module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression (
glCompressedTexImage3D,
glCompressedTexImage2D,
glCompressedTexImage1D,
glCompressedTexSubImage3D,
glCompressedTexSubImage2D,
glCompressedTexSubImage1D,
glGetCompressedTexImage,
gl_COMPRESSED_ALPHA,
gl_COMPRESSED_LUMINANCE,
gl_COMPRESSED_LUMINANCE_ALPHA,
gl_COMPRESSED_INTENSITY,
gl_COMPRESSED_RGB,
gl_COMPRESSED_RGBA,
gl_TEXTURE_COMPRESSION_HINT,
gl_TEXTURE_COMPRESSED_IMAGE_SIZE,
gl_TEXTURE_COMPRESSED,
gl_NUM_COMPRESSED_TEXTURE_FORMATS,
gl_COMPRESSED_TEXTURE_FORMATS
) where
import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
import Graphics.Rendering.OpenGL.Raw.Core32