Changelog for clash-prelude-1.2.2
Changelog for the Clash project
1.2.2 June 12th 2020
-
Changed:
- The hardwired functions to unroll primitive definitions for 'zipWith', 'map', 'foldr', and 'init' have been changed to only unroll a single step, whereas they would previously unroll the whole definition in one step. This allows Clash to take advantage of the lazy nature of these functions, in turn speeding up compilation speeds significantly in some cases. Part of PR 1354.
-
Added:
- Support for GHC 8.10
- Ability to load designs from precompiled modules (i.e., stored in a package database). See #1172
- Support for '-main-is' when used with
--vhdl
,--verilog
, or--systemverilog
- A partial instance for
NFDataX (Signal domain a)
-
Fixed:
- Clash's evaluator now inlines work free definitions, preventing situations where it would otherwise get stuck in an infinite loop
caseCon
doesn't apply type-substitution correctly #1340- Clash generates illegal SystemVerilog slice #1313
- Fix result type of head and tail Verilog blackboxes #1351
- Certain recursive let-expressions in side a alternatives of a case-expression throw the Clash compiler into an infinite loop #1316
- Fixes issue with one of Clash's transformations,
inlineCleanup
, introducing free variables #1337 - Fails to propagate type information of existential type #1310
- Certain case-expressions throw the Clash compiler into an infinite loop #1320
- Added blackbox implementation for 'Clash.Sized.Vector.iterateI', hence making it usable as a register reset value #1240
iterate
anditerateI
can now be used in reset values #1240- Prim evaluation fails on undefined arguments #1297
- Missing re-indexing in (Un)Signed fromSLV conversion #1292
- VHDL: generate a type qualification inside ~TOBV, fixes #1360
1.2.1 April 23rd 2020
-
Changed:
- Treat
Signed 0
,Unsigned 0
,Index 1
,BitVector 0
as unit. In effect this means that 'minBound' and 'maxBound' return 0, whereas previously they might crash #1183 - Infix use of
deepseqX
is now right-associative
- Treat
-
Added:
- Add 'natToInteger', 'natToNatural', and 'natToNum'. Similar to 'snatTo*', but works solely on a type argument instead of an SNat.
Clash.Sized.Vector.unfoldr
andClash.Sized.Vector.unfoldrI
to construct vectors from a seed value- Added NFDataX instances for
Data.Monoid.{First,Last}
-
Fixed:
- The Verilog backend can now deal with non-contiguous ranges in custom bit-representations.
- Synthesizing BitPack instances for type with phantom parameter fails #1242
- Synthesis of
fromBNat (toBNat d5)
failed due tounsafeCoerce
coercing fromAny
- Memory leak in register primitives #1256
- Illegal VHDL slice when projecting nested SOP type #1254
- Vivado VHDL code path (
-fclash-hdlsyn Vivado
) generates illegal VHDL #1264
1.2.0 March 5th 2020
As promised when releasing 1.0, we've tried our best to keep the API stable. We think most designs will continue to compile with this new version, although special care needs to be taken when using:
-
Use inline blackboxes. Instead of taking a single HDL, inline primitives now take multiple. For example,
InlinePrimitive VHDL ".."
must now be written asInlinePrimitive [VHDL] ".."
. -
Use the
Enum
instance forBitVector
,Index
,Signed
, orUnsigned
, as they now respect theirmaxBound
. See #1089.
On top of that, we've added a number of new features:
-
makeTopEntity
: Template Haskell function for generating TopEntity annotations. See the documentation on Haddock for more information. -
Clash.Explicit.SimIO
: ((System)Verilog only) I/O actions that can be translated to HDL I/O. See the documentation on Haddock for more information. -
Clash.Class.AutoReg
: A smart register that improves the chances of synthesis tools inferring clock-gated registers, when used. See the documentation on Haddock for more information.
The full list of changes follows. Happy hacking!
-
New features (API):
Clash.Class.Parity
type class replaces Preludeodd
andeven
functions due to assumptions that don't hold for Clash specific numerical types, see #970.NFDataX.ensureSpine
, see #748makeTopEntity
Template Haskell function for generating TopEntity annotations intended to cover the majority of use cases. Generation failures should either result in an explicit error, or a valid annotation of an emptyPortProduct
. Any discrepancy between the shape of generated annotations and the shape of the Clash compiler is a bug. See #795. Known limitations:- Type application (excluding
Signal
s and:::
) is best effort: - Data types with type parameters will work if the generator can discover a single relevant constructor after attempting type application.
- Arbitrary explicit clock/reset/enables are supported, but only a single
HiddenClockResetEnable
constraint is supported. - Data/type family support is best effort.
- Type application (excluding
- Added
Bundle ((f :*: g) a)
instance - Added
NFDataX CUShort
instance - Clash's internal type family solver now recognizes
AppendSymbol
andCmpSymbol
- Added
Clash.Magic.suffixNameFromNat
: can be used in cases wheresuffixName
is too slow - Added
Clash.Class.AutoReg
. Improves the chances of synthesis tools inferring clock-gated registers, when used. See #873. Clash.Magic.suffixNameP
,Clash.Magic.suffixNameFromNatP
: enable prefixing of name suffixes- Added
Clash.Magic.noDeDup
: can be used to instruct Clash to /not/ share a function between multiple branches - A
BitPack a
constraint now implies aKnownNat (BitSize a)
constraint, so you won't have to add it manually anymore. See #942. Clash.Explicit.SimIO
: ((System)Verilog only) I/O actions that can be translated to HDL I/O; useful for generated test benches.- Export
Clash.Explicit.Testbench.assertBitVector
#888 - Add
Clash.Prelude.Testbench.assertBitVector
to achieve feature parity withClash.Explicit.Testbench
. #891 - Add
Clash.XException.NFDataX.ensureSpine
#803 - Add
Clash.Class.BitPack.bitCoerceMap
#798 - Add
Clash.Magic.deDup
: instruct Clash to force sharing an operator between multiple branches of a case-expression InlinePrimitive
can now support multiple backends simultaneously #425- Add
Clash.XException.hwSeqX
: render declarations of an argument, but don't assign it to a result signal - Add
Clash.Signal.Bundle.TaggedEmptyTuple
: allows users to emulate the pre-1.0 behavior of "Bundle ()". See #1100
-
New features (Compiler):
- #961: Show
-fclash-*
Options inclash --show-options
- #961: Show
-
New internal features:
- #918: Add X-Optimization to normalization passes (-fclash-aggressive-x-optimization)
- #821: Add
DebugTry
: print name of all tried transformations, even if they didn't succeed - #856: Add
-fclash-debug-transformations
: only print debug info for specific transformations - #911: Add 'RenderVoid' option to blackboxes
- #958: Prefix names of inlined functions
- #947: Add "Clash.Core.TermLiteral"
- #887: Show nicer error messages when failing in TH code
- #884: Teach reduceTypeFamily about AppendSymbol and CmpSymbol
- #784: Print whether
Id
is global or local in ppr output - #781: Use naming contexts in register names
- #1061: Add 'usedArguments' to BlackBoxHaskell blackboxes
-
Fixes issues:
- #974: Fix indirect shadowing in
reduceNonRepPrim
- #964: SaturatingNum instance of
Index
now behaves correctly when the size of the index overflows anInt
. - #810: Verilog backend now correctly specifies type of
BitVector 1
- #811: Improve module load behavior in clashi
- #439: Template Haskell splices and TopEntity annotations can now be used in clashi
- #662: Clash will now constant specialize partially constant constructs
- #700: Check work content of expression in cast before warning users. Should eliminate a lot of (superfluous) warnings about "specializing on non work-free cast"s.
- #837: Blackboxes will now report clearer error messages if they're given unexpected arguments.
- #869: PLL is no longer duplicated in Blinker.hs example
- #749: Clash's dependencies now all work with GHC 8.8, allowing
clash-{prelude,lib,ghc}
to be compiled from Hackage soon. - #871: RTree Bundle instance is now properly lazy
- #895: VHDL type error when generating
Maybe (Vec 2 (Signed 8), Index 1)
- #880: Custom bit representations can now be used on product types too
- #976: Prevent shadowing in Clash's core evaluator
- #1007: Can't translate domain tagType.Errors.IfStuck...
- #967: Naming registers disconnects their output
- #990: Internal shadowing bug results in incorrect HDL
- #945: Rewrite rules for Vec Applicative Functor
- #919: Clash generating invalid Verilog after Vec operations #919
- #996: Ambiguous clock when using
ClearOnReset
andresetGen
together - #701: Unexpected behaviour with the
Synthesize
annotation - #694: Custom bit representation error only with VHDL
- #347: topEntity synthesis fails due to insufficient type-level normalisation
- #626: Missing Clash.Explicit.Prelude definitions
- #960: Blackbox Error Caused by Simple map
- #1012: Case-let doesn't look through ticks
- #430: Issue warning when not compiled with
executable-dynamic: True
- #374: Clash.Sized.Fixed: fromInteger and fromRational don't saturate correctly
- #836: Generate warning when
toInteger
blackbox drops MSBs - #1019: Clash breaks on constants defined in terms of
GHC.Natural.gcdNatural
- #1025:
inlineCleanup
will not produce empty letrecs anymore - #1030:
bindConstantVar
will bind (workfree) constructs - #1034: Error (10137): object "pllLock" on lhs must have a variable data type
- #1046: Don't confuse term/type namespaces in 'lookupIdSubst'
- #1041: Nested product types incorrectly decomposed into ports
- #1058: Prevent substitution warning when using type equalities in top entities
- #1033: Fix issue where Clash breaks when using Clock/Reset/Enable in product types in combination with Synthesize annotations
- #1075: Removed superfluous constraints on 'maybeX' and 'maybeIsX'
- #1085: Suggest exporting topentities if they can't be found in a module
- #1065: Report polymorphic topEntities as errors
- #1089: Respect maxBound in Enum instances for BitVector,Index,Signed,Unsigned
- #974: Fix indirect shadowing in
-
Fixes without issue reports:
- Fix bug in
rnfX
defined forDown
(baef30e) - Render numbers inside gensym (bc76f0f)
- Report blackbox name when encountering an error in 'setSym' (#858)
- Fix blackbox issues causing Clash to generate invalid HDL (#865)
- Treat types with a zero-width custom bit representation like other zero-width constructs (#874)
- TH code for auto deriving bit representations now produces nicer error messages (7190793)
- Adds '--enable-shared-executables' for nix builds; this should make Clash run much faster (#894)
- Custom bit representations can now mark fields as zero-width without crashing the compiler (#898)
- Throw an error if there's data left to parse after successfully parsing a valid JSON construct (#904)
Data.gfoldl
is now manually implemented, in turn fixing issues withgshow
(#933)- Fix a number of issues with blackbox implementations (#934)
- Don't inline registers with non-constant clock and reset (#998)
- Inline let-binders called [dsN | N <- [1..]] (#992)
- ClockGens use their name at the Haskell level #827
- Render numbers inside gensym #809
- Don't overwrite existing binders when specializing #790
- Deshadow in 'caseCase' #1067
- Deshadow in 'caseLet' and 'nonRepANF' #1071
- Fix bug in
-
Deprecations & removals:
1.0.0 September 3rd 2019
-
10x - 50x faster compile times
-
New features:
- API changes: check the migration guide at the end of
Clash.Tutorial
- All memory elements now have an (implicit) enable line; "Gated" clocks have been removed as the clock wasn't actually gated, but implemented as an enable line.
- Circuit domains are now configurable in:
-
(old) The clock period
-
(new) Clock edge on which memory elements latch their inputs (rising edge or falling edge)
-
(new) Whether the reset port of a memory element is level sensitive asynchronous reset) or edge sensitive (synchronous reset)
-
(new) Whether the reset port of a memory element is active-high or active-low (negated reset)
-
(new) Whether memory element power on in a configurable/defined state (common on FPGAs) or in an undefined state (ASICs)
-
See the blog post on this new feature
-
- Data types can now be given custom bit-representations: http://hackage.haskell.org/package/clash-prelude/docs/Clash-Annotations-BitRepresentation.html
- Annotate expressions with attributes that persist in the generated HDL, e.g. synthesis directives: http://hackage.haskell.org/package/clash-prelude/docs/Clash-Annotations-SynthesisAttributes.html
- Control (System)Verilog module instance, and VHDL entity instantiation names in generated code: http://hackage.haskell.org/package/clash-prelude/docs/Clash-Magic.html
- Much improved infrastructure for handling of unknown values: defined spine, but unknown leafs: http://hackage.haskell.org/package/clash-prelude/docs/Clash-XException.html#t:NFDataX
- Experimental: Multiple hidden clocks. Can be enabled by compiling
clash-prelude
with-fmultiple-hidden
- Experimental: Limited GADT support (pattern matching on vectors, or custom GADTs as longs as their usage can be statically removed; no support of recursive GADTs)
- Experimental: Use regular Haskell functions to generate HDL black boxes for primitives (in an addition to existing string templates for HDL black boxes) See for example: http://hackage.haskell.org/package/clash-lib/docs/Clash-Primitives-Intel-ClockGen.html
- API changes: check the migration guide at the end of
-
Fixes issues:
- #316
- #319
- #323
- #324
- #329
- #331
- #332
- #335
- #348
- #349
- #350
- #351
- #352
- #353
- #358
- #359
- #363
- #364
- #365
- #371
- #372
- #373
- #378
- #380
- #381
- #382
- #383
- #387
- #393
- #396
- #398
- #399
- #401
- #403
- #407
- #412
- #413
- #420
- #422
- #423
- #424
- #438
- #450
- #452
- #455
- #460
- #461
- #463
- #468
- #475
- #476
- #500
- #507
- #512
- #516
- #517
- #526
- #556
- #560
- #566
- #567
- #569
- #573
- #575
- #581
- #582
- #586
- #588
- #591
- #596
- #601
- #607
- #629
- #637
- #644
- #647
- #661
- #668
- #677
- #678
- #682
- #691
- #703
- #713
- #715
- #727
- #730
- #736
- #738
0.99.3 July 28th 2018
-
Fixes bugs:
- Evaluator recognizes
Bit
literals #329 - Use existential type-variables in context of GADT pattern match
- Do not create zero-bit temporary variables in generated HDL
- Use correct arguments in nested primitives #323
- Zero-constructor data type needs 0 bits #238
- Create empty component when result needs 0 bits
- Evaluator performs BigNat arithmetic
- Evaluator recognizes
-
Features:
- Bundle and BitPack instances up to and including 62-tuples
- Handle undefined writes to RAM properly
- Handle undefined clock enables properly
0.99.1 May 12th 2018
- Allow
~NAME[N]
tag inside~GENSYM[X]
- Support HDL record selector generation #313
InlinePrimitive
support: specify HDL primitives inline with Haskell code- Support for
ghc-typelits-natnormalise-0.6.1
Lift
instances forTopEntity
andPortName
InlinePrimitive
support: specify HDL primitives inline with Haskell code
0.99 March 31st 2018
- New features:
- Major API overhaul: check the migration guide at the end of
Clash.Tutorial
- New features:
- Explicit clock and reset arguments
- Rename
CLaSH
toClash
- Implicit/
Hidden
clock and reset arguments using a combination ofreflection
andImplicitParams
. - Large overhaul of
TopEntity
annotations - PLL and other clock sources can now be instantiated using regular functions:
Clash.Intel.ClockGen
andClash.Xilinx.ClockGen
. - DDR registers:
- Generic/ASIC:
Clash.Explicit.DDR
- Intel:
Clash.Intel.DDR
- Xilinx:
Clash.Intel.Xilinx
- Generic/ASIC:
Bit
is now anewtype
instead of atype
synonym and will be mapped to a HDL scalar instead of an array of one (e.gstd_logic
instead ofstd_logic_vector(0 downto 0)
)- Hierarchies with multiple synthesisable boundaries by allowing more than one
function in scope to have a
Synthesize
annotation.- Local caching of functions with a
Synthesize
annotation
- Local caching of functions with a
Bit
type is mapped to a HDL scalar type (e.g.std_logic
in VHDL)- Improved name preservation
- Zero-bit values are filtered out of the generated HDL
- Improved compile-time computation
- Major API overhaul: check the migration guide at the end of
- Many bug fixes
Older versions
Check out:
- https://github.com/clash-lang/clash-compiler/blob/3649a2962415ea8ca2d6f7f5e673b4c14de26b4f/clash-prelude/CHANGELOG.md
- https://github.com/clash-lang/clash-compiler/blob/3649a2962415ea8ca2d6f7f5e673b4c14de26b4f/clash-lib/CHANGELOG.md
- https://github.com/clash-lang/clash-compiler/blob/3649a2962415ea8ca2d6f7f5e673b4c14de26b4f/clash-ghc/CHANGELOG.md