty - tasty-hspec ghc-options: - -rtsopts - -threaded - -with-rtsopts=-N