module Graphics.GL.ATI.TextureFloat (
glGetATITextureFloat,
gl_ATI_texture_float,
pattern GL_ALPHA_FLOAT16_ATI,
pattern GL_ALPHA_FLOAT32_ATI,
pattern GL_INTENSITY_FLOAT16_ATI,
pattern GL_INTENSITY_FLOAT32_ATI,
pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI,
pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI,
pattern GL_LUMINANCE_FLOAT16_ATI,
pattern GL_LUMINANCE_FLOAT32_ATI,
pattern GL_RGBA_FLOAT16_ATI,
pattern GL_RGBA_FLOAT32_ATI,
pattern GL_RGB_FLOAT16_ATI,
pattern GL_RGB_FLOAT32_ATI
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens