module Graphics.Rendering.OpenGL.Raw.NV.TextureShader (
gl_TEXTURE_SHADER,
gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING,
gl_SHADER_OPERATION,
gl_OFFSET_TEXTURE_SCALE,
gl_OFFSET_TEXTURE_BIAS,
gl_OFFSET_TEXTURE_2D_SCALE,
gl_OFFSET_TEXTURE_2D_BIAS,
gl_PREVIOUS_TEXTURE_INPUT,
gl_CULL_MODES,
gl_OFFSET_TEXTURE_MATRIX,
gl_OFFSET_TEXTURE_2D_MATRIX,
gl_CONST_EYE,
gl_SHADER_CONSISTENT,
gl_PASS_THROUGH,
gl_CULL_FRAGMENT,
gl_OFFSET_TEXTURE_2D,
gl_OFFSET_TEXTURE_RECTANGLE,
gl_OFFSET_TEXTURE_RECTANGLE_SCALE,
gl_DEPENDENT_AR_TEXTURE_2D,
gl_DEPENDENT_GB_TEXTURE_2D,
gl_DOT_PRODUCT,
gl_DOT_PRODUCT_DEPTH_REPLACE,
gl_DOT_PRODUCT_TEXTURE_2D,
gl_DOT_PRODUCT_TEXTURE_RECTANGLE,
gl_DOT_PRODUCT_TEXTURE_CUBE_MAP,
gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP,
gl_DOT_PRODUCT_REFLECT_CUBE_MAP,
gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP,
gl_UNSIGNED_IDENTITY,
gl_EXPAND_NORMAL,
gl_HILO,
gl_DSDT,
gl_DSDT_MAG,
gl_DSDT_MAG_VIB,
gl_UNSIGNED_INT_S8_S8_8_8,
gl_UNSIGNED_INT_8_8_S8_S8_REV,
gl_SIGNED_RGBA,
gl_SIGNED_RGBA8,
gl_SIGNED_RGB,
gl_SIGNED_RGB8,
gl_SIGNED_LUMINANCE,
gl_SIGNED_LUMINANCE8,
gl_SIGNED_LUMINANCE_ALPHA,
gl_SIGNED_LUMINANCE8_ALPHA8,
gl_SIGNED_ALPHA,
gl_SIGNED_ALPHA8,
gl_SIGNED_INTENSITY,
gl_SIGNED_INTENSITY8,
gl_SIGNED_RGB_UNSIGNED_ALPHA,
gl_SIGNED_RGB8_UNSIGNED_ALPHA8,
gl_HILO16,
gl_SIGNED_HILO,
gl_SIGNED_HILO16,
gl_DSDT8,
gl_DSDT8_MAG8,
gl_DSDT_MAG_INTENSITY,
gl_DSDT8_MAG8_INTENSITY8,
gl_HI_SCALE,
gl_LO_SCALE,
gl_DS_SCALE,
gl_DT_SCALE,
gl_MAGNITUDE_SCALE,
gl_VIBRANCE_SCALE,
gl_HI_BIAS,
gl_LO_BIAS,
gl_DS_BIAS,
gl_DT_BIAS,
gl_MAGNITUDE_BIAS,
gl_VIBRANCE_BIAS,
gl_TEXTURE_BORDER_VALUES,
gl_TEXTURE_HI_SIZE,
gl_TEXTURE_LO_SIZE,
gl_TEXTURE_DS_SIZE,
gl_TEXTURE_DT_SIZE,
gl_TEXTURE_MAG_SIZE
) where
import Graphics.Rendering.OpenGL.Raw.Core32
import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners
gl_TEXTURE_SHADER :: GLenum
gl_TEXTURE_SHADER = 0x86DE
gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING :: GLenum
gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING = 0x86D9
gl_SHADER_OPERATION :: GLenum
gl_SHADER_OPERATION = 0x86DF
gl_OFFSET_TEXTURE_SCALE :: GLenum
gl_OFFSET_TEXTURE_SCALE = 0x86E2
gl_OFFSET_TEXTURE_BIAS :: GLenum
gl_OFFSET_TEXTURE_BIAS = 0x86E3
gl_OFFSET_TEXTURE_2D_SCALE :: GLenum
gl_OFFSET_TEXTURE_2D_SCALE = gl_OFFSET_TEXTURE_SCALE
gl_OFFSET_TEXTURE_2D_BIAS :: GLenum
gl_OFFSET_TEXTURE_2D_BIAS = gl_OFFSET_TEXTURE_BIAS
gl_PREVIOUS_TEXTURE_INPUT :: GLenum
gl_PREVIOUS_TEXTURE_INPUT = 0x86E4
gl_CULL_MODES :: GLenum
gl_CULL_MODES = 0x86E0
gl_OFFSET_TEXTURE_MATRIX :: GLenum
gl_OFFSET_TEXTURE_MATRIX = 0x86E1
gl_OFFSET_TEXTURE_2D_MATRIX :: GLenum
gl_OFFSET_TEXTURE_2D_MATRIX = gl_OFFSET_TEXTURE_MATRIX
gl_CONST_EYE :: GLenum
gl_CONST_EYE = 0x86E5
gl_SHADER_CONSISTENT :: GLenum
gl_SHADER_CONSISTENT = 0x86DD
gl_PASS_THROUGH :: GLenum
gl_PASS_THROUGH = 0x86E6
gl_CULL_FRAGMENT :: GLenum
gl_CULL_FRAGMENT = 0x86E7
gl_OFFSET_TEXTURE_2D :: GLenum
gl_OFFSET_TEXTURE_2D = 0x86E8
gl_OFFSET_TEXTURE_RECTANGLE :: GLenum
gl_OFFSET_TEXTURE_RECTANGLE = 0x864C
gl_OFFSET_TEXTURE_RECTANGLE_SCALE :: GLenum
gl_OFFSET_TEXTURE_RECTANGLE_SCALE = 0x864D
gl_DEPENDENT_AR_TEXTURE_2D :: GLenum
gl_DEPENDENT_AR_TEXTURE_2D = 0x86E9
gl_DEPENDENT_GB_TEXTURE_2D :: GLenum
gl_DEPENDENT_GB_TEXTURE_2D = 0x86EA
gl_DOT_PRODUCT :: GLenum
gl_DOT_PRODUCT = 0x86EC
gl_DOT_PRODUCT_DEPTH_REPLACE :: GLenum
gl_DOT_PRODUCT_DEPTH_REPLACE = 0x86ED
gl_DOT_PRODUCT_TEXTURE_2D :: GLenum
gl_DOT_PRODUCT_TEXTURE_2D = 0x86EE
gl_DOT_PRODUCT_TEXTURE_RECTANGLE :: GLenum
gl_DOT_PRODUCT_TEXTURE_RECTANGLE = 0x864E
gl_DOT_PRODUCT_TEXTURE_CUBE_MAP :: GLenum
gl_DOT_PRODUCT_TEXTURE_CUBE_MAP = 0x86F0
gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP :: GLenum
gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP = 0x86F1
gl_DOT_PRODUCT_REFLECT_CUBE_MAP :: GLenum
gl_DOT_PRODUCT_REFLECT_CUBE_MAP = 0x86F2
gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP :: GLenum
gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP = 0x86F3
gl_HILO :: GLenum
gl_HILO = 0x86F4
gl_DSDT :: GLenum
gl_DSDT = 0x86F5
gl_DSDT_MAG :: GLenum
gl_DSDT_MAG = 0x86F6
gl_DSDT_MAG_VIB :: GLenum
gl_DSDT_MAG_VIB = 0x86F7
gl_UNSIGNED_INT_S8_S8_8_8 :: GLenum
gl_UNSIGNED_INT_S8_S8_8_8 = 0x86DA
gl_UNSIGNED_INT_8_8_S8_S8_REV :: GLenum
gl_UNSIGNED_INT_8_8_S8_S8_REV = 0x86DB
gl_SIGNED_RGBA :: GLenum
gl_SIGNED_RGBA = 0x86FB
gl_SIGNED_RGBA8 :: GLenum
gl_SIGNED_RGBA8 = 0x86FC
gl_SIGNED_RGB :: GLenum
gl_SIGNED_RGB = 0x86FE
gl_SIGNED_RGB8 :: GLenum
gl_SIGNED_RGB8 = 0x86FF
gl_SIGNED_LUMINANCE :: GLenum
gl_SIGNED_LUMINANCE = 0x8701
gl_SIGNED_LUMINANCE8 :: GLenum
gl_SIGNED_LUMINANCE8 = 0x8702
gl_SIGNED_LUMINANCE_ALPHA :: GLenum
gl_SIGNED_LUMINANCE_ALPHA = 0x8703
gl_SIGNED_LUMINANCE8_ALPHA8 :: GLenum
gl_SIGNED_LUMINANCE8_ALPHA8 = 0x8704
gl_SIGNED_ALPHA :: GLenum
gl_SIGNED_ALPHA = 0x8705
gl_SIGNED_ALPHA8 :: GLenum
gl_SIGNED_ALPHA8 = 0x8706
gl_SIGNED_INTENSITY :: GLenum
gl_SIGNED_INTENSITY = 0x8707
gl_SIGNED_INTENSITY8 :: GLenum
gl_SIGNED_INTENSITY8 = 0x8708
gl_SIGNED_RGB_UNSIGNED_ALPHA :: GLenum
gl_SIGNED_RGB_UNSIGNED_ALPHA = 0x870C
gl_SIGNED_RGB8_UNSIGNED_ALPHA8 :: GLenum
gl_SIGNED_RGB8_UNSIGNED_ALPHA8 = 0x870D
gl_HILO16 :: GLenum
gl_HILO16 = 0x86F8
gl_SIGNED_HILO :: GLenum
gl_SIGNED_HILO = 0x86F9
gl_SIGNED_HILO16 :: GLenum
gl_SIGNED_HILO16 = 0x86FA
gl_DSDT8 :: GLenum
gl_DSDT8 = 0x8709
gl_DSDT8_MAG8 :: GLenum
gl_DSDT8_MAG8 = 0x870A
gl_DSDT_MAG_INTENSITY :: GLenum
gl_DSDT_MAG_INTENSITY = 0x86DC
gl_DSDT8_MAG8_INTENSITY8 :: GLenum
gl_DSDT8_MAG8_INTENSITY8 = 0x870B
gl_HI_SCALE :: GLenum
gl_HI_SCALE = 0x870E
gl_LO_SCALE :: GLenum
gl_LO_SCALE = 0x870F
gl_DS_SCALE :: GLenum
gl_DS_SCALE = 0x8710
gl_DT_SCALE :: GLenum
gl_DT_SCALE = 0x8711
gl_MAGNITUDE_SCALE :: GLenum
gl_MAGNITUDE_SCALE = 0x8712
gl_VIBRANCE_SCALE :: GLenum
gl_VIBRANCE_SCALE = 0x8713
gl_HI_BIAS :: GLenum
gl_HI_BIAS = 0x8714
gl_LO_BIAS :: GLenum
gl_LO_BIAS = 0x8715
gl_DS_BIAS :: GLenum
gl_DS_BIAS = 0x8716
gl_DT_BIAS :: GLenum
gl_DT_BIAS = 0x8717
gl_MAGNITUDE_BIAS :: GLenum
gl_MAGNITUDE_BIAS = 0x8718
gl_VIBRANCE_BIAS :: GLenum
gl_VIBRANCE_BIAS = 0x8719
gl_TEXTURE_BORDER_VALUES :: GLenum
gl_TEXTURE_BORDER_VALUES = 0x871A
gl_TEXTURE_HI_SIZE :: GLenum
gl_TEXTURE_HI_SIZE = 0x871B
gl_TEXTURE_LO_SIZE :: GLenum
gl_TEXTURE_LO_SIZE = 0x871C
gl_TEXTURE_DS_SIZE :: GLenum
gl_TEXTURE_DS_SIZE = 0x871D
gl_TEXTURE_DT_SIZE :: GLenum
gl_TEXTURE_DT_SIZE = 0x871E
gl_TEXTURE_MAG_SIZE :: GLenum
gl_TEXTURE_MAG_SIZE = 0x871F