module Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2 (
gl_AUTO_GENERATE_MIPMAP,
gl_CAVEAT_SUPPORT,
gl_CLEAR_BUFFER,
gl_COLOR_COMPONENTS,
gl_COLOR_ENCODING,
gl_COLOR_RENDERABLE,
gl_COMPUTE_TEXTURE,
gl_DEPTH_COMPONENTS,
gl_DEPTH_RENDERABLE,
gl_FILTER,
gl_FRAGMENT_TEXTURE,
gl_FRAMEBUFFER_BLEND,
gl_FRAMEBUFFER_RENDERABLE,
gl_FRAMEBUFFER_RENDERABLE_LAYERED,
gl_FULL_SUPPORT,
gl_GEOMETRY_TEXTURE,
gl_GET_TEXTURE_IMAGE_FORMAT,
gl_GET_TEXTURE_IMAGE_TYPE,
gl_IMAGE_CLASS_10_10_10_2,
gl_IMAGE_CLASS_11_11_10,
gl_IMAGE_CLASS_1_X_16,
gl_IMAGE_CLASS_1_X_32,
gl_IMAGE_CLASS_1_X_8,
gl_IMAGE_CLASS_2_X_16,
gl_IMAGE_CLASS_2_X_32,
gl_IMAGE_CLASS_2_X_8,
gl_IMAGE_CLASS_4_X_16,
gl_IMAGE_CLASS_4_X_32,
gl_IMAGE_CLASS_4_X_8,
gl_IMAGE_COMPATIBILITY_CLASS,
gl_IMAGE_FORMAT_COMPATIBILITY_TYPE,
gl_IMAGE_PIXEL_FORMAT,
gl_IMAGE_PIXEL_TYPE,
gl_IMAGE_TEXEL_SIZE,
gl_INTERNALFORMAT_ALPHA_SIZE,
gl_INTERNALFORMAT_ALPHA_TYPE,
gl_INTERNALFORMAT_BLUE_SIZE,
gl_INTERNALFORMAT_BLUE_TYPE,
gl_INTERNALFORMAT_DEPTH_SIZE,
gl_INTERNALFORMAT_DEPTH_TYPE,
gl_INTERNALFORMAT_GREEN_SIZE,
gl_INTERNALFORMAT_GREEN_TYPE,
gl_INTERNALFORMAT_PREFERRED,
gl_INTERNALFORMAT_RED_SIZE,
gl_INTERNALFORMAT_RED_TYPE,
gl_INTERNALFORMAT_SHARED_SIZE,
gl_INTERNALFORMAT_STENCIL_SIZE,
gl_INTERNALFORMAT_STENCIL_TYPE,
gl_INTERNALFORMAT_SUPPORTED,
gl_MANUAL_GENERATE_MIPMAP,
gl_MAX_COMBINED_DIMENSIONS,
gl_MAX_DEPTH,
gl_MAX_HEIGHT,
gl_MAX_LAYERS,
gl_MAX_WIDTH,
gl_MIPMAP,
gl_NUM_SAMPLE_COUNTS,
gl_READ_PIXELS,
gl_READ_PIXELS_FORMAT,
gl_READ_PIXELS_TYPE,
gl_RENDERBUFFER,
gl_SAMPLES,
gl_SHADER_IMAGE_ATOMIC,
gl_SHADER_IMAGE_LOAD,
gl_SHADER_IMAGE_STORE,
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,
gl_SRGB_DECODE_ARB,
gl_SRGB_READ,
gl_SRGB_WRITE,
gl_STENCIL_COMPONENTS,
gl_STENCIL_RENDERABLE,
gl_TESS_CONTROL_TEXTURE,
gl_TESS_EVALUATION_TEXTURE,
gl_TEXTURE_1D,
gl_TEXTURE_1D_ARRAY,
gl_TEXTURE_2D,
gl_TEXTURE_2D_ARRAY,
gl_TEXTURE_2D_MULTISAMPLE,
gl_TEXTURE_2D_MULTISAMPLE_ARRAY,
gl_TEXTURE_3D,
gl_TEXTURE_BUFFER,
gl_TEXTURE_COMPRESSED,
gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT,
gl_TEXTURE_COMPRESSED_BLOCK_SIZE,
gl_TEXTURE_COMPRESSED_BLOCK_WIDTH,
gl_TEXTURE_CUBE_MAP,
gl_TEXTURE_CUBE_MAP_ARRAY,
gl_TEXTURE_GATHER,
gl_TEXTURE_GATHER_SHADOW,
gl_TEXTURE_IMAGE_FORMAT,
gl_TEXTURE_IMAGE_TYPE,
gl_TEXTURE_RECTANGLE,
gl_TEXTURE_SHADOW,
gl_TEXTURE_VIEW,
gl_VERTEX_TEXTURE,
gl_VIEW_CLASS_128_BITS,
gl_VIEW_CLASS_16_BITS,
gl_VIEW_CLASS_24_BITS,
gl_VIEW_CLASS_32_BITS,
gl_VIEW_CLASS_48_BITS,
gl_VIEW_CLASS_64_BITS,
gl_VIEW_CLASS_8_BITS,
gl_VIEW_CLASS_96_BITS,
gl_VIEW_CLASS_BPTC_FLOAT,
gl_VIEW_CLASS_BPTC_UNORM,
gl_VIEW_CLASS_RGTC1_RED,
gl_VIEW_CLASS_RGTC2_RG,
gl_VIEW_CLASS_S3TC_DXT1_RGB,
gl_VIEW_CLASS_S3TC_DXT1_RGBA,
gl_VIEW_CLASS_S3TC_DXT3_RGBA,
gl_VIEW_CLASS_S3TC_DXT5_RGBA,
gl_VIEW_COMPATIBILITY_CLASS,
glGetInternalformati64v
) where
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions