module Graphics.Rendering.OpenGL.Raw.ARB.VertexShader (
gl_CURRENT_VERTEX_ATTRIB_ARB,
gl_FLOAT,
gl_FLOAT_MAT2_ARB,
gl_FLOAT_MAT3_ARB,
gl_FLOAT_MAT4_ARB,
gl_FLOAT_VEC2_ARB,
gl_FLOAT_VEC3_ARB,
gl_FLOAT_VEC4_ARB,
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB,
gl_MAX_TEXTURE_COORDS_ARB,
gl_MAX_TEXTURE_IMAGE_UNITS_ARB,
gl_MAX_VARYING_FLOATS_ARB,
gl_MAX_VERTEX_ATTRIBS_ARB,
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB,
gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB,
gl_OBJECT_ACTIVE_ATTRIBUTES_ARB,
gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB,
gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB,
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB,
gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB,
gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB,
gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB,
gl_VERTEX_PROGRAM_POINT_SIZE_ARB,
gl_VERTEX_PROGRAM_TWO_SIDE_ARB,
gl_VERTEX_SHADER_ARB,
glBindAttribLocationARB,
glDisableVertexAttribArrayARB,
glEnableVertexAttribArrayARB,
glGetActiveAttribARB,
glGetAttribLocationARB,
glGetVertexAttribPointervARB,
glGetVertexAttribdvARB,
glGetVertexAttribfvARB,
glGetVertexAttribivARB,
glVertexAttrib1dARB,
glVertexAttrib1dvARB,
glVertexAttrib1fARB,
glVertexAttrib1fvARB,
glVertexAttrib1sARB,
glVertexAttrib1svARB,
glVertexAttrib2dARB,
glVertexAttrib2dvARB,
glVertexAttrib2fARB,
glVertexAttrib2fvARB,
glVertexAttrib2sARB,
glVertexAttrib2svARB,
glVertexAttrib3dARB,
glVertexAttrib3dvARB,
glVertexAttrib3fARB,
glVertexAttrib3fvARB,
glVertexAttrib3sARB,
glVertexAttrib3svARB,
glVertexAttrib4NbvARB,
glVertexAttrib4NivARB,
glVertexAttrib4NsvARB,
glVertexAttrib4NubARB,
glVertexAttrib4NubvARB,
glVertexAttrib4NuivARB,
glVertexAttrib4NusvARB,
glVertexAttrib4bvARB,
glVertexAttrib4dARB,
glVertexAttrib4dvARB,
glVertexAttrib4fARB,
glVertexAttrib4fvARB,
glVertexAttrib4ivARB,
glVertexAttrib4sARB,
glVertexAttrib4svARB,
glVertexAttrib4ubvARB,
glVertexAttrib4uivARB,
glVertexAttrib4usvARB,
glVertexAttribPointerARB
) where
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions