module Graphics.GL.APPLE.FloatPixels (
glGetAPPLEFloatPixels,
gl_APPLE_float_pixels,
pattern GL_ALPHA_FLOAT16_APPLE,
pattern GL_ALPHA_FLOAT32_APPLE,
pattern GL_COLOR_FLOAT_APPLE,
pattern GL_HALF_APPLE,
pattern GL_INTENSITY_FLOAT16_APPLE,
pattern GL_INTENSITY_FLOAT32_APPLE,
pattern GL_LUMINANCE_ALPHA_FLOAT16_APPLE,
pattern GL_LUMINANCE_ALPHA_FLOAT32_APPLE,
pattern GL_LUMINANCE_FLOAT16_APPLE,
pattern GL_LUMINANCE_FLOAT32_APPLE,
pattern GL_RGBA_FLOAT16_APPLE,
pattern GL_RGBA_FLOAT32_APPLE,
pattern GL_RGB_FLOAT16_APPLE,
pattern GL_RGB_FLOAT32_APPLE
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens