module Data.Edison.Seq.RandList (
Seq,
empty,singleton,lcons,rcons,append,lview,lhead,ltail,rview,rhead,rtail,
lheadM,ltailM,rheadM,rtailM,
null,size,concat,reverse,reverseOnto,fromList,toList,map,concatMap,
fold,fold',fold1,fold1',foldr,foldr',foldl,foldl',foldr1,foldr1',foldl1,foldl1',
reducer,reducer',reducel,reducel',reduce1,reduce1',
copy,inBounds,lookup,lookupM,lookupWithDefault,update,adjust,
mapWithIndex,foldrWithIndex,foldrWithIndex',foldlWithIndex,foldlWithIndex',
take,drop,splitAt,subseq,filter,partition,takeWhile,dropWhile,splitWhile,
zip,zip3,zipWith,zipWith3,unzip,unzip3,unzipWith,unzipWith3,
strict, strictWith,
structuralInvariant,
moduleName
) where
import Prelude hiding (concat,reverse,map,concatMap,foldr,foldl,foldr1,foldl1,
filter,takeWhile,dropWhile,lookup,take,drop,splitAt,
zip,zip3,zipWith,zipWith3,unzip,unzip3,null)
import qualified Control.Applicative as App
import qualified Data.Edison.Seq as S( Sequence(..) )
import Data.Edison.Seq.Defaults
import Control.Monad.Identity
import Data.Monoid
import Test.QuickCheck
moduleName :: String
empty :: Seq a
singleton :: a -> Seq a
lcons :: a -> Seq a -> Seq a
rcons :: a -> Seq a -> Seq a
append :: Seq a -> Seq a -> Seq a
lview :: (Monad m) => Seq a -> m (a, Seq a)
lhead :: Seq a -> a
lheadM :: (Monad m) => Seq a -> m a
ltail :: Seq a -> Seq a
ltailM :: (Monad m) => Seq a -> m (Seq a)
rview :: (Monad m) => Seq a -> m (a, Seq a)
rhead :: Seq a -> a
rheadM :: (Monad m) => Seq a -> m a
rtail :: Seq a -> Seq a
rtailM :: (Monad m) => Seq a -> m (Seq a)
null :: Seq a -> Bool
size :: Seq a -> Int
concat :: Seq (Seq a) -> Seq a
reverse :: Seq a -> Seq a
reverseOnto :: Seq a -> Seq a -> Seq a
fromList :: [a] -> Seq a
toList :: Seq a -> [a]
map :: (a -> b) -> Seq a -> Seq b
concatMap :: (a -> Seq b) -> Seq a -> Seq b
fold :: (a -> b -> b) -> b -> Seq a -> b
fold' :: (a -> b -> b) -> b -> Seq a -> b
fold1 :: (a -> a -> a) -> Seq a -> a
fold1' :: (a -> a -> a) -> Seq a -> a
foldr :: (a -> b -> b) -> b -> Seq a -> b
foldl :: (b -> a -> b) -> b -> Seq a -> b
foldr1 :: (a -> a -> a) -> Seq a -> a
foldl1 :: (a -> a -> a) -> Seq a -> a
reducer :: (a -> a -> a) -> a -> Seq a -> a
reducel :: (a -> a -> a) -> a -> Seq a -> a
reduce1 :: (a -> a -> a) -> Seq a -> a
foldr' :: (a -> b -> b) -> b -> Seq a -> b
foldl' :: (b -> a -> b) -> b -> Seq a -> b
foldr1' :: (a -> a -> a) -> Seq a -> a
foldl1' :: (a -> a -> a) -> Seq a -> a
reducer' :: (a -> a -> a) -> a -> Seq a -> a
reducel' :: (a -> a -> a) -> a -> Seq a -> a
reduce1' :: (a -> a -> a) -> Seq a -> a
copy :: Int -> a -> Seq a
inBounds :: Int -> Seq a -> Bool
lookup :: Int -> Seq a -> a
lookupM :: (Monad m) => Int -> Seq a -> m a
lookupWithDefault :: a -> Int -> Seq a -> a
update :: Int -> a -> Seq a -> Seq a
adjust :: (a -> a) -> Int -> Seq a -> Seq a
mapWithIndex :: (Int -> a -> b) -> Seq a -> Seq b
foldrWithIndex :: (Int -> a -> b -> b) -> b -> Seq a -> b
foldlWithIndex :: (b -> Int -> a -> b) -> b -> Seq a -> b
foldrWithIndex' :: (Int -> a -> b -> b) -> b -> Seq a -> b
foldlWithIndex' :: (b -> Int -> a -> b) -> b -> Seq a -> b
take :: Int -> Seq a -> Seq a
drop :: Int -> Seq a -> Seq a
splitAt :: Int -> Seq a -> (Seq a, Seq a)
subseq :: Int -> Int -> Seq a -> Seq a
filter :: (a -> Bool) -> Seq a -> Seq a
partition :: (a -> Bool) -> Seq a -> (Seq a, Seq a)
takeWhile :: (a -> Bool) -> Seq a -> Seq a
dropWhile :: (a -> Bool) -> Seq a -> Seq a
splitWhile :: (a -> Bool) -> Seq a -> (Seq a, Seq a)
zip :: Seq a -> Seq b -> Seq (a,b)
zip3 :: Seq a -> Seq b -> Seq c -> Seq (a,b,c)
zipWith :: (a -> b -> c) -> Seq a -> Seq b -> Seq c
zipWith3 :: (a -> b -> c -> d) -> Seq a -> Seq b -> Seq c -> Seq d
unzip :: Seq (a,b) -> (Seq a, Seq b)
unzip3 :: Seq (a,b,c) -> (Seq a, Seq b, Seq c)
unzipWith :: (a -> b) -> (a -> c) -> Seq a -> (Seq b, Seq c)
unzipWith3 :: (a -> b) -> (a -> c) -> (a -> d) -> Seq a -> (Seq b, Seq c, Seq d)
strict :: Seq a -> Seq a
strictWith :: (a -> b) -> Seq a -> Seq a
moduleName = "Data.Edison.Seq.RandList"
data Tree a = L a | T a (Tree a) (Tree a) deriving (Eq)
data Seq a = E | C !Int (Tree a) (Seq a) deriving (Eq)
half :: Int -> Int
half n = n `quot` 2
empty = E
singleton x = C 1 (L x) E
lcons x (C i s (C j t xs'))
| i == j = C (1 + i + j) (T x s t) xs'
lcons x xs = C 1 (L x) xs
copy n x = if n <= 0 then E else buildTrees (1::Int) (L x)
where buildTrees j t
| j > n = takeTrees n (half j) (child t) E
| otherwise = buildTrees (1 + j + j) (T x t t)
takeTrees i j t xs
| i >= j = takeTrees (i j) j t (C j t xs)
| i > 0 = takeTrees i (half j) (child t) xs
| otherwise = xs
child (T _ _ t) = t
child _ = error "RandList.copy: bug!"
lview E = fail "RandList.lview: empty sequence"
lview (C _ (L x) xs) = return (x, xs)
lview (C i (T x s t) xs) = return (x, C j s (C j t xs))
where j = half i
lhead E = error "RandList.lhead: empty sequence"
lhead (C _ (L x) _) = x
lhead (C _ (T x _ _) _) = x
lheadM E = fail "RandList.lheadM: empty sequence"
lheadM (C _ (L x) _) = return x
lheadM (C _ (T x _ _) _) = return x
ltail E = error "RandList.ltail: empty sequence"
ltail (C _ (L _) xs) = xs
ltail (C i (T _ s t) xs) = C j s (C j t xs)
where j = half i
ltailM E = fail "RandList.ltailM: empty sequence"
ltailM (C _ (L _) xs) = return xs
ltailM (C i (T _ s t) xs) = return (C j s (C j t xs))
where j = half i
rhead E = error "RandList.rhead: empty sequence"
rhead (C _ t E) = treeLast t
where treeLast (L x) = x
treeLast (T _ _ t) = treeLast t
rhead (C _ _ xs) = rhead xs
rheadM E = fail "RandList.rhead: empty sequence"
rheadM (C _ t E) = return(treeLast t)
where treeLast (L x) = x
treeLast (T _ _ t) = treeLast t
rheadM (C _ _ xs) = rheadM xs
null E = True
null _ = False
size xs = sz xs
where sz E = (0::Int)
sz (C j _ xs) = j + sz xs
reverseOnto E ys = ys
reverseOnto (C _ t xs) ys = reverseOnto xs (revTree t ys)
where revTree (L x) ys = lcons x ys
revTree (T x s t) ys = revTree t (revTree s (lcons x ys))
map _ E = E
map f (C j t xs) = C j (mapTree f t) (map f xs)
where mapTree f (L x) = L (f x)
mapTree f (T x s t) = T (f x) (mapTree f s) (mapTree f t)
fold = foldr
fold' f = foldl' (flip f)
fold1 = fold1UsingFold
fold1' = fold1'UsingFold'
foldr _ e E = e
foldr f e (C _ t xs) = foldTree t (foldr f e xs)
where foldTree (L x) e = f x e
foldTree (T x s t) e = f x (foldTree s (foldTree t e))
foldr' _ e E = e
foldr' f e (C _ t xs) = foldTree t $! (foldr' f e xs)
where foldTree (L x) e = f x $! e
foldTree (T x s t) e = f x $! (foldTree s $! (foldTree t $! e))
foldl _ e E = e
foldl f e (C _ t xs) = foldl f (foldTree e t) xs
where foldTree e (L x) = f e x
foldTree e (T x s t) = foldTree (foldTree (f e x) s) t
foldl' _ e E = e
foldl' f e (C _ t xs) = (foldl f $! (foldTree e t)) xs
where foldTree e (L x) = e `seq` f e x
foldTree e (T x s t) = e `seq` (foldTree $! (foldTree (f e x) s)) t
reduce1 f xs = case lview xs of
Nothing -> error "RandList.reduce1: empty seq"
Just (x, xs) -> red1 x xs
where red1 x E = x
red1 x (C _ t xs) = red1 (redTree x t) xs
redTree x (L y) = f x y
redTree x (T y s t) = redTree (redTree (f x y) s) t
reduce1' f xs = case lview xs of
Nothing -> error "RandList.reduce1': empty seq"
Just (x, xs) -> red1 x xs
where red1 x E = x
red1 x (C _ t xs) = (red1 $! (redTree x t)) xs
redTree x (L y) = x `seq` y `seq` f x y
redTree x (T y s t) = x `seq` y `seq` (redTree $! (redTree (f x y) s)) t
inBounds i xs = inb xs i
where inb E _ = False
inb (C j _ xs) i
| i < j = (i >= 0)
| otherwise = inb xs (i j)
lookup i xs = runIdentity (lookupM i xs)
lookupM i xs = look xs i
where look E _ = fail "RandList.lookup bad subscript"
look (C j t xs) i
| i < j = lookTree j t i
| otherwise = look xs (i j)
lookTree _ (L x) i
| i == 0 = return x
| otherwise = nothing
lookTree j (T x s t) i
| i > k = lookTree k t (i 1 k)
| i /= 0 = lookTree k s (i 1)
| otherwise = return x
where k = half j
nothing = fail "RandList.lookup: not found"
lookupWithDefault d i xs = look xs i
where look E _ = d
look (C j t xs) i
| i < j = lookTree j t i
| otherwise = look xs (i j)
lookTree _ (L x) i
| i == 0 = x
| otherwise = d
lookTree j (T x s t) i
| i > k = lookTree k t (i 1 k)
| i /= 0 = lookTree k s (i 1)
| otherwise = x
where k = half j
update i y xs = upd i xs
where upd _ E = E
upd i (C j t xs)
| i < j = C j (updTree i j t) xs
| otherwise = C j t (upd (i j) xs)
updTree i _ t@(L _)
| i == 0 = L y
| otherwise = t
updTree i j (T x s t)
| i > k = T x s (updTree (i 1 k) k t)
| i /= 0 = T x (updTree (i 1) k s) t
| otherwise = T y s t
where k = half j
adjust f i xs = adj i xs
where adj _ E = E
adj i (C j t xs)
| i < j = C j (adjTree i j t) xs
| otherwise = C j t (adj (i j) xs)
adjTree i _ t@(L x)
| i == 0 = L (f x)
| otherwise = t
adjTree i j (T x s t)
| i > k = T x s (adjTree (i 1 k) k t)
| i /= 0 = T x (adjTree (i 1) k s) t
| otherwise = T (f x) s t
where k = half j
drop n xs = if n < 0 then xs else drp n xs
where drp _ E = E
drp i (C j t xs)
| i < j = drpTree i j t xs
| otherwise = drp (i j) xs
drpTree 0 j t xs = C j t xs
drpTree _ _ (L _) _ = error "RandList.drop: bug. Impossible case!"
drpTree i j (T _ s t) xs
| i > k = drpTree (i 1 k) k t xs
| otherwise = drpTree (i 1) k s (C k t xs)
where k = half j
strict s@E = s
strict s@(C _ t xs) = strictTree t `seq` strict xs `seq` s
strictTree :: Tree t -> Tree t
strictTree t@(L _) = t
strictTree t@(T _ l r) = strictTree l `seq` strictTree r `seq` t
strictWith _ s@E = s
strictWith f s@(C _ t xs) = strictWithTree f t `seq` strictWith f xs `seq` s
strictWithTree :: (t -> a) -> Tree t -> Tree t
strictWithTree f t@(L x) = f x `seq` t
strictWithTree f t@(T x l r) = f x `seq` strictWithTree f l `seq` strictWithTree f r `seq` t
rcons = rconsUsingFoldr
append = appendUsingFoldr
rview = rviewDefault
rtail = rtailUsingLview
rtailM = rtailMUsingLview
concat = concatUsingFoldr
reverse = reverseUsingReverseOnto
fromList = fromListUsingCons
toList = toListUsingFoldr
concatMap = concatMapUsingFoldr
foldr1 = foldr1UsingLview
foldr1' = foldr1'UsingLview
foldl1 = foldl1UsingFoldl
foldl1' = foldl1'UsingFoldl'
reducer = reducerUsingReduce1
reducer' = reducer'UsingReduce1'
reducel = reducelUsingReduce1
reducel' = reducel'UsingReduce1'
mapWithIndex = mapWithIndexUsingLists
foldrWithIndex = foldrWithIndexUsingLists
foldrWithIndex' = foldrWithIndex'UsingLists
foldlWithIndex = foldlWithIndexUsingLists
foldlWithIndex' = foldlWithIndex'UsingLists
take = takeUsingLists
splitAt = splitAtDefault
filter = filterUsingFoldr
partition = partitionUsingFoldr
subseq = subseqDefault
takeWhile = takeWhileUsingLview
dropWhile = dropWhileUsingLview
splitWhile = splitWhileUsingLview
zip = zipUsingLists
zip3 = zip3UsingLists
zipWith = zipWithUsingLists
zipWith3 = zipWith3UsingLists
unzip = unzipUsingLists
unzip3 = unzip3UsingLists
unzipWith = unzipWithUsingLists
unzipWith3 = unzipWith3UsingLists
structuralInvariant :: Seq t -> Bool
structuralInvariant E = True
structuralInvariant (C x t s) = x > 0 && checkTree x t && checkSeq x s
where checkTree 1 (L _) = True
checkTree w (T _ l r) =
let w' = (w 1) `div` 2
in w' > 0 && checkTree w' l && checkTree w' r
checkTree _ _ = False
checkSeq _ E = True
checkSeq x (C y t s) =
x <= y && checkTree y t && checkSeq y s
instance S.Sequence Seq where
{lcons = lcons; rcons = rcons;
lview = lview; lhead = lhead; ltail = ltail;
lheadM = lheadM; ltailM = ltailM; rheadM = rheadM; rtailM = rtailM;
rview = rview; rhead = rhead; rtail = rtail; null = null;
size = size; concat = concat; reverse = reverse;
reverseOnto = reverseOnto; fromList = fromList; toList = toList;
fold = fold; fold' = fold'; fold1 = fold1; fold1' = fold1';
foldr = foldr; foldr' = foldr'; foldl = foldl; foldl' = foldl';
foldr1 = foldr1; foldr1' = foldr1'; foldl1 = foldl1; foldl1' = foldl1';
reducer = reducer; reducer' = reducer'; reducel = reducel;
reducel' = reducel'; reduce1 = reduce1; reduce1' = reduce1';
copy = copy; inBounds = inBounds; lookup = lookup;
lookupM = lookupM; lookupWithDefault = lookupWithDefault;
update = update; adjust = adjust; mapWithIndex = mapWithIndex;
foldrWithIndex = foldrWithIndex; foldrWithIndex' = foldrWithIndex';
foldlWithIndex = foldlWithIndex; foldlWithIndex' = foldlWithIndex';
take = take; drop = drop; splitAt = splitAt; subseq = subseq;
filter = filter; partition = partition; takeWhile = takeWhile;
dropWhile = dropWhile; splitWhile = splitWhile; zip = zip;
zip3 = zip3; zipWith = zipWith; zipWith3 = zipWith3; unzip = unzip;
unzip3 = unzip3; unzipWith = unzipWith; unzipWith3 = unzipWith3;
strict = strict; strictWith = strictWith;
structuralInvariant = structuralInvariant; instanceName _ = moduleName}
instance Functor Seq where
fmap = map
instance App.Alternative Seq where
empty = empty
(<|>) = append
instance App.Applicative Seq where
pure = return
x <*> y = do
x' <- x
y' <- y
return (x' y')
instance Monad Seq where
return = singleton
xs >>= k = concatMap k xs
instance MonadPlus Seq where
mplus = append
mzero = empty
instance Ord a => Ord (Seq a) where
compare = defaultCompare
instance Show a => Show (Seq a) where
showsPrec = showsPrecUsingToList
instance Read a => Read (Seq a) where
readsPrec = readsPrecUsingFromList
instance Arbitrary a => Arbitrary (Seq a) where
arbitrary = do xs <- arbitrary
return (fromList xs)
instance CoArbitrary a => CoArbitrary (Seq a) where
coarbitrary xs = coarbitrary (toList xs)
instance Monoid (Seq a) where
mempty = empty
mappend = append