module Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting (
gl_CURRENT_RASTER_NORMAL_SGIX,
gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX,
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX,
gl_FRAGMENT_COLOR_MATERIAL_SGIX,
gl_FRAGMENT_LIGHT0_SGIX,
gl_FRAGMENT_LIGHT1_SGIX,
gl_FRAGMENT_LIGHT2_SGIX,
gl_FRAGMENT_LIGHT3_SGIX,
gl_FRAGMENT_LIGHT4_SGIX,
gl_FRAGMENT_LIGHT5_SGIX,
gl_FRAGMENT_LIGHT6_SGIX,
gl_FRAGMENT_LIGHT7_SGIX,
gl_FRAGMENT_LIGHTING_SGIX,
gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX,
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX,
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX,
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX,
gl_LIGHT_ENV_MODE_SGIX,
gl_MAX_ACTIVE_LIGHTS_SGIX,
gl_MAX_FRAGMENT_LIGHTS_SGIX,
glFragmentColorMaterialSGIX,
glFragmentLightModelfSGIX,
glFragmentLightModelfvSGIX,
glFragmentLightModeliSGIX,
glFragmentLightModelivSGIX,
glFragmentLightfSGIX,
glFragmentLightfvSGIX,
glFragmentLightiSGIX,
glFragmentLightivSGIX,
glFragmentMaterialfSGIX,
glFragmentMaterialfvSGIX,
glFragmentMaterialiSGIX,
glFragmentMaterialivSGIX,
glGetFragmentLightfvSGIX,
glGetFragmentLightivSGIX,
glGetFragmentMaterialfvSGIX,
glGetFragmentMaterialivSGIX,
glLightEnviSGIX
) where
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions