Win32-2.14.1.0: A binding to Windows Win32 API.
Copyright(c) Alastair Reid 1997-2003
LicenseBSD-style (see the file libraries/base/LICENSE)
MaintainerEsa Ilari Vuokko <ei@vuokko.info>
Stabilityprovisional
Portabilityportable
Safe HaskellSafe
LanguageHaskell2010

Graphics.Win32.GDI.Graphics2D

Description

2D graphics operations

Documentation

moveToEx :: HDC -> Int32 -> Int32 -> IO POINT Source #

c_MoveToEx :: HDC -> Int32 -> Int32 -> Ptr POINT -> IO Bool Source #

lineTo :: HDC -> Int32 -> Int32 -> IO () Source #

c_LineTo :: HDC -> Int32 -> Int32 -> IO Bool Source #

polyline :: HDC -> [POINT] -> IO () Source #

c_Polyline :: HDC -> Ptr POINT -> Int -> IO Bool Source #

polylineTo :: HDC -> [POINT] -> IO () Source #

c_PolylineTo :: HDC -> Ptr POINT -> Int -> IO Bool Source #

polygon :: HDC -> [POINT] -> IO () Source #

c_Polygon :: HDC -> Ptr POINT -> Int -> IO Bool Source #

polyBezier :: HDC -> [POINT] -> IO () Source #

c_PolyBezier :: HDC -> Ptr POINT -> Int -> IO Bool Source #

polyBezierTo :: HDC -> [POINT] -> IO () Source #

c_PolyBezierTo :: HDC -> Ptr POINT -> Int -> IO Bool Source #

arc :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO () Source #

c_Arc :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO Bool Source #

arcTo :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO () Source #

c_ArcTo :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO Bool Source #

angleArc :: HDC -> Int32 -> Int32 -> WORD -> Float -> Float -> IO () Source #

c_AngleArc :: HDC -> Int32 -> Int32 -> WORD -> Float -> Float -> IO Bool Source #

fillRect :: HDC -> RECT -> HBRUSH -> IO () Source #

c_FillRect :: HDC -> Ptr RECT -> HBRUSH -> IO Bool Source #

frameRect :: HDC -> RECT -> HBRUSH -> IO () Source #

c_FrameRect :: HDC -> Ptr RECT -> HBRUSH -> IO Bool Source #

invertRect :: HDC -> RECT -> IO () Source #

c_InvertRect :: HDC -> Ptr RECT -> IO Bool Source #

rectangle :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> IO () Source #

c_Rectangle :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> IO Bool Source #

roundRect :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO () Source #

c_RoundRect :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO Bool Source #

ellipse :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> IO () Source #

c_Ellipse :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> IO Bool Source #

chord :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO () Source #

c_Chord :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO Bool Source #

pie :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO () Source #

c_Pie :: HDC -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO Bool Source #

bitBlt :: HDC -> INT -> INT -> INT -> INT -> HDC -> INT -> INT -> RasterOp3 -> IO () Source #

c_BitBlt :: HDC -> INT -> INT -> INT -> INT -> HDC -> INT -> INT -> RasterOp3 -> IO Bool Source #

maskBlt :: HDC -> INT -> INT -> INT -> INT -> HDC -> INT -> INT -> HBITMAP -> INT -> INT -> RasterOp4 -> IO () Source #

c_MaskBlt :: HDC -> INT -> INT -> INT -> INT -> HDC -> INT -> INT -> HBITMAP -> INT -> INT -> RasterOp4 -> IO Bool Source #

stretchBlt :: HDC -> INT -> INT -> INT -> INT -> HDC -> INT -> INT -> INT -> INT -> RasterOp3 -> IO () Source #

c_StretchBlt :: HDC -> INT -> INT -> INT -> INT -> HDC -> INT -> INT -> INT -> INT -> RasterOp3 -> IO Bool Source #

plgBlt :: HDC -> POINT -> POINT -> POINT -> HDC -> INT -> INT -> INT -> INT -> MbHBITMAP -> INT -> INT -> IO () Source #

c_PlgBlt :: HDC -> Ptr POINT -> HDC -> INT -> INT -> INT -> INT -> HBITMAP -> INT -> INT -> IO Bool Source #

textOut :: HDC -> INT -> INT -> String -> IO () Source #

c_TextOut :: HDC -> INT -> INT -> LPCTSTR -> Int -> IO Bool Source #

getTextExtentPoint32 :: HDC -> String -> IO SIZE Source #

c_GetTextExtentPoint32 :: HDC -> LPCTSTR -> Int -> Ptr SIZE -> IO Bool Source #