module Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR (
gl_COMPRESSED_RGBA_ASTC_10x10_KHR,
gl_COMPRESSED_RGBA_ASTC_10x5_KHR,
gl_COMPRESSED_RGBA_ASTC_10x6_KHR,
gl_COMPRESSED_RGBA_ASTC_10x8_KHR,
gl_COMPRESSED_RGBA_ASTC_12x10_KHR,
gl_COMPRESSED_RGBA_ASTC_12x12_KHR,
gl_COMPRESSED_RGBA_ASTC_4x4_KHR,
gl_COMPRESSED_RGBA_ASTC_5x4_KHR,
gl_COMPRESSED_RGBA_ASTC_5x5_KHR,
gl_COMPRESSED_RGBA_ASTC_6x5_KHR,
gl_COMPRESSED_RGBA_ASTC_6x6_KHR,
gl_COMPRESSED_RGBA_ASTC_8x5_KHR,
gl_COMPRESSED_RGBA_ASTC_8x6_KHR,
gl_COMPRESSED_RGBA_ASTC_8x8_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR,
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
) where
import Graphics.Rendering.OpenGL.Raw.Tokens