module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback (
glBindBufferRange,
glBindBufferOffset,
glBindBufferBase,
glTransformFeedbackAttribs,
glTransformFeedbackVaryingsNV,
glBeginTransformFeedback,
glEndTransformFeedback,
glGetVaryingLocation,
glGetActiveVarying,
glActiveVarying,
glGetTransformFeedbackVaryingNV,
glGetIntegerIndexedv,
glGetBooleanIndexedv,
gl_TRANSFORM_FEEDBACK_BUFFER,
gl_TRANSFORM_FEEDBACK_BUFFER_START,
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE,
gl_TRANSFORM_FEEDBACK_RECORD,
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING,
gl_INTERLEAVED_ATTRIBS,
gl_SEPARATE_ATTRIBS,
gl_PRIMITIVES_GENERATED,
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
gl_RASTERIZER_DISCARD,
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,
gl_TRANSFORM_FEEDBACK_ATTRIBS,
gl_ACTIVE_VARYINGS,
gl_ACTIVE_VARYING_MAX_LENGTH,
gl_TRANSFORM_FEEDBACK_VARYINGS,
gl_TRANSFORM_FEEDBACK_BUFFER_MODE,
gl_BACK_PRIMARY_COLOR,
gl_BACK_SECONDARY_COLOR,
gl_TEXTURE_COORD,
gl_CLIP_DISTANCE,
gl_VERTEX_ID,
gl_PRIMITIVE_ID,
gl_GENERIC_ATTRIB,
gl_POINT_SIZE,
gl_FOG_COORDINATE,
gl_SECONDARY_COLOR,
gl_PRIMARY_COLOR,
gl_POSITION,
gl_LAYER,
gl_UNSIGNED_INT_VEC2,
gl_UNSIGNED_INT_VEC3,
gl_UNSIGNED_INT_VEC4
) where
import Foreign.Ptr
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
import Graphics.Rendering.OpenGL.Raw.Core32
import Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess
import Graphics.Rendering.OpenGL.Raw.Extensions
import Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject
import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_NV_transform_feedback"
EXTENSION_ENTRY(dyn_glTransformFeedbackAttribs,ptr_glTransformFeedbackAttribs,"glTransformFeedbackAttribs",glTransformFeedbackAttribs,GLsizei -> Ptr GLint -> GLenum -> IO ())
EXTENSION_ENTRY(dyn_glTransformFeedbackVaryingsNV,ptr_glTransformFeedbackVaryingsNV,"glTransformFeedbackVaryingsNV",glTransformFeedbackVaryingsNV,GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ())
EXTENSION_ENTRY(dyn_glGetVaryingLocation,ptr_glGetVaryingLocation,"glGetVaryingLocation",glGetVaryingLocation,GLuint -> Ptr GLchar -> IO GLint)
EXTENSION_ENTRY(dyn_glGetActiveVarying,ptr_glGetActiveVarying,"glGetActiveVarying",glGetActiveVarying,GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())
EXTENSION_ENTRY(dyn_glActiveVarying,ptr_glActiveVarying,"glActiveVarying",glActiveVarying,GLuint -> Ptr GLchar -> IO ())
EXTENSION_ENTRY(dyn_glGetTransformFeedbackVaryingNV,ptr_glGetTransformFeedbackVaryingNV,"glGetTransformFeedbackVaryingNV",glGetTransformFeedbackVaryingNV,GLuint -> GLuint -> Ptr GLint -> IO ())
gl_TRANSFORM_FEEDBACK_RECORD :: GLenum
gl_TRANSFORM_FEEDBACK_RECORD = 0x8C86
gl_TRANSFORM_FEEDBACK_ATTRIBS :: GLenum
gl_TRANSFORM_FEEDBACK_ATTRIBS = 0x8C7E
gl_ACTIVE_VARYINGS :: GLenum
gl_ACTIVE_VARYINGS = 0x8C81
gl_ACTIVE_VARYING_MAX_LENGTH :: GLenum
gl_ACTIVE_VARYING_MAX_LENGTH = 0x8C82
gl_BACK_PRIMARY_COLOR :: GLenum
gl_BACK_PRIMARY_COLOR = 0x8C77
gl_BACK_SECONDARY_COLOR :: GLenum
gl_BACK_SECONDARY_COLOR = 0x8C78
gl_TEXTURE_COORD :: GLenum
gl_TEXTURE_COORD = 0x8C79
gl_CLIP_DISTANCE :: GLenum
gl_CLIP_DISTANCE = 0x8C7A
gl_VERTEX_ID :: GLenum
gl_VERTEX_ID = 0x8C7B
gl_PRIMITIVE_ID :: GLenum
gl_PRIMITIVE_ID = 0x8C7C
gl_GENERIC_ATTRIB :: GLenum
gl_GENERIC_ATTRIB = 0x8C7D
gl_LAYER :: GLenum
gl_LAYER = 0x8DAA