module Graphics.Rendering.OpenGL.Raw.EXT.CullVertex (
glCullParameterfv,
glCullParameterdv,
gl_CULL_VERTEX,
gl_CULL_VERTEX_EYE_POSITION,
gl_CULL_VERTEX_OBJECT_POSITION
) where
import Foreign.Ptr
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Graphics.Rendering.OpenGL.Raw.Extensions
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_EXT_cull_vertex"
EXTENSION_ENTRY(dyn_glCullParameterfv,ptr_glCullParameterfv,"glCullParameterfv",glCullParameterfv,GLenum -> Ptr GLfloat -> IO ())
EXTENSION_ENTRY(dyn_glCullParameterdv,ptr_glCullParameterdv,"glCullParameterdv",glCullParameterdv,GLenum -> Ptr GLdouble -> IO ())
gl_CULL_VERTEX :: GLenum
gl_CULL_VERTEX = 0x81AA
gl_CULL_VERTEX_EYE_POSITION :: GLenum
gl_CULL_VERTEX_EYE_POSITION = 0x81AB
gl_CULL_VERTEX_OBJECT_POSITION :: GLenum
gl_CULL_VERTEX_OBJECT_POSITION = 0x81AC