module Graphics.GL.EXT.GPUShader4 (
glGetEXTGPUShader4,
gl_EXT_gpu_shader4,
pattern GL_INT_SAMPLER_1D_ARRAY_EXT,
pattern GL_INT_SAMPLER_1D_EXT,
pattern GL_INT_SAMPLER_2D_ARRAY_EXT,
pattern GL_INT_SAMPLER_2D_EXT,
pattern GL_INT_SAMPLER_2D_RECT_EXT,
pattern GL_INT_SAMPLER_3D_EXT,
pattern GL_INT_SAMPLER_BUFFER_EXT,
pattern GL_INT_SAMPLER_CUBE_EXT,
pattern GL_MAX_PROGRAM_TEXEL_OFFSET_EXT,
pattern GL_MIN_PROGRAM_TEXEL_OFFSET_EXT,
pattern GL_SAMPLER_1D_ARRAY_EXT,
pattern GL_SAMPLER_1D_ARRAY_SHADOW_EXT,
pattern GL_SAMPLER_2D_ARRAY_EXT,
pattern GL_SAMPLER_2D_ARRAY_SHADOW_EXT,
pattern GL_SAMPLER_BUFFER_EXT,
pattern GL_SAMPLER_CUBE_SHADOW_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_1D_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_2D_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_3D_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT,
pattern GL_UNSIGNED_INT_SAMPLER_CUBE_EXT,
pattern GL_UNSIGNED_INT_VEC2_EXT,
pattern GL_UNSIGNED_INT_VEC3_EXT,
pattern GL_UNSIGNED_INT_VEC4_EXT,
pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT,
glBindFragDataLocationEXT,
glGetFragDataLocationEXT,
glGetUniformuivEXT,
glUniform1uiEXT,
glUniform1uivEXT,
glUniform2uiEXT,
glUniform2uivEXT,
glUniform3uiEXT,
glUniform3uivEXT,
glUniform4uiEXT,
glUniform4uivEXT
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions