///////////////////////////////////////////////////////////////////////////// // // File : qtc_hs_QGLContext.h // Copyright : (c) David Harley 2010 // Project : qtHaskell // Version : 1.1.4 // Modified : 2010-09-02 17:02:42 // // Warning : this file is machine generated - do not modify. // ///////////////////////////////////////////////////////////////////////////// void* qtc_QGLContext(void*); void* qtc_QGLContext1(void*,void*); void* qtc_QGLContext1_widget(void*,void*); unsigned int qtc_QGLContext_bindTexture(void*,void*); unsigned int qtc_QGLContext_bindTexture1(void*,void*); unsigned int qtc_QGLContext_bindTexture2(void*,void*); unsigned int qtc_QGLContext_bindTexture3(void*,void*,int); unsigned int qtc_QGLContext_bindTexture4(void*,void*,int); unsigned int qtc_QGLContext_bindTexture5(void*,void*,int,int); unsigned int qtc_QGLContext_bindTexture6(void*,void*,int,int); int qtc_QGLContext_chooseContext(void*); int qtc_QGLContext_chooseContext1(void*,void*); unsigned int qtc_QGLContext_colorIndex(void*,void*); int qtc_QGLContext_create(void*); int qtc_QGLContext_create1(void*,void*); void* qtc_QGLContext_currentContext(); void qtc_QGLContext_deleteTexture(void*,unsigned int); void* qtc_QGLContext_device(void*); int qtc_QGLContext_deviceIsPixmap(void*); void qtc_QGLContext_doneCurrent(void*); void* qtc_QGLContext_format(void*); void qtc_QGLContext_generateFontDisplayLists(void*,void*,int); void* qtc_QGLContext_getProcAddress(void*,void*); int qtc_QGLContext_initialized(void*); int qtc_QGLContext_isSharing(void*); int qtc_QGLContext_isValid(void*); void qtc_QGLContext_makeCurrent(void*); void* qtc_QGLContext_overlayTransparentColor(void*); void* qtc_QGLContext_requestedFormat(void*); void qtc_QGLContext_reset(void*); void qtc_QGLContext_setDevice(void*,void*); void qtc_QGLContext_setDevice_widget(void*,void*); void qtc_QGLContext_setFormat(void*,void*); void qtc_QGLContext_setInitialized(void*,int); void qtc_QGLContext_setTextureCacheLimit(int); void qtc_QGLContext_setValid(void*,int); void qtc_QGLContext_setWindowCreated(void*,int); void qtc_QGLContext_swapBuffers(void*); int qtc_QGLContext_textureCacheLimit(); int qtc_QGLContext_windowCreated(void*); void qtc_QGLContext_finalizer(void*); void* qtc_QGLContext_getFinalizer(); void qtc_QGLContext_finalizer1(void*); void* qtc_QGLContext_getFinalizer1(); void qtc_QGLContext_delete(void*); void qtc_QGLContext_delete1(void*);