{-# OPTIONS_HADDOCK not-home#-} {-# LANGUAGE DataKinds #-} {-# LANGUAGE MagicHash #-} {-# LANGUAGE PatternSynonyms #-} {-# LANGUAGE Strict #-} {-# LANGUAGE ViewPatterns #-} module Graphics.Vulkan.Ext.VK_NV_shader_sm_builtins (-- * Vulkan extension: @VK_NV_shader_sm_builtins@ -- | -- -- supported: @vulkan@ -- -- contact: @Daniel Koch @dgkoch@ -- -- author: @NV@ -- -- type: @device@ -- -- Extension number: @155@ module Graphics.Vulkan.Marshal, AHardwareBuffer(), ANativeWindow(), CAMetalLayer(), VkBool32(..), VkDeviceAddress(..), VkDeviceSize(..), VkFlags(..), VkSampleMask(..), VkAndroidSurfaceCreateFlagsKHR(..), VkBufferViewCreateFlags(..), VkBuildAccelerationStructureFlagsNV(..), VkCommandPoolTrimFlags(..), VkCommandPoolTrimFlagsKHR(..), VkDebugUtilsMessengerCallbackDataFlagsEXT(..), VkDebugUtilsMessengerCreateFlagsEXT(..), VkDescriptorBindingFlagsEXT(..), VkDescriptorPoolResetFlags(..), VkDescriptorUpdateTemplateCreateFlags(..), VkDescriptorUpdateTemplateCreateFlagsKHR(..), VkDeviceCreateFlags(..), VkDirectFBSurfaceCreateFlagsEXT(..), VkDisplayModeCreateFlagsKHR(..), VkDisplaySurfaceCreateFlagsKHR(..), VkEventCreateFlags(..), VkExternalFenceFeatureFlagsKHR(..), VkExternalFenceHandleTypeFlagsKHR(..), VkExternalMemoryFeatureFlagsKHR(..), VkExternalMemoryHandleTypeFlagsKHR(..), VkExternalSemaphoreFeatureFlagsKHR(..), VkExternalSemaphoreHandleTypeFlagsKHR(..), VkFenceImportFlagsKHR(..), VkGeometryFlagsNV(..), VkGeometryInstanceFlagsNV(..), VkHeadlessSurfaceCreateFlagsEXT(..), VkIOSSurfaceCreateFlagsMVK(..), VkImagePipeSurfaceCreateFlagsFUCHSIA(..), VkInstanceCreateFlags(..), VkMacOSSurfaceCreateFlagsMVK(..), VkMemoryAllocateFlagsKHR(..), VkMemoryMapFlags(..), VkMetalSurfaceCreateFlagsEXT(..), VkPeerMemoryFeatureFlagsKHR(..), VkPipelineColorBlendStateCreateFlags(..), VkPipelineCoverageModulationStateCreateFlagsNV(..), VkPipelineCoverageReductionStateCreateFlagsNV(..), VkPipelineCoverageToColorStateCreateFlagsNV(..), VkPipelineDepthStencilStateCreateFlags(..), VkPipelineDiscardRectangleStateCreateFlagsEXT(..), VkPipelineDynamicStateCreateFlags(..), VkPipelineInputAssemblyStateCreateFlags(..), VkPipelineLayoutCreateFlags(..), VkPipelineMultisampleStateCreateFlags(..), VkPipelineRasterizationConservativeStateCreateFlagsEXT(..), VkPipelineRasterizationDepthClipStateCreateFlagsEXT(..), VkPipelineRasterizationStateCreateFlags(..), VkPipelineRasterizationStateStreamCreateFlagsEXT(..), VkPipelineTessellationStateCreateFlags(..), VkPipelineVertexInputStateCreateFlags(..), VkPipelineViewportStateCreateFlags(..), VkPipelineViewportSwizzleStateCreateFlagsNV(..), VkQueryPoolCreateFlags(..), VkResolveModeFlagsKHR(..), VkSemaphoreCreateFlags(..), VkSemaphoreImportFlagsKHR(..), VkSemaphoreWaitFlagsKHR(..), VkStreamDescriptorSurfaceCreateFlagsGGP(..), VkValidationCacheCreateFlagsEXT(..), VkViSurfaceCreateFlagsNN(..), VkWaylandSurfaceCreateFlagsKHR(..), VkWin32SurfaceCreateFlagsKHR(..), VkXcbSurfaceCreateFlagsKHR(..), VkXlibSurfaceCreateFlagsKHR(..), VkDeviceCreateInfo, VkDeviceDiagnosticsConfigBitmaskNV(..), VkDeviceEventTypeEXT(..), VkDeviceGroupPresentModeBitmaskKHR(..), VkDeviceCreateFlagBits(..), VkDeviceDiagnosticsConfigFlagBitsNV(), VkDeviceDiagnosticsConfigFlagsNV(), VkDeviceGroupPresentModeFlagBitsKHR(), VkDeviceGroupPresentModeFlagsKHR(), VkDeviceQueueCreateBitmask(..), VkDeviceQueueCreateFlagBits(), VkDeviceQueueCreateFlags(), VkDeviceQueueCreateInfo, VkPhysicalDeviceFeatures, VkPhysicalDeviceFeatures2, VkPhysicalDeviceLimits, VkPhysicalDeviceProperties, VkPhysicalDeviceProperties2, VkPhysicalDeviceShaderSMBuiltinsFeaturesNV, VkPhysicalDeviceShaderSMBuiltinsPropertiesNV, VkPhysicalDeviceSparseProperties, VkPhysicalDeviceType(..), VkSampleCountBitmask(..), VkSampleCountFlagBits(), VkSampleCountFlags(), VkStructureType(..), -- > #include "vk_platform.h" VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION, pattern VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION, VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME, pattern VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME, pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV, pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV) where import GHC.Ptr (Ptr (..)) import Graphics.Vulkan.Marshal import Graphics.Vulkan.Types.BaseTypes import Graphics.Vulkan.Types.Bitmasks import Graphics.Vulkan.Types.Enum.Device import Graphics.Vulkan.Types.Enum.PhysicalDeviceType import Graphics.Vulkan.Types.Enum.SampleCountFlags import Graphics.Vulkan.Types.Enum.StructureType import Graphics.Vulkan.Types.Struct.Device (VkDeviceCreateInfo, VkDeviceQueueCreateInfo) import Graphics.Vulkan.Types.Struct.PhysicalDevice (VkPhysicalDeviceFeatures2, VkPhysicalDeviceLimits, VkPhysicalDeviceProperties, VkPhysicalDeviceProperties2, VkPhysicalDeviceShaderSMBuiltinsFeaturesNV, VkPhysicalDeviceShaderSMBuiltinsPropertiesNV, VkPhysicalDeviceSparseProperties) import Graphics.Vulkan.Types.Struct.PhysicalDeviceFeatures (VkPhysicalDeviceFeatures) pattern VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION :: (Num a, Eq a) => a pattern VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION = 1 type VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION = 1 pattern VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME :: CString pattern VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME <- (is_VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME -> True) where VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME = _VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME {-# INLINE _VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME #-} _VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME :: CString _VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME = Ptr "VK_NV_shader_sm_builtins\NUL"# {-# INLINE is_VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME #-} is_VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME :: CString -> Bool is_VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME = (EQ ==) . cmpCStrings _VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME type VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME = "VK_NV_shader_sm_builtins" pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV :: VkStructureType pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV = VkStructureType 1000154000 pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV :: VkStructureType pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV = VkStructureType 1000154001