module Graphics.GL.Functions.F01 (
glAccum,
glAccumxOES,
glAcquireKeyedMutexWin32EXT,
glActiveProgramEXT,
glActiveShaderProgram,
glActiveShaderProgramEXT,
glActiveStencilFaceEXT,
glActiveTexture,
glActiveTextureARB,
glActiveVaryingNV,
glAlphaFragmentOp1ATI,
glAlphaFragmentOp2ATI,
glAlphaFragmentOp3ATI,
glAlphaFunc,
glAlphaFuncQCOM,
glAlphaFuncx,
glAlphaFuncxOES,
glAlphaToCoverageDitherControlNV,
glApplyFramebufferAttachmentCMAAINTEL,
glApplyTextureEXT,
glAreProgramsResidentNV,
glAreTexturesResident,
glAreTexturesResidentEXT,
glArrayElement,
glArrayElementEXT,
glArrayObjectATI,
glAsyncMarkerSGIX,
glAttachObjectARB,
glAttachShader,
glBegin,
glBeginConditionalRender,
glBeginConditionalRenderNV,
glBeginConditionalRenderNVX,
glBeginFragmentShaderATI,
glBeginOcclusionQueryNV,
glBeginPerfMonitorAMD,
glBeginPerfQueryINTEL,
glBeginQuery,
glBeginQueryARB,
glBeginQueryEXT,
glBeginQueryIndexed,
glBeginTransformFeedback,
glBeginTransformFeedbackEXT,
glBeginTransformFeedbackNV,
glBeginVertexShaderEXT,
glBeginVideoCaptureNV,
glBindAttribLocation,
glBindAttribLocationARB,
glBindBuffer,
glBindBufferARB,
glBindBufferBase,
glBindBufferBaseEXT,
glBindBufferBaseNV,
glBindBufferOffsetEXT,
glBindBufferOffsetNV,
glBindBufferRange,
glBindBufferRangeEXT,
glBindBufferRangeNV,
glBindBuffersBase,
glBindBuffersRange,
glBindFragDataLocation,
glBindFragDataLocationEXT,
glBindFragDataLocationIndexed,
glBindFragDataLocationIndexedEXT,
glBindFragmentShaderATI,
glBindFramebuffer,
glBindFramebufferEXT,
glBindFramebufferOES,
glBindImageTexture,
glBindImageTextureEXT,
glBindImageTextures,
glBindLightParameterEXT,
glBindMaterialParameterEXT,
glBindMultiTextureEXT,
glBindParameterEXT,
glBindProgramARB,
glBindProgramNV,
glBindProgramPipeline,
glBindProgramPipelineEXT,
glBindRenderbuffer,
glBindRenderbufferEXT,
glBindRenderbufferOES,
glBindSampler,
glBindSamplers,
glBindTexGenParameterEXT,
glBindTexture,
glBindTextureEXT,
glBindTextureUnit,
glBindTextureUnitParameterEXT,
glBindTextures,
glBindTransformFeedback,
glBindTransformFeedbackNV,
glBindVertexArray,
glBindVertexArrayAPPLE,
glBindVertexArrayOES,
glBindVertexBuffer,
glBindVertexBuffers,
glBindVertexShaderEXT,
glBindVideoCaptureStreamBufferNV,
glBindVideoCaptureStreamTextureNV
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glAccum
:: MonadIO m
=> GLenum
-> GLfloat
-> m ()
glAccum v1 v2 = liftIO $ dyn0 ptr_glAccum v1 v2
ptr_glAccum :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glAccum = unsafePerformIO $ getCommand "glAccum"
glAccumxOES
:: MonadIO m
=> GLenum
-> GLfixed
-> m ()
glAccumxOES v1 v2 = liftIO $ dyn1 ptr_glAccumxOES v1 v2
ptr_glAccumxOES :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glAccumxOES = unsafePerformIO $ getCommand "glAccumxOES"
glAcquireKeyedMutexWin32EXT
:: MonadIO m
=> GLuint
-> GLuint64
-> GLuint
-> m GLboolean
glAcquireKeyedMutexWin32EXT v1 v2 v3 = liftIO $ dyn2 ptr_glAcquireKeyedMutexWin32EXT v1 v2 v3
ptr_glAcquireKeyedMutexWin32EXT :: FunPtr (GLuint -> GLuint64 -> GLuint -> IO GLboolean)
ptr_glAcquireKeyedMutexWin32EXT = unsafePerformIO $ getCommand "glAcquireKeyedMutexWin32EXT"
glActiveProgramEXT
:: MonadIO m
=> GLuint
-> m ()
glActiveProgramEXT v1 = liftIO $ dyn3 ptr_glActiveProgramEXT v1
ptr_glActiveProgramEXT :: FunPtr (GLuint -> IO ())
ptr_glActiveProgramEXT = unsafePerformIO $ getCommand "glActiveProgramEXT"
glActiveShaderProgram
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glActiveShaderProgram v1 v2 = liftIO $ dyn4 ptr_glActiveShaderProgram v1 v2
ptr_glActiveShaderProgram :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glActiveShaderProgram = unsafePerformIO $ getCommand "glActiveShaderProgram"
glActiveShaderProgramEXT
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glActiveShaderProgramEXT v1 v2 = liftIO $ dyn4 ptr_glActiveShaderProgramEXT v1 v2
ptr_glActiveShaderProgramEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glActiveShaderProgramEXT = unsafePerformIO $ getCommand "glActiveShaderProgramEXT"
glActiveStencilFaceEXT
:: MonadIO m
=> GLenum
-> m ()
glActiveStencilFaceEXT v1 = liftIO $ dyn5 ptr_glActiveStencilFaceEXT v1
ptr_glActiveStencilFaceEXT :: FunPtr (GLenum -> IO ())
ptr_glActiveStencilFaceEXT = unsafePerformIO $ getCommand "glActiveStencilFaceEXT"
glActiveTexture
:: MonadIO m
=> GLenum
-> m ()
glActiveTexture v1 = liftIO $ dyn5 ptr_glActiveTexture v1
ptr_glActiveTexture :: FunPtr (GLenum -> IO ())
ptr_glActiveTexture = unsafePerformIO $ getCommand "glActiveTexture"
glActiveTextureARB
:: MonadIO m
=> GLenum
-> m ()
glActiveTextureARB v1 = liftIO $ dyn5 ptr_glActiveTextureARB v1
ptr_glActiveTextureARB :: FunPtr (GLenum -> IO ())
ptr_glActiveTextureARB = unsafePerformIO $ getCommand "glActiveTextureARB"
glActiveVaryingNV
:: MonadIO m
=> GLuint
-> Ptr GLchar
-> m ()
glActiveVaryingNV v1 v2 = liftIO $ dyn6 ptr_glActiveVaryingNV v1 v2
ptr_glActiveVaryingNV :: FunPtr (GLuint -> Ptr GLchar -> IO ())
ptr_glActiveVaryingNV = unsafePerformIO $ getCommand "glActiveVaryingNV"
glAlphaFragmentOp1ATI
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glAlphaFragmentOp1ATI v1 v2 v3 v4 v5 v6 = liftIO $ dyn7 ptr_glAlphaFragmentOp1ATI v1 v2 v3 v4 v5 v6
ptr_glAlphaFragmentOp1ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glAlphaFragmentOp1ATI = unsafePerformIO $ getCommand "glAlphaFragmentOp1ATI"
glAlphaFragmentOp2ATI
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glAlphaFragmentOp2ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn8 ptr_glAlphaFragmentOp2ATI v1 v2 v3 v4 v5 v6 v7 v8 v9
ptr_glAlphaFragmentOp2ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glAlphaFragmentOp2ATI = unsafePerformIO $ getCommand "glAlphaFragmentOp2ATI"
glAlphaFragmentOp3ATI
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glAlphaFragmentOp3ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn9 ptr_glAlphaFragmentOp3ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12
ptr_glAlphaFragmentOp3ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glAlphaFragmentOp3ATI = unsafePerformIO $ getCommand "glAlphaFragmentOp3ATI"
glAlphaFunc
:: MonadIO m
=> GLenum
-> GLfloat
-> m ()
glAlphaFunc v1 v2 = liftIO $ dyn0 ptr_glAlphaFunc v1 v2
ptr_glAlphaFunc :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glAlphaFunc = unsafePerformIO $ getCommand "glAlphaFunc"
glAlphaFuncQCOM
:: MonadIO m
=> GLenum
-> GLclampf
-> m ()
glAlphaFuncQCOM v1 v2 = liftIO $ dyn10 ptr_glAlphaFuncQCOM v1 v2
ptr_glAlphaFuncQCOM :: FunPtr (GLenum -> GLclampf -> IO ())
ptr_glAlphaFuncQCOM = unsafePerformIO $ getCommand "glAlphaFuncQCOM"
glAlphaFuncx
:: MonadIO m
=> GLenum
-> GLfixed
-> m ()
glAlphaFuncx v1 v2 = liftIO $ dyn1 ptr_glAlphaFuncx v1 v2
ptr_glAlphaFuncx :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glAlphaFuncx = unsafePerformIO $ getCommand "glAlphaFuncx"
glAlphaFuncxOES
:: MonadIO m
=> GLenum
-> GLfixed
-> m ()
glAlphaFuncxOES v1 v2 = liftIO $ dyn1 ptr_glAlphaFuncxOES v1 v2
ptr_glAlphaFuncxOES :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glAlphaFuncxOES = unsafePerformIO $ getCommand "glAlphaFuncxOES"
glAlphaToCoverageDitherControlNV
:: MonadIO m
=> GLenum
-> m ()
glAlphaToCoverageDitherControlNV v1 = liftIO $ dyn5 ptr_glAlphaToCoverageDitherControlNV v1
ptr_glAlphaToCoverageDitherControlNV :: FunPtr (GLenum -> IO ())
ptr_glAlphaToCoverageDitherControlNV = unsafePerformIO $ getCommand "glAlphaToCoverageDitherControlNV"
glApplyFramebufferAttachmentCMAAINTEL
:: MonadIO m
=> m ()
glApplyFramebufferAttachmentCMAAINTEL = liftIO $ dyn11 ptr_glApplyFramebufferAttachmentCMAAINTEL
ptr_glApplyFramebufferAttachmentCMAAINTEL :: FunPtr (IO ())
ptr_glApplyFramebufferAttachmentCMAAINTEL = unsafePerformIO $ getCommand "glApplyFramebufferAttachmentCMAAINTEL"
glApplyTextureEXT
:: MonadIO m
=> GLenum
-> m ()
glApplyTextureEXT v1 = liftIO $ dyn5 ptr_glApplyTextureEXT v1
ptr_glApplyTextureEXT :: FunPtr (GLenum -> IO ())
ptr_glApplyTextureEXT = unsafePerformIO $ getCommand "glApplyTextureEXT"
glAreProgramsResidentNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> Ptr GLboolean
-> m GLboolean
glAreProgramsResidentNV v1 v2 v3 = liftIO $ dyn12 ptr_glAreProgramsResidentNV v1 v2 v3
ptr_glAreProgramsResidentNV :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)
ptr_glAreProgramsResidentNV = unsafePerformIO $ getCommand "glAreProgramsResidentNV"
glAreTexturesResident
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> Ptr GLboolean
-> m GLboolean
glAreTexturesResident v1 v2 v3 = liftIO $ dyn12 ptr_glAreTexturesResident v1 v2 v3
ptr_glAreTexturesResident :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)
ptr_glAreTexturesResident = unsafePerformIO $ getCommand "glAreTexturesResident"
glAreTexturesResidentEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> Ptr GLboolean
-> m GLboolean
glAreTexturesResidentEXT v1 v2 v3 = liftIO $ dyn12 ptr_glAreTexturesResidentEXT v1 v2 v3
ptr_glAreTexturesResidentEXT :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)
ptr_glAreTexturesResidentEXT = unsafePerformIO $ getCommand "glAreTexturesResidentEXT"
glArrayElement
:: MonadIO m
=> GLint
-> m ()
glArrayElement v1 = liftIO $ dyn13 ptr_glArrayElement v1
ptr_glArrayElement :: FunPtr (GLint -> IO ())
ptr_glArrayElement = unsafePerformIO $ getCommand "glArrayElement"
glArrayElementEXT
:: MonadIO m
=> GLint
-> m ()
glArrayElementEXT v1 = liftIO $ dyn13 ptr_glArrayElementEXT v1
ptr_glArrayElementEXT :: FunPtr (GLint -> IO ())
ptr_glArrayElementEXT = unsafePerformIO $ getCommand "glArrayElementEXT"
glArrayObjectATI
:: MonadIO m
=> GLenum
-> GLint
-> GLenum
-> GLsizei
-> GLuint
-> GLuint
-> m ()
glArrayObjectATI v1 v2 v3 v4 v5 v6 = liftIO $ dyn14 ptr_glArrayObjectATI v1 v2 v3 v4 v5 v6
ptr_glArrayObjectATI :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())
ptr_glArrayObjectATI = unsafePerformIO $ getCommand "glArrayObjectATI"
glAsyncMarkerSGIX
:: MonadIO m
=> GLuint
-> m ()
glAsyncMarkerSGIX v1 = liftIO $ dyn3 ptr_glAsyncMarkerSGIX v1
ptr_glAsyncMarkerSGIX :: FunPtr (GLuint -> IO ())
ptr_glAsyncMarkerSGIX = unsafePerformIO $ getCommand "glAsyncMarkerSGIX"
glAttachObjectARB
:: MonadIO m
=> GLhandleARB
-> GLhandleARB
-> m ()
glAttachObjectARB v1 v2 = liftIO $ dyn15 ptr_glAttachObjectARB v1 v2
ptr_glAttachObjectARB :: FunPtr (GLhandleARB -> GLhandleARB -> IO ())
ptr_glAttachObjectARB = unsafePerformIO $ getCommand "glAttachObjectARB"
glAttachShader
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glAttachShader v1 v2 = liftIO $ dyn4 ptr_glAttachShader v1 v2
ptr_glAttachShader :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glAttachShader = unsafePerformIO $ getCommand "glAttachShader"
glBegin
:: MonadIO m
=> GLenum
-> m ()
glBegin v1 = liftIO $ dyn5 ptr_glBegin v1
ptr_glBegin :: FunPtr (GLenum -> IO ())
ptr_glBegin = unsafePerformIO $ getCommand "glBegin"
glBeginConditionalRender
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glBeginConditionalRender v1 v2 = liftIO $ dyn16 ptr_glBeginConditionalRender v1 v2
ptr_glBeginConditionalRender :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glBeginConditionalRender = unsafePerformIO $ getCommand "glBeginConditionalRender"
glBeginConditionalRenderNV
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glBeginConditionalRenderNV v1 v2 = liftIO $ dyn16 ptr_glBeginConditionalRenderNV v1 v2
ptr_glBeginConditionalRenderNV :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glBeginConditionalRenderNV = unsafePerformIO $ getCommand "glBeginConditionalRenderNV"
glBeginConditionalRenderNVX
:: MonadIO m
=> GLuint
-> m ()
glBeginConditionalRenderNVX v1 = liftIO $ dyn3 ptr_glBeginConditionalRenderNVX v1
ptr_glBeginConditionalRenderNVX :: FunPtr (GLuint -> IO ())
ptr_glBeginConditionalRenderNVX = unsafePerformIO $ getCommand "glBeginConditionalRenderNVX"
glBeginFragmentShaderATI
:: MonadIO m
=> m ()
glBeginFragmentShaderATI = liftIO $ dyn11 ptr_glBeginFragmentShaderATI
ptr_glBeginFragmentShaderATI :: FunPtr (IO ())
ptr_glBeginFragmentShaderATI = unsafePerformIO $ getCommand "glBeginFragmentShaderATI"
glBeginOcclusionQueryNV
:: MonadIO m
=> GLuint
-> m ()
glBeginOcclusionQueryNV v1 = liftIO $ dyn3 ptr_glBeginOcclusionQueryNV v1
ptr_glBeginOcclusionQueryNV :: FunPtr (GLuint -> IO ())
ptr_glBeginOcclusionQueryNV = unsafePerformIO $ getCommand "glBeginOcclusionQueryNV"
glBeginPerfMonitorAMD
:: MonadIO m
=> GLuint
-> m ()
glBeginPerfMonitorAMD v1 = liftIO $ dyn3 ptr_glBeginPerfMonitorAMD v1
ptr_glBeginPerfMonitorAMD :: FunPtr (GLuint -> IO ())
ptr_glBeginPerfMonitorAMD = unsafePerformIO $ getCommand "glBeginPerfMonitorAMD"
glBeginPerfQueryINTEL
:: MonadIO m
=> GLuint
-> m ()
glBeginPerfQueryINTEL v1 = liftIO $ dyn3 ptr_glBeginPerfQueryINTEL v1
ptr_glBeginPerfQueryINTEL :: FunPtr (GLuint -> IO ())
ptr_glBeginPerfQueryINTEL = unsafePerformIO $ getCommand "glBeginPerfQueryINTEL"
glBeginQuery
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBeginQuery v1 v2 = liftIO $ dyn17 ptr_glBeginQuery v1 v2
ptr_glBeginQuery :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBeginQuery = unsafePerformIO $ getCommand "glBeginQuery"
glBeginQueryARB
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBeginQueryARB v1 v2 = liftIO $ dyn17 ptr_glBeginQueryARB v1 v2
ptr_glBeginQueryARB :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBeginQueryARB = unsafePerformIO $ getCommand "glBeginQueryARB"
glBeginQueryEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBeginQueryEXT v1 v2 = liftIO $ dyn17 ptr_glBeginQueryEXT v1 v2
ptr_glBeginQueryEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBeginQueryEXT = unsafePerformIO $ getCommand "glBeginQueryEXT"
glBeginQueryIndexed
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> m ()
glBeginQueryIndexed v1 v2 v3 = liftIO $ dyn18 ptr_glBeginQueryIndexed v1 v2 v3
ptr_glBeginQueryIndexed :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())
ptr_glBeginQueryIndexed = unsafePerformIO $ getCommand "glBeginQueryIndexed"
glBeginTransformFeedback
:: MonadIO m
=> GLenum
-> m ()
glBeginTransformFeedback v1 = liftIO $ dyn5 ptr_glBeginTransformFeedback v1
ptr_glBeginTransformFeedback :: FunPtr (GLenum -> IO ())
ptr_glBeginTransformFeedback = unsafePerformIO $ getCommand "glBeginTransformFeedback"
glBeginTransformFeedbackEXT
:: MonadIO m
=> GLenum
-> m ()
glBeginTransformFeedbackEXT v1 = liftIO $ dyn5 ptr_glBeginTransformFeedbackEXT v1
ptr_glBeginTransformFeedbackEXT :: FunPtr (GLenum -> IO ())
ptr_glBeginTransformFeedbackEXT = unsafePerformIO $ getCommand "glBeginTransformFeedbackEXT"
glBeginTransformFeedbackNV
:: MonadIO m
=> GLenum
-> m ()
glBeginTransformFeedbackNV v1 = liftIO $ dyn5 ptr_glBeginTransformFeedbackNV v1
ptr_glBeginTransformFeedbackNV :: FunPtr (GLenum -> IO ())
ptr_glBeginTransformFeedbackNV = unsafePerformIO $ getCommand "glBeginTransformFeedbackNV"
glBeginVertexShaderEXT
:: MonadIO m
=> m ()
glBeginVertexShaderEXT = liftIO $ dyn11 ptr_glBeginVertexShaderEXT
ptr_glBeginVertexShaderEXT :: FunPtr (IO ())
ptr_glBeginVertexShaderEXT = unsafePerformIO $ getCommand "glBeginVertexShaderEXT"
glBeginVideoCaptureNV
:: MonadIO m
=> GLuint
-> m ()
glBeginVideoCaptureNV v1 = liftIO $ dyn3 ptr_glBeginVideoCaptureNV v1
ptr_glBeginVideoCaptureNV :: FunPtr (GLuint -> IO ())
ptr_glBeginVideoCaptureNV = unsafePerformIO $ getCommand "glBeginVideoCaptureNV"
glBindAttribLocation
:: MonadIO m
=> GLuint
-> GLuint
-> Ptr GLchar
-> m ()
glBindAttribLocation v1 v2 v3 = liftIO $ dyn19 ptr_glBindAttribLocation v1 v2 v3
ptr_glBindAttribLocation :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())
ptr_glBindAttribLocation = unsafePerformIO $ getCommand "glBindAttribLocation"
glBindAttribLocationARB
:: MonadIO m
=> GLhandleARB
-> GLuint
-> Ptr GLcharARB
-> m ()
glBindAttribLocationARB v1 v2 v3 = liftIO $ dyn20 ptr_glBindAttribLocationARB v1 v2 v3
ptr_glBindAttribLocationARB :: FunPtr (GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ())
ptr_glBindAttribLocationARB = unsafePerformIO $ getCommand "glBindAttribLocationARB"
glBindBuffer
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindBuffer v1 v2 = liftIO $ dyn17 ptr_glBindBuffer v1 v2
ptr_glBindBuffer :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindBuffer = unsafePerformIO $ getCommand "glBindBuffer"
glBindBufferARB
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindBufferARB v1 v2 = liftIO $ dyn17 ptr_glBindBufferARB v1 v2
ptr_glBindBufferARB :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindBufferARB = unsafePerformIO $ getCommand "glBindBufferARB"
glBindBufferBase
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> m ()
glBindBufferBase v1 v2 v3 = liftIO $ dyn18 ptr_glBindBufferBase v1 v2 v3
ptr_glBindBufferBase :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())
ptr_glBindBufferBase = unsafePerformIO $ getCommand "glBindBufferBase"
glBindBufferBaseEXT
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> m ()
glBindBufferBaseEXT v1 v2 v3 = liftIO $ dyn18 ptr_glBindBufferBaseEXT v1 v2 v3
ptr_glBindBufferBaseEXT :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())
ptr_glBindBufferBaseEXT = unsafePerformIO $ getCommand "glBindBufferBaseEXT"
glBindBufferBaseNV
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> m ()
glBindBufferBaseNV v1 v2 v3 = liftIO $ dyn18 ptr_glBindBufferBaseNV v1 v2 v3
ptr_glBindBufferBaseNV :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())
ptr_glBindBufferBaseNV = unsafePerformIO $ getCommand "glBindBufferBaseNV"
glBindBufferOffsetEXT
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLintptr
-> m ()
glBindBufferOffsetEXT v1 v2 v3 v4 = liftIO $ dyn21 ptr_glBindBufferOffsetEXT v1 v2 v3 v4
ptr_glBindBufferOffsetEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ())
ptr_glBindBufferOffsetEXT = unsafePerformIO $ getCommand "glBindBufferOffsetEXT"
glBindBufferOffsetNV
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLintptr
-> m ()
glBindBufferOffsetNV v1 v2 v3 v4 = liftIO $ dyn21 ptr_glBindBufferOffsetNV v1 v2 v3 v4
ptr_glBindBufferOffsetNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ())
ptr_glBindBufferOffsetNV = unsafePerformIO $ getCommand "glBindBufferOffsetNV"
glBindBufferRange
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLintptr
-> GLsizeiptr
-> m ()
glBindBufferRange v1 v2 v3 v4 v5 = liftIO $ dyn22 ptr_glBindBufferRange v1 v2 v3 v4 v5
ptr_glBindBufferRange :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glBindBufferRange = unsafePerformIO $ getCommand "glBindBufferRange"
glBindBufferRangeEXT
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLintptr
-> GLsizeiptr
-> m ()
glBindBufferRangeEXT v1 v2 v3 v4 v5 = liftIO $ dyn22 ptr_glBindBufferRangeEXT v1 v2 v3 v4 v5
ptr_glBindBufferRangeEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glBindBufferRangeEXT = unsafePerformIO $ getCommand "glBindBufferRangeEXT"
glBindBufferRangeNV
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLintptr
-> GLsizeiptr
-> m ()
glBindBufferRangeNV v1 v2 v3 v4 v5 = liftIO $ dyn22 ptr_glBindBufferRangeNV v1 v2 v3 v4 v5
ptr_glBindBufferRangeNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glBindBufferRangeNV = unsafePerformIO $ getCommand "glBindBufferRangeNV"
glBindBuffersBase
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLuint
-> m ()
glBindBuffersBase v1 v2 v3 v4 = liftIO $ dyn23 ptr_glBindBuffersBase v1 v2 v3 v4
ptr_glBindBuffersBase :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glBindBuffersBase = unsafePerformIO $ getCommand "glBindBuffersBase"
glBindBuffersRange
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLuint
-> Ptr GLintptr
-> Ptr GLsizeiptr
-> m ()
glBindBuffersRange v1 v2 v3 v4 v5 v6 = liftIO $ dyn24 ptr_glBindBuffersRange v1 v2 v3 v4 v5 v6
ptr_glBindBuffersRange :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> IO ())
ptr_glBindBuffersRange = unsafePerformIO $ getCommand "glBindBuffersRange"
glBindFragDataLocation
:: MonadIO m
=> GLuint
-> GLuint
-> Ptr GLchar
-> m ()
glBindFragDataLocation v1 v2 v3 = liftIO $ dyn19 ptr_glBindFragDataLocation v1 v2 v3
ptr_glBindFragDataLocation :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())
ptr_glBindFragDataLocation = unsafePerformIO $ getCommand "glBindFragDataLocation"
glBindFragDataLocationEXT
:: MonadIO m
=> GLuint
-> GLuint
-> Ptr GLchar
-> m ()
glBindFragDataLocationEXT v1 v2 v3 = liftIO $ dyn19 ptr_glBindFragDataLocationEXT v1 v2 v3
ptr_glBindFragDataLocationEXT :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())
ptr_glBindFragDataLocationEXT = unsafePerformIO $ getCommand "glBindFragDataLocationEXT"
glBindFragDataLocationIndexed
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> Ptr GLchar
-> m ()
glBindFragDataLocationIndexed v1 v2 v3 v4 = liftIO $ dyn25 ptr_glBindFragDataLocationIndexed v1 v2 v3 v4
ptr_glBindFragDataLocationIndexed :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ())
ptr_glBindFragDataLocationIndexed = unsafePerformIO $ getCommand "glBindFragDataLocationIndexed"
glBindFragDataLocationIndexedEXT
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> Ptr GLchar
-> m ()
glBindFragDataLocationIndexedEXT v1 v2 v3 v4 = liftIO $ dyn25 ptr_glBindFragDataLocationIndexedEXT v1 v2 v3 v4
ptr_glBindFragDataLocationIndexedEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ())
ptr_glBindFragDataLocationIndexedEXT = unsafePerformIO $ getCommand "glBindFragDataLocationIndexedEXT"
glBindFragmentShaderATI
:: MonadIO m
=> GLuint
-> m ()
glBindFragmentShaderATI v1 = liftIO $ dyn3 ptr_glBindFragmentShaderATI v1
ptr_glBindFragmentShaderATI :: FunPtr (GLuint -> IO ())
ptr_glBindFragmentShaderATI = unsafePerformIO $ getCommand "glBindFragmentShaderATI"
glBindFramebuffer
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindFramebuffer v1 v2 = liftIO $ dyn17 ptr_glBindFramebuffer v1 v2
ptr_glBindFramebuffer :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindFramebuffer = unsafePerformIO $ getCommand "glBindFramebuffer"
glBindFramebufferEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindFramebufferEXT v1 v2 = liftIO $ dyn17 ptr_glBindFramebufferEXT v1 v2
ptr_glBindFramebufferEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindFramebufferEXT = unsafePerformIO $ getCommand "glBindFramebufferEXT"
glBindFramebufferOES
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindFramebufferOES v1 v2 = liftIO $ dyn17 ptr_glBindFramebufferOES v1 v2
ptr_glBindFramebufferOES :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindFramebufferOES = unsafePerformIO $ getCommand "glBindFramebufferOES"
glBindImageTexture
:: MonadIO m
=> GLuint
-> GLuint
-> GLint
-> GLboolean
-> GLint
-> GLenum
-> GLenum
-> m ()
glBindImageTexture v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn26 ptr_glBindImageTexture v1 v2 v3 v4 v5 v6 v7
ptr_glBindImageTexture :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> IO ())
ptr_glBindImageTexture = unsafePerformIO $ getCommand "glBindImageTexture"
glBindImageTextureEXT
:: MonadIO m
=> GLuint
-> GLuint
-> GLint
-> GLboolean
-> GLint
-> GLenum
-> GLint
-> m ()
glBindImageTextureEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn27 ptr_glBindImageTextureEXT v1 v2 v3 v4 v5 v6 v7
ptr_glBindImageTextureEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ())
ptr_glBindImageTextureEXT = unsafePerformIO $ getCommand "glBindImageTextureEXT"
glBindImageTextures
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLuint
-> m ()
glBindImageTextures v1 v2 v3 = liftIO $ dyn28 ptr_glBindImageTextures v1 v2 v3
ptr_glBindImageTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glBindImageTextures = unsafePerformIO $ getCommand "glBindImageTextures"
glBindLightParameterEXT
:: MonadIO m
=> GLenum
-> GLenum
-> m GLuint
glBindLightParameterEXT v1 v2 = liftIO $ dyn29 ptr_glBindLightParameterEXT v1 v2
ptr_glBindLightParameterEXT :: FunPtr (GLenum -> GLenum -> IO GLuint)
ptr_glBindLightParameterEXT = unsafePerformIO $ getCommand "glBindLightParameterEXT"
glBindMaterialParameterEXT
:: MonadIO m
=> GLenum
-> GLenum
-> m GLuint
glBindMaterialParameterEXT v1 v2 = liftIO $ dyn29 ptr_glBindMaterialParameterEXT v1 v2
ptr_glBindMaterialParameterEXT :: FunPtr (GLenum -> GLenum -> IO GLuint)
ptr_glBindMaterialParameterEXT = unsafePerformIO $ getCommand "glBindMaterialParameterEXT"
glBindMultiTextureEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> m ()
glBindMultiTextureEXT v1 v2 v3 = liftIO $ dyn30 ptr_glBindMultiTextureEXT v1 v2 v3
ptr_glBindMultiTextureEXT :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())
ptr_glBindMultiTextureEXT = unsafePerformIO $ getCommand "glBindMultiTextureEXT"
glBindParameterEXT
:: MonadIO m
=> GLenum
-> m GLuint
glBindParameterEXT v1 = liftIO $ dyn31 ptr_glBindParameterEXT v1
ptr_glBindParameterEXT :: FunPtr (GLenum -> IO GLuint)
ptr_glBindParameterEXT = unsafePerformIO $ getCommand "glBindParameterEXT"
glBindProgramARB
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindProgramARB v1 v2 = liftIO $ dyn17 ptr_glBindProgramARB v1 v2
ptr_glBindProgramARB :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindProgramARB = unsafePerformIO $ getCommand "glBindProgramARB"
glBindProgramNV
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindProgramNV v1 v2 = liftIO $ dyn17 ptr_glBindProgramNV v1 v2
ptr_glBindProgramNV :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindProgramNV = unsafePerformIO $ getCommand "glBindProgramNV"
glBindProgramPipeline
:: MonadIO m
=> GLuint
-> m ()
glBindProgramPipeline v1 = liftIO $ dyn3 ptr_glBindProgramPipeline v1
ptr_glBindProgramPipeline :: FunPtr (GLuint -> IO ())
ptr_glBindProgramPipeline = unsafePerformIO $ getCommand "glBindProgramPipeline"
glBindProgramPipelineEXT
:: MonadIO m
=> GLuint
-> m ()
glBindProgramPipelineEXT v1 = liftIO $ dyn3 ptr_glBindProgramPipelineEXT v1
ptr_glBindProgramPipelineEXT :: FunPtr (GLuint -> IO ())
ptr_glBindProgramPipelineEXT = unsafePerformIO $ getCommand "glBindProgramPipelineEXT"
glBindRenderbuffer
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindRenderbuffer v1 v2 = liftIO $ dyn17 ptr_glBindRenderbuffer v1 v2
ptr_glBindRenderbuffer :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindRenderbuffer = unsafePerformIO $ getCommand "glBindRenderbuffer"
glBindRenderbufferEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindRenderbufferEXT v1 v2 = liftIO $ dyn17 ptr_glBindRenderbufferEXT v1 v2
ptr_glBindRenderbufferEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindRenderbufferEXT = unsafePerformIO $ getCommand "glBindRenderbufferEXT"
glBindRenderbufferOES
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindRenderbufferOES v1 v2 = liftIO $ dyn17 ptr_glBindRenderbufferOES v1 v2
ptr_glBindRenderbufferOES :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindRenderbufferOES = unsafePerformIO $ getCommand "glBindRenderbufferOES"
glBindSampler
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glBindSampler v1 v2 = liftIO $ dyn4 ptr_glBindSampler v1 v2
ptr_glBindSampler :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glBindSampler = unsafePerformIO $ getCommand "glBindSampler"
glBindSamplers
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLuint
-> m ()
glBindSamplers v1 v2 v3 = liftIO $ dyn28 ptr_glBindSamplers v1 v2 v3
ptr_glBindSamplers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glBindSamplers = unsafePerformIO $ getCommand "glBindSamplers"
glBindTexGenParameterEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> m GLuint
glBindTexGenParameterEXT v1 v2 v3 = liftIO $ dyn32 ptr_glBindTexGenParameterEXT v1 v2 v3
ptr_glBindTexGenParameterEXT :: FunPtr (GLenum -> GLenum -> GLenum -> IO GLuint)
ptr_glBindTexGenParameterEXT = unsafePerformIO $ getCommand "glBindTexGenParameterEXT"
glBindTexture
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindTexture v1 v2 = liftIO $ dyn17 ptr_glBindTexture v1 v2
ptr_glBindTexture :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindTexture = unsafePerformIO $ getCommand "glBindTexture"
glBindTextureEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindTextureEXT v1 v2 = liftIO $ dyn17 ptr_glBindTextureEXT v1 v2
ptr_glBindTextureEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindTextureEXT = unsafePerformIO $ getCommand "glBindTextureEXT"
glBindTextureUnit
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glBindTextureUnit v1 v2 = liftIO $ dyn4 ptr_glBindTextureUnit v1 v2
ptr_glBindTextureUnit :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glBindTextureUnit = unsafePerformIO $ getCommand "glBindTextureUnit"
glBindTextureUnitParameterEXT
:: MonadIO m
=> GLenum
-> GLenum
-> m GLuint
glBindTextureUnitParameterEXT v1 v2 = liftIO $ dyn29 ptr_glBindTextureUnitParameterEXT v1 v2
ptr_glBindTextureUnitParameterEXT :: FunPtr (GLenum -> GLenum -> IO GLuint)
ptr_glBindTextureUnitParameterEXT = unsafePerformIO $ getCommand "glBindTextureUnitParameterEXT"
glBindTextures
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLuint
-> m ()
glBindTextures v1 v2 v3 = liftIO $ dyn28 ptr_glBindTextures v1 v2 v3
ptr_glBindTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glBindTextures = unsafePerformIO $ getCommand "glBindTextures"
glBindTransformFeedback
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindTransformFeedback v1 v2 = liftIO $ dyn17 ptr_glBindTransformFeedback v1 v2
ptr_glBindTransformFeedback :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindTransformFeedback = unsafePerformIO $ getCommand "glBindTransformFeedback"
glBindTransformFeedbackNV
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glBindTransformFeedbackNV v1 v2 = liftIO $ dyn17 ptr_glBindTransformFeedbackNV v1 v2
ptr_glBindTransformFeedbackNV :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glBindTransformFeedbackNV = unsafePerformIO $ getCommand "glBindTransformFeedbackNV"
glBindVertexArray
:: MonadIO m
=> GLuint
-> m ()
glBindVertexArray v1 = liftIO $ dyn3 ptr_glBindVertexArray v1
ptr_glBindVertexArray :: FunPtr (GLuint -> IO ())
ptr_glBindVertexArray = unsafePerformIO $ getCommand "glBindVertexArray"
glBindVertexArrayAPPLE
:: MonadIO m
=> GLuint
-> m ()
glBindVertexArrayAPPLE v1 = liftIO $ dyn3 ptr_glBindVertexArrayAPPLE v1
ptr_glBindVertexArrayAPPLE :: FunPtr (GLuint -> IO ())
ptr_glBindVertexArrayAPPLE = unsafePerformIO $ getCommand "glBindVertexArrayAPPLE"
glBindVertexArrayOES
:: MonadIO m
=> GLuint
-> m ()
glBindVertexArrayOES v1 = liftIO $ dyn3 ptr_glBindVertexArrayOES v1
ptr_glBindVertexArrayOES :: FunPtr (GLuint -> IO ())
ptr_glBindVertexArrayOES = unsafePerformIO $ getCommand "glBindVertexArrayOES"
glBindVertexBuffer
:: MonadIO m
=> GLuint
-> GLuint
-> GLintptr
-> GLsizei
-> m ()
glBindVertexBuffer v1 v2 v3 v4 = liftIO $ dyn33 ptr_glBindVertexBuffer v1 v2 v3 v4
ptr_glBindVertexBuffer :: FunPtr (GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())
ptr_glBindVertexBuffer = unsafePerformIO $ getCommand "glBindVertexBuffer"
glBindVertexBuffers
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> m ()
glBindVertexBuffers v1 v2 v3 v4 v5 = liftIO $ dyn34 ptr_glBindVertexBuffers v1 v2 v3 v4 v5
ptr_glBindVertexBuffers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ())
ptr_glBindVertexBuffers = unsafePerformIO $ getCommand "glBindVertexBuffers"
glBindVertexShaderEXT
:: MonadIO m
=> GLuint
-> m ()
glBindVertexShaderEXT v1 = liftIO $ dyn3 ptr_glBindVertexShaderEXT v1
ptr_glBindVertexShaderEXT :: FunPtr (GLuint -> IO ())
ptr_glBindVertexShaderEXT = unsafePerformIO $ getCommand "glBindVertexShaderEXT"
glBindVideoCaptureStreamBufferNV
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> GLintptrARB
-> m ()
glBindVideoCaptureStreamBufferNV v1 v2 v3 v4 = liftIO $ dyn35 ptr_glBindVideoCaptureStreamBufferNV v1 v2 v3 v4
ptr_glBindVideoCaptureStreamBufferNV :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ())
ptr_glBindVideoCaptureStreamBufferNV = unsafePerformIO $ getCommand "glBindVideoCaptureStreamBufferNV"
glBindVideoCaptureStreamTextureNV
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> GLenum
-> GLuint
-> m ()
glBindVideoCaptureStreamTextureNV v1 v2 v3 v4 v5 = liftIO $ dyn36 ptr_glBindVideoCaptureStreamTextureNV v1 v2 v3 v4 v5
ptr_glBindVideoCaptureStreamTextureNV :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ())
ptr_glBindVideoCaptureStreamTextureNV = unsafePerformIO $ getCommand "glBindVideoCaptureStreamTextureNV"