Copyright | (c) Sven Panne 2013 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell98 |
All raw functions and tokens from the EXT_texture_object extension, see http://www.opengl.org/registry/specs/EXT/texture_object.txt.
- glGenTextures :: GLsizei -> Ptr GLuint -> IO ()
- glDeleteTextures :: GLsizei -> Ptr GLuint -> IO ()
- glBindTexture :: GLenum -> GLuint -> IO ()
- glPrioritizeTextures :: GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ()
- glAreTexturesResident :: GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean
- glIsTexture :: GLuint -> IO GLboolean
- gl_TEXTURE_PRIORITY :: GLenum
- gl_TEXTURE_RESIDENT :: GLenum
- gl_TEXTURE_1D_BINDING :: GLenum
- gl_TEXTURE_2D_BINDING :: GLenum
- gl_TEXTURE_3D_BINDING :: GLenum
Functions
glBindTexture :: GLenum -> GLuint -> IO () Source
glIsTexture :: GLuint -> IO GLboolean Source