module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend (
glBlendEquationi,
glBlendEquationSeparatei,
glBlendFunci,
glBlendFuncSeparatei
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Graphics.Rendering.OpenGL.Raw.Extensions
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_ARB_draw_buffers_blend"
EXTENSION_ENTRY(dyn_glBlendEquationi,ptr_glBlendEquationi,"glBlendEquationi",glBlendEquationi,GLuint -> GLenum -> IO ())
EXTENSION_ENTRY(dyn_glBlendEquationSeparatei,ptr_glBlendEquationSeparatei,"glBlendEquationSeparatei",glBlendEquationSeparatei,GLuint -> GLenum -> GLenum -> IO ())
EXTENSION_ENTRY(dyn_glBlendFunci,ptr_glBlendFunci,"glBlendFunci",glBlendFunci,GLuint -> GLenum -> GLenum -> IO ())
EXTENSION_ENTRY(dyn_glBlendFuncSeparatei,ptr_glBlendFuncSeparatei,"glBlendFuncSeparatei",glBlendFuncSeparatei,GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())