module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange (
glVertexArrayRange,
glFlushVertexArrayRange,
gl_VERTEX_ARRAY_RANGE,
gl_VERTEX_ARRAY_RANGE_LENGTH,
gl_VERTEX_ARRAY_RANGE_VALID,
gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT,
gl_VERTEX_ARRAY_RANGE_POINTER
) where
import Foreign.Ptr
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core31.Types
import Graphics.Rendering.OpenGL.Raw.Extensions
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_NV_vertex_array_range"
EXTENSION_ENTRY(dyn_glVertexArrayRange,ptr_glVertexArrayRange,"glVertexArrayRange",glVertexArrayRange,GLsizei -> Ptr a -> IO ())
EXTENSION_ENTRY(dyn_glFlushVertexArrayRange,ptr_glFlushVertexArrayRange,"glFlushVertexArrayRange",glFlushVertexArrayRange,IO ())
gl_VERTEX_ARRAY_RANGE :: GLenum
gl_VERTEX_ARRAY_RANGE = 0x851D
gl_VERTEX_ARRAY_RANGE_LENGTH :: GLenum
gl_VERTEX_ARRAY_RANGE_LENGTH = 0x851E
gl_VERTEX_ARRAY_RANGE_VALID :: GLenum
gl_VERTEX_ARRAY_RANGE_VALID = 0x851F
gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT :: GLenum
gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT = 0x8520
gl_VERTEX_ARRAY_RANGE_POINTER :: GLenum
gl_VERTEX_ARRAY_RANGE_POINTER = 0x8521