module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility (
gl_COLOR_ATTACHMENT0,
gl_COLOR_ATTACHMENT1,
gl_COLOR_ATTACHMENT10,
gl_COLOR_ATTACHMENT11,
gl_COLOR_ATTACHMENT12,
gl_COLOR_ATTACHMENT13,
gl_COLOR_ATTACHMENT14,
gl_COLOR_ATTACHMENT15,
gl_COLOR_ATTACHMENT2,
gl_COLOR_ATTACHMENT3,
gl_COLOR_ATTACHMENT4,
gl_COLOR_ATTACHMENT5,
gl_COLOR_ATTACHMENT6,
gl_COLOR_ATTACHMENT7,
gl_COLOR_ATTACHMENT8,
gl_COLOR_ATTACHMENT9,
gl_DEPTH24_STENCIL8,
gl_DEPTH_ATTACHMENT,
gl_DEPTH_STENCIL,
gl_DEPTH_STENCIL_ATTACHMENT,
gl_DRAW_FRAMEBUFFER,
gl_DRAW_FRAMEBUFFER_BINDING,
gl_FRAMEBUFFER,
gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,
gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
gl_FRAMEBUFFER_BINDING,
gl_FRAMEBUFFER_COMPLETE,
gl_FRAMEBUFFER_DEFAULT,
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,
gl_FRAMEBUFFER_UNDEFINED,
gl_FRAMEBUFFER_UNSUPPORTED,
gl_INDEX,
gl_INVALID_FRAMEBUFFER_OPERATION,
gl_MAX_COLOR_ATTACHMENTS,
gl_MAX_RENDERBUFFER_SIZE,
gl_MAX_SAMPLES,
gl_READ_FRAMEBUFFER,
gl_READ_FRAMEBUFFER_BINDING,
gl_RENDERBUFFER,
gl_RENDERBUFFER_ALPHA_SIZE,
gl_RENDERBUFFER_BINDING,
gl_RENDERBUFFER_BLUE_SIZE,
gl_RENDERBUFFER_DEPTH_SIZE,
gl_RENDERBUFFER_GREEN_SIZE,
gl_RENDERBUFFER_HEIGHT,
gl_RENDERBUFFER_INTERNAL_FORMAT,
gl_RENDERBUFFER_RED_SIZE,
gl_RENDERBUFFER_SAMPLES,
gl_RENDERBUFFER_STENCIL_SIZE,
gl_RENDERBUFFER_WIDTH,
gl_STENCIL_ATTACHMENT,
gl_STENCIL_INDEX1,
gl_STENCIL_INDEX16,
gl_STENCIL_INDEX4,
gl_STENCIL_INDEX8,
gl_TEXTURE_STENCIL_SIZE,
gl_UNSIGNED_INT_24_8,
gl_UNSIGNED_NORMALIZED,
glBindFramebuffer,
glBindRenderbuffer,
glBlitFramebuffer,
glCheckFramebufferStatus,
glDeleteFramebuffers,
glDeleteRenderbuffers,
glFramebufferRenderbuffer,
glFramebufferTexture1D,
glFramebufferTexture2D,
glFramebufferTexture3D,
glFramebufferTextureLayer,
glGenFramebuffers,
glGenRenderbuffers,
glGenerateMipmap,
glGetFramebufferAttachmentParameteriv,
glGetRenderbufferParameteriv,
glIsFramebuffer,
glIsRenderbuffer,
glRenderbufferStorage,
glRenderbufferStorageMultisample
) where
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions