module Graphics.GL.ARB.TextureFloat (
glGetARBTextureFloat,
gl_ARB_texture_float,
pattern GL_ALPHA16F_ARB,
pattern GL_ALPHA32F_ARB,
pattern GL_INTENSITY16F_ARB,
pattern GL_INTENSITY32F_ARB,
pattern GL_LUMINANCE16F_ARB,
pattern GL_LUMINANCE32F_ARB,
pattern GL_LUMINANCE_ALPHA16F_ARB,
pattern GL_LUMINANCE_ALPHA32F_ARB,
pattern GL_RGB16F_ARB,
pattern GL_RGB32F_ARB,
pattern GL_RGBA16F_ARB,
pattern GL_RGBA32F_ARB,
pattern GL_TEXTURE_ALPHA_TYPE_ARB,
pattern GL_TEXTURE_BLUE_TYPE_ARB,
pattern GL_TEXTURE_DEPTH_TYPE_ARB,
pattern GL_TEXTURE_GREEN_TYPE_ARB,
pattern GL_TEXTURE_INTENSITY_TYPE_ARB,
pattern GL_TEXTURE_LUMINANCE_TYPE_ARB,
pattern GL_TEXTURE_RED_TYPE_ARB,
pattern GL_UNSIGNED_NORMALIZED_ARB
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens