module Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility (
gl_BLEND_COLOR,
gl_BLEND_EQUATION,
gl_COLOR_MATRIX,
gl_COLOR_MATRIX_STACK_DEPTH,
gl_COLOR_TABLE,
gl_COLOR_TABLE_ALPHA_SIZE,
gl_COLOR_TABLE_BIAS,
gl_COLOR_TABLE_BLUE_SIZE,
gl_COLOR_TABLE_FORMAT,
gl_COLOR_TABLE_GREEN_SIZE,
gl_COLOR_TABLE_INTENSITY_SIZE,
gl_COLOR_TABLE_LUMINANCE_SIZE,
gl_COLOR_TABLE_RED_SIZE,
gl_COLOR_TABLE_SCALE,
gl_COLOR_TABLE_WIDTH,
gl_CONSTANT_ALPHA,
gl_CONSTANT_BORDER,
gl_CONSTANT_COLOR,
gl_CONVOLUTION_1D,
gl_CONVOLUTION_2D,
gl_CONVOLUTION_BORDER_COLOR,
gl_CONVOLUTION_BORDER_MODE,
gl_CONVOLUTION_FILTER_BIAS,
gl_CONVOLUTION_FILTER_SCALE,
gl_CONVOLUTION_FORMAT,
gl_CONVOLUTION_HEIGHT,
gl_CONVOLUTION_WIDTH,
gl_FUNC_ADD,
gl_FUNC_REVERSE_SUBTRACT,
gl_FUNC_SUBTRACT,
gl_HISTOGRAM,
gl_HISTOGRAM_ALPHA_SIZE,
gl_HISTOGRAM_BLUE_SIZE,
gl_HISTOGRAM_FORMAT,
gl_HISTOGRAM_GREEN_SIZE,
gl_HISTOGRAM_LUMINANCE_SIZE,
gl_HISTOGRAM_RED_SIZE,
gl_HISTOGRAM_SINK,
gl_HISTOGRAM_WIDTH,
gl_MAX,
gl_MAX_COLOR_MATRIX_STACK_DEPTH,
gl_MAX_CONVOLUTION_HEIGHT,
gl_MAX_CONVOLUTION_WIDTH,
gl_MIN,
gl_MINMAX,
gl_MINMAX_FORMAT,
gl_MINMAX_SINK,
gl_ONE_MINUS_CONSTANT_ALPHA,
gl_ONE_MINUS_CONSTANT_COLOR,
gl_POST_COLOR_MATRIX_ALPHA_BIAS,
gl_POST_COLOR_MATRIX_ALPHA_SCALE,
gl_POST_COLOR_MATRIX_BLUE_BIAS,
gl_POST_COLOR_MATRIX_BLUE_SCALE,
gl_POST_COLOR_MATRIX_COLOR_TABLE,
gl_POST_COLOR_MATRIX_GREEN_BIAS,
gl_POST_COLOR_MATRIX_GREEN_SCALE,
gl_POST_COLOR_MATRIX_RED_BIAS,
gl_POST_COLOR_MATRIX_RED_SCALE,
gl_POST_CONVOLUTION_ALPHA_BIAS,
gl_POST_CONVOLUTION_ALPHA_SCALE,
gl_POST_CONVOLUTION_BLUE_BIAS,
gl_POST_CONVOLUTION_BLUE_SCALE,
gl_POST_CONVOLUTION_COLOR_TABLE,
gl_POST_CONVOLUTION_GREEN_BIAS,
gl_POST_CONVOLUTION_GREEN_SCALE,
gl_POST_CONVOLUTION_RED_BIAS,
gl_POST_CONVOLUTION_RED_SCALE,
gl_PROXY_COLOR_TABLE,
gl_PROXY_HISTOGRAM,
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE,
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE,
gl_REDUCE,
gl_REPLICATE_BORDER,
gl_SEPARABLE_2D,
gl_TABLE_TOO_LARGE,
glBlendColor,
glBlendEquation,
glColorSubTable,
glColorTable,
glColorTableParameterfv,
glColorTableParameteriv,
glConvolutionFilter1D,
glConvolutionFilter2D,
glConvolutionParameterf,
glConvolutionParameterfv,
glConvolutionParameteri,
glConvolutionParameteriv,
glCopyColorSubTable,
glCopyColorTable,
glCopyConvolutionFilter1D,
glCopyConvolutionFilter2D,
glGetColorTable,
glGetColorTableParameterfv,
glGetColorTableParameteriv,
glGetConvolutionFilter,
glGetConvolutionParameterfv,
glGetConvolutionParameteriv,
glGetHistogram,
glGetHistogramParameterfv,
glGetHistogramParameteriv,
glGetMinmax,
glGetMinmaxParameterfv,
glGetMinmaxParameteriv,
glGetSeparableFilter,
glHistogram,
glMinmax,
glResetHistogram,
glResetMinmax,
glSeparableFilter2D
) where
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions