module Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters (
gl_ACTIVE_ATOMIC_COUNTER_BUFFERS,
gl_ATOMIC_COUNTER_BUFFER,
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,
gl_ATOMIC_COUNTER_BUFFER_BINDING,
gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE,
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,
gl_ATOMIC_COUNTER_BUFFER_SIZE,
gl_ATOMIC_COUNTER_BUFFER_START,
gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,
gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE,
gl_MAX_COMBINED_ATOMIC_COUNTERS,
gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,
gl_MAX_FRAGMENT_ATOMIC_COUNTERS,
gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,
gl_MAX_GEOMETRY_ATOMIC_COUNTERS,
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS,
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,
gl_MAX_VERTEX_ATOMIC_COUNTERS,
gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,
gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,
gl_UNSIGNED_INT_ATOMIC_COUNTER,
glGetActiveAtomicCounterBufferiv
) where
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions