module Graphics.GL.ARB.ComputeShader (
glGetARBComputeShader,
gl_ARB_compute_shader,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,
pattern GL_COMPUTE_SHADER,
pattern GL_COMPUTE_SHADER_BIT,
pattern GL_COMPUTE_WORK_GROUP_SIZE,
pattern GL_DISPATCH_INDIRECT_BUFFER,
pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,
pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,
pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,
pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,
pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,
pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,
pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,
pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,
pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,
pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,
pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,
pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,
pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,
glDispatchCompute,
glDispatchComputeIndirect
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions