Copyright | (c) Sven Panne 2014 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell98 |
All raw functions and tokens from the ARB_vertex_type_2_10_10_10_rev extension, see http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt.
- glVertexAttribP1ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP1uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP2ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP2uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP3ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP3uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP4ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP4uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexP2ui :: GLenum -> GLuint -> IO ()
- glVertexP2uiv :: GLenum -> Ptr GLuint -> IO ()
- glVertexP3ui :: GLenum -> GLuint -> IO ()
- glVertexP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glVertexP4ui :: GLenum -> GLuint -> IO ()
- glVertexP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP1ui :: GLenum -> GLuint -> IO ()
- glTexCoordP1uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP2ui :: GLenum -> GLuint -> IO ()
- glTexCoordP2uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP3ui :: GLenum -> GLuint -> IO ()
- glTexCoordP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP4ui :: GLenum -> GLuint -> IO ()
- glTexCoordP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP1ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP1uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP2ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP2uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP3ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP3uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP4ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP4uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glNormalP3ui :: GLenum -> GLuint -> IO ()
- glNormalP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glColorP3ui :: GLenum -> GLuint -> IO ()
- glColorP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glColorP4ui :: GLenum -> GLuint -> IO ()
- glColorP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glSecondaryColorP3ui :: GLenum -> GLuint -> IO ()
- glSecondaryColorP3uiv :: GLenum -> Ptr GLuint -> IO ()
- gl_UNSIGNED_INT_2_10_10_10_REV :: GLenum
- gl_INT_2_10_10_10_REV :: GLenum
Functions
glVertexP2ui :: GLenum -> GLuint -> IO () Source
glVertexP3ui :: GLenum -> GLuint -> IO () Source
glVertexP4ui :: GLenum -> GLuint -> IO () Source
glTexCoordP1ui :: GLenum -> GLuint -> IO () Source
glTexCoordP2ui :: GLenum -> GLuint -> IO () Source
glTexCoordP3ui :: GLenum -> GLuint -> IO () Source
glTexCoordP4ui :: GLenum -> GLuint -> IO () Source
glNormalP3ui :: GLenum -> GLuint -> IO () Source
glColorP3ui :: GLenum -> GLuint -> IO () Source
glColorP4ui :: GLenum -> GLuint -> IO () Source
glSecondaryColorP3ui :: GLenum -> GLuint -> IO () Source