module Graphics.GL.ARB.Sync (
glGetARBSync,
gl_ARB_sync,
pattern GL_ALREADY_SIGNALED,
pattern GL_CONDITION_SATISFIED,
pattern GL_MAX_SERVER_WAIT_TIMEOUT,
pattern GL_OBJECT_TYPE,
pattern GL_SIGNALED,
pattern GL_SYNC_CONDITION,
pattern GL_SYNC_FENCE,
pattern GL_SYNC_FLAGS,
pattern GL_SYNC_FLUSH_COMMANDS_BIT,
pattern GL_SYNC_GPU_COMMANDS_COMPLETE,
pattern GL_SYNC_STATUS,
pattern GL_TIMEOUT_EXPIRED,
pattern GL_TIMEOUT_IGNORED,
pattern GL_UNSIGNALED,
pattern GL_WAIT_FAILED,
glClientWaitSync,
glDeleteSync,
glFenceSync,
glGetInteger64v,
glGetSynciv,
glIsSync,
glWaitSync
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions