module Graphics.GL.Functions.F16 (
glMakeTextureHandleResidentARB,
glMakeTextureHandleResidentNV,
glMap1d,
glMap1f,
glMap1xOES,
glMap2d,
glMap2f,
glMap2xOES,
glMapBuffer,
glMapBufferARB,
glMapBufferOES,
glMapBufferRange,
glMapBufferRangeEXT,
glMapControlPointsNV,
glMapGrid1d,
glMapGrid1f,
glMapGrid1xOES,
glMapGrid2d,
glMapGrid2f,
glMapGrid2xOES,
glMapNamedBuffer,
glMapNamedBufferEXT,
glMapNamedBufferRange,
glMapNamedBufferRangeEXT,
glMapObjectBufferATI,
glMapParameterfvNV,
glMapParameterivNV,
glMapTexture2DINTEL,
glMapVertexAttrib1dAPPLE,
glMapVertexAttrib1fAPPLE,
glMapVertexAttrib2dAPPLE,
glMapVertexAttrib2fAPPLE,
glMaterialf,
glMaterialfv,
glMateriali,
glMaterialiv,
glMaterialx,
glMaterialxOES,
glMaterialxv,
glMaterialxvOES,
glMatrixFrustumEXT,
glMatrixIndexPointerARB,
glMatrixIndexPointerOES,
glMatrixIndexubvARB,
glMatrixIndexuivARB,
glMatrixIndexusvARB,
glMatrixLoad3x2fNV,
glMatrixLoad3x3fNV,
glMatrixLoadIdentityEXT,
glMatrixLoadTranspose3x3fNV,
glMatrixLoadTransposedEXT,
glMatrixLoadTransposefEXT,
glMatrixLoaddEXT,
glMatrixLoadfEXT,
glMatrixMode,
glMatrixMult3x2fNV,
glMatrixMult3x3fNV,
glMatrixMultTranspose3x3fNV,
glMatrixMultTransposedEXT,
glMatrixMultTransposefEXT,
glMatrixMultdEXT,
glMatrixMultfEXT,
glMatrixOrthoEXT,
glMatrixPopEXT,
glMatrixPushEXT,
glMatrixRotatedEXT,
glMatrixRotatefEXT,
glMatrixScaledEXT,
glMatrixScalefEXT,
glMatrixTranslatedEXT,
glMatrixTranslatefEXT,
glMaxShaderCompilerThreadsARB,
glMaxShaderCompilerThreadsKHR,
glMemoryBarrier,
glMemoryBarrierByRegion,
glMemoryBarrierEXT,
glMemoryObjectParameterivEXT,
glMinSampleShading,
glMinSampleShadingARB,
glMinSampleShadingOES,
glMinmax,
glMinmaxEXT,
glMultMatrixd,
glMultMatrixf,
glMultMatrixx,
glMultMatrixxOES,
glMultTransposeMatrixd,
glMultTransposeMatrixdARB,
glMultTransposeMatrixf,
glMultTransposeMatrixfARB,
glMultTransposeMatrixxOES,
glMultiDrawArrays,
glMultiDrawArraysEXT,
glMultiDrawArraysIndirect,
glMultiDrawArraysIndirectAMD,
glMultiDrawArraysIndirectBindlessCountNV,
glMultiDrawArraysIndirectBindlessNV,
glMultiDrawArraysIndirectCount,
glMultiDrawArraysIndirectCountARB,
glMultiDrawArraysIndirectEXT
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glMakeTextureHandleResidentARB
:: MonadIO m
=> GLuint64
-> m ()
glMakeTextureHandleResidentARB v1 = liftIO $ dyn508 ptr_glMakeTextureHandleResidentARB v1
ptr_glMakeTextureHandleResidentARB :: FunPtr (GLuint64 -> IO ())
ptr_glMakeTextureHandleResidentARB = unsafePerformIO $ getCommand "glMakeTextureHandleResidentARB"
glMakeTextureHandleResidentNV
:: MonadIO m
=> GLuint64
-> m ()
glMakeTextureHandleResidentNV v1 = liftIO $ dyn508 ptr_glMakeTextureHandleResidentNV v1
ptr_glMakeTextureHandleResidentNV :: FunPtr (GLuint64 -> IO ())
ptr_glMakeTextureHandleResidentNV = unsafePerformIO $ getCommand "glMakeTextureHandleResidentNV"
glMap1d
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> m ()
glMap1d v1 v2 v3 v4 v5 v6 = liftIO $ dyn510 ptr_glMap1d v1 v2 v3 v4 v5 v6
ptr_glMap1d :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glMap1d = unsafePerformIO $ getCommand "glMap1d"
glMap1f
:: MonadIO m
=> GLenum
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> m ()
glMap1f v1 v2 v3 v4 v5 v6 = liftIO $ dyn511 ptr_glMap1f v1 v2 v3 v4 v5 v6
ptr_glMap1f :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glMap1f = unsafePerformIO $ getCommand "glMap1f"
glMap1xOES
:: MonadIO m
=> GLenum
-> GLfixed
-> GLfixed
-> GLint
-> GLint
-> GLfixed
-> m ()
glMap1xOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn512 ptr_glMap1xOES v1 v2 v3 v4 v5 v6
ptr_glMap1xOES :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())
ptr_glMap1xOES = unsafePerformIO $ getCommand "glMap1xOES"
glMap2d
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> m ()
glMap2d v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn513 ptr_glMap2d v1 v2 v3 v4 v5 v6 v7 v8 v9 v10
ptr_glMap2d :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glMap2d = unsafePerformIO $ getCommand "glMap2d"
glMap2f
:: MonadIO m
=> GLenum
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> m ()
glMap2f v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn514 ptr_glMap2f v1 v2 v3 v4 v5 v6 v7 v8 v9 v10
ptr_glMap2f :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glMap2f = unsafePerformIO $ getCommand "glMap2f"
glMap2xOES
:: MonadIO m
=> GLenum
-> GLfixed
-> GLfixed
-> GLint
-> GLint
-> GLfixed
-> GLfixed
-> GLint
-> GLint
-> GLfixed
-> m ()
glMap2xOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn515 ptr_glMap2xOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10
ptr_glMap2xOES :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())
ptr_glMap2xOES = unsafePerformIO $ getCommand "glMap2xOES"
glMapBuffer
:: MonadIO m
=> GLenum
-> GLenum
-> m (Ptr a)
glMapBuffer v1 v2 = liftIO $ dyn516 ptr_glMapBuffer v1 v2
ptr_glMapBuffer :: FunPtr (GLenum -> GLenum -> IO (Ptr a))
ptr_glMapBuffer = unsafePerformIO $ getCommand "glMapBuffer"
glMapBufferARB
:: MonadIO m
=> GLenum
-> GLenum
-> m (Ptr a)
glMapBufferARB v1 v2 = liftIO $ dyn516 ptr_glMapBufferARB v1 v2
ptr_glMapBufferARB :: FunPtr (GLenum -> GLenum -> IO (Ptr a))
ptr_glMapBufferARB = unsafePerformIO $ getCommand "glMapBufferARB"
glMapBufferOES
:: MonadIO m
=> GLenum
-> GLenum
-> m (Ptr a)
glMapBufferOES v1 v2 = liftIO $ dyn516 ptr_glMapBufferOES v1 v2
ptr_glMapBufferOES :: FunPtr (GLenum -> GLenum -> IO (Ptr a))
ptr_glMapBufferOES = unsafePerformIO $ getCommand "glMapBufferOES"
glMapBufferRange
:: MonadIO m
=> GLenum
-> GLintptr
-> GLsizeiptr
-> GLbitfield
-> m (Ptr a)
glMapBufferRange v1 v2 v3 v4 = liftIO $ dyn517 ptr_glMapBufferRange v1 v2 v3 v4
ptr_glMapBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))
ptr_glMapBufferRange = unsafePerformIO $ getCommand "glMapBufferRange"
glMapBufferRangeEXT
:: MonadIO m
=> GLenum
-> GLintptr
-> GLsizeiptr
-> GLbitfield
-> m (Ptr a)
glMapBufferRangeEXT v1 v2 v3 v4 = liftIO $ dyn517 ptr_glMapBufferRangeEXT v1 v2 v3 v4
ptr_glMapBufferRangeEXT :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))
ptr_glMapBufferRangeEXT = unsafePerformIO $ getCommand "glMapBufferRangeEXT"
glMapControlPointsNV
:: MonadIO m
=> GLenum
-> GLuint
-> GLenum
-> GLsizei
-> GLsizei
-> GLint
-> GLint
-> GLboolean
-> Ptr a
-> m ()
glMapControlPointsNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn518 ptr_glMapControlPointsNV v1 v2 v3 v4 v5 v6 v7 v8 v9
ptr_glMapControlPointsNV :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr a -> IO ())
ptr_glMapControlPointsNV = unsafePerformIO $ getCommand "glMapControlPointsNV"
glMapGrid1d
:: MonadIO m
=> GLint
-> GLdouble
-> GLdouble
-> m ()
glMapGrid1d v1 v2 v3 = liftIO $ dyn519 ptr_glMapGrid1d v1 v2 v3
ptr_glMapGrid1d :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ())
ptr_glMapGrid1d = unsafePerformIO $ getCommand "glMapGrid1d"
glMapGrid1f
:: MonadIO m
=> GLint
-> GLfloat
-> GLfloat
-> m ()
glMapGrid1f v1 v2 v3 = liftIO $ dyn520 ptr_glMapGrid1f v1 v2 v3
ptr_glMapGrid1f :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
ptr_glMapGrid1f = unsafePerformIO $ getCommand "glMapGrid1f"
glMapGrid1xOES
:: MonadIO m
=> GLint
-> GLfixed
-> GLfixed
-> m ()
glMapGrid1xOES v1 v2 v3 = liftIO $ dyn521 ptr_glMapGrid1xOES v1 v2 v3
ptr_glMapGrid1xOES :: FunPtr (GLint -> GLfixed -> GLfixed -> IO ())
ptr_glMapGrid1xOES = unsafePerformIO $ getCommand "glMapGrid1xOES"
glMapGrid2d
:: MonadIO m
=> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLdouble
-> GLdouble
-> m ()
glMapGrid2d v1 v2 v3 v4 v5 v6 = liftIO $ dyn522 ptr_glMapGrid2d v1 v2 v3 v4 v5 v6
ptr_glMapGrid2d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ())
ptr_glMapGrid2d = unsafePerformIO $ getCommand "glMapGrid2d"
glMapGrid2f
:: MonadIO m
=> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLfloat
-> GLfloat
-> m ()
glMapGrid2f v1 v2 v3 v4 v5 v6 = liftIO $ dyn523 ptr_glMapGrid2f v1 v2 v3 v4 v5 v6
ptr_glMapGrid2f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ())
ptr_glMapGrid2f = unsafePerformIO $ getCommand "glMapGrid2f"
glMapGrid2xOES
:: MonadIO m
=> GLint
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glMapGrid2xOES v1 v2 v3 v4 v5 = liftIO $ dyn524 ptr_glMapGrid2xOES v1 v2 v3 v4 v5
ptr_glMapGrid2xOES :: FunPtr (GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glMapGrid2xOES = unsafePerformIO $ getCommand "glMapGrid2xOES"
glMapNamedBuffer
:: MonadIO m
=> GLuint
-> GLenum
-> m (Ptr a)
glMapNamedBuffer v1 v2 = liftIO $ dyn525 ptr_glMapNamedBuffer v1 v2
ptr_glMapNamedBuffer :: FunPtr (GLuint -> GLenum -> IO (Ptr a))
ptr_glMapNamedBuffer = unsafePerformIO $ getCommand "glMapNamedBuffer"
glMapNamedBufferEXT
:: MonadIO m
=> GLuint
-> GLenum
-> m (Ptr a)
glMapNamedBufferEXT v1 v2 = liftIO $ dyn525 ptr_glMapNamedBufferEXT v1 v2
ptr_glMapNamedBufferEXT :: FunPtr (GLuint -> GLenum -> IO (Ptr a))
ptr_glMapNamedBufferEXT = unsafePerformIO $ getCommand "glMapNamedBufferEXT"
glMapNamedBufferRange
:: MonadIO m
=> GLuint
-> GLintptr
-> GLsizeiptr
-> GLbitfield
-> m (Ptr a)
glMapNamedBufferRange v1 v2 v3 v4 = liftIO $ dyn526 ptr_glMapNamedBufferRange v1 v2 v3 v4
ptr_glMapNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))
ptr_glMapNamedBufferRange = unsafePerformIO $ getCommand "glMapNamedBufferRange"
glMapNamedBufferRangeEXT
:: MonadIO m
=> GLuint
-> GLintptr
-> GLsizeiptr
-> GLbitfield
-> m (Ptr a)
glMapNamedBufferRangeEXT v1 v2 v3 v4 = liftIO $ dyn526 ptr_glMapNamedBufferRangeEXT v1 v2 v3 v4
ptr_glMapNamedBufferRangeEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))
ptr_glMapNamedBufferRangeEXT = unsafePerformIO $ getCommand "glMapNamedBufferRangeEXT"
glMapObjectBufferATI
:: MonadIO m
=> GLuint
-> m (Ptr a)
glMapObjectBufferATI v1 = liftIO $ dyn527 ptr_glMapObjectBufferATI v1
ptr_glMapObjectBufferATI :: FunPtr (GLuint -> IO (Ptr a))
ptr_glMapObjectBufferATI = unsafePerformIO $ getCommand "glMapObjectBufferATI"
glMapParameterfvNV
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glMapParameterfvNV v1 v2 v3 = liftIO $ dyn135 ptr_glMapParameterfvNV v1 v2 v3
ptr_glMapParameterfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glMapParameterfvNV = unsafePerformIO $ getCommand "glMapParameterfvNV"
glMapParameterivNV
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLint
-> m ()
glMapParameterivNV v1 v2 v3 = liftIO $ dyn136 ptr_glMapParameterivNV v1 v2 v3
ptr_glMapParameterivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glMapParameterivNV = unsafePerformIO $ getCommand "glMapParameterivNV"
glMapTexture2DINTEL
:: MonadIO m
=> GLuint
-> GLint
-> GLbitfield
-> Ptr GLint
-> Ptr GLenum
-> m (Ptr a)
glMapTexture2DINTEL v1 v2 v3 v4 v5 = liftIO $ dyn528 ptr_glMapTexture2DINTEL v1 v2 v3 v4 v5
ptr_glMapTexture2DINTEL :: FunPtr (GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr a))
ptr_glMapTexture2DINTEL = unsafePerformIO $ getCommand "glMapTexture2DINTEL"
glMapVertexAttrib1dAPPLE
:: MonadIO m
=> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> m ()
glMapVertexAttrib1dAPPLE v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn529 ptr_glMapVertexAttrib1dAPPLE v1 v2 v3 v4 v5 v6 v7
ptr_glMapVertexAttrib1dAPPLE :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glMapVertexAttrib1dAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib1dAPPLE"
glMapVertexAttrib1fAPPLE
:: MonadIO m
=> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> m ()
glMapVertexAttrib1fAPPLE v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn530 ptr_glMapVertexAttrib1fAPPLE v1 v2 v3 v4 v5 v6 v7
ptr_glMapVertexAttrib1fAPPLE :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glMapVertexAttrib1fAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib1fAPPLE"
glMapVertexAttrib2dAPPLE
:: MonadIO m
=> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> m ()
glMapVertexAttrib2dAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn531 ptr_glMapVertexAttrib2dAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11
ptr_glMapVertexAttrib2dAPPLE :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glMapVertexAttrib2dAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib2dAPPLE"
glMapVertexAttrib2fAPPLE
:: MonadIO m
=> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> m ()
glMapVertexAttrib2fAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn532 ptr_glMapVertexAttrib2fAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11
ptr_glMapVertexAttrib2fAPPLE :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glMapVertexAttrib2fAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib2fAPPLE"
glMaterialf
:: MonadIO m
=> GLenum
-> GLenum
-> GLfloat
-> m ()
glMaterialf v1 v2 v3 = liftIO $ dyn164 ptr_glMaterialf v1 v2 v3
ptr_glMaterialf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glMaterialf = unsafePerformIO $ getCommand "glMaterialf"
glMaterialfv
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glMaterialfv v1 v2 v3 = liftIO $ dyn135 ptr_glMaterialfv v1 v2 v3
ptr_glMaterialfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glMaterialfv = unsafePerformIO $ getCommand "glMaterialfv"
glMateriali
:: MonadIO m
=> GLenum
-> GLenum
-> GLint
-> m ()
glMateriali v1 v2 v3 = liftIO $ dyn63 ptr_glMateriali v1 v2 v3
ptr_glMateriali :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glMateriali = unsafePerformIO $ getCommand "glMateriali"
glMaterialiv
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLint
-> m ()
glMaterialiv v1 v2 v3 = liftIO $ dyn136 ptr_glMaterialiv v1 v2 v3
ptr_glMaterialiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glMaterialiv = unsafePerformIO $ getCommand "glMaterialiv"
glMaterialx
:: MonadIO m
=> GLenum
-> GLenum
-> GLfixed
-> m ()
glMaterialx v1 v2 v3 = liftIO $ dyn165 ptr_glMaterialx v1 v2 v3
ptr_glMaterialx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glMaterialx = unsafePerformIO $ getCommand "glMaterialx"
glMaterialxOES
:: MonadIO m
=> GLenum
-> GLenum
-> GLfixed
-> m ()
glMaterialxOES v1 v2 v3 = liftIO $ dyn165 ptr_glMaterialxOES v1 v2 v3
ptr_glMaterialxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glMaterialxOES = unsafePerformIO $ getCommand "glMaterialxOES"
glMaterialxv
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfixed
-> m ()
glMaterialxv v1 v2 v3 = liftIO $ dyn166 ptr_glMaterialxv v1 v2 v3
ptr_glMaterialxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glMaterialxv = unsafePerformIO $ getCommand "glMaterialxv"
glMaterialxvOES
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfixed
-> m ()
glMaterialxvOES v1 v2 v3 = liftIO $ dyn166 ptr_glMaterialxvOES v1 v2 v3
ptr_glMaterialxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glMaterialxvOES = unsafePerformIO $ getCommand "glMaterialxvOES"
glMatrixFrustumEXT
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glMatrixFrustumEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn533 ptr_glMatrixFrustumEXT v1 v2 v3 v4 v5 v6 v7
ptr_glMatrixFrustumEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glMatrixFrustumEXT = unsafePerformIO $ getCommand "glMatrixFrustumEXT"
glMatrixIndexPointerARB
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glMatrixIndexPointerARB v1 v2 v3 v4 = liftIO $ dyn129 ptr_glMatrixIndexPointerARB v1 v2 v3 v4
ptr_glMatrixIndexPointerARB :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glMatrixIndexPointerARB = unsafePerformIO $ getCommand "glMatrixIndexPointerARB"
glMatrixIndexPointerOES
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glMatrixIndexPointerOES v1 v2 v3 v4 = liftIO $ dyn129 ptr_glMatrixIndexPointerOES v1 v2 v3 v4
ptr_glMatrixIndexPointerOES :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glMatrixIndexPointerOES = unsafePerformIO $ getCommand "glMatrixIndexPointerOES"
glMatrixIndexubvARB
:: MonadIO m
=> GLint
-> Ptr GLubyte
-> m ()
glMatrixIndexubvARB v1 v2 = liftIO $ dyn534 ptr_glMatrixIndexubvARB v1 v2
ptr_glMatrixIndexubvARB :: FunPtr (GLint -> Ptr GLubyte -> IO ())
ptr_glMatrixIndexubvARB = unsafePerformIO $ getCommand "glMatrixIndexubvARB"
glMatrixIndexuivARB
:: MonadIO m
=> GLint
-> Ptr GLuint
-> m ()
glMatrixIndexuivARB v1 v2 = liftIO $ dyn535 ptr_glMatrixIndexuivARB v1 v2
ptr_glMatrixIndexuivARB :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glMatrixIndexuivARB = unsafePerformIO $ getCommand "glMatrixIndexuivARB"
glMatrixIndexusvARB
:: MonadIO m
=> GLint
-> Ptr GLushort
-> m ()
glMatrixIndexusvARB v1 v2 = liftIO $ dyn536 ptr_glMatrixIndexusvARB v1 v2
ptr_glMatrixIndexusvARB :: FunPtr (GLint -> Ptr GLushort -> IO ())
ptr_glMatrixIndexusvARB = unsafePerformIO $ getCommand "glMatrixIndexusvARB"
glMatrixLoad3x2fNV
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixLoad3x2fNV v1 v2 = liftIO $ dyn97 ptr_glMatrixLoad3x2fNV v1 v2
ptr_glMatrixLoad3x2fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixLoad3x2fNV = unsafePerformIO $ getCommand "glMatrixLoad3x2fNV"
glMatrixLoad3x3fNV
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixLoad3x3fNV v1 v2 = liftIO $ dyn97 ptr_glMatrixLoad3x3fNV v1 v2
ptr_glMatrixLoad3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixLoad3x3fNV = unsafePerformIO $ getCommand "glMatrixLoad3x3fNV"
glMatrixLoadIdentityEXT
:: MonadIO m
=> GLenum
-> m ()
glMatrixLoadIdentityEXT v1 = liftIO $ dyn5 ptr_glMatrixLoadIdentityEXT v1
ptr_glMatrixLoadIdentityEXT :: FunPtr (GLenum -> IO ())
ptr_glMatrixLoadIdentityEXT = unsafePerformIO $ getCommand "glMatrixLoadIdentityEXT"
glMatrixLoadTranspose3x3fNV
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixLoadTranspose3x3fNV v1 v2 = liftIO $ dyn97 ptr_glMatrixLoadTranspose3x3fNV v1 v2
ptr_glMatrixLoadTranspose3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixLoadTranspose3x3fNV = unsafePerformIO $ getCommand "glMatrixLoadTranspose3x3fNV"
glMatrixLoadTransposedEXT
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glMatrixLoadTransposedEXT v1 v2 = liftIO $ dyn96 ptr_glMatrixLoadTransposedEXT v1 v2
ptr_glMatrixLoadTransposedEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glMatrixLoadTransposedEXT = unsafePerformIO $ getCommand "glMatrixLoadTransposedEXT"
glMatrixLoadTransposefEXT
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixLoadTransposefEXT v1 v2 = liftIO $ dyn97 ptr_glMatrixLoadTransposefEXT v1 v2
ptr_glMatrixLoadTransposefEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixLoadTransposefEXT = unsafePerformIO $ getCommand "glMatrixLoadTransposefEXT"
glMatrixLoaddEXT
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glMatrixLoaddEXT v1 v2 = liftIO $ dyn96 ptr_glMatrixLoaddEXT v1 v2
ptr_glMatrixLoaddEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glMatrixLoaddEXT = unsafePerformIO $ getCommand "glMatrixLoaddEXT"
glMatrixLoadfEXT
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixLoadfEXT v1 v2 = liftIO $ dyn97 ptr_glMatrixLoadfEXT v1 v2
ptr_glMatrixLoadfEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixLoadfEXT = unsafePerformIO $ getCommand "glMatrixLoadfEXT"
glMatrixMode
:: MonadIO m
=> GLenum
-> m ()
glMatrixMode v1 = liftIO $ dyn5 ptr_glMatrixMode v1
ptr_glMatrixMode :: FunPtr (GLenum -> IO ())
ptr_glMatrixMode = unsafePerformIO $ getCommand "glMatrixMode"
glMatrixMult3x2fNV
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixMult3x2fNV v1 v2 = liftIO $ dyn97 ptr_glMatrixMult3x2fNV v1 v2
ptr_glMatrixMult3x2fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixMult3x2fNV = unsafePerformIO $ getCommand "glMatrixMult3x2fNV"
glMatrixMult3x3fNV
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixMult3x3fNV v1 v2 = liftIO $ dyn97 ptr_glMatrixMult3x3fNV v1 v2
ptr_glMatrixMult3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixMult3x3fNV = unsafePerformIO $ getCommand "glMatrixMult3x3fNV"
glMatrixMultTranspose3x3fNV
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixMultTranspose3x3fNV v1 v2 = liftIO $ dyn97 ptr_glMatrixMultTranspose3x3fNV v1 v2
ptr_glMatrixMultTranspose3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixMultTranspose3x3fNV = unsafePerformIO $ getCommand "glMatrixMultTranspose3x3fNV"
glMatrixMultTransposedEXT
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glMatrixMultTransposedEXT v1 v2 = liftIO $ dyn96 ptr_glMatrixMultTransposedEXT v1 v2
ptr_glMatrixMultTransposedEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glMatrixMultTransposedEXT = unsafePerformIO $ getCommand "glMatrixMultTransposedEXT"
glMatrixMultTransposefEXT
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixMultTransposefEXT v1 v2 = liftIO $ dyn97 ptr_glMatrixMultTransposefEXT v1 v2
ptr_glMatrixMultTransposefEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixMultTransposefEXT = unsafePerformIO $ getCommand "glMatrixMultTransposefEXT"
glMatrixMultdEXT
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glMatrixMultdEXT v1 v2 = liftIO $ dyn96 ptr_glMatrixMultdEXT v1 v2
ptr_glMatrixMultdEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glMatrixMultdEXT = unsafePerformIO $ getCommand "glMatrixMultdEXT"
glMatrixMultfEXT
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glMatrixMultfEXT v1 v2 = liftIO $ dyn97 ptr_glMatrixMultfEXT v1 v2
ptr_glMatrixMultfEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glMatrixMultfEXT = unsafePerformIO $ getCommand "glMatrixMultfEXT"
glMatrixOrthoEXT
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glMatrixOrthoEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn533 ptr_glMatrixOrthoEXT v1 v2 v3 v4 v5 v6 v7
ptr_glMatrixOrthoEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glMatrixOrthoEXT = unsafePerformIO $ getCommand "glMatrixOrthoEXT"
glMatrixPopEXT
:: MonadIO m
=> GLenum
-> m ()
glMatrixPopEXT v1 = liftIO $ dyn5 ptr_glMatrixPopEXT v1
ptr_glMatrixPopEXT :: FunPtr (GLenum -> IO ())
ptr_glMatrixPopEXT = unsafePerformIO $ getCommand "glMatrixPopEXT"
glMatrixPushEXT
:: MonadIO m
=> GLenum
-> m ()
glMatrixPushEXT v1 = liftIO $ dyn5 ptr_glMatrixPushEXT v1
ptr_glMatrixPushEXT :: FunPtr (GLenum -> IO ())
ptr_glMatrixPushEXT = unsafePerformIO $ getCommand "glMatrixPushEXT"
glMatrixRotatedEXT
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glMatrixRotatedEXT v1 v2 v3 v4 v5 = liftIO $ dyn537 ptr_glMatrixRotatedEXT v1 v2 v3 v4 v5
ptr_glMatrixRotatedEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glMatrixRotatedEXT = unsafePerformIO $ getCommand "glMatrixRotatedEXT"
glMatrixRotatefEXT
:: MonadIO m
=> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glMatrixRotatefEXT v1 v2 v3 v4 v5 = liftIO $ dyn538 ptr_glMatrixRotatefEXT v1 v2 v3 v4 v5
ptr_glMatrixRotatefEXT :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glMatrixRotatefEXT = unsafePerformIO $ getCommand "glMatrixRotatefEXT"
glMatrixScaledEXT
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glMatrixScaledEXT v1 v2 v3 v4 = liftIO $ dyn539 ptr_glMatrixScaledEXT v1 v2 v3 v4
ptr_glMatrixScaledEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glMatrixScaledEXT = unsafePerformIO $ getCommand "glMatrixScaledEXT"
glMatrixScalefEXT
:: MonadIO m
=> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glMatrixScalefEXT v1 v2 v3 v4 = liftIO $ dyn540 ptr_glMatrixScalefEXT v1 v2 v3 v4
ptr_glMatrixScalefEXT :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glMatrixScalefEXT = unsafePerformIO $ getCommand "glMatrixScalefEXT"
glMatrixTranslatedEXT
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glMatrixTranslatedEXT v1 v2 v3 v4 = liftIO $ dyn539 ptr_glMatrixTranslatedEXT v1 v2 v3 v4
ptr_glMatrixTranslatedEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glMatrixTranslatedEXT = unsafePerformIO $ getCommand "glMatrixTranslatedEXT"
glMatrixTranslatefEXT
:: MonadIO m
=> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glMatrixTranslatefEXT v1 v2 v3 v4 = liftIO $ dyn540 ptr_glMatrixTranslatefEXT v1 v2 v3 v4
ptr_glMatrixTranslatefEXT :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glMatrixTranslatefEXT = unsafePerformIO $ getCommand "glMatrixTranslatefEXT"
glMaxShaderCompilerThreadsARB
:: MonadIO m
=> GLuint
-> m ()
glMaxShaderCompilerThreadsARB v1 = liftIO $ dyn3 ptr_glMaxShaderCompilerThreadsARB v1
ptr_glMaxShaderCompilerThreadsARB :: FunPtr (GLuint -> IO ())
ptr_glMaxShaderCompilerThreadsARB = unsafePerformIO $ getCommand "glMaxShaderCompilerThreadsARB"
glMaxShaderCompilerThreadsKHR
:: MonadIO m
=> GLuint
-> m ()
glMaxShaderCompilerThreadsKHR v1 = liftIO $ dyn3 ptr_glMaxShaderCompilerThreadsKHR v1
ptr_glMaxShaderCompilerThreadsKHR :: FunPtr (GLuint -> IO ())
ptr_glMaxShaderCompilerThreadsKHR = unsafePerformIO $ getCommand "glMaxShaderCompilerThreadsKHR"
glMemoryBarrier
:: MonadIO m
=> GLbitfield
-> m ()
glMemoryBarrier v1 = liftIO $ dyn72 ptr_glMemoryBarrier v1
ptr_glMemoryBarrier :: FunPtr (GLbitfield -> IO ())
ptr_glMemoryBarrier = unsafePerformIO $ getCommand "glMemoryBarrier"
glMemoryBarrierByRegion
:: MonadIO m
=> GLbitfield
-> m ()
glMemoryBarrierByRegion v1 = liftIO $ dyn72 ptr_glMemoryBarrierByRegion v1
ptr_glMemoryBarrierByRegion :: FunPtr (GLbitfield -> IO ())
ptr_glMemoryBarrierByRegion = unsafePerformIO $ getCommand "glMemoryBarrierByRegion"
glMemoryBarrierEXT
:: MonadIO m
=> GLbitfield
-> m ()
glMemoryBarrierEXT v1 = liftIO $ dyn72 ptr_glMemoryBarrierEXT v1
ptr_glMemoryBarrierEXT :: FunPtr (GLbitfield -> IO ())
ptr_glMemoryBarrierEXT = unsafePerformIO $ getCommand "glMemoryBarrierEXT"
glMemoryObjectParameterivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glMemoryObjectParameterivEXT v1 v2 v3 = liftIO $ dyn342 ptr_glMemoryObjectParameterivEXT v1 v2 v3
ptr_glMemoryObjectParameterivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glMemoryObjectParameterivEXT = unsafePerformIO $ getCommand "glMemoryObjectParameterivEXT"
glMinSampleShading
:: MonadIO m
=> GLfloat
-> m ()
glMinSampleShading v1 = liftIO $ dyn82 ptr_glMinSampleShading v1
ptr_glMinSampleShading :: FunPtr (GLfloat -> IO ())
ptr_glMinSampleShading = unsafePerformIO $ getCommand "glMinSampleShading"
glMinSampleShadingARB
:: MonadIO m
=> GLfloat
-> m ()
glMinSampleShadingARB v1 = liftIO $ dyn82 ptr_glMinSampleShadingARB v1
ptr_glMinSampleShadingARB :: FunPtr (GLfloat -> IO ())
ptr_glMinSampleShadingARB = unsafePerformIO $ getCommand "glMinSampleShadingARB"
glMinSampleShadingOES
:: MonadIO m
=> GLfloat
-> m ()
glMinSampleShadingOES v1 = liftIO $ dyn82 ptr_glMinSampleShadingOES v1
ptr_glMinSampleShadingOES :: FunPtr (GLfloat -> IO ())
ptr_glMinSampleShadingOES = unsafePerformIO $ getCommand "glMinSampleShadingOES"
glMinmax
:: MonadIO m
=> GLenum
-> GLenum
-> GLboolean
-> m ()
glMinmax v1 v2 v3 = liftIO $ dyn541 ptr_glMinmax v1 v2 v3
ptr_glMinmax :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ())
ptr_glMinmax = unsafePerformIO $ getCommand "glMinmax"
glMinmaxEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLboolean
-> m ()
glMinmaxEXT v1 v2 v3 = liftIO $ dyn541 ptr_glMinmaxEXT v1 v2 v3
ptr_glMinmaxEXT :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ())
ptr_glMinmaxEXT = unsafePerformIO $ getCommand "glMinmaxEXT"
glMultMatrixd
:: MonadIO m
=> Ptr GLdouble
-> m ()
glMultMatrixd v1 = liftIO $ dyn40 ptr_glMultMatrixd v1
ptr_glMultMatrixd :: FunPtr (Ptr GLdouble -> IO ())
ptr_glMultMatrixd = unsafePerformIO $ getCommand "glMultMatrixd"
glMultMatrixf
:: MonadIO m
=> Ptr GLfloat
-> m ()
glMultMatrixf v1 = liftIO $ dyn42 ptr_glMultMatrixf v1
ptr_glMultMatrixf :: FunPtr (Ptr GLfloat -> IO ())
ptr_glMultMatrixf = unsafePerformIO $ getCommand "glMultMatrixf"
glMultMatrixx
:: MonadIO m
=> Ptr GLfixed
-> m ()
glMultMatrixx v1 = liftIO $ dyn110 ptr_glMultMatrixx v1
ptr_glMultMatrixx :: FunPtr (Ptr GLfixed -> IO ())
ptr_glMultMatrixx = unsafePerformIO $ getCommand "glMultMatrixx"
glMultMatrixxOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glMultMatrixxOES v1 = liftIO $ dyn110 ptr_glMultMatrixxOES v1
ptr_glMultMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glMultMatrixxOES = unsafePerformIO $ getCommand "glMultMatrixxOES"
glMultTransposeMatrixd
:: MonadIO m
=> Ptr GLdouble
-> m ()
glMultTransposeMatrixd v1 = liftIO $ dyn40 ptr_glMultTransposeMatrixd v1
ptr_glMultTransposeMatrixd :: FunPtr (Ptr GLdouble -> IO ())
ptr_glMultTransposeMatrixd = unsafePerformIO $ getCommand "glMultTransposeMatrixd"
glMultTransposeMatrixdARB
:: MonadIO m
=> Ptr GLdouble
-> m ()
glMultTransposeMatrixdARB v1 = liftIO $ dyn40 ptr_glMultTransposeMatrixdARB v1
ptr_glMultTransposeMatrixdARB :: FunPtr (Ptr GLdouble -> IO ())
ptr_glMultTransposeMatrixdARB = unsafePerformIO $ getCommand "glMultTransposeMatrixdARB"
glMultTransposeMatrixf
:: MonadIO m
=> Ptr GLfloat
-> m ()
glMultTransposeMatrixf v1 = liftIO $ dyn42 ptr_glMultTransposeMatrixf v1
ptr_glMultTransposeMatrixf :: FunPtr (Ptr GLfloat -> IO ())
ptr_glMultTransposeMatrixf = unsafePerformIO $ getCommand "glMultTransposeMatrixf"
glMultTransposeMatrixfARB
:: MonadIO m
=> Ptr GLfloat
-> m ()
glMultTransposeMatrixfARB v1 = liftIO $ dyn42 ptr_glMultTransposeMatrixfARB v1
ptr_glMultTransposeMatrixfARB :: FunPtr (Ptr GLfloat -> IO ())
ptr_glMultTransposeMatrixfARB = unsafePerformIO $ getCommand "glMultTransposeMatrixfARB"
glMultTransposeMatrixxOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glMultTransposeMatrixxOES v1 = liftIO $ dyn110 ptr_glMultTransposeMatrixxOES v1
ptr_glMultTransposeMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glMultTransposeMatrixxOES = unsafePerformIO $ getCommand "glMultTransposeMatrixxOES"
glMultiDrawArrays
:: MonadIO m
=> GLenum
-> Ptr GLint
-> Ptr GLsizei
-> GLsizei
-> m ()
glMultiDrawArrays v1 v2 v3 v4 = liftIO $ dyn542 ptr_glMultiDrawArrays v1 v2 v3 v4
ptr_glMultiDrawArrays :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())
ptr_glMultiDrawArrays = unsafePerformIO $ getCommand "glMultiDrawArrays"
glMultiDrawArraysEXT
:: MonadIO m
=> GLenum
-> Ptr GLint
-> Ptr GLsizei
-> GLsizei
-> m ()
glMultiDrawArraysEXT v1 v2 v3 v4 = liftIO $ dyn542 ptr_glMultiDrawArraysEXT v1 v2 v3 v4
ptr_glMultiDrawArraysEXT :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())
ptr_glMultiDrawArraysEXT = unsafePerformIO $ getCommand "glMultiDrawArraysEXT"
glMultiDrawArraysIndirect
:: MonadIO m
=> GLenum
-> Ptr a
-> GLsizei
-> GLsizei
-> m ()
glMultiDrawArraysIndirect v1 v2 v3 v4 = liftIO $ dyn543 ptr_glMultiDrawArraysIndirect v1 v2 v3 v4
ptr_glMultiDrawArraysIndirect :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glMultiDrawArraysIndirect = unsafePerformIO $ getCommand "glMultiDrawArraysIndirect"
glMultiDrawArraysIndirectAMD
:: MonadIO m
=> GLenum
-> Ptr a
-> GLsizei
-> GLsizei
-> m ()
glMultiDrawArraysIndirectAMD v1 v2 v3 v4 = liftIO $ dyn543 ptr_glMultiDrawArraysIndirectAMD v1 v2 v3 v4
ptr_glMultiDrawArraysIndirectAMD :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glMultiDrawArraysIndirectAMD = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectAMD"
glMultiDrawArraysIndirectBindlessCountNV
:: MonadIO m
=> GLenum
-> Ptr a
-> GLsizei
-> GLsizei
-> GLsizei
-> GLint
-> m ()
glMultiDrawArraysIndirectBindlessCountNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn544 ptr_glMultiDrawArraysIndirectBindlessCountNV v1 v2 v3 v4 v5 v6
ptr_glMultiDrawArraysIndirectBindlessCountNV :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ())
ptr_glMultiDrawArraysIndirectBindlessCountNV = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectBindlessCountNV"
glMultiDrawArraysIndirectBindlessNV
:: MonadIO m
=> GLenum
-> Ptr a
-> GLsizei
-> GLsizei
-> GLint
-> m ()
glMultiDrawArraysIndirectBindlessNV v1 v2 v3 v4 v5 = liftIO $ dyn545 ptr_glMultiDrawArraysIndirectBindlessNV v1 v2 v3 v4 v5
ptr_glMultiDrawArraysIndirectBindlessNV :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> GLint -> IO ())
ptr_glMultiDrawArraysIndirectBindlessNV = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectBindlessNV"
glMultiDrawArraysIndirectCount
:: MonadIO m
=> GLenum
-> Ptr a
-> GLintptr
-> GLsizei
-> GLsizei
-> m ()
glMultiDrawArraysIndirectCount v1 v2 v3 v4 v5 = liftIO $ dyn546 ptr_glMultiDrawArraysIndirectCount v1 v2 v3 v4 v5
ptr_glMultiDrawArraysIndirectCount :: FunPtr (GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())
ptr_glMultiDrawArraysIndirectCount = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectCount"
glMultiDrawArraysIndirectCountARB
:: MonadIO m
=> GLenum
-> Ptr a
-> GLintptr
-> GLsizei
-> GLsizei
-> m ()
glMultiDrawArraysIndirectCountARB v1 v2 v3 v4 v5 = liftIO $ dyn546 ptr_glMultiDrawArraysIndirectCountARB v1 v2 v3 v4 v5
ptr_glMultiDrawArraysIndirectCountARB :: FunPtr (GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())
ptr_glMultiDrawArraysIndirectCountARB = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectCountARB"
glMultiDrawArraysIndirectEXT
:: MonadIO m
=> GLenum
-> Ptr a
-> GLsizei
-> GLsizei
-> m ()
glMultiDrawArraysIndirectEXT v1 v2 v3 v4 = liftIO $ dyn543 ptr_glMultiDrawArraysIndirectEXT v1 v2 v3 v4
ptr_glMultiDrawArraysIndirectEXT :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glMultiDrawArraysIndirectEXT = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectEXT"