Changelog for socket-io-1.2.0
1.2.0
-
Change
appendDisconnectHandler
to work in theEventHandler
monad. This allows you to broadcast messages to other clients when a socket disconnects. The chat example has been updated to broadcast a "user left" message to demonstrate this.Thanks to Kayo Phoenix (@katyo) for the majority of this work!
1.1.1
- Build with
engine-io
1.2
1.1.0
-
When building an initial routing table, you now have access to the
Socket
. -
engineIOSocket
lets you access the underlyingengine-io
Socket
for a Socket.io session.
1.0.1
- Increase upper-bound of engine-io to <1.2
1.0.0
- Initial implementation