# Changelog for the [`clash-lib`](http://hackage.haskell.org/package/clash-lib) package
## 1.0.0 *September 3rd 2019*
* 10x - 50x faster compile times
* New features:
* API changes: check the migration guide at the end of `Clash.Tutorial`
* All memory elements now have an (implicit) enable line; "Gated" clocks have
been removed as the clock wasn't actually gated, but implemented as an
enable line.
* Circuit domains are now configurable in:
* (old) The clock period
* (new) Clock edge on which memory elements latch their inputs
(rising edge or falling edge)
* (new) Whether the reset port of a memory element is level sensitive
(asynchronous reset) or edge sensitive (synchronous reset)
* (new) Whether the reset port of a memory element is active-high or
active-low (negated reset)
* (new) Whether memory element power on in a configurable/defined state
(common on FPGAs) or in an undefined state (ASICs)
* See the [blog post](https://clash-lang.org/blog/0005-synthesis-domain/) on this new feature
* Data types can now be given custom bit-representations: http://hackage.haskell.org/package/clash-prelude/docs/Clash-Annotations-BitRepresentation.html
* Annotate expressions with attributes that persist in the generated HDL,
e.g. synthesis directives: http://hackage.haskell.org/package/clash-prelude/docs/Clash-Annotations-SynthesisAttributes.html
* Control (System)Verilog module instance, and VHDL entity instantiation names
in generated code: http://hackage.haskell.org/package/clash-prelude/docs/Clash-Magic.html
* Much improved infrastructure for handling of unknown values: defined spine,
but unknown leafs: http://hackage.haskell.org/package/clash-prelude/docs/Clash-XException.html#t:NFDataX
* Experimental: Multiple hidden clocks. Can be enabled by compiling
`clash-prelude` with `-fmultiple-hidden`
* Experimental: Limited GADT support (pattern matching on vectors, or custom
GADTs as longs as their usage can be statically removed; no support of
recursive GADTs)
* Experimental: Use regular Haskell functions to generate HDL black boxes for
primitives (in an addition to existing string templates for HDL black boxes)
See for example: http://hackage.haskell.org/package/clash-lib/docs/Clash-Primitives-Intel-ClockGen.html
* Fixes issues:
* [#316](https://github.com/clash-lang/clash-prelude/issues/316)
* [#319](https://github.com/clash-lang/clash-prelude/issues/319)
* [#323](https://github.com/clash-lang/clash-prelude/issues/323)
* [#324](https://github.com/clash-lang/clash-prelude/issues/324)
* [#329](https://github.com/clash-lang/clash-prelude/issues/329)
* [#331](https://github.com/clash-lang/clash-prelude/issues/331)
* [#332](https://github.com/clash-lang/clash-prelude/issues/332)
* [#335](https://github.com/clash-lang/clash-prelude/issues/335)
* [#348](https://github.com/clash-lang/clash-prelude/issues/348)
* [#349](https://github.com/clash-lang/clash-prelude/issues/349)
* [#350](https://github.com/clash-lang/clash-prelude/issues/350)
* [#351](https://github.com/clash-lang/clash-prelude/issues/351)
* [#352](https://github.com/clash-lang/clash-prelude/issues/352)
* [#353](https://github.com/clash-lang/clash-prelude/issues/353)
* [#358](https://github.com/clash-lang/clash-prelude/issues/358)
* [#359](https://github.com/clash-lang/clash-prelude/issues/359)
* [#363](https://github.com/clash-lang/clash-prelude/issues/363)
* [#364](https://github.com/clash-lang/clash-prelude/issues/364)
* [#365](https://github.com/clash-lang/clash-prelude/issues/365)
* [#371](https://github.com/clash-lang/clash-prelude/issues/371)
* [#372](https://github.com/clash-lang/clash-prelude/issues/372)
* [#373](https://github.com/clash-lang/clash-prelude/issues/373)
* [#378](https://github.com/clash-lang/clash-prelude/issues/378)
* [#380](https://github.com/clash-lang/clash-prelude/issues/380)
* [#381](https://github.com/clash-lang/clash-prelude/issues/381)
* [#382](https://github.com/clash-lang/clash-prelude/issues/382)
* [#383](https://github.com/clash-lang/clash-prelude/issues/383)
* [#387](https://github.com/clash-lang/clash-prelude/issues/387)
* [#393](https://github.com/clash-lang/clash-prelude/issues/393)
* [#396](https://github.com/clash-lang/clash-prelude/issues/396)
* [#398](https://github.com/clash-lang/clash-prelude/issues/398)
* [#399](https://github.com/clash-lang/clash-prelude/issues/399)
* [#401](https://github.com/clash-lang/clash-prelude/issues/401)
* [#403](https://github.com/clash-lang/clash-prelude/issues/403)
* [#407](https://github.com/clash-lang/clash-prelude/issues/407)
* [#412](https://github.com/clash-lang/clash-prelude/issues/412)
* [#413](https://github.com/clash-lang/clash-prelude/issues/413)
* [#420](https://github.com/clash-lang/clash-prelude/issues/420)
* [#422](https://github.com/clash-lang/clash-prelude/issues/422)
* [#423](https://github.com/clash-lang/clash-prelude/issues/423)
* [#424](https://github.com/clash-lang/clash-prelude/issues/424)
* [#438](https://github.com/clash-lang/clash-prelude/issues/438)
* [#450](https://github.com/clash-lang/clash-prelude/issues/450)
* [#452](https://github.com/clash-lang/clash-prelude/issues/452)
* [#455](https://github.com/clash-lang/clash-prelude/issues/455)
* [#460](https://github.com/clash-lang/clash-prelude/issues/460)
* [#461](https://github.com/clash-lang/clash-prelude/issues/461)
* [#463](https://github.com/clash-lang/clash-prelude/issues/463)
* [#468](https://github.com/clash-lang/clash-prelude/issues/468)
* [#475](https://github.com/clash-lang/clash-prelude/issues/475)
* [#476](https://github.com/clash-lang/clash-prelude/issues/476)
* [#500](https://github.com/clash-lang/clash-prelude/issues/500)
* [#507](https://github.com/clash-lang/clash-prelude/issues/507)
* [#512](https://github.com/clash-lang/clash-prelude/issues/512)
* [#516](https://github.com/clash-lang/clash-prelude/issues/516)
* [#517](https://github.com/clash-lang/clash-prelude/issues/517)
* [#526](https://github.com/clash-lang/clash-prelude/issues/526)
* [#556](https://github.com/clash-lang/clash-prelude/issues/556)
* [#560](https://github.com/clash-lang/clash-prelude/issues/560)
* [#566](https://github.com/clash-lang/clash-prelude/issues/566)
* [#567](https://github.com/clash-lang/clash-prelude/issues/567)
* [#569](https://github.com/clash-lang/clash-prelude/issues/569)
* [#573](https://github.com/clash-lang/clash-prelude/issues/573)
* [#575](https://github.com/clash-lang/clash-prelude/issues/575)
* [#581](https://github.com/clash-lang/clash-prelude/issues/581)
* [#582](https://github.com/clash-lang/clash-prelude/issues/582)
* [#586](https://github.com/clash-lang/clash-prelude/issues/586)
* [#588](https://github.com/clash-lang/clash-prelude/issues/588)
* [#591](https://github.com/clash-lang/clash-prelude/issues/591)
* [#596](https://github.com/clash-lang/clash-prelude/issues/596)
* [#601](https://github.com/clash-lang/clash-prelude/issues/601)
* [#607](https://github.com/clash-lang/clash-prelude/issues/607)
* [#629](https://github.com/clash-lang/clash-prelude/issues/629)
* [#637](https://github.com/clash-lang/clash-prelude/issues/637)
* [#644](https://github.com/clash-lang/clash-prelude/issues/644)
* [#647](https://github.com/clash-lang/clash-prelude/issues/647)
* [#661](https://github.com/clash-lang/clash-prelude/issues/661)
* [#668](https://github.com/clash-lang/clash-prelude/issues/668)
* [#677](https://github.com/clash-lang/clash-prelude/issues/677)
* [#678](https://github.com/clash-lang/clash-prelude/issues/678)
* [#682](https://github.com/clash-lang/clash-prelude/issues/682)
* [#691](https://github.com/clash-lang/clash-prelude/issues/691)
* [#703](https://github.com/clash-lang/clash-prelude/issues/703)
* [#713](https://github.com/clash-lang/clash-prelude/issues/713)
* [#715](https://github.com/clash-lang/clash-prelude/issues/715)
* [#727](https://github.com/clash-lang/clash-prelude/issues/727)
* [#730](https://github.com/clash-lang/clash-prelude/issues/730)
* [#736](https://github.com/clash-lang/clash-prelude/issues/736)
* [#738](https://github.com/clash-lang/clash-prelude/issues/738)
## 0.99.3 *July 28th 2018*
* Fixes bugs:
* Evaluator recognizes `Bit` literals [#329](https://github.com/clash-lang/clash-compiler/issues/329)
* Use existential type-variables in context of GADT pattern match
* Do not create zero-bit temporary variables in generated HDL
* Use correct arguments in nested primitives [#323](https://github.com/clash-lang/clash-compiler/issues/329)
* Zero-constructor data type needs 0 bits [#238](https://github.com/clash-lang/clash-compiler/issues/238)
* Create empty component when result needs 0 bits
* Evaluator performs BigNat arithmetic
## 0.99.1 *May 12th 2018*
* Allow `~NAME[N]` tag inside `~GENSYM[X]`
* Support HDL record selector generation [#313](https://github.com/clash-lang/clash-compiler/pull/313)
## 0.99 *March 31st 2018*
* New features:
* Support for `clash-prelude-0.99`:
* Explicit clock and reset arguments
* Overhaul of `TopEntity` annotations
* Hierarchies with multiple synthesisable boundaries by allowing more than one
function in scope to have a `Synthesize` annotation.
* Local caching of functions with a `Synthesize` annotation
* `Bit` type is mapped to a HDL scalar type (e.g. `std_logic` in VHDL)
* Improved name preservation
* Zero-bit values are filtered out of the generated HDL
* Improved compile-time computation
* Many bug fixes
## 0.7.1 *April 11th 2017*
* New features:
* Support distribution of primitive templates with Cabal/Hackage packages [commit](https://github.com/clash-lang/clash-compiler/commit/82cd31863aafcbaf3bdbf7746d89d13859af5aaf)
* Find memory data files and primitive files relative to import dirs (`-i
`)
* Fixes bugs:
* `case (EmptyCase ty) of ty' { ... }` -> `EmptyCase ty'` [#198](https://github.com/clash-lang/clash-compiler/issues/198)
* `BitVector.split#` apply the correct type arguments
## 0.7 *January 16th 2017*
* New features:
* Support for `clash-prelude` 0.11
* Primitive templates can include QSys files
* VHDL blackboxes: support additional libraries and uses keywords in generated VHDL
* Highly limited Float/Double support (literals and `Rational` conversion), hidden behind the `-clash-float-support` flag.
* Fixes bugs:
* Reduce type families inside clock period calculation [#180](https://github.com/clash-lang/clash-compiler/issues/180)
* Only output signed literals as hex when they're multiple of 4 bits [#187](https://github.com/clash-lang/clash-compiler/issues/187)
* Correctly print negative hex literals
## 0.6.21 *August 18th 2016*
* Fixes bugs:
* Type families are not currently being reduced correctly [#167](https://github.com/clash-lang/clash-compiler/issues/167)
## 0.6.20 *August 3rd 2016*
* Fixes bugs:
* Bug in DEC transformation overwrites case-alternatives
* Bug in DEC transformation creates non-representable let-binders
## 0.6.19 *July 19th 2016*
* Fixes bugs:
* Rounding error in `logBase` calculation
## 0.6.18 *July 15th 2016*
* New features:
* Better error location reporting
* Fixes bugs:
* Values of type Index 'n', where 'n' > 2^MACHINE_WIDTH, incorrectly considered non-synthesisable due to overflow
## 0.6.17 *June 9th 2016*
* Fixes bugs:
* `Eq` instance of `Vec` sometimes not synthesisable
## 0.6.16 *June 7th 2016*
* New features:
* DEC transformation also lifts HO-primitives applied to "interesting" primitives (i.e. `zipWith (*)`)
* Fixes bugs:
* replicate unfolded incorrectly [#150](https://github.com/clash-lang/clash-compiler/issues/150)
* `imap` is not unrolled [#151](https://github.com/clash-lang/clash-compiler/issues/151)
## 0.6.15 *April 7th 2016*
* New features:
* Up to 2x reduced compilation times when working with large `Vec` literals
* Fixes bugs:
* Bug in DEC transformation throws CLaSH into an endless loop [#140](https://github.com/clash-lang/clash-compiler/issues/140)
## 0.6.14 *March 21st 2016*
* New features:
* Also generate testbench for circuits without input ports [#135](https://github.com/clash-lang/clash-compiler/issues/135)
* Fixes bugs:
* `clockWizard` broken [#49](https://github.com/clash-lang/clash-prelude/issues/49)
## 0.6.13 *March 14th 2016*
* Fixes bugs:
* Not all lambda's in a function position removed
## 0.6.12 *March 14th 2016*
* Fixes bugs:
* Not all lambda's in a function position removed due to bad eta-expansion [#132](https://github.com/clash-lang/clash-compiler/issues/132)
## 0.6.11 *March 11th 2016*
* New features:
* Add support for HDL synthesis tool specific HDL generation
* Preserve more Haskell names in generated HDL [#128](https://github.com/clash-lang/clash-compiler/issues/128)
## 0.6.10 *February 10th 2016*
* New features:
* hdl files can be written to a directory other than the current working directory [#125](https://github.com/clash-lang/clash-compiler/issues/125)
* Fixes bugs:
* `caseCon` transformation does not work on non-exhaustive case-expressions [#123](https://github.com/clash-lang/clash-compiler/issues/123)
* Primitive reductions don't look through `Signal` [#126](https://github.com/clash-lang/clash-compiler/issues/126)
## 0.6.9
* Fixes bugs:
* `case undefined of ...` should reduce to `undefined` [#116](https://github.com/clash-lang/clash-compiler/issues/109)
* Type families obscure eligibility for synthesis [#114](https://github.com/clash-lang/clash-compiler/issues/114)
## 0.6.8 *January 13th 2015*
* New features:
* Support for Haskell's: `Char`, `Int8`, `Int16`, `Int32`, `Int64`, `Word`, `Word8`, `Word16`, `Word32`, `Word64`.
* Int/Word/Integer bitwidth for generated HDL is configurable using the `-clash-intwidth=N` flag, where `N` can be either 32 or 64.
* Fixes bugs:
* Cannot reduce `case error ... of ...` to `error ...` [#109](https://github.com/clash-lang/clash-compiler/issues/109)
## 0.6.7 *December 21st 2015*
* Support for `unbound-generics-0.3`
* New features:
* Only look for 'topEntity' in the root module. [#22](https://github.com/clash-lang/clash-compiler/issues/22)
## 0.6.6 *December 11th 2015*
* New features:
* Remove all existing HDL files before generating new ones. This can be disabled by the `-clash-noclean` flag. [#96](https://github.com/clash-lang/clash-compiler/issues/96)
* Support for `clash-prelude` 0.10.4
## 0.6.5 *November 17th 2015*
* Fixes bugs:
* Integer literals used as arguments not always properly annotated with their type.
## 0.6.4 *November 12th 2015*
* Fixes bugs:
* Reversing alternatives is not meaning preserving for literal patterns [#91](https://github.com/clash-lang/clash-compiler/issues/91)
* DEC: root of the case-tree must contain at least 2 alternatives [#92](https://github.com/clash-lang/clash-compiler/issues/92)
## 0.6.3 *October 24th 2015*
* New features:
* Improve DEC transformation: consider alternatives before the subject when checking for disjoint expressions.
* Fixes bugs:
* DEC: don't generate single-branch case-expressions [#90](https://github.com/clash-lang/clash-compiler/issues/90)
## 0.6.2 *October 21st 2015*
* Fixes bugs:
* DEC: Subject and alternatives are not disjoint [#88](https://github.com/clash-lang/clash-compiler/issues/88)
## 0.6.1 *October 16th 2015*
* New features:
* Support for `clash-prelude` 0.10.1
* Transformation that lifts applications of the same function out of alternatives of case-statements. e.g.
```haskell
case x of
A -> f 3 y
B -> f x x
C -> h x
```
is transformed into:
```haskell
let f_arg0 = case x of {A -> 3; B -> x}
f_arg1 = case x of {A -> y; B -> x}
f_out = f f_arg0 f_arg1
in case x of
A -> f_out
B -> f_out
C -> h x
```
* Fixes bugs:
* Case-statements acting like normal decoder circuits are erroneously synthesised to priority decoder circuits.
## 0.6 *October 3rd 2015*
* New features:
* Support for `clash-prelude` 0.10
* Add `~INDEXTYPE` tag: primitives get access to the `Index` clash-prelude type
* Add `~IF` construct: primitives can do conditional templating
* Unroll "definitions" of the following primitives: `fold`, `dfold`, `foldr`
## 0.5.13 *September 21st 2015*
* Fixes bugs:
* Performance bug: top-level definitions of type "Signal" erroneously inlined.
## 0.5.12 *September 14th 2015*
* New features:
* Completely unroll "definitions" of some higher-order primitives with non-representable argument or result vectors:
It is now possible to translate e.g. `f xs ys = zipWith ($) (map (+) xs) ys :: Vec 4 Int -> Vec 4 Int -> Vec 4 Int`
* Fixes bugs:
* `topLet` transformation erroneously not performed in a top-down traversal
* Specialisation limit unchecked on types and constants
* Vector of functions cannot be translated [#25](https://github.com/clash-lang/clash-compiler/issues/25 )
* CLaSH fails to generate VHDL when map is applied [#78](https://github.com/clash-lang/clash-compiler/issues/78)
## 0.5.11 *September 7th 2015*
* Fixes bugs:
* Clash running out of memory on Simple-ish project [#70](https://github.com/clash-lang/clash-compiler/issues/70)
* `CLaSH.Sized.Vector.:>` was not allowed as a function argument to HO-primitives
## 0.5.10 *August 2nd 2015*
* Fixes bugs:
* Make testbench generation deterministic
* Compile against unbound-generics-0.2
## 0.5.9 *July 9th 2015*
* Fixes bugs:
* `coreView` didn't look through newtypes of the form: `newtype Foo a = MkFoo (Maybe a)`
## 0.5.8 *June 26th 2015*
* Fixes bugs:
* Allow text and tags in ~SIGD black box construct
## 0.5.7 *June 25th 2015*
* New features:
* Support for copying string literals from Haskell to generated code
* Collect and copy data-files
* Fixes bugs:
* Signals declared twice when not using a clock-generating component [#60](https://github.com/clash-lang/clash-compiler/issues/60)
* This piece of code eat up all CPU when generating verilog [#62](https://github.com/clash-lang/clash-compiler/issues/60)
## 0.5.6 *June 3rd 2015*
* New features:
* Support Verilog backend
* Generated component names are prefixed by the name of the module containing the `topEntity`
## 0.5.5 *May 18th 2015*
* New features:
* Make inlining and specialisation limit configurable
* Make debug message level configurable
* Fixes bugs:
* Netlist: ensure that the arguments of a component instantiation are always simple variables
* CaseCon transformation: ensure that we run the compile-time evaluator on the subject before handling the one-alternative case
* Emit a warning if a function remains recursive, instead of producing an error: compilation can still be successful if the function is an argument to a higher-order blackbox that doesn't use the function.
* Emit a warning if inlining limit is reached, instead of producing an error: compilation can still be successful if the function is an argument to a higher-order blackbox that doesn't use the function.
* Always inline terms that have a type of kind `Constraint`
## 0.5.4 *May 10th 2015*
* New features:
* Add `~COMPNAME` tag: primitives get access to the component name in which they are instantiated
## 0.5.3 *May 5th 2015*
* New features:
* `TopEntity` wrappers are now specified as `ANN` annotation pragmas
* Fixes bugs:
* Lost system1000 clock in VHDL generation... [#53](https://github.com/clash-lang/clash-compiler/issues/53)
* `flattenCallTree` sometimes introduces free variables
## 0.5.2 *May 1st 2015*
* New features:
* Generate wrappers around `topEntity` that have constant names and types
## 0.5.1 *April 20th 2015*
* GHC 7.10 support
## 0.5 *March 11th 2015*
* New features:
* Simplify BlackBox handling, and improve VHDL generation. [#47](https://github.com/clash-lang/clash-compiler/issues/47)
* Use unbound-generics. [#48](https://github.com/clash-lang/clash-compiler/issues/48)
* Fixes bugs:
* VHDL generation error: wrapper for sum-of-products type. [#44](https://github.com/clash-lang/clash-compiler/issues/44)
## 0.4.1 *February 4th 2015*
* Fixes bugs:
* Treat BlackBox expressions as declarations when DC args. [#37](https://github.com/christiaanb/clash2/issues/33)
* Don't inline recursive closed bindings
## 0.4 *November 17th 2014*
* New features:
* Support for clash-prelude 0.6
* Fixes bugs:
* Ambiguous type: 'std_logic_vector' or 'std_ulogic_vector' [#33](https://github.com/christiaanb/clash2/issues/33)
## 0.3.2 *June 5th 2014*
* Fixes bugs:
* VHDL array constant ambiguous [#18](https://github.com/christiaanb/clash2/issues/18)
* Exception: can't create selector [#24](https://github.com/christiaanb/clash2/issues/24)
* Calls to `vhdlTypeMark` don't result to inclusion of VHDL type in types.vhdl [#28](https://github.com/christiaanb/clash2/issues/28)
## 0.3.1 *May 15th 2014*
* New features:
* Make ANF lift non-representable values [#7](https://github.com/christiaanb/clash2/issues/7)
* Hardcode `fromInteger` for `Signed` and `Unsigned` [#9](https://github.com/christiaanb/clash2/issues/9)
* Replace VHDL default hole by error hole [#13](https://github.com/christiaanb/clash2/issues/13)
* Fixes bugs:
* Type families are not expanded [#3](https://github.com/christiaanb/clash2/issues/3)
* Exception: CLaSH.Netlist.VHDL(512): fromSLV: Vector 13 Bool [#5](https://github.com/christiaanb/clash2/issues/5)
* Incorrect vhdl generation for default value in blackbox [#6](https://github.com/christiaanb/clash2/issues/6)
* Duplicate type names when multiple ADTs need the same amount of bits [#8](https://github.com/christiaanb/clash2/issues/8)
* Circuit testbench generation with MAC example fails[#15](https://github.com/christiaanb/clash2/issues/15)
* Code improvements:
* Refactor Netlist/BlackBox [#10](https://github.com/christiaanb/clash2/issues/10)
* CPP special-case conversion of `Control.Exception.Base.irrefutPatError` [#11](https://github.com/christiaanb/clash2/issues/11)