name: ansi-terminal-game version: 0.5.0.0 synopsis: sdl-like functions for terminal applications, based on ansi-terminal description: Library which aims to replicate standard 2d game functions (blit, ticks, timers, etc.) in a terminal setting. Aims to be cross compatible (based on "ansi-terminal", no unix-only dependencies), practical. See example folder for some minimal programs. homepage: none-yet license: GPL-3 license-file: LICENSE author: Francesco Ariis maintainer: fa-ml@ariis.it copyright: © 2017-2019 Francesco Ariis category: Game build-type: Simple extra-source-files: changes.txt, test/alone-recors-test.gr cabal-version: >=1.10 flag examples description: builds examples default: False library exposed-modules: Terminal.Game other-modules: Terminal.Game.Animation, Terminal.Game.Layer.Imperative, Terminal.Game.Layer.Object, Terminal.Game.Layer.Object.GameIO, Terminal.Game.Layer.Object.Interface, Terminal.Game.Layer.Object.IO, Terminal.Game.Layer.Object.Narrate, Terminal.Game.Layer.Object.Record, Terminal.Game.Layer.Object.Test, Terminal.Game.Draw, Terminal.Game.Utils, Terminal.Game.Plane, Terminal.Game.Timer build-depends: base == 4.*, ansi-terminal >= 0.8 && < 0.11, array == 0.5.*, bytestring == 0.10.*, cereal == 0.5.*, clock >= 0.7 && < 0.9, exceptions == 0.10.*, linebreak == 1.0.*, mintty == 0.1.*, mtl == 2.2.*, QuickCheck == 2.13.*, split == 0.2.*, terminal-size == 0.3.*, timers-tick == 0.4.* hs-source-dirs: src default-language: Haskell2010 ghc-options: -Wall if os(windows) hs-source-dirs: platform-dep/windows if !os(windows) hs-source-dirs: platform-dep/non-win test-suite test default-language: Haskell2010 hs-Source-Dirs: test, src, example main-is: Test.hs other-modules: Alone, Terminal.Game, Terminal.Game.Animation, Terminal.Game.Draw, Terminal.Game.DrawSpec, Terminal.Game.Layer.Imperative, Terminal.Game.Layer.ImperativeSpec, Terminal.Game.Layer.Object, Terminal.Game.Layer.Object.GameIO, Terminal.Game.Layer.Object.Interface, Terminal.Game.Layer.Object.IO, Terminal.Game.Layer.Object.Narrate, Terminal.Game.Layer.Object.Record, Terminal.Game.Layer.Object.Test, Terminal.Game.Utils, Terminal.Game.Plane, Terminal.Game.PlaneSpec build-depends: base == 4.*, ansi-terminal >= 0.8 && < 0.11, array == 0.5.*, bytestring == 0.10.*, cereal == 0.5.*, clock >= 0.7 && < 0.9, exceptions == 0.10.*, linebreak == 1.0.*, mtl == 2.2.*, QuickCheck == 2.13.*, split == 0.2.*, terminal-size == 0.3.*, timers-tick == 0.4.* -- the above plus hspec , hspec type: exitcode-stdio-1.0 ghc-options: -Wall if os(windows) hs-source-dirs: platform-dep/windows if !os(windows) hs-source-dirs: platform-dep/non-win executable alone if flag(examples) build-depends: base == 4.*, ansi-terminal-game else buildable: False hs-source-dirs: example main-is: Main.hs other-modules: Alone default-language: Haskell2010 ghc-options: -threaded executable alone-playback if flag(examples) build-depends: base == 4.*, ansi-terminal-game, temporary == 1.3.* else buildable: False hs-source-dirs: example main-is: Playback.hs other-modules: Alone default-language: Haskell2010 ghc-options: -threaded