module Proto.POGOProtos.Inventory.Item.ItemType where
import qualified Prelude
import qualified Data.ProtoLens
import qualified Data.ProtoLens.Message.Enum
import qualified Lens.Family2
import qualified Lens.Family2.Unchecked
import qualified Data.Default.Class
import qualified Data.Text
import qualified Data.Int
import qualified Data.Word
import qualified Data.Map
import qualified Data.ByteString
data ItemType = ITEM_TYPE_NONE
| ITEM_TYPE_POKEBALL
| ITEM_TYPE_POTION
| ITEM_TYPE_REVIVE
| ITEM_TYPE_MAP
| ITEM_TYPE_BATTLE
| ITEM_TYPE_FOOD
| ITEM_TYPE_CAMERA
| ITEM_TYPE_DISK
| ITEM_TYPE_INCUBATOR
| ITEM_TYPE_INCENSE
| ITEM_TYPE_XP_BOOST
| ITEM_TYPE_INVENTORY_UPGRADE
deriving (Prelude.Show, Prelude.Eq)
instance Data.Default.Class.Default ItemType where
def = ITEM_TYPE_NONE
instance Data.ProtoLens.FieldDefault ItemType where
fieldDefault = ITEM_TYPE_NONE
instance Data.ProtoLens.MessageEnum ItemType where
maybeToEnum 0 = Prelude.Just ITEM_TYPE_NONE
maybeToEnum 1 = Prelude.Just ITEM_TYPE_POKEBALL
maybeToEnum 2 = Prelude.Just ITEM_TYPE_POTION
maybeToEnum 3 = Prelude.Just ITEM_TYPE_REVIVE
maybeToEnum 4 = Prelude.Just ITEM_TYPE_MAP
maybeToEnum 5 = Prelude.Just ITEM_TYPE_BATTLE
maybeToEnum 6 = Prelude.Just ITEM_TYPE_FOOD
maybeToEnum 7 = Prelude.Just ITEM_TYPE_CAMERA
maybeToEnum 8 = Prelude.Just ITEM_TYPE_DISK
maybeToEnum 9 = Prelude.Just ITEM_TYPE_INCUBATOR
maybeToEnum 10 = Prelude.Just ITEM_TYPE_INCENSE
maybeToEnum 11 = Prelude.Just ITEM_TYPE_XP_BOOST
maybeToEnum 12 = Prelude.Just ITEM_TYPE_INVENTORY_UPGRADE
maybeToEnum _ = Prelude.Nothing
showEnum ITEM_TYPE_NONE = "ITEM_TYPE_NONE"
showEnum ITEM_TYPE_POKEBALL = "ITEM_TYPE_POKEBALL"
showEnum ITEM_TYPE_POTION = "ITEM_TYPE_POTION"
showEnum ITEM_TYPE_REVIVE = "ITEM_TYPE_REVIVE"
showEnum ITEM_TYPE_MAP = "ITEM_TYPE_MAP"
showEnum ITEM_TYPE_BATTLE = "ITEM_TYPE_BATTLE"
showEnum ITEM_TYPE_FOOD = "ITEM_TYPE_FOOD"
showEnum ITEM_TYPE_CAMERA = "ITEM_TYPE_CAMERA"
showEnum ITEM_TYPE_DISK = "ITEM_TYPE_DISK"
showEnum ITEM_TYPE_INCUBATOR = "ITEM_TYPE_INCUBATOR"
showEnum ITEM_TYPE_INCENSE = "ITEM_TYPE_INCENSE"
showEnum ITEM_TYPE_XP_BOOST = "ITEM_TYPE_XP_BOOST"
showEnum ITEM_TYPE_INVENTORY_UPGRADE
= "ITEM_TYPE_INVENTORY_UPGRADE"
readEnum "ITEM_TYPE_NONE" = Prelude.Just ITEM_TYPE_NONE
readEnum "ITEM_TYPE_POKEBALL" = Prelude.Just ITEM_TYPE_POKEBALL
readEnum "ITEM_TYPE_POTION" = Prelude.Just ITEM_TYPE_POTION
readEnum "ITEM_TYPE_REVIVE" = Prelude.Just ITEM_TYPE_REVIVE
readEnum "ITEM_TYPE_MAP" = Prelude.Just ITEM_TYPE_MAP
readEnum "ITEM_TYPE_BATTLE" = Prelude.Just ITEM_TYPE_BATTLE
readEnum "ITEM_TYPE_FOOD" = Prelude.Just ITEM_TYPE_FOOD
readEnum "ITEM_TYPE_CAMERA" = Prelude.Just ITEM_TYPE_CAMERA
readEnum "ITEM_TYPE_DISK" = Prelude.Just ITEM_TYPE_DISK
readEnum "ITEM_TYPE_INCUBATOR" = Prelude.Just ITEM_TYPE_INCUBATOR
readEnum "ITEM_TYPE_INCENSE" = Prelude.Just ITEM_TYPE_INCENSE
readEnum "ITEM_TYPE_XP_BOOST" = Prelude.Just ITEM_TYPE_XP_BOOST
readEnum "ITEM_TYPE_INVENTORY_UPGRADE"
= Prelude.Just ITEM_TYPE_INVENTORY_UPGRADE
readEnum _ = Prelude.Nothing
instance Prelude.Enum ItemType where
toEnum k__
= Prelude.maybe
(Prelude.error
((Prelude.++) "toEnum: unknown value for enum ItemType: "
(Prelude.show k__)))
Prelude.id
(Data.ProtoLens.maybeToEnum k__)
fromEnum ITEM_TYPE_NONE = 0
fromEnum ITEM_TYPE_POKEBALL = 1
fromEnum ITEM_TYPE_POTION = 2
fromEnum ITEM_TYPE_REVIVE = 3
fromEnum ITEM_TYPE_MAP = 4
fromEnum ITEM_TYPE_BATTLE = 5
fromEnum ITEM_TYPE_FOOD = 6
fromEnum ITEM_TYPE_CAMERA = 7
fromEnum ITEM_TYPE_DISK = 8
fromEnum ITEM_TYPE_INCUBATOR = 9
fromEnum ITEM_TYPE_INCENSE = 10
fromEnum ITEM_TYPE_XP_BOOST = 11
fromEnum ITEM_TYPE_INVENTORY_UPGRADE = 12
succ ITEM_TYPE_INVENTORY_UPGRADE
= Prelude.error
"Ident \"ItemType\".Ident \"succ\": bad argument Ident \"ITEM_TYPE_INVENTORY_UPGRADE\". This value would be out of bounds."
succ ITEM_TYPE_NONE = ITEM_TYPE_POKEBALL
succ ITEM_TYPE_POKEBALL = ITEM_TYPE_POTION
succ ITEM_TYPE_POTION = ITEM_TYPE_REVIVE
succ ITEM_TYPE_REVIVE = ITEM_TYPE_MAP
succ ITEM_TYPE_MAP = ITEM_TYPE_BATTLE
succ ITEM_TYPE_BATTLE = ITEM_TYPE_FOOD
succ ITEM_TYPE_FOOD = ITEM_TYPE_CAMERA
succ ITEM_TYPE_CAMERA = ITEM_TYPE_DISK
succ ITEM_TYPE_DISK = ITEM_TYPE_INCUBATOR
succ ITEM_TYPE_INCUBATOR = ITEM_TYPE_INCENSE
succ ITEM_TYPE_INCENSE = ITEM_TYPE_XP_BOOST
succ ITEM_TYPE_XP_BOOST = ITEM_TYPE_INVENTORY_UPGRADE
pred ITEM_TYPE_NONE
= Prelude.error
"Ident \"ItemType\".Ident \"pred\": bad argument Ident \"ITEM_TYPE_NONE\". This value would be out of bounds."
pred ITEM_TYPE_POKEBALL = ITEM_TYPE_NONE
pred ITEM_TYPE_POTION = ITEM_TYPE_POKEBALL
pred ITEM_TYPE_REVIVE = ITEM_TYPE_POTION
pred ITEM_TYPE_MAP = ITEM_TYPE_REVIVE
pred ITEM_TYPE_BATTLE = ITEM_TYPE_MAP
pred ITEM_TYPE_FOOD = ITEM_TYPE_BATTLE
pred ITEM_TYPE_CAMERA = ITEM_TYPE_FOOD
pred ITEM_TYPE_DISK = ITEM_TYPE_CAMERA
pred ITEM_TYPE_INCUBATOR = ITEM_TYPE_DISK
pred ITEM_TYPE_INCENSE = ITEM_TYPE_INCUBATOR
pred ITEM_TYPE_XP_BOOST = ITEM_TYPE_INCENSE
pred ITEM_TYPE_INVENTORY_UPGRADE = ITEM_TYPE_XP_BOOST
enumFrom = Data.ProtoLens.Message.Enum.messageEnumFrom
enumFromTo = Data.ProtoLens.Message.Enum.messageEnumFromTo
enumFromThen = Data.ProtoLens.Message.Enum.messageEnumFromThen
enumFromThenTo = Data.ProtoLens.Message.Enum.messageEnumFromThenTo
instance Prelude.Bounded ItemType where
minBound = ITEM_TYPE_NONE
maxBound = ITEM_TYPE_INVENTORY_UPGRADE