module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample (
glTexImage2DMultisample,
glTexImage3DMultisample,
glGetMultisamplefv,
glSampleMaski,
gl_SAMPLE_POSITION,
gl_SAMPLE_MASK,
gl_SAMPLE_MASK_VALUE,
gl_TEXTURE_2D_MULTISAMPLE,
gl_PROXY_TEXTURE_2D_MULTISAMPLE,
gl_TEXTURE_2D_MULTISAMPLE_ARRAY,
gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,
gl_MAX_SAMPLE_MASK_WORDS,
gl_MAX_COLOR_TEXTURE_SAMPLES,
gl_MAX_DEPTH_TEXTURE_SAMPLES,
gl_MAX_INTEGER_SAMPLES,
gl_TEXTURE_BINDING_2D_MULTISAMPLE,
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,
gl_TEXTURE_SAMPLES,
gl_TEXTURE_FIXED_SAMPLE_LOCATIONS,
gl_SAMPLER_2D_MULTISAMPLE,
gl_INT_SAMPLER_2D_MULTISAMPLE,
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,
gl_SAMPLER_2D_MULTISAMPLE_ARRAY,
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
) where
import Foreign.Ptr
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Extensions
import Graphics.Rendering.OpenGL.Raw.Core31.Types
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_ARB_texture_multisample"
EXTENSION_ENTRY(dyn_glTexImage2DMultisample,ptr_glTexImage2DMultisample,"glTexImage2DMultisample",glTexImage2DMultisample,GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())
EXTENSION_ENTRY(dyn_glTexImage3DMultisample,ptr_glTexImage3DMultisample,"glTexImage3DMultisample",glTexImage3DMultisample,GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
EXTENSION_ENTRY(dyn_glGetMultisamplefv,ptr_glGetMultisamplefv,"glGetMultisamplefv",glGetMultisamplefv,GLenum -> GLuint -> Ptr GLfloat -> IO ())
EXTENSION_ENTRY(dyn_glSampleMaski,ptr_glSampleMaski,"glSampleMaski",glSampleMaski,GLuint -> GLbitfield -> IO ())
gl_SAMPLE_POSITION :: GLenum
gl_SAMPLE_POSITION = 0x8E50
gl_SAMPLE_MASK :: GLenum
gl_SAMPLE_MASK = 0x8E51
gl_SAMPLE_MASK_VALUE :: GLenum
gl_SAMPLE_MASK_VALUE = 0x8E52
gl_TEXTURE_2D_MULTISAMPLE :: GLenum
gl_TEXTURE_2D_MULTISAMPLE = 0x9100
gl_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum
gl_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
gl_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
gl_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
gl_MAX_SAMPLE_MASK_WORDS :: GLenum
gl_MAX_SAMPLE_MASK_WORDS = 0x8E59
gl_MAX_COLOR_TEXTURE_SAMPLES :: GLenum
gl_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
gl_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum
gl_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
gl_MAX_INTEGER_SAMPLES :: GLenum
gl_MAX_INTEGER_SAMPLES = 0x9110
gl_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum
gl_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
gl_TEXTURE_SAMPLES :: GLenum
gl_TEXTURE_SAMPLES = 0x9106
gl_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum
gl_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
gl_SAMPLER_2D_MULTISAMPLE :: GLenum
gl_SAMPLER_2D_MULTISAMPLE = 0x9108
gl_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
gl_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
gl_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
gl_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D