module Graphics.GL.EXT.GeometryShader4 (
glGetEXTGeometryShader4,
gl_EXT_geometry_shader4,
pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT,
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT,
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT,
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT,
pattern GL_GEOMETRY_INPUT_TYPE_EXT,
pattern GL_GEOMETRY_OUTPUT_TYPE_EXT,
pattern GL_GEOMETRY_SHADER_EXT,
pattern GL_GEOMETRY_VERTICES_OUT_EXT,
pattern GL_LINES_ADJACENCY_EXT,
pattern GL_LINE_STRIP_ADJACENCY_EXT,
pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT,
pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT,
pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT,
pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT,
pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT,
pattern GL_MAX_VARYING_COMPONENTS_EXT,
pattern GL_MAX_VERTEX_VARYING_COMPONENTS_EXT,
pattern GL_PROGRAM_POINT_SIZE_EXT,
pattern GL_TRIANGLES_ADJACENCY_EXT,
pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT,
glProgramParameteriEXT
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions