module Graphics.Rendering.OpenGL.Raw.Version13 (
GLbitfield,
GLboolean,
GLbyte,
GLclampd,
GLclampf,
GLdouble,
GLenum,
GLfloat,
GLint,
GLshort,
GLsizei,
GLubyte,
GLuint,
GLushort,
GLvoid,
gl_2D,
gl_2_BYTES,
gl_3D,
gl_3D_COLOR,
gl_3D_COLOR_TEXTURE,
gl_3_BYTES,
gl_4D_COLOR_TEXTURE,
gl_4_BYTES,
gl_ACCUM,
gl_ACCUM_ALPHA_BITS,
gl_ACCUM_BLUE_BITS,
gl_ACCUM_BUFFER_BIT,
gl_ACCUM_CLEAR_VALUE,
gl_ACCUM_GREEN_BITS,
gl_ACCUM_RED_BITS,
gl_ACTIVE_TEXTURE,
gl_ADD,
gl_ADD_SIGNED,
gl_ALIASED_LINE_WIDTH_RANGE,
gl_ALIASED_POINT_SIZE_RANGE,
gl_ALL_ATTRIB_BITS,
gl_ALPHA,
gl_ALPHA12,
gl_ALPHA16,
gl_ALPHA4,
gl_ALPHA8,
gl_ALPHA_BIAS,
gl_ALPHA_BITS,
gl_ALPHA_SCALE,
gl_ALPHA_TEST,
gl_ALPHA_TEST_FUNC,
gl_ALPHA_TEST_REF,
gl_ALWAYS,
gl_AMBIENT,
gl_AMBIENT_AND_DIFFUSE,
gl_AND,
gl_AND_INVERTED,
gl_AND_REVERSE,
gl_ATTRIB_STACK_DEPTH,
gl_AUTO_NORMAL,
gl_AUX0,
gl_AUX1,
gl_AUX2,
gl_AUX3,
gl_AUX_BUFFERS,
gl_BACK,
gl_BACK_LEFT,
gl_BACK_RIGHT,
gl_BGR,
gl_BGRA,
gl_BITMAP,
gl_BITMAP_TOKEN,
gl_BLEND,
gl_BLEND_DST,
gl_BLEND_SRC,
gl_BLUE,
gl_BLUE_BIAS,
gl_BLUE_BITS,
gl_BLUE_SCALE,
gl_BYTE,
gl_C3F_V3F,
gl_C4F_N3F_V3F,
gl_C4UB_V2F,
gl_C4UB_V3F,
gl_CCW,
gl_CLAMP,
gl_CLAMP_TO_BORDER,
gl_CLAMP_TO_EDGE,
gl_CLEAR,
gl_CLIENT_ACTIVE_TEXTURE,
gl_CLIENT_ALL_ATTRIB_BITS,
gl_CLIENT_ATTRIB_STACK_DEPTH,
gl_CLIENT_PIXEL_STORE_BIT,
gl_CLIENT_VERTEX_ARRAY_BIT,
gl_CLIP_PLANE0,
gl_CLIP_PLANE1,
gl_CLIP_PLANE2,
gl_CLIP_PLANE3,
gl_CLIP_PLANE4,
gl_CLIP_PLANE5,
gl_COEFF,
gl_COLOR,
gl_COLOR_ARRAY,
gl_COLOR_ARRAY_POINTER,
gl_COLOR_ARRAY_SIZE,
gl_COLOR_ARRAY_STRIDE,
gl_COLOR_ARRAY_TYPE,
gl_COLOR_BUFFER_BIT,
gl_COLOR_CLEAR_VALUE,
gl_COLOR_INDEX,
gl_COLOR_INDEXES,
gl_COLOR_LOGIC_OP,
gl_COLOR_MATERIAL,
gl_COLOR_MATERIAL_FACE,
gl_COLOR_MATERIAL_PARAMETER,
gl_COLOR_WRITEMASK,
gl_COMBINE,
gl_COMBINE_ALPHA,
gl_COMBINE_RGB,
gl_COMPILE,
gl_COMPILE_AND_EXECUTE,
gl_COMPRESSED_ALPHA,
gl_COMPRESSED_INTENSITY,
gl_COMPRESSED_LUMINANCE,
gl_COMPRESSED_LUMINANCE_ALPHA,
gl_COMPRESSED_RGB,
gl_COMPRESSED_RGBA,
gl_COMPRESSED_TEXTURE_FORMATS,
gl_CONSTANT,
gl_CONSTANT_ATTENUATION,
gl_COPY,
gl_COPY_INVERTED,
gl_COPY_PIXEL_TOKEN,
gl_CULL_FACE,
gl_CULL_FACE_MODE,
gl_CURRENT_BIT,
gl_CURRENT_COLOR,
gl_CURRENT_INDEX,
gl_CURRENT_NORMAL,
gl_CURRENT_RASTER_COLOR,
gl_CURRENT_RASTER_DISTANCE,
gl_CURRENT_RASTER_INDEX,
gl_CURRENT_RASTER_POSITION,
gl_CURRENT_RASTER_POSITION_VALID,
gl_CURRENT_RASTER_TEXTURE_COORDS,
gl_CURRENT_TEXTURE_COORDS,
gl_CW,
gl_DECAL,
gl_DECR,
gl_DEPTH,
gl_DEPTH_BIAS,
gl_DEPTH_BITS,
gl_DEPTH_BUFFER_BIT,
gl_DEPTH_CLEAR_VALUE,
gl_DEPTH_COMPONENT,
gl_DEPTH_FUNC,
gl_DEPTH_RANGE,
gl_DEPTH_SCALE,
gl_DEPTH_TEST,
gl_DEPTH_WRITEMASK,
gl_DIFFUSE,
gl_DITHER,
gl_DOMAIN,
gl_DONT_CARE,
gl_DOT3_RGB,
gl_DOT3_RGBA,
gl_DOUBLE,
gl_DOUBLEBUFFER,
gl_DRAW_BUFFER,
gl_DRAW_PIXEL_TOKEN,
gl_DST_ALPHA,
gl_DST_COLOR,
gl_EDGE_FLAG,
gl_EDGE_FLAG_ARRAY,
gl_EDGE_FLAG_ARRAY_POINTER,
gl_EDGE_FLAG_ARRAY_STRIDE,
gl_EMISSION,
gl_ENABLE_BIT,
gl_EQUAL,
gl_EQUIV,
gl_EVAL_BIT,
gl_EXP,
gl_EXP2,
gl_EXTENSIONS,
gl_EYE_LINEAR,
gl_EYE_PLANE,
gl_FALSE,
gl_FASTEST,
gl_FEEDBACK,
gl_FEEDBACK_BUFFER_POINTER,
gl_FEEDBACK_BUFFER_SIZE,
gl_FEEDBACK_BUFFER_TYPE,
gl_FILL,
gl_FLAT,
gl_FLOAT,
gl_FOG,
gl_FOG_BIT,
gl_FOG_COLOR,
gl_FOG_DENSITY,
gl_FOG_END,
gl_FOG_HINT,
gl_FOG_INDEX,
gl_FOG_MODE,
gl_FOG_START,
gl_FRONT,
gl_FRONT_AND_BACK,
gl_FRONT_FACE,
gl_FRONT_LEFT,
gl_FRONT_RIGHT,
gl_GEQUAL,
gl_GREATER,
gl_GREEN,
gl_GREEN_BIAS,
gl_GREEN_BITS,
gl_GREEN_SCALE,
gl_HINT_BIT,
gl_INCR,
gl_INDEX_ARRAY,
gl_INDEX_ARRAY_POINTER,
gl_INDEX_ARRAY_STRIDE,
gl_INDEX_ARRAY_TYPE,
gl_INDEX_BITS,
gl_INDEX_CLEAR_VALUE,
gl_INDEX_LOGIC_OP,
gl_INDEX_MODE,
gl_INDEX_OFFSET,
gl_INDEX_SHIFT,
gl_INDEX_WRITEMASK,
gl_INT,
gl_INTENSITY,
gl_INTENSITY12,
gl_INTENSITY16,
gl_INTENSITY4,
gl_INTENSITY8,
gl_INTERPOLATE,
gl_INVALID_ENUM,
gl_INVALID_OPERATION,
gl_INVALID_VALUE,
gl_INVERT,
gl_KEEP,
gl_LEFT,
gl_LEQUAL,
gl_LESS,
gl_LIGHT0,
gl_LIGHT1,
gl_LIGHT2,
gl_LIGHT3,
gl_LIGHT4,
gl_LIGHT5,
gl_LIGHT6,
gl_LIGHT7,
gl_LIGHTING,
gl_LIGHTING_BIT,
gl_LIGHT_MODEL_AMBIENT,
gl_LIGHT_MODEL_COLOR_CONTROL,
gl_LIGHT_MODEL_LOCAL_VIEWER,
gl_LIGHT_MODEL_TWO_SIDE,
gl_LINE,
gl_LINEAR,
gl_LINEAR_ATTENUATION,
gl_LINEAR_MIPMAP_LINEAR,
gl_LINEAR_MIPMAP_NEAREST,
gl_LINES,
gl_LINE_BIT,
gl_LINE_LOOP,
gl_LINE_RESET_TOKEN,
gl_LINE_SMOOTH,
gl_LINE_SMOOTH_HINT,
gl_LINE_STIPPLE,
gl_LINE_STIPPLE_PATTERN,
gl_LINE_STIPPLE_REPEAT,
gl_LINE_STRIP,
gl_LINE_TOKEN,
gl_LINE_WIDTH,
gl_LINE_WIDTH_GRANULARITY,
gl_LINE_WIDTH_RANGE,
gl_LIST_BASE,
gl_LIST_BIT,
gl_LIST_INDEX,
gl_LIST_MODE,
gl_LOAD,
gl_LOGIC_OP,
gl_LOGIC_OP_MODE,
gl_LUMINANCE,
gl_LUMINANCE12,
gl_LUMINANCE12_ALPHA12,
gl_LUMINANCE12_ALPHA4,
gl_LUMINANCE16,
gl_LUMINANCE16_ALPHA16,
gl_LUMINANCE4,
gl_LUMINANCE4_ALPHA4,
gl_LUMINANCE6_ALPHA2,
gl_LUMINANCE8,
gl_LUMINANCE8_ALPHA8,
gl_LUMINANCE_ALPHA,
gl_MAP1_COLOR_4,
gl_MAP1_GRID_DOMAIN,
gl_MAP1_GRID_SEGMENTS,
gl_MAP1_INDEX,
gl_MAP1_NORMAL,
gl_MAP1_TEXTURE_COORD_1,
gl_MAP1_TEXTURE_COORD_2,
gl_MAP1_TEXTURE_COORD_3,
gl_MAP1_TEXTURE_COORD_4,
gl_MAP1_VERTEX_3,
gl_MAP1_VERTEX_4,
gl_MAP2_COLOR_4,
gl_MAP2_GRID_DOMAIN,
gl_MAP2_GRID_SEGMENTS,
gl_MAP2_INDEX,
gl_MAP2_NORMAL,
gl_MAP2_TEXTURE_COORD_1,
gl_MAP2_TEXTURE_COORD_2,
gl_MAP2_TEXTURE_COORD_3,
gl_MAP2_TEXTURE_COORD_4,
gl_MAP2_VERTEX_3,
gl_MAP2_VERTEX_4,
gl_MAP_COLOR,
gl_MAP_STENCIL,
gl_MATRIX_MODE,
gl_MAX_3D_TEXTURE_SIZE,
gl_MAX_ATTRIB_STACK_DEPTH,
gl_MAX_CLIENT_ATTRIB_STACK_DEPTH,
gl_MAX_CLIP_PLANES,
gl_MAX_CUBE_MAP_TEXTURE_SIZE,
gl_MAX_ELEMENTS_INDICES,
gl_MAX_ELEMENTS_VERTICES,
gl_MAX_EVAL_ORDER,
gl_MAX_LIGHTS,
gl_MAX_LIST_NESTING,
gl_MAX_MODELVIEW_STACK_DEPTH,
gl_MAX_NAME_STACK_DEPTH,
gl_MAX_PIXEL_MAP_TABLE,
gl_MAX_PROJECTION_STACK_DEPTH,
gl_MAX_TEXTURE_SIZE,
gl_MAX_TEXTURE_STACK_DEPTH,
gl_MAX_TEXTURE_UNITS,
gl_MAX_VIEWPORT_DIMS,
gl_MODELVIEW,
gl_MODELVIEW_MATRIX,
gl_MODELVIEW_STACK_DEPTH,
gl_MODULATE,
gl_MULT,
gl_MULTISAMPLE,
gl_MULTISAMPLE_BIT,
gl_N3F_V3F,
gl_NAME_STACK_DEPTH,
gl_NAND,
gl_NEAREST,
gl_NEAREST_MIPMAP_LINEAR,
gl_NEAREST_MIPMAP_NEAREST,
gl_NEVER,
gl_NICEST,
gl_NONE,
gl_NOOP,
gl_NOR,
gl_NORMALIZE,
gl_NORMAL_ARRAY,
gl_NORMAL_ARRAY_POINTER,
gl_NORMAL_ARRAY_STRIDE,
gl_NORMAL_ARRAY_TYPE,
gl_NORMAL_MAP,
gl_NOTEQUAL,
gl_NO_ERROR,
gl_NUM_COMPRESSED_TEXTURE_FORMATS,
gl_OBJECT_LINEAR,
gl_OBJECT_PLANE,
gl_ONE,
gl_ONE_MINUS_DST_ALPHA,
gl_ONE_MINUS_DST_COLOR,
gl_ONE_MINUS_SRC_ALPHA,
gl_ONE_MINUS_SRC_COLOR,
gl_OPERAND0_ALPHA,
gl_OPERAND0_RGB,
gl_OPERAND1_ALPHA,
gl_OPERAND1_RGB,
gl_OPERAND2_ALPHA,
gl_OPERAND2_RGB,
gl_OR,
gl_ORDER,
gl_OR_INVERTED,
gl_OR_REVERSE,
gl_OUT_OF_MEMORY,
gl_PACK_ALIGNMENT,
gl_PACK_IMAGE_HEIGHT,
gl_PACK_LSB_FIRST,
gl_PACK_ROW_LENGTH,
gl_PACK_SKIP_IMAGES,
gl_PACK_SKIP_PIXELS,
gl_PACK_SKIP_ROWS,
gl_PACK_SWAP_BYTES,
gl_PASS_THROUGH_TOKEN,
gl_PERSPECTIVE_CORRECTION_HINT,
gl_PIXEL_MAP_A_TO_A,
gl_PIXEL_MAP_A_TO_A_SIZE,
gl_PIXEL_MAP_B_TO_B,
gl_PIXEL_MAP_B_TO_B_SIZE,
gl_PIXEL_MAP_G_TO_G,
gl_PIXEL_MAP_G_TO_G_SIZE,
gl_PIXEL_MAP_I_TO_A,
gl_PIXEL_MAP_I_TO_A_SIZE,
gl_PIXEL_MAP_I_TO_B,
gl_PIXEL_MAP_I_TO_B_SIZE,
gl_PIXEL_MAP_I_TO_G,
gl_PIXEL_MAP_I_TO_G_SIZE,
gl_PIXEL_MAP_I_TO_I,
gl_PIXEL_MAP_I_TO_I_SIZE,
gl_PIXEL_MAP_I_TO_R,
gl_PIXEL_MAP_I_TO_R_SIZE,
gl_PIXEL_MAP_R_TO_R,
gl_PIXEL_MAP_R_TO_R_SIZE,
gl_PIXEL_MAP_S_TO_S,
gl_PIXEL_MAP_S_TO_S_SIZE,
gl_PIXEL_MODE_BIT,
gl_POINT,
gl_POINTS,
gl_POINT_BIT,
gl_POINT_SIZE,
gl_POINT_SIZE_GRANULARITY,
gl_POINT_SIZE_RANGE,
gl_POINT_SMOOTH,
gl_POINT_SMOOTH_HINT,
gl_POINT_TOKEN,
gl_POLYGON,
gl_POLYGON_BIT,
gl_POLYGON_MODE,
gl_POLYGON_OFFSET_FACTOR,
gl_POLYGON_OFFSET_FILL,
gl_POLYGON_OFFSET_LINE,
gl_POLYGON_OFFSET_POINT,
gl_POLYGON_OFFSET_UNITS,
gl_POLYGON_SMOOTH,
gl_POLYGON_SMOOTH_HINT,
gl_POLYGON_STIPPLE,
gl_POLYGON_STIPPLE_BIT,
gl_POLYGON_TOKEN,
gl_POSITION,
gl_PREVIOUS,
gl_PRIMARY_COLOR,
gl_PROJECTION,
gl_PROJECTION_MATRIX,
gl_PROJECTION_STACK_DEPTH,
gl_PROXY_TEXTURE_1D,
gl_PROXY_TEXTURE_2D,
gl_PROXY_TEXTURE_3D,
gl_PROXY_TEXTURE_CUBE_MAP,
gl_Q,
gl_QUADRATIC_ATTENUATION,
gl_QUADS,
gl_QUAD_STRIP,
gl_R,
gl_R3_G3_B2,
gl_READ_BUFFER,
gl_RED,
gl_RED_BIAS,
gl_RED_BITS,
gl_RED_SCALE,
gl_REFLECTION_MAP,
gl_RENDER,
gl_RENDERER,
gl_RENDER_MODE,
gl_REPEAT,
gl_REPLACE,
gl_RESCALE_NORMAL,
gl_RETURN,
gl_RGB,
gl_RGB10,
gl_RGB10_A2,
gl_RGB12,
gl_RGB16,
gl_RGB4,
gl_RGB5,
gl_RGB5_A1,
gl_RGB8,
gl_RGBA,
gl_RGBA12,
gl_RGBA16,
gl_RGBA2,
gl_RGBA4,
gl_RGBA8,
gl_RGBA_MODE,
gl_RGB_SCALE,
gl_RIGHT,
gl_S,
gl_SAMPLES,
gl_SAMPLE_ALPHA_TO_COVERAGE,
gl_SAMPLE_ALPHA_TO_ONE,
gl_SAMPLE_BUFFERS,
gl_SAMPLE_COVERAGE,
gl_SAMPLE_COVERAGE_INVERT,
gl_SAMPLE_COVERAGE_VALUE,
gl_SCISSOR_BIT,
gl_SCISSOR_BOX,
gl_SCISSOR_TEST,
gl_SELECT,
gl_SELECTION_BUFFER_POINTER,
gl_SELECTION_BUFFER_SIZE,
gl_SEPARATE_SPECULAR_COLOR,
gl_SET,
gl_SHADE_MODEL,
gl_SHININESS,
gl_SHORT,
gl_SINGLE_COLOR,
gl_SMOOTH,
gl_SMOOTH_LINE_WIDTH_GRANULARITY,
gl_SMOOTH_LINE_WIDTH_RANGE,
gl_SMOOTH_POINT_SIZE_GRANULARITY,
gl_SMOOTH_POINT_SIZE_RANGE,
gl_SOURCE0_ALPHA,
gl_SOURCE0_RGB,
gl_SOURCE1_ALPHA,
gl_SOURCE1_RGB,
gl_SOURCE2_ALPHA,
gl_SOURCE2_RGB,
gl_SPECULAR,
gl_SPHERE_MAP,
gl_SPOT_CUTOFF,
gl_SPOT_DIRECTION,
gl_SPOT_EXPONENT,
gl_SRC_ALPHA,
gl_SRC_ALPHA_SATURATE,
gl_SRC_COLOR,
gl_STACK_OVERFLOW,
gl_STACK_UNDERFLOW,
gl_STENCIL,
gl_STENCIL_BITS,
gl_STENCIL_BUFFER_BIT,
gl_STENCIL_CLEAR_VALUE,
gl_STENCIL_FAIL,
gl_STENCIL_FUNC,
gl_STENCIL_INDEX,
gl_STENCIL_PASS_DEPTH_FAIL,
gl_STENCIL_PASS_DEPTH_PASS,
gl_STENCIL_REF,
gl_STENCIL_TEST,
gl_STENCIL_VALUE_MASK,
gl_STENCIL_WRITEMASK,
gl_STEREO,
gl_SUBPIXEL_BITS,
gl_SUBTRACT,
gl_T,
gl_T2F_C3F_V3F,
gl_T2F_C4F_N3F_V3F,
gl_T2F_C4UB_V3F,
gl_T2F_N3F_V3F,
gl_T2F_V3F,
gl_T4F_C4F_N3F_V4F,
gl_T4F_V4F,
gl_TEXTURE,
gl_TEXTURE0,
gl_TEXTURE1,
gl_TEXTURE10,
gl_TEXTURE11,
gl_TEXTURE12,
gl_TEXTURE13,
gl_TEXTURE14,
gl_TEXTURE15,
gl_TEXTURE16,
gl_TEXTURE17,
gl_TEXTURE18,
gl_TEXTURE19,
gl_TEXTURE2,
gl_TEXTURE20,
gl_TEXTURE21,
gl_TEXTURE22,
gl_TEXTURE23,
gl_TEXTURE24,
gl_TEXTURE25,
gl_TEXTURE26,
gl_TEXTURE27,
gl_TEXTURE28,
gl_TEXTURE29,
gl_TEXTURE3,
gl_TEXTURE30,
gl_TEXTURE31,
gl_TEXTURE4,
gl_TEXTURE5,
gl_TEXTURE6,
gl_TEXTURE7,
gl_TEXTURE8,
gl_TEXTURE9,
gl_TEXTURE_1D,
gl_TEXTURE_2D,
gl_TEXTURE_3D,
gl_TEXTURE_ALPHA_SIZE,
gl_TEXTURE_BASE_LEVEL,
gl_TEXTURE_BINDING_1D,
gl_TEXTURE_BINDING_2D,
gl_TEXTURE_BINDING_3D,
gl_TEXTURE_BINDING_CUBE_MAP,
gl_TEXTURE_BIT,
gl_TEXTURE_BLUE_SIZE,
gl_TEXTURE_BORDER,
gl_TEXTURE_BORDER_COLOR,
gl_TEXTURE_COMPONENTS,
gl_TEXTURE_COMPRESSED,
gl_TEXTURE_COMPRESSED_IMAGE_SIZE,
gl_TEXTURE_COMPRESSION_HINT,
gl_TEXTURE_COORD_ARRAY,
gl_TEXTURE_COORD_ARRAY_POINTER,
gl_TEXTURE_COORD_ARRAY_SIZE,
gl_TEXTURE_COORD_ARRAY_STRIDE,
gl_TEXTURE_COORD_ARRAY_TYPE,
gl_TEXTURE_CUBE_MAP,
gl_TEXTURE_CUBE_MAP_NEGATIVE_X,
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y,
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z,
gl_TEXTURE_CUBE_MAP_POSITIVE_X,
gl_TEXTURE_CUBE_MAP_POSITIVE_Y,
gl_TEXTURE_CUBE_MAP_POSITIVE_Z,
gl_TEXTURE_DEPTH,
gl_TEXTURE_ENV,
gl_TEXTURE_ENV_COLOR,
gl_TEXTURE_ENV_MODE,
gl_TEXTURE_GEN_MODE,
gl_TEXTURE_GEN_Q,
gl_TEXTURE_GEN_R,
gl_TEXTURE_GEN_S,
gl_TEXTURE_GEN_T,
gl_TEXTURE_GREEN_SIZE,
gl_TEXTURE_HEIGHT,
gl_TEXTURE_INTENSITY_SIZE,
gl_TEXTURE_INTERNAL_FORMAT,
gl_TEXTURE_LUMINANCE_SIZE,
gl_TEXTURE_MAG_FILTER,
gl_TEXTURE_MATRIX,
gl_TEXTURE_MAX_LEVEL,
gl_TEXTURE_MAX_LOD,
gl_TEXTURE_MIN_FILTER,
gl_TEXTURE_MIN_LOD,
gl_TEXTURE_PRIORITY,
gl_TEXTURE_RED_SIZE,
gl_TEXTURE_RESIDENT,
gl_TEXTURE_STACK_DEPTH,
gl_TEXTURE_WIDTH,
gl_TEXTURE_WRAP_R,
gl_TEXTURE_WRAP_S,
gl_TEXTURE_WRAP_T,
gl_TRANSFORM_BIT,
gl_TRANSPOSE_COLOR_MATRIX,
gl_TRANSPOSE_MODELVIEW_MATRIX,
gl_TRANSPOSE_PROJECTION_MATRIX,
gl_TRANSPOSE_TEXTURE_MATRIX,
gl_TRIANGLES,
gl_TRIANGLE_FAN,
gl_TRIANGLE_STRIP,
gl_TRUE,
gl_UNPACK_ALIGNMENT,
gl_UNPACK_IMAGE_HEIGHT,
gl_UNPACK_LSB_FIRST,
gl_UNPACK_ROW_LENGTH,
gl_UNPACK_SKIP_IMAGES,
gl_UNPACK_SKIP_PIXELS,
gl_UNPACK_SKIP_ROWS,
gl_UNPACK_SWAP_BYTES,
gl_UNSIGNED_BYTE,
gl_UNSIGNED_BYTE_2_3_3_REV,
gl_UNSIGNED_BYTE_3_3_2,
gl_UNSIGNED_INT,
gl_UNSIGNED_INT_10_10_10_2,
gl_UNSIGNED_INT_2_10_10_10_REV,
gl_UNSIGNED_INT_8_8_8_8,
gl_UNSIGNED_INT_8_8_8_8_REV,
gl_UNSIGNED_SHORT,
gl_UNSIGNED_SHORT_1_5_5_5_REV,
gl_UNSIGNED_SHORT_4_4_4_4,
gl_UNSIGNED_SHORT_4_4_4_4_REV,
gl_UNSIGNED_SHORT_5_5_5_1,
gl_UNSIGNED_SHORT_5_6_5,
gl_UNSIGNED_SHORT_5_6_5_REV,
gl_V2F,
gl_V3F,
gl_VENDOR,
gl_VERSION,
gl_VERTEX_ARRAY,
gl_VERTEX_ARRAY_POINTER,
gl_VERTEX_ARRAY_SIZE,
gl_VERTEX_ARRAY_STRIDE,
gl_VERTEX_ARRAY_TYPE,
gl_VIEWPORT,
gl_VIEWPORT_BIT,
gl_XOR,
gl_ZERO,
gl_ZOOM_X,
gl_ZOOM_Y,
glAccum,
glActiveTexture,
glAlphaFunc,
glAreTexturesResident,
glArrayElement,
glBegin,
glBindTexture,
glBitmap,
glBlendFunc,
glCallList,
glCallLists,
glClear,
glClearAccum,
glClearColor,
glClearDepth,
glClearIndex,
glClearStencil,
glClientActiveTexture,
glClipPlane,
glColor3b,
glColor3bv,
glColor3d,
glColor3dv,
glColor3f,
glColor3fv,
glColor3i,
glColor3iv,
glColor3s,
glColor3sv,
glColor3ub,
glColor3ubv,
glColor3ui,
glColor3uiv,
glColor3us,
glColor3usv,
glColor4b,
glColor4bv,
glColor4d,
glColor4dv,
glColor4f,
glColor4fv,
glColor4i,
glColor4iv,
glColor4s,
glColor4sv,
glColor4ub,
glColor4ubv,
glColor4ui,
glColor4uiv,
glColor4us,
glColor4usv,
glColorMask,
glColorMaterial,
glColorPointer,
glCompressedTexImage1D,
glCompressedTexImage2D,
glCompressedTexImage3D,
glCompressedTexSubImage1D,
glCompressedTexSubImage2D,
glCompressedTexSubImage3D,
glCopyPixels,
glCopyTexImage1D,
glCopyTexImage2D,
glCopyTexSubImage1D,
glCopyTexSubImage2D,
glCopyTexSubImage3D,
glCullFace,
glDeleteLists,
glDeleteTextures,
glDepthFunc,
glDepthMask,
glDepthRange,
glDisable,
glDisableClientState,
glDrawArrays,
glDrawBuffer,
glDrawElements,
glDrawPixels,
glDrawRangeElements,
glEdgeFlag,
glEdgeFlagPointer,
glEdgeFlagv,
glEnable,
glEnableClientState,
glEnd,
glEndList,
glEvalCoord1d,
glEvalCoord1dv,
glEvalCoord1f,
glEvalCoord1fv,
glEvalCoord2d,
glEvalCoord2dv,
glEvalCoord2f,
glEvalCoord2fv,
glEvalMesh1,
glEvalMesh2,
glEvalPoint1,
glEvalPoint2,
glFeedbackBuffer,
glFinish,
glFlush,
glFogf,
glFogfv,
glFogi,
glFogiv,
glFrontFace,
glFrustum,
glGenLists,
glGenTextures,
glGetBooleanv,
glGetClipPlane,
glGetCompressedTexImage,
glGetDoublev,
glGetError,
glGetFloatv,
glGetIntegerv,
glGetLightfv,
glGetLightiv,
glGetMapdv,
glGetMapfv,
glGetMapiv,
glGetMaterialfv,
glGetMaterialiv,
glGetPixelMapfv,
glGetPixelMapuiv,
glGetPixelMapusv,
glGetPointerv,
glGetPolygonStipple,
glGetString,
glGetTexEnvfv,
glGetTexEnviv,
glGetTexGendv,
glGetTexGenfv,
glGetTexGeniv,
glGetTexImage,
glGetTexLevelParameterfv,
glGetTexLevelParameteriv,
glGetTexParameterfv,
glGetTexParameteriv,
glHint,
glIndexMask,
glIndexPointer,
glIndexd,
glIndexdv,
glIndexf,
glIndexfv,
glIndexi,
glIndexiv,
glIndexs,
glIndexsv,
glIndexub,
glIndexubv,
glInitNames,
glInterleavedArrays,
glIsEnabled,
glIsList,
glIsTexture,
glLightModelf,
glLightModelfv,
glLightModeli,
glLightModeliv,
glLightf,
glLightfv,
glLighti,
glLightiv,
glLineStipple,
glLineWidth,
glListBase,
glLoadIdentity,
glLoadMatrixd,
glLoadMatrixf,
glLoadName,
glLoadTransposeMatrixd,
glLoadTransposeMatrixf,
glLogicOp,
glMap1d,
glMap1f,
glMap2d,
glMap2f,
glMapGrid1d,
glMapGrid1f,
glMapGrid2d,
glMapGrid2f,
glMaterialf,
glMaterialfv,
glMateriali,
glMaterialiv,
glMatrixMode,
glMultMatrixd,
glMultMatrixf,
glMultTransposeMatrixd,
glMultTransposeMatrixf,
glMultiTexCoord1d,
glMultiTexCoord1dv,
glMultiTexCoord1f,
glMultiTexCoord1fv,
glMultiTexCoord1i,
glMultiTexCoord1iv,
glMultiTexCoord1s,
glMultiTexCoord1sv,
glMultiTexCoord2d,
glMultiTexCoord2dv,
glMultiTexCoord2f,
glMultiTexCoord2fv,
glMultiTexCoord2i,
glMultiTexCoord2iv,
glMultiTexCoord2s,
glMultiTexCoord2sv,
glMultiTexCoord3d,
glMultiTexCoord3dv,
glMultiTexCoord3f,
glMultiTexCoord3fv,
glMultiTexCoord3i,
glMultiTexCoord3iv,
glMultiTexCoord3s,
glMultiTexCoord3sv,
glMultiTexCoord4d,
glMultiTexCoord4dv,
glMultiTexCoord4f,
glMultiTexCoord4fv,
glMultiTexCoord4i,
glMultiTexCoord4iv,
glMultiTexCoord4s,
glMultiTexCoord4sv,
glNewList,
glNormal3b,
glNormal3bv,
glNormal3d,
glNormal3dv,
glNormal3f,
glNormal3fv,
glNormal3i,
glNormal3iv,
glNormal3s,
glNormal3sv,
glNormalPointer,
glOrtho,
glPassThrough,
glPixelMapfv,
glPixelMapuiv,
glPixelMapusv,
glPixelStoref,
glPixelStorei,
glPixelTransferf,
glPixelTransferi,
glPixelZoom,
glPointSize,
glPolygonMode,
glPolygonOffset,
glPolygonStipple,
glPopAttrib,
glPopClientAttrib,
glPopMatrix,
glPopName,
glPrioritizeTextures,
glPushAttrib,
glPushClientAttrib,
glPushMatrix,
glPushName,
glRasterPos2d,
glRasterPos2dv,
glRasterPos2f,
glRasterPos2fv,
glRasterPos2i,
glRasterPos2iv,
glRasterPos2s,
glRasterPos2sv,
glRasterPos3d,
glRasterPos3dv,
glRasterPos3f,
glRasterPos3fv,
glRasterPos3i,
glRasterPos3iv,
glRasterPos3s,
glRasterPos3sv,
glRasterPos4d,
glRasterPos4dv,
glRasterPos4f,
glRasterPos4fv,
glRasterPos4i,
glRasterPos4iv,
glRasterPos4s,
glRasterPos4sv,
glReadBuffer,
glReadPixels,
glRectd,
glRectdv,
glRectf,
glRectfv,
glRecti,
glRectiv,
glRects,
glRectsv,
glRenderMode,
glRotated,
glRotatef,
glSampleCoverage,
glScaled,
glScalef,
glScissor,
glSelectBuffer,
glShadeModel,
glStencilFunc,
glStencilMask,
glStencilOp,
glTexCoord1d,
glTexCoord1dv,
glTexCoord1f,
glTexCoord1fv,
glTexCoord1i,
glTexCoord1iv,
glTexCoord1s,
glTexCoord1sv,
glTexCoord2d,
glTexCoord2dv,
glTexCoord2f,
glTexCoord2fv,
glTexCoord2i,
glTexCoord2iv,
glTexCoord2s,
glTexCoord2sv,
glTexCoord3d,
glTexCoord3dv,
glTexCoord3f,
glTexCoord3fv,
glTexCoord3i,
glTexCoord3iv,
glTexCoord3s,
glTexCoord3sv,
glTexCoord4d,
glTexCoord4dv,
glTexCoord4f,
glTexCoord4fv,
glTexCoord4i,
glTexCoord4iv,
glTexCoord4s,
glTexCoord4sv,
glTexCoordPointer,
glTexEnvf,
glTexEnvfv,
glTexEnvi,
glTexEnviv,
glTexGend,
glTexGendv,
glTexGenf,
glTexGenfv,
glTexGeni,
glTexGeniv,
glTexImage1D,
glTexImage2D,
glTexImage3D,
glTexParameterf,
glTexParameterfv,
glTexParameteri,
glTexParameteriv,
glTexSubImage1D,
glTexSubImage2D,
glTexSubImage3D,
glTranslated,
glTranslatef,
glVertex2d,
glVertex2dv,
glVertex2f,
glVertex2fv,
glVertex2i,
glVertex2iv,
glVertex2s,
glVertex2sv,
glVertex3d,
glVertex3dv,
glVertex3f,
glVertex3fv,
glVertex3i,
glVertex3iv,
glVertex3s,
glVertex3sv,
glVertex4d,
glVertex4dv,
glVertex4f,
glVertex4fv,
glVertex4i,
glVertex4iv,
glVertex4s,
glVertex4sv,
glVertexPointer,
glViewport
) where
import Graphics.Rendering.OpenGL.Raw.Types
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions