module Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform (
glPixelTransformParameteri,
glPixelTransformParameterf,
glPixelTransformParameteriv,
glPixelTransformParameterfv,
glGetPixelTransformParameteriv,
glGetPixelTransformParameterfv,
gl_PIXEL_MAG_FILTER,
gl_PIXEL_MIN_FILTER,
gl_PIXEL_CUBIC_WEIGHT,
gl_CUBIC,
gl_AVERAGE,
gl_PIXEL_TRANSFORM_2D,
gl_PIXEL_TRANSFORM_2D_STACK_DEPTH,
gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH,
gl_PIXEL_TRANSFORM_2D_MATRIX
) where
import Foreign.Ptr
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Graphics.Rendering.OpenGL.Raw.Extensions
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_EXT_pixel_transform"
EXTENSION_ENTRY(dyn_glPixelTransformParameteri,ptr_glPixelTransformParameteri,"glPixelTransformParameteri",glPixelTransformParameteri,GLenum -> GLenum -> GLint -> IO ())
EXTENSION_ENTRY(dyn_glPixelTransformParameterf,ptr_glPixelTransformParameterf,"glPixelTransformParameterf",glPixelTransformParameterf,GLenum -> GLenum -> GLfloat -> IO ())
EXTENSION_ENTRY(dyn_glPixelTransformParameteriv,ptr_glPixelTransformParameteriv,"glPixelTransformParameteriv",glPixelTransformParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ())
EXTENSION_ENTRY(dyn_glPixelTransformParameterfv,ptr_glPixelTransformParameterfv,"glPixelTransformParameterfv",glPixelTransformParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ())
EXTENSION_ENTRY(dyn_glGetPixelTransformParameteriv,ptr_glGetPixelTransformParameteriv,"glGetPixelTransformParameteriv",glGetPixelTransformParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ())
EXTENSION_ENTRY(dyn_glGetPixelTransformParameterfv,ptr_glGetPixelTransformParameterfv,"glGetPixelTransformParameterfv",glGetPixelTransformParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ())
gl_PIXEL_MAG_FILTER :: GLenum
gl_PIXEL_MAG_FILTER = 0x8331
gl_PIXEL_MIN_FILTER :: GLenum
gl_PIXEL_MIN_FILTER = 0x8332
gl_PIXEL_CUBIC_WEIGHT :: GLenum
gl_PIXEL_CUBIC_WEIGHT = 0x8333
gl_CUBIC :: GLenum
gl_CUBIC = 0x8334
gl_AVERAGE :: GLenum
gl_AVERAGE = 0x8335
gl_PIXEL_TRANSFORM_2D :: GLenum
gl_PIXEL_TRANSFORM_2D = 0x8330
gl_PIXEL_TRANSFORM_2D_STACK_DEPTH :: GLenum
gl_PIXEL_TRANSFORM_2D_STACK_DEPTH = 0x8336
gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH :: GLenum
gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH = 0x8337
gl_PIXEL_TRANSFORM_2D_MATRIX :: GLenum
gl_PIXEL_TRANSFORM_2D_MATRIX = 0x8338