module Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles (
gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI,
gl_PN_TRIANGLES_ATI,
gl_PN_TRIANGLES_NORMAL_MODE_ATI,
gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI,
gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI,
gl_PN_TRIANGLES_POINT_MODE_ATI,
gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI,
gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI,
gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI,
glPNTrianglesfATI,
glPNTrianglesiATI
) where
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions