-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.NV.FogDistance -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne <svenpanne@gmail.com> -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the NV_fog_distance extension not already -- in the OpenGL 3.1 core, see -- <http://www.opengl.org/registry/specs/NV/fog_distance.txt>. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( -- * Tokens gl_FOG_DISTANCE_MODE, gl_EYE_RADIAL, gl_EYE_PLANE, gl_EYE_PLANE_ABSOLUTE ) where import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Core32 gl_FOG_DISTANCE_MODE :: GLenum gl_FOG_DISTANCE_MODE = 0x855A gl_EYE_RADIAL :: GLenum gl_EYE_RADIAL = 0x855B gl_EYE_PLANE_ABSOLUTE :: GLenum gl_EYE_PLANE_ABSOLUTE = 0x855C