{-# OPTIONS -fglasgow-exts #-} ----------------------------------------------------------------------------- {-| Module : QGLFramebufferObject.hs Copyright : (c) David Harley 2010 Project : qtHaskell Version : 1.1.4 Modified : 2010-09-02 17:02:32 Warning : this file is machine generated - do not modify. --} ----------------------------------------------------------------------------- module Qtc.Opengl.QGLFramebufferObject ( QqqGLFramebufferObject(..), QqGLFramebufferObject(..) ,QqqGLFramebufferObject_nf(..), QqGLFramebufferObject_nf(..) ,attachment ,qGLFramebufferObjectHasOpenGLFramebufferObjects ,release ,qGLFramebufferObject_delete, qGLFramebufferObject_delete1 ) where import Foreign.C.Types import Qth.ClassTypes.Core import Qtc.Enums.Base import Qtc.Enums.Gui.QPaintDevice import Qtc.Enums.Opengl.QGLFramebufferObject import Qtc.Classes.Base import Qtc.Classes.Qccs import Qtc.Classes.Core import Qtc.ClassTypes.Core import Qth.ClassTypes.Core import Qtc.Classes.Gui import Qtc.ClassTypes.Gui import Qtc.Classes.Opengl import Qtc.ClassTypes.Opengl instance QuserMethod (QGLFramebufferObject ()) (()) (IO ()) where userMethod qobj evid () = withObjectPtr qobj $ \cobj_qobj -> qtc_QGLFramebufferObject_userMethod cobj_qobj (toCInt evid) foreign import ccall "qtc_QGLFramebufferObject_userMethod" qtc_QGLFramebufferObject_userMethod :: Ptr (TQGLFramebufferObject a) -> CInt -> IO () instance QuserMethod (QGLFramebufferObjectSc a) (()) (IO ()) where userMethod qobj evid () = withObjectPtr qobj $ \cobj_qobj -> qtc_QGLFramebufferObject_userMethod cobj_qobj (toCInt evid) instance QuserMethod (QGLFramebufferObject ()) (QVariant ()) (IO (QVariant ())) where userMethod qobj evid qvoj = withObjectRefResult $ withObjectPtr qobj $ \cobj_qobj -> withObjectPtr qvoj $ \cobj_qvoj -> qtc_QGLFramebufferObject_userMethodVariant cobj_qobj (toCInt evid) cobj_qvoj foreign import ccall "qtc_QGLFramebufferObject_userMethodVariant" qtc_QGLFramebufferObject_userMethodVariant :: Ptr (TQGLFramebufferObject a) -> CInt -> Ptr (TQVariant ()) -> IO (Ptr (TQVariant ())) instance QuserMethod (QGLFramebufferObjectSc a) (QVariant ()) (IO (QVariant ())) where userMethod qobj evid qvoj = withObjectRefResult $ withObjectPtr qobj $ \cobj_qobj -> withObjectPtr qvoj $ \cobj_qvoj -> qtc_QGLFramebufferObject_userMethodVariant cobj_qobj (toCInt evid) cobj_qvoj class QqqGLFramebufferObject x1 where qqGLFramebufferObject :: x1 -> IO (QGLFramebufferObject ()) class QqGLFramebufferObject x1 where qGLFramebufferObject :: x1 -> IO (QGLFramebufferObject ()) instance QqqGLFramebufferObject ((QSize t1)) where qqGLFramebufferObject (x1) = withQGLFramebufferObjectResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject cobj_x1 foreign import ccall "qtc_QGLFramebufferObject" qtc_QGLFramebufferObject :: Ptr (TQSize t1) -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Size)) where qGLFramebufferObject (x1) = withQGLFramebufferObjectResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject1 csize_x1_w csize_x1_h foreign import ccall "qtc_QGLFramebufferObject1" qtc_QGLFramebufferObject1 :: CInt -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqqGLFramebufferObject ((QSize t1, Int)) where qqGLFramebufferObject (x1, x2) = withQGLFramebufferObjectResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject2 cobj_x1 (toCInt x2) foreign import ccall "qtc_QGLFramebufferObject2" qtc_QGLFramebufferObject2 :: Ptr (TQSize t1) -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Size, Int)) where qGLFramebufferObject (x1, x2) = withQGLFramebufferObjectResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject3 csize_x1_w csize_x1_h (toCInt x2) foreign import ccall "qtc_QGLFramebufferObject3" qtc_QGLFramebufferObject3 :: CInt -> CInt -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqqGLFramebufferObject ((QSize t1, Attachment)) where qqGLFramebufferObject (x1, x2) = withQGLFramebufferObjectResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject4 cobj_x1 (toCLong $ qEnum_toInt x2) foreign import ccall "qtc_QGLFramebufferObject4" qtc_QGLFramebufferObject4 :: Ptr (TQSize t1) -> CLong -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Size, Attachment)) where qGLFramebufferObject (x1, x2) = withQGLFramebufferObjectResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject5 csize_x1_w csize_x1_h (toCLong $ qEnum_toInt x2) foreign import ccall "qtc_QGLFramebufferObject5" qtc_QGLFramebufferObject5 :: CInt -> CInt -> CLong -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Int, Int)) where qGLFramebufferObject (x1, x2) = withQGLFramebufferObjectResult $ qtc_QGLFramebufferObject6 (toCInt x1) (toCInt x2) foreign import ccall "qtc_QGLFramebufferObject6" qtc_QGLFramebufferObject6 :: CInt -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Int, Int, Attachment)) where qGLFramebufferObject (x1, x2, x3) = withQGLFramebufferObjectResult $ qtc_QGLFramebufferObject7 (toCInt x1) (toCInt x2) (toCLong $ qEnum_toInt x3) foreign import ccall "qtc_QGLFramebufferObject7" qtc_QGLFramebufferObject7 :: CInt -> CInt -> CLong -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Int, Int, Int)) where qGLFramebufferObject (x1, x2, x3) = withQGLFramebufferObjectResult $ qtc_QGLFramebufferObject8 (toCInt x1) (toCInt x2) (toCInt x3) foreign import ccall "qtc_QGLFramebufferObject8" qtc_QGLFramebufferObject8 :: CInt -> CInt -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqqGLFramebufferObject ((QSize t1, Attachment, Int)) where qqGLFramebufferObject (x1, x2, x3) = withQGLFramebufferObjectResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject9 cobj_x1 (toCLong $ qEnum_toInt x2) (toCInt x3) foreign import ccall "qtc_QGLFramebufferObject9" qtc_QGLFramebufferObject9 :: Ptr (TQSize t1) -> CLong -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Size, Attachment, Int)) where qGLFramebufferObject (x1, x2, x3) = withQGLFramebufferObjectResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject10 csize_x1_w csize_x1_h (toCLong $ qEnum_toInt x2) (toCInt x3) foreign import ccall "qtc_QGLFramebufferObject10" qtc_QGLFramebufferObject10 :: CInt -> CInt -> CLong -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqqGLFramebufferObject ((QSize t1, Attachment, Int, Int)) where qqGLFramebufferObject (x1, x2, x3, x4) = withQGLFramebufferObjectResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject11 cobj_x1 (toCLong $ qEnum_toInt x2) (toCInt x3) (toCInt x4) foreign import ccall "qtc_QGLFramebufferObject11" qtc_QGLFramebufferObject11 :: Ptr (TQSize t1) -> CLong -> CInt -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Size, Attachment, Int, Int)) where qGLFramebufferObject (x1, x2, x3, x4) = withQGLFramebufferObjectResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject12 csize_x1_w csize_x1_h (toCLong $ qEnum_toInt x2) (toCInt x3) (toCInt x4) foreign import ccall "qtc_QGLFramebufferObject12" qtc_QGLFramebufferObject12 :: CInt -> CInt -> CLong -> CInt -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Int, Int, Attachment, Int)) where qGLFramebufferObject (x1, x2, x3, x4) = withQGLFramebufferObjectResult $ qtc_QGLFramebufferObject13 (toCInt x1) (toCInt x2) (toCLong $ qEnum_toInt x3) (toCInt x4) foreign import ccall "qtc_QGLFramebufferObject13" qtc_QGLFramebufferObject13 :: CInt -> CInt -> CLong -> CInt -> IO (Ptr (TQGLFramebufferObject ())) instance QqGLFramebufferObject ((Int, Int, Attachment, Int, Int)) where qGLFramebufferObject (x1, x2, x3, x4, x5) = withQGLFramebufferObjectResult $ qtc_QGLFramebufferObject14 (toCInt x1) (toCInt x2) (toCLong $ qEnum_toInt x3) (toCInt x4) (toCInt x5) foreign import ccall "qtc_QGLFramebufferObject14" qtc_QGLFramebufferObject14 :: CInt -> CInt -> CLong -> CInt -> CInt -> IO (Ptr (TQGLFramebufferObject ())) class QqqGLFramebufferObject_nf x1 where qqGLFramebufferObject_nf :: x1 -> IO (QGLFramebufferObject ()) class QqGLFramebufferObject_nf x1 where qGLFramebufferObject_nf :: x1 -> IO (QGLFramebufferObject ()) instance QqqGLFramebufferObject_nf ((QSize t1)) where qqGLFramebufferObject_nf (x1) = withObjectRefResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject cobj_x1 instance QqGLFramebufferObject_nf ((Size)) where qGLFramebufferObject_nf (x1) = withObjectRefResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject1 csize_x1_w csize_x1_h instance QqqGLFramebufferObject_nf ((QSize t1, Int)) where qqGLFramebufferObject_nf (x1, x2) = withObjectRefResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject2 cobj_x1 (toCInt x2) instance QqGLFramebufferObject_nf ((Size, Int)) where qGLFramebufferObject_nf (x1, x2) = withObjectRefResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject3 csize_x1_w csize_x1_h (toCInt x2) instance QqqGLFramebufferObject_nf ((QSize t1, Attachment)) where qqGLFramebufferObject_nf (x1, x2) = withObjectRefResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject4 cobj_x1 (toCLong $ qEnum_toInt x2) instance QqGLFramebufferObject_nf ((Size, Attachment)) where qGLFramebufferObject_nf (x1, x2) = withObjectRefResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject5 csize_x1_w csize_x1_h (toCLong $ qEnum_toInt x2) instance QqGLFramebufferObject_nf ((Int, Int)) where qGLFramebufferObject_nf (x1, x2) = withObjectRefResult $ qtc_QGLFramebufferObject6 (toCInt x1) (toCInt x2) instance QqGLFramebufferObject_nf ((Int, Int, Attachment)) where qGLFramebufferObject_nf (x1, x2, x3) = withObjectRefResult $ qtc_QGLFramebufferObject7 (toCInt x1) (toCInt x2) (toCLong $ qEnum_toInt x3) instance QqGLFramebufferObject_nf ((Int, Int, Int)) where qGLFramebufferObject_nf (x1, x2, x3) = withObjectRefResult $ qtc_QGLFramebufferObject8 (toCInt x1) (toCInt x2) (toCInt x3) instance QqqGLFramebufferObject_nf ((QSize t1, Attachment, Int)) where qqGLFramebufferObject_nf (x1, x2, x3) = withObjectRefResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject9 cobj_x1 (toCLong $ qEnum_toInt x2) (toCInt x3) instance QqGLFramebufferObject_nf ((Size, Attachment, Int)) where qGLFramebufferObject_nf (x1, x2, x3) = withObjectRefResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject10 csize_x1_w csize_x1_h (toCLong $ qEnum_toInt x2) (toCInt x3) instance QqqGLFramebufferObject_nf ((QSize t1, Attachment, Int, Int)) where qqGLFramebufferObject_nf (x1, x2, x3, x4) = withObjectRefResult $ withObjectPtr x1 $ \cobj_x1 -> qtc_QGLFramebufferObject11 cobj_x1 (toCLong $ qEnum_toInt x2) (toCInt x3) (toCInt x4) instance QqGLFramebufferObject_nf ((Size, Attachment, Int, Int)) where qGLFramebufferObject_nf (x1, x2, x3, x4) = withObjectRefResult $ withCSize x1 $ \csize_x1_w csize_x1_h -> qtc_QGLFramebufferObject12 csize_x1_w csize_x1_h (toCLong $ qEnum_toInt x2) (toCInt x3) (toCInt x4) instance QqGLFramebufferObject_nf ((Int, Int, Attachment, Int)) where qGLFramebufferObject_nf (x1, x2, x3, x4) = withObjectRefResult $ qtc_QGLFramebufferObject13 (toCInt x1) (toCInt x2) (toCLong $ qEnum_toInt x3) (toCInt x4) instance QqGLFramebufferObject_nf ((Int, Int, Attachment, Int, Int)) where qGLFramebufferObject_nf (x1, x2, x3, x4, x5) = withObjectRefResult $ qtc_QGLFramebufferObject14 (toCInt x1) (toCInt x2) (toCLong $ qEnum_toInt x3) (toCInt x4) (toCInt x5) attachment :: QGLFramebufferObject a -> (()) -> IO (Attachment) attachment x0 () = withQEnumResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_attachment cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_attachment" qtc_QGLFramebufferObject_attachment :: Ptr (TQGLFramebufferObject a) -> IO CLong instance Qbind (QGLFramebufferObject a) (()) where bind x0 () = withBoolResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_bind cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_bind" qtc_QGLFramebufferObject_bind :: Ptr (TQGLFramebufferObject a) -> IO CBool instance QdevType (QGLFramebufferObject ()) (()) where devType x0 () = withIntResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_devType cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_devType" qtc_QGLFramebufferObject_devType :: Ptr (TQGLFramebufferObject a) -> IO CInt instance QdevType (QGLFramebufferObjectSc a) (()) where devType x0 () = withIntResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_devType cobj_x0 qGLFramebufferObjectHasOpenGLFramebufferObjects :: (()) -> IO (Bool) qGLFramebufferObjectHasOpenGLFramebufferObjects () = withBoolResult $ qtc_QGLFramebufferObject_hasOpenGLFramebufferObjects foreign import ccall "qtc_QGLFramebufferObject_hasOpenGLFramebufferObjects" qtc_QGLFramebufferObject_hasOpenGLFramebufferObjects :: IO CBool instance QqisValid (QGLFramebufferObject ()) (()) where qisValid x0 () = withBoolResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_isValid cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_isValid" qtc_QGLFramebufferObject_isValid :: Ptr (TQGLFramebufferObject a) -> IO CBool instance QqisValid (QGLFramebufferObjectSc a) (()) where qisValid x0 () = withBoolResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_isValid cobj_x0 instance Qmetric (QGLFramebufferObject ()) ((PaintDeviceMetric)) where metric x0 (x1) = withIntResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_metric cobj_x0 (toCLong $ qEnum_toInt x1) foreign import ccall "qtc_QGLFramebufferObject_metric" qtc_QGLFramebufferObject_metric :: Ptr (TQGLFramebufferObject a) -> CLong -> IO CInt instance Qmetric (QGLFramebufferObjectSc a) ((PaintDeviceMetric)) where metric x0 (x1) = withIntResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_metric cobj_x0 (toCLong $ qEnum_toInt x1) instance QpaintEngine (QGLFramebufferObject ()) (()) where paintEngine x0 () = withObjectRefResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_paintEngine_h cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_paintEngine_h" qtc_QGLFramebufferObject_paintEngine_h :: Ptr (TQGLFramebufferObject a) -> IO (Ptr (TQPaintEngine ())) instance QpaintEngine (QGLFramebufferObjectSc a) (()) where paintEngine x0 () = withObjectRefResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_paintEngine_h cobj_x0 release :: QGLFramebufferObject a -> (()) -> IO (Bool) release x0 () = withBoolResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_release cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_release" qtc_QGLFramebufferObject_release :: Ptr (TQGLFramebufferObject a) -> IO CBool instance Qqqsize (QGLFramebufferObject a) (()) (IO (QSize ())) where qqsize x0 () = withQSizeResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_size cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_size" qtc_QGLFramebufferObject_size :: Ptr (TQGLFramebufferObject a) -> IO (Ptr (TQSize ())) instance Qqsize (QGLFramebufferObject a) (()) (IO (Size)) where qsize x0 () = withSizeResult $ \csize_ret_w csize_ret_h -> withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_size_qth cobj_x0 csize_ret_w csize_ret_h foreign import ccall "qtc_QGLFramebufferObject_size_qth" qtc_QGLFramebufferObject_size_qth :: Ptr (TQGLFramebufferObject a) -> Ptr CInt -> Ptr CInt -> IO () instance Qtexture (QGLFramebufferObject a) (()) (IO (Int)) where texture x0 () = withUnsignedIntResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_texture cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_texture" qtc_QGLFramebufferObject_texture :: Ptr (TQGLFramebufferObject a) -> IO CUInt instance QtoImage (QGLFramebufferObject ()) (()) where toImage x0 () = withQImageResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_toImage cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_toImage" qtc_QGLFramebufferObject_toImage :: Ptr (TQGLFramebufferObject a) -> IO (Ptr (TQImage ())) instance QtoImage (QGLFramebufferObjectSc a) (()) where toImage x0 () = withQImageResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_toImage cobj_x0 instance QtoImage_nf (QGLFramebufferObject ()) (()) where toImage_nf x0 () = withObjectRefResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_toImage cobj_x0 instance QtoImage_nf (QGLFramebufferObjectSc a) (()) where toImage_nf x0 () = withObjectRefResult $ withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_toImage cobj_x0 qGLFramebufferObject_delete :: QGLFramebufferObject a -> IO () qGLFramebufferObject_delete x0 = withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_delete cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_delete" qtc_QGLFramebufferObject_delete :: Ptr (TQGLFramebufferObject a) -> IO () qGLFramebufferObject_delete1 :: QGLFramebufferObject a -> IO () qGLFramebufferObject_delete1 x0 = withObjectPtr x0 $ \cobj_x0 -> qtc_QGLFramebufferObject_delete1 cobj_x0 foreign import ccall "qtc_QGLFramebufferObject_delete1" qtc_QGLFramebufferObject_delete1 :: Ptr (TQGLFramebufferObject a) -> IO ()