module Graphics.Rendering.OpenGL.Raw.PGI.VertexHints (
gl_COLOR3_BIT_PGI,
gl_COLOR4_BIT_PGI,
gl_EDGEFLAG_BIT_PGI,
gl_INDEX_BIT_PGI,
gl_MATERIAL_SIDE_HINT_PGI,
gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI,
gl_MAT_AMBIENT_BIT_PGI,
gl_MAT_COLOR_INDEXES_BIT_PGI,
gl_MAT_DIFFUSE_BIT_PGI,
gl_MAT_EMISSION_BIT_PGI,
gl_MAT_SHININESS_BIT_PGI,
gl_MAT_SPECULAR_BIT_PGI,
gl_MAX_VERTEX_HINT_PGI,
gl_NORMAL_BIT_PGI,
gl_TEXCOORD1_BIT_PGI,
gl_TEXCOORD2_BIT_PGI,
gl_TEXCOORD3_BIT_PGI,
gl_TEXCOORD4_BIT_PGI,
gl_VERTEX23_BIT_PGI,
gl_VERTEX4_BIT_PGI,
gl_VERTEX_CONSISTENT_HINT_PGI,
gl_VERTEX_DATA_HINT_PGI
) where
import Graphics.Rendering.OpenGL.Raw.Tokens