{-| Copyright : (C) 2013-2016, University of Twente, 2017 , Myrtle Software Ltd 2022-2024, QBayLogic B.V. License : BSD2 (see the file LICENSE) Maintainer : QBayLogic B.V. <devops@qbaylogic.com> -} {-# LANGUAGE CPP #-} {-# LANGUAGE FlexibleInstances #-} {-# LANGUAGE GADTs #-} {-# LANGUAGE LambdaCase #-} {-# LANGUAGE PatternSynonyms #-} {-# LANGUAGE QuasiQuotes #-} {-# LANGUAGE RankNTypes #-} {-# LANGUAGE TemplateHaskell #-} {-# LANGUAGE TypeFamilies #-} {-# LANGUAGE UndecidableInstances #-} {-# LANGUAGE Trustworthy #-} {-# OPTIONS_GHC -fplugin GHC.TypeLits.KnownNat.Solver #-} {-# OPTIONS_GHC -fplugin GHC.TypeLits.Normalise #-} {-# OPTIONS_GHC -fno-warn-incomplete-patterns -fno-warn-redundant-constraints #-} {-# OPTIONS_HADDOCK show-extensions #-} module Clash.Sized.Vector ( -- * 'Vec'tor data type Vec(Nil,(:>),(:<),Cons) -- * Accessors -- ** Length information , length, lengthS -- ** Indexing , (!!), head, last, at , indices, indicesI , findIndex, elemIndex -- ** Extracting sub-vectors (slicing) , tail, init , take, takeI, drop, dropI , select, selectI -- *** Splitting , splitAt, splitAtI , unconcat, unconcatI -- * Construction -- ** Initialization , singleton , replicate, repeat , iterate, iterateI, generate, generateI , unfoldr, unfoldrI -- *** Initialization from a list , listToVecTH -- ** Concatenation , (++), (+>>), (<<+), concat, concatMap , shiftInAt0, shiftInAtN , shiftOutFrom0, shiftOutFromN , merge -- * Modifying vectors , replace -- ** Permutations , permute, backpermute, scatter, gather -- *** Specialized permutations , reverse, transpose, interleave , rotateLeft, rotateRight, rotateLeftS, rotateRightS -- * Element-wise operations -- ** Mapping , map, imap, smap -- ** Zipping , zipWith, zipWith3, zipWith4, zipWith5, zipWith6, zipWith7 , zip, zip3, zip4, zip5, zip6, zip7 , izipWith -- ** Unzipping , unzip, unzip3, unzip4, unzip5, unzip6, unzip7 -- * Folding , foldr, foldl, foldr1, foldl1, fold , ifoldr, ifoldl -- ** Specialized folds , dfold, dtfold, vfold, maximum, minimum -- * Prefix sums (scans) , scanl, scanl1, scanr, scanr1, postscanl, postscanr , mapAccumL, mapAccumR -- * Stencil computations , stencil1d, stencil2d , windows1d, windows2d -- * Conversions , toList , fromList , unsafeFromList , bv2v , v2bv -- * Misc , lazyV, VCons, asNatProxy, seqV, forceV, seqVX, forceVX -- * Primitives -- ** 'Traversable' instance , traverse# -- ** 'BitPack' instance , concatBitVector# , unconcatBitVector# ) where import Control.DeepSeq (NFData (..)) import qualified Control.Lens as Lens hiding (pattern (:>), pattern (:<)) import Data.Bits ((.|.), shiftL) import Data.Constraint ((:-)(..), Dict (..)) import Data.Constraint.Nat (leZero) import Data.Data (Data (..), Constr, DataType, Fixity (..), Typeable, mkConstr, mkDataType) import Data.Either (isLeft) #if MIN_VERSION_base(4,18,0) import qualified Data.Foldable1 as F1 #endif import Data.Default.Class (Default (..)) import qualified Data.Foldable as F import Data.Kind (Type) import Data.Proxy (Proxy (..)) import Data.Singletons (TyFun,Apply,type (@@)) import GHC.TypeLits (CmpNat, KnownNat, Nat, type (+), type (-), type (*), type (^), type (<=), natVal) import GHC.Base (Int(I#),Int#,isTrue#) import GHC.Generics hiding (Fixity (..)) import qualified GHC.Magic import GHC.Prim ((==#),(<#),(-#)) import Language.Haskell.TH (ExpQ) import Language.Haskell.TH.Syntax (Lift(..)) #if MIN_VERSION_template_haskell(2,16,0) import Language.Haskell.TH.Compat #endif import Prelude hiding ((++), (!!), concat, concatMap, drop, foldl, foldl1, foldr, foldr1, head, init, iterate, last, length, map, repeat, replicate, reverse, scanl, scanl1, scanr, scanr1, splitAt, tail, take, unzip, unzip3, zip, zip3, zipWith, zipWith3, maximum, minimum) import qualified Data.String.Interpolate as I import qualified Prelude as P import Test.QuickCheck (Arbitrary(arbitrary, shrink), CoArbitrary(coarbitrary)) import Unsafe.Coerce (unsafeCoerce) import Clash.Annotations.Primitive (Primitive(InlineYamlPrimitive), HDL(..), dontTranslate, hasBlackBox) import Clash.Magic (clashCompileError) import Clash.Promoted.Nat (SNat (..), SNatLE (..), UNat (..), compareSNat, pow2SNat, snatProxy, snatToInteger, subSNat, withSNat, toUNat, natToInteger) #if MIN_VERSION_base(4,18,0) import Clash.Promoted.Nat (leToPlus) #endif import Clash.Promoted.Nat.Literals (d1) import Clash.Sized.Internal.BitVector (Bit, BitVector (..), split#) import Clash.Sized.Index (Index) import Clash.Class.BitPack (packXWith, BitPack (..)) import Clash.XException (ShowX (..), NFDataX (..), seqX, isX) {- $setup >>> :set -XTypeFamilies >>> :set -XTypeOperators >>> :set -XTemplateHaskell >>> :set -XFlexibleContexts >>> :set -fplugin GHC.TypeLits.Normalise >>> :set -fplugin GHC.TypeLits.KnownNat.Solver >>> :set -fplugin GHC.TypeLits.Extra.Solver >>> :m -Prelude >>> import Clash.Prelude >>> import qualified Clash.Sized.Vector as Vec -} #define CONS_PREC 5 infixr CONS_PREC `Cons` -- | Fixed size vectors. -- -- * Lists with their length encoded in their type -- * 'Vec'tor elements have an __ASCENDING__ subscript starting from 0 and -- ending at @'length' - 1@. data Vec :: Nat -> Type -> Type where Nil :: Vec 0 a Cons :: a -> Vec n a -> Vec (n + 1) a -- | In many cases, this Generic instance only allows generic -- functions/instances over vectors of at least size 1, due to the -- /n-1/ in the /Rep (Vec n a)/ definition. -- -- We'll have to wait for things like -- https://ryanglscott.github.io/2018/02/11/how-to-derive-generic-for-some-gadts/ -- before we can work around this limitation instance KnownNat n => Generic (Vec n a) where type Rep (Vec n a) = D1 ('MetaData "Vec" "Clash.Data.Vector" "clash-prelude" 'False) (C1 ('MetaCons "Nil" 'PrefixI 'False) U1 :+: C1 ('MetaCons "Cons" 'PrefixI 'False) (S1 ('MetaSel 'Nothing 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedLazy) (Rec0 a) :*: S1 ('MetaSel 'Nothing 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedLazy) (Rec0 (Vec (n-1) a)))) from Nil = M1 (L1 (M1 U1)) from (Cons x xs) = M1 (R1 (M1 (M1 (K1 x) :*: M1 (K1 xs)))) to (M1 g) = case compareSNat (SNat @n) (SNat @0) of SNatLE -> case leZero @n of Sub Dict -> Nil SNatGT -> case g of R1 (M1 (M1 (K1 p) :*: M1 (K1 q))) -> Cons p q instance (KnownNat n, Typeable a, Data a) => Data (Vec n a) where gunfold k z _ = case compareSNat (SNat @n) (SNat @0) of SNatLE -> case leZero @n of Sub Dict -> z Nil SNatGT -> k (k (z @(a -> Vec (n-1) a -> Vec n a) Cons)) toConstr Nil = cNil toConstr (Cons _ _) = cCons dataTypeOf _ = tVec gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> Vec n a -> c (Vec n a) gfoldl f z xs = case compareSNat (SNat @n) (SNat @0) of SNatLE -> case leZero @n of Sub Dict -> z Nil SNatGT -> case xs of (y :> ys) -> (z @(a -> Vec (n-1) a -> Vec n a) (:>) `f` y `f` ys) tVec :: DataType tVec = mkDataType "Vec" [cNil, cCons] cNil :: Constr cNil = mkConstr tVec "Nil" [] Prefix cCons :: Constr cCons = mkConstr tVec "Cons" [] Prefix instance NFData a => NFData (Vec n a) where rnf = foldl (\() -> rnf) () -- | Add an element to the head of a vector. -- -- >>> 3:>4:>5:>Nil -- 3 :> 4 :> 5 :> Nil -- >>> let x = 3:>4:>5:>Nil -- >>> :t x -- x :: Num a => Vec 3 a -- -- Can be used as a pattern: -- -- >>> let f (x :> y :> _) = x + y -- >>> :t f -- f :: Num a => Vec ((n + 1) + 1) a -> a -- >>> f (3:>4:>5:>6:>7:>Nil) -- 7 -- -- Also in conjunctions with (':<'): -- -- >>> let g (a :> b :> (_ :< y :< x)) = a + b + x + y -- >>> :t g -- g :: Num a => Vec ((((n + 1) + 1) + 1) + 1) a -> a -- >>> g (1:>2:>3:>4:>5:>Nil) -- 12 pattern (:>) :: a -> Vec n a -> Vec (n + 1) a pattern (:>) x xs <- ((\ys -> (head ys,tail ys)) -> (x,xs)) where (:>) x xs = Cons x xs infixr CONS_PREC :> instance Show a => Show (Vec n a) where showsPrec n = \case Nil -> showString "Nil" vs -> showParen (n > CONS_PREC) (go vs) where go :: Vec m a -> ShowS go Nil = showString "Nil" go (x `Cons` xs) = showsPrec (CONS_PREC + 1) x . showString " :> " . go xs instance ShowX a => ShowX (Vec n a) where showsPrecX n vs = case isX vs of Right Nil -> showString "Nil" Left _ -> showString "undefined" _ -> showParen (n > CONS_PREC) (go vs) where go :: Vec m a -> ShowS go (isX -> Left _) = showString "undefined" go Nil = showString "Nil" go (x `Cons` xs) = showsPrecX (CONS_PREC + 1) x . showString " :> " . go xs instance (KnownNat n, Eq a) => Eq (Vec n a) where (==) Nil _ = True (==) v1@(Cons _ _) v2 = fold (&&) (zipWith (==) v1 v2) instance (KnownNat n, Ord a) => Ord (Vec n a) where compare x y = foldr f EQ $ zipWith compare x y where f EQ keepGoing = keepGoing f done _ = done instance (KnownNat n, Semigroup a) => Semigroup (Vec n a) where (<>) = zipWith (<>) instance (KnownNat n, Monoid a) => Monoid (Vec n a) where mempty = repeat mempty mappend = (<>) instance KnownNat n => Applicative (Vec n) where pure = repeat fs <*> xs = zipWith ($) fs xs {-# RULES "zipWith$map" forall f xs ys. zipWith (\g a -> g a) (map f xs) ys = zipWith f xs ys #-} instance KnownNat n => F.Foldable (Vec n) where fold Nil = mempty fold z@Cons{} = fold mappend z foldMap _ Nil = mempty foldMap f z@Cons{} = fold mappend (map f z) foldr = foldr foldl = foldl foldr1 _ Nil = clashCompileError "foldr1: empty Vec" foldr1 f z@Cons{} = foldr1 f z foldl1 _ Nil = clashCompileError "foldl1: empty Vec" foldl1 f z@Cons{} = foldl1 f z toList = toList null Nil = True null _ = False length = length maximum Nil = clashCompileError "maximum: empty Vec" maximum z@Cons{} = fold (\x y -> if x >= y then x else y) z minimum Nil = clashCompileError "minimum: empty Vec" minimum z@Cons{} = fold (\x y -> if x <= y then x else y) z sum Nil = 0 sum z@Cons{} = fold (+) z product Nil = 1 product z@Cons{} = fold (*) z #if MIN_VERSION_base(4,18,0) instance (KnownNat n, 1 <= n) => F1.Foldable1 (Vec n) where fold1 = leToPlus @1 @n $ fold (<>) foldMap1 f = leToPlus @1 @n $ fold (<>) . map f maximum = leToPlus @1 @n maximum minimum = leToPlus @1 @n minimum head = leToPlus @1 @n head last = leToPlus @1 @n last #endif instance Functor (Vec n) where fmap = map instance KnownNat n => Traversable (Vec n) where traverse = traverse# -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE traverse# #-} {-# ANN traverse# hasBlackBox #-} traverse# :: forall a f b n . Applicative f => (a -> f b) -> Vec n a -> f (Vec n b) traverse# _ Nil = pure Nil traverse# f (x `Cons` xs) = Cons <$> f x <*> traverse# f xs instance (Default a, KnownNat n) => Default (Vec n a) where def = repeat def instance (NFDataX a, KnownNat n) => NFDataX (Vec n a) where deepErrorX x = repeat (deepErrorX x) rnfX v = -- foldl will fail if the spine of the vector is undefined, so we need to -- seqX the result of it. We need to use foldl so Clash won't treat it as -- a recursive function. seqX (foldl (\() -> rnfX) () v) () hasUndefined v = if isLeft (isX v) then True else go v where go :: forall m b . (NFDataX b, KnownNat m) => Vec m b -> Bool go Nil = False go (x `Cons` xs) = hasUndefined x || hasUndefined xs ensureSpine = map ensureSpine . lazyV {-# INLINE singleton #-} -- | Create a vector of one element -- -- >>> singleton 5 -- 5 :> Nil singleton :: a -> Vec 1 a singleton = (`Cons` Nil) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE head #-} {-# ANN head hasBlackBox #-} {- | Extract the first element of a vector >>> head (1:>2:>3:>Nil) 1 #if __GLASGOW_HASKELL__ >= 910 >>> head Nil <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘head’, namely ‘Nil’ In the expression: head Nil In an equation for ‘it’: it = head Nil <BLANKLINE> #elif __GLASGOW_HASKELL__ >= 900 >>> head Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘head’, namely ‘Nil’ In the expression: head Nil In an equation for ‘it’: it = head Nil #else >>> head Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected type: Vec (0 + 1) a Actual type: Vec 0 a • In the first argument of ‘head’, namely ‘Nil’ In the expression: head Nil In an equation for ‘it’: it = head Nil #endif -} head :: Vec (n + 1) a -> a head (x `Cons` _) = x -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE tail #-} {-# ANN tail hasBlackBox #-} {- | Extract the elements after the head of a vector >>> tail (1:>2:>3:>Nil) 2 :> 3 :> Nil #if __GLASGOW_HASKELL__ >= 910 >>> tail Nil <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘tail’, namely ‘Nil’ In the expression: tail Nil In an equation for ‘it’: it = tail Nil <BLANKLINE> #elif __GLASGOW_HASKELL__ >= 900 >>> tail Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘tail’, namely ‘Nil’ In the expression: tail Nil In an equation for ‘it’: it = tail Nil #else >>> tail Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected type: Vec (0 + 1) a Actual type: Vec 0 a • In the first argument of ‘tail’, namely ‘Nil’ In the expression: tail Nil In an equation for ‘it’: it = tail Nil #endif -} tail :: Vec (n + 1) a -> Vec n a tail (_ `Cons` xs) = xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE last #-} {-# ANN last hasBlackBox #-} {- | Extract the last element of a vector >>> last (1:>2:>3:>Nil) 3 #if __GLASGOW_HASKELL__ >= 910 >>> last Nil <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘last’, namely ‘Nil’ In the expression: last Nil In an equation for ‘it’: it = last Nil <BLANKLINE> #elif __GLASGOW_HASKELL__ >= 900 >>> last Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘last’, namely ‘Nil’ In the expression: last Nil In an equation for ‘it’: it = last Nil #else >>> last Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected type: Vec (0 + 1) a Actual type: Vec 0 a • In the first argument of ‘last’, namely ‘Nil’ In the expression: last Nil In an equation for ‘it’: it = last Nil #endif -} last :: Vec (n + 1) a -> a last (x `Cons` Nil) = x last (_ `Cons` y `Cons` ys) = last (y `Cons` ys) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE init #-} {-# ANN init hasBlackBox #-} {- | Extract all the elements of a vector except the last element >>> init (1:>2:>3:>Nil) 1 :> 2 :> Nil #if __GLASGOW_HASKELL__ >= 910 >>> init Nil <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘init’, namely ‘Nil’ In the expression: init Nil In an equation for ‘it’: it = init Nil <BLANKLINE> #elif __GLASGOW_HASKELL__ >= 900 >>> init Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected: Vec (0 + 1) a Actual: Vec 0 a • In the first argument of ‘init’, namely ‘Nil’ In the expression: init Nil In an equation for ‘it’: it = init Nil #else >>> init Nil <BLANKLINE> <interactive>:... • Couldn't match type ‘1’ with ‘0’ Expected type: Vec (0 + 1) a Actual type: Vec 0 a • In the first argument of ‘init’, namely ‘Nil’ In the expression: init Nil In an equation for ‘it’: it = init Nil #endif -} init :: Vec (n + 1) a -> Vec n a init (_ `Cons` Nil) = Nil init (x `Cons` y `Cons` ys) = x `Cons` init (y `Cons` ys) {-# INLINE shiftInAt0 #-} -- | Shift in elements to the head of a vector, bumping out elements at the -- tail. The result is a tuple containing: -- -- * The new vector -- * The shifted out elements -- -- >>> shiftInAt0 (1 :> 2 :> 3 :> 4 :> Nil) ((-1) :> 0 :> Nil) -- (-1 :> 0 :> 1 :> 2 :> Nil,3 :> 4 :> Nil) -- >>> shiftInAt0 (1 :> Nil) ((-1) :> 0 :> Nil) -- (-1 :> Nil,0 :> 1 :> Nil) shiftInAt0 :: KnownNat n => Vec n a -- ^ The old vector -> Vec m a -- ^ The elements to shift in at the head -> (Vec n a, Vec m a) -- ^ (The new vector, shifted out elements) shiftInAt0 xs ys = splitAtI zs where zs = ys ++ xs {-# INLINE shiftInAtN #-} -- | Shift in element to the tail of a vector, bumping out elements at the head. -- The result is a tuple containing: -- -- * The new vector -- * The shifted out elements -- -- >>> shiftInAtN (1 :> 2 :> 3 :> 4 :> Nil) (5 :> 6 :> Nil) -- (3 :> 4 :> 5 :> 6 :> Nil,1 :> 2 :> Nil) -- >>> shiftInAtN (1 :> Nil) (2 :> 3 :> Nil) -- (3 :> Nil,1 :> 2 :> Nil) shiftInAtN :: KnownNat m => Vec n a -- ^ The old vector -> Vec m a -- ^ The elements to shift in at the tail -> (Vec n a,Vec m a) -- ^ (The new vector, shifted out elements) shiftInAtN xs ys = (zsR, zsL) where zs = xs ++ ys (zsL,zsR) = splitAtI zs infixl 5 :< -- | Add an element to the tail of a vector. -- -- >>> (3:>4:>5:>Nil) :< 1 -- 3 :> 4 :> 5 :> 1 :> Nil -- >>> let x = (3:>4:>5:>Nil) :< 1 -- >>> :t x -- x :: Num a => Vec 4 a -- -- Can be used as a pattern: -- -- >>> let f (_ :< y :< x) = y + x -- >>> :t f -- f :: Num a => Vec ((n + 1) + 1) a -> a -- >>> f (3:>4:>5:>6:>7:>Nil) -- 13 -- -- Also in conjunctions with (':>'): -- -- >>> let g (a :> b :> (_ :< y :< x)) = a + b + x + y -- >>> :t g -- g :: Num a => Vec ((((n + 1) + 1) + 1) + 1) a -> a -- >>> g (1:>2:>3:>4:>5:>Nil) -- 12 pattern (:<) :: Vec n a -> a -> Vec (n+1) a pattern (:<) xs x <- ((\ys -> (init ys,last ys)) -> (xs,x)) where (:<) xs x = xs ++ singleton x infixr 4 +>> -- | Add an element to the head of a vector, and extract all but the last -- element. -- -- >>> 1 +>> (3:>4:>5:>Nil) -- 1 :> 3 :> 4 :> Nil -- >>> 1 +>> Nil -- Nil (+>>) :: KnownNat n => a -> Vec n a -> Vec n a s +>> xs = fst (shiftInAt0 xs (singleton s)) {-# INLINE (+>>) #-} infixl 4 <<+ -- | Add an element to the tail of a vector, and extract all but the first -- element. -- -- >>> (3:>4:>5:>Nil) <<+ 1 -- 4 :> 5 :> 1 :> Nil -- >>> Nil <<+ 1 -- Nil (<<+) :: Vec n a -> a -> Vec n a xs <<+ s = fst (shiftInAtN xs (singleton s)) {-# INLINE (<<+) #-} -- | Shift /m/ elements out from the head of a vector, filling up the tail with -- 'Default' values. The result is a tuple containing: -- -- * The new vector -- * The shifted out values -- -- >>> shiftOutFrom0 d2 ((1 :> 2 :> 3 :> 4 :> 5 :> Nil) :: Vec 5 Integer) -- (3 :> 4 :> 5 :> 0 :> 0 :> Nil,1 :> 2 :> Nil) shiftOutFrom0 :: (Default a, KnownNat m) => SNat m -- ^ @m@, the number of elements to shift out -> Vec (m + n) a -- ^ The old vector -> (Vec (m + n) a, Vec m a) -- ^ (The new vector, shifted out elements) shiftOutFrom0 m xs = shiftInAtN xs (replicate m def) {-# INLINE shiftOutFrom0 #-} -- | Shift /m/ elements out from the tail of a vector, filling up the head with -- 'Default' values. The result is a tuple containing: -- -- * The new vector -- * The shifted out values -- -- >>> shiftOutFromN d2 ((1 :> 2 :> 3 :> 4 :> 5 :> Nil) :: Vec 5 Integer) -- (0 :> 0 :> 1 :> 2 :> 3 :> Nil,4 :> 5 :> Nil) shiftOutFromN :: (Default a, KnownNat n) => SNat m -- ^ @m@, the number of elements to shift out -> Vec (m + n) a -- ^ The old vector -> (Vec (m + n) a, Vec m a) -- ^ (The new vector, shifted out elements) shiftOutFromN m@SNat xs = shiftInAt0 xs (replicate m def) {-# INLINE shiftOutFromN #-} infixr 5 ++ -- | Append two vectors. -- -- >>> (1:>2:>3:>Nil) ++ (7:>8:>Nil) -- 1 :> 2 :> 3 :> 7 :> 8 :> Nil (++) :: Vec n a -> Vec m a -> Vec (n + m) a Nil ++ ys = ys (x `Cons` xs) ++ ys = x `Cons` xs ++ ys -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE (++) #-} {-# ANN (++) hasBlackBox #-} -- | Split a vector into two vectors at the given point. -- -- >>> splitAt (SNat :: SNat 3) (1:>2:>3:>7:>8:>Nil) -- (1 :> 2 :> 3 :> Nil,7 :> 8 :> Nil) -- >>> splitAt d3 (1:>2:>3:>7:>8:>Nil) -- (1 :> 2 :> 3 :> Nil,7 :> 8 :> Nil) splitAt :: SNat m -> Vec (m + n) a -> (Vec m a, Vec n a) splitAt n xs = splitAtU (toUNat n) xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE splitAt #-} {-# ANN splitAt hasBlackBox #-} splitAtU :: UNat m -> Vec (m + n) a -> (Vec m a, Vec n a) splitAtU UZero ys = (Nil,ys) splitAtU (USucc s) (y `Cons` ys) = let (as,bs) = splitAtU s ys in (y `Cons` as, bs) -- | Split a vector into two vectors where the length of the two is determined -- by the context. -- -- >>> splitAtI (1:>2:>3:>7:>8:>Nil) :: (Vec 2 Int, Vec 3 Int) -- (1 :> 2 :> Nil,3 :> 7 :> 8 :> Nil) splitAtI :: KnownNat m => Vec (m + n) a -> (Vec m a, Vec n a) splitAtI = withSNat splitAt {-# INLINE splitAtI #-} -- | Concatenate a vector of vectors. -- -- >>> concat ((1:>2:>3:>Nil) :> (4:>5:>6:>Nil) :> (7:>8:>9:>Nil) :> (10:>11:>12:>Nil) :> Nil) -- 1 :> 2 :> 3 :> 4 :> 5 :> 6 :> 7 :> 8 :> 9 :> 10 :> 11 :> 12 :> Nil concat :: Vec n (Vec m a) -> Vec (n * m) a concat Nil = Nil concat (x `Cons` xs) = x ++ concat xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE concat #-} {-# ANN concat hasBlackBox #-} -- | Map a function over all the elements of a vector and concatentate the resulting vectors. -- -- >>> concatMap (replicate d3) (1:>2:>3:>Nil) -- 1 :> 1 :> 1 :> 2 :> 2 :> 2 :> 3 :> 3 :> 3 :> Nil concatMap :: (a -> Vec m b) -> Vec n a -> Vec (n * m) b concatMap f xs = concat (map f xs) {-# INLINE concatMap #-} -- | Split a vector of \(n * m)\ elements into a vector of \"vectors of length -- /m/\", where the length /m/ is given. -- -- >>> unconcat d4 (1:>2:>3:>4:>5:>6:>7:>8:>9:>10:>11:>12:>Nil) -- (1 :> 2 :> 3 :> 4 :> Nil) :> (5 :> 6 :> 7 :> 8 :> Nil) :> (9 :> 10 :> 11 :> 12 :> Nil) :> Nil unconcat :: KnownNat n => SNat m -> Vec (n * m) a -> Vec n (Vec m a) unconcat n xs = unconcatU (withSNat toUNat) (toUNat n) xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE unconcat #-} {-# ANN unconcat hasBlackBox #-} unconcatU :: UNat n -> UNat m -> Vec (n * m) a -> Vec n (Vec m a) unconcatU UZero _ _ = Nil unconcatU (USucc n') m ys = let (as,bs) = splitAtU m ys in as `Cons` unconcatU n' m bs -- | Split a vector of /(n * m)/ elements into a vector of \"vectors of length -- /m/\", where the length /m/ is determined by the context. -- -- >>> unconcatI (1:>2:>3:>4:>5:>6:>7:>8:>9:>10:>11:>12:>Nil) :: Vec 2 (Vec 6 Int) -- (1 :> 2 :> 3 :> 4 :> 5 :> 6 :> Nil) :> (7 :> 8 :> 9 :> 10 :> 11 :> 12 :> Nil) :> Nil unconcatI :: (KnownNat n, KnownNat m) => Vec (n * m) a -> Vec n (Vec m a) unconcatI = withSNat unconcat {-# INLINE unconcatI #-} -- | Merge two vectors, alternating their elements, i.e., -- -- >>> merge (1 :> 2 :> 3 :> 4 :> Nil) (5 :> 6 :> 7 :> 8 :> Nil) -- 1 :> 5 :> 2 :> 6 :> 3 :> 7 :> 4 :> 8 :> Nil merge :: KnownNat n => Vec n a -> Vec n a -> Vec (2 * n) a merge x y = concat (transpose (x :> singleton y)) {-# INLINE merge #-} -- | The elements in a vector in reverse order. -- -- >>> reverse (1:>2:>3:>4:>Nil) -- 4 :> 3 :> 2 :> 1 :> Nil reverse :: Vec n a -> Vec n a reverse Nil = Nil reverse (x `Cons` xs) = reverse xs :< x -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE reverse #-} {-# ANN reverse hasBlackBox #-} -- | \"'map' @f xs@\" is the vector obtained by applying /f/ to each element -- of /xs/, i.e., -- -- > map f (x1 :> x2 :> ... :> xn :> Nil) == (f x1 :> f x2 :> ... :> f xn :> Nil) -- -- and corresponds to the following circuit layout: -- -- <<doc/map.svg>> map :: (a -> b) -> Vec n a -> Vec n b map _ Nil = Nil map f (x `Cons` xs) = f x `Cons` map f xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE map #-} {-# ANN map hasBlackBox #-} -- | Apply a function of every element of a vector and its index. -- -- >>> :t imap (+) (2 :> 2 :> 2 :> 2 :> Nil) -- imap (+) (2 :> 2 :> 2 :> 2 :> Nil) :: Vec 4 (Index 4) -- >>> imap (+) (2 :> 2 :> 2 :> 2 :> Nil) -- 2 :> 3 :> *** Exception: X: Clash.Sized.Index: result 4 is out of bounds: [0..3] -- ... -- >>> imap (\i a -> extend (bitCoerce i) + a) (2 :> 2 :> 2 :> 2 :> Nil) :: Vec 4 (Unsigned 8) -- 2 :> 3 :> 4 :> 5 :> Nil -- -- \"'imap' @f xs@\" corresponds to the following circuit layout: -- -- <<doc/imap.svg>> imap :: forall n a b . KnownNat n => (Index n -> a -> b) -> Vec n a -> Vec n b imap f = go 0 where -- NOTE This has a black box called imap_go go :: Index n -> Vec m a -> Vec m b go _ Nil = Nil go n (x `Cons` xs) = f n x `Cons` go (n+1) xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE imap #-} {-# ANN imap hasBlackBox #-} {- | Zip two vectors with a functions that also takes the elements' indices. #if (__GLASGOW_HASKELL__ >= 900 && __GLASGOW_HASKELL__ < 904) || __GLASGOW_HASKELL__ >= 910 >>> izipWith (\i a b -> i + a + b) (2 :> 2 :> Nil) (3 :> 3:> Nil) *** Exception: X: Clash.Sized.Index: result 2 is out of bounds: [0..1] ... #else >>> izipWith (\i a b -> i + a + b) (2 :> 2 :> Nil) (3 :> 3:> Nil) *** Exception: X: Clash.Sized.Index: result 3 is out of bounds: [0..1] ... #endif >>> izipWith (\i a b -> extend (bitCoerce i) + a + b) (2 :> 2 :> Nil) (3 :> 3 :> Nil) :: Vec 2 (Unsigned 8) 5 :> 6 :> Nil \"'imap' @f xs@\" corresponds to the following circuit layout: <<doc/izipWith.svg>> __NB__: 'izipWith' is /strict/ in its second argument, and /lazy/ in its third. This matters when 'izipWith' is used in a recursive setting. See 'lazyV' for more information. -} izipWith :: KnownNat n => (Index n -> a -> b -> c) -> Vec n a -> Vec n b -> Vec n c izipWith f xs ys = imap (\i -> uncurry (f i)) (zip xs ys) {-# INLINE izipWith #-} -- | Right fold (function applied to each element and its index) -- -- >>> let findLeftmost x xs = ifoldr (\i a b -> if a == x then Just i else b) Nothing xs -- >>> findLeftmost 3 (1:>3:>2:>4:>3:>5:>6:>Nil) -- Just 1 -- >>> findLeftmost 8 (1:>3:>2:>4:>3:>5:>6:>Nil) -- Nothing -- -- \"'ifoldr' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/ifoldr.svg>> ifoldr :: KnownNat n => (Index n -> a -> b -> b) -> b -> Vec n a -> b ifoldr f z xs = head ws where ws = izipWith f xs ((tail ws)) :< z {-# INLINE ifoldr #-} -- | Left fold (function applied to each element and its index) -- -- >>> let findRightmost x xs = ifoldl (\a i b -> if b == x then Just i else a) Nothing xs -- >>> findRightmost 3 (1:>3:>2:>4:>3:>5:>6:>Nil) -- Just 4 -- >>> findRightmost 8 (1:>3:>2:>4:>3:>5:>6:>Nil) -- Nothing -- -- \"'ifoldl' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/ifoldl.svg>> ifoldl :: KnownNat n => (a -> Index n -> b -> a) -> a -> Vec n b -> a ifoldl f z xs = last ws where ws = z `Cons` izipWith (\i b a -> f a i b) xs (init ws) {-# INLINE ifoldl #-} -- | Generate a vector of indices. -- -- >>> indices d4 -- 0 :> 1 :> 2 :> 3 :> Nil indices :: KnownNat n => SNat n -> Vec n (Index n) indices _ = indicesI {-# INLINE indices #-} -- | Generate a vector of indices, where the length of the vector is determined -- by the context. -- -- >>> indicesI :: Vec 4 (Index 4) -- 0 :> 1 :> 2 :> 3 :> Nil indicesI :: KnownNat n => Vec n (Index n) indicesI = imap const (repeat ()) {-# INLINE indicesI #-} -- | \"'findIndex' @p xs@\" returns the index of the /first/ element of /xs/ -- satisfying the predicate /p/, or 'Nothing' if there is no such element. -- -- >>> findIndex (> 3) (1:>3:>2:>4:>3:>5:>6:>Nil) -- Just 3 -- >>> findIndex (> 8) (1:>3:>2:>4:>3:>5:>6:>Nil) -- Nothing findIndex :: KnownNat n => (a -> Bool) -> Vec n a -> Maybe (Index n) findIndex f = ifoldr (\i a b -> if f a then Just i else b) Nothing {-# INLINE findIndex #-} -- | \"'elemIndex' @a xs@\" returns the index of the /first/ element which is -- equal (by '==') to the query element /a/, or 'Nothing' if there is no such -- element. -- -- >>> elemIndex 3 (1:>3:>2:>4:>3:>5:>6:>Nil) -- Just 1 -- >>> elemIndex 8 (1:>3:>2:>4:>3:>5:>6:>Nil) -- Nothing elemIndex :: (KnownNat n, Eq a) => a -> Vec n a -> Maybe (Index n) elemIndex x = findIndex (x ==) {-# INLINE elemIndex #-} -- | 'zipWith' generalizes 'zip' by zipping with the function given -- as the first argument, instead of a tupling function. -- For example, \"'zipWith' @(+)@\" applied to two vectors produces the -- vector of corresponding sums. -- -- > zipWith f (x1 :> x2 :> ... xn :> Nil) (y1 :> y2 :> ... :> yn :> Nil) == (f x1 y1 :> f x2 y2 :> ... :> f xn yn :> Nil) -- -- \"'zipWith' @f xs ys@\" corresponds to the following circuit layout: -- -- <<doc/zipWith.svg>> -- -- __NB__: 'zipWith' is /strict/ in its second argument, and /lazy/ in its -- third. This matters when 'zipWith' is used in a recursive setting. See -- 'lazyV' for more information. zipWith :: (a -> b -> c) -> Vec n a -> Vec n b -> Vec n c zipWith _ Nil _ = Nil zipWith f (x `Cons` xs) ys = f x (head ys) `Cons` zipWith f xs (tail ys) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE zipWith #-} {-# ANN zipWith hasBlackBox #-} -- | 'zipWith3' generalizes 'zip3' by zipping with the function given -- as the first argument, instead of a tupling function. -- -- > zipWith3 f (x1 :> x2 :> ... xn :> Nil) (y1 :> y2 :> ... :> yn :> Nil) (z1 :> z2 :> ... :> zn :> Nil) == (f x1 y1 z1 :> f x2 y2 z2 :> ... :> f xn yn zn :> Nil) -- -- \"'zipWith3' @f xs ys zs@\" corresponds to the following circuit layout: -- -- <<doc/zipWith3.svg>> -- -- __NB__: 'zipWith3' is /strict/ in its second argument, and /lazy/ in its -- third and fourth. This matters when 'zipWith3' is used in a recursive setting. -- See 'lazyV' for more information. zipWith3 :: (a -> b -> c -> d) -> Vec n a -> Vec n b -> Vec n c -> Vec n d zipWith3 f us vs ws = zipWith (\a (b,c) -> f a b c) us (zip vs ws) {-# INLINE zipWith3 #-} -- 'zipWith4' is analogous to 'zipWith3', but with four vectors. -- -- __NB__: 'zipWith4' is /strict/ in its second argument, and /lazy/ its following -- arguments. This matters when 'zipWith4' is used in a recursive setting. See -- 'lazyV' for more information. zipWith4 :: (a -> b -> c -> d -> e) -> Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n e zipWith4 f us vs ws xs = zipWith (\a (b,c,d) -> f a b c d) us (zip3 vs ws xs) {-# INLINE zipWith4 #-} -- 'zipWith5' is analogous to 'zipWith3', but with five vectors. -- -- __NB__: 'zipWith5' is /strict/ in its second argument, and /lazy/ its following -- arguments. This matters when 'zipWith5' is used in a recursive setting. See -- 'lazyV' for more information. zipWith5 :: (a -> b -> c -> d -> e -> f) -> Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n e -> Vec n f zipWith5 f us vs ws xs ys = zipWith (\a (b,c,d,e) -> f a b c d e) us (zip4 vs ws xs ys) {-# INLINE zipWith5 #-} -- 'zipWith6' is analogous to 'zipWith3', but with six vectors. -- -- __NB__: 'zipWith6' is /strict/ in its second argument, and /lazy/ its following -- arguments. This matters when 'zipWith6' is used in a recursive setting. See -- 'lazyV' for more information. zipWith6 :: (a -> b -> c -> d -> e -> f -> g) -> Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n e -> Vec n f -> Vec n g zipWith6 f us vs ws xs ys zs = zipWith (\u (v,w,x,y,z) -> f u v w x y z) us (zip5 vs ws xs ys zs) {-# INLINE zipWith6 #-} -- 'zipWith7' is analogous to 'zipWith3', but with seven vectors. -- -- __NB__: 'zipWith7' is /strict/ in its second argument, and /lazy/ its following -- arguments. This matters when 'zipWith7' is used in a recursive setting. See -- 'lazyV' for more information. zipWith7 :: (a -> b -> c -> d -> e -> f -> g -> h) -> Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n e -> Vec n f -> Vec n g -> Vec n h zipWith7 f ts us vs ws xs ys zs = zipWith (\t (u,v,w,x,y,z) -> f t u v w x y z) ts (zip6 us vs ws xs ys zs) {-# INLINE zipWith7 #-} -- | 'foldr', applied to a binary operator, a starting value (typically -- the right-identity of the operator), and a vector, reduces the vector -- using the binary operator, from right to left: -- -- > foldr f z (x1 :> ... :> xn1 :> xn :> Nil) == x1 `f` (... (xn1 `f` (xn `f` z))...) -- > foldr r z Nil == z -- -- >>> foldr (/) 1 (5 :> 4 :> 3 :> 2 :> Nil) -- 1.875 -- -- \"'foldr' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/foldr.svg>> -- -- __NB__: @"'foldr' f z xs"@ produces a linear structure, which has a depth, or -- delay, of O(@'length' xs@). Use 'fold' if your binary operator @f@ is -- associative, as @"'fold' f xs"@ produces a structure with a depth of -- O(log_2(@'length' xs@)). foldr :: (a -> b -> b) -> b -> Vec n a -> b foldr _ z Nil = z foldr f z (x `Cons` xs) = f x (foldr f z xs) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE foldr #-} {-# ANN foldr hasBlackBox #-} -- | 'foldl', applied to a binary operator, a starting value (typically -- the left-identity of the operator), and a vector, reduces the vector -- using the binary operator, from left to right: -- -- > foldl f z (x1 :> x2 :> ... :> xn :> Nil) == (...((z `f` x1) `f` x2) `f`...) `f` xn -- > foldl f z Nil == z -- -- >>> foldl (/) 1 (5 :> 4 :> 3 :> 2 :> Nil) -- 8.333333333333333e-3 -- -- \"'foldl' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/foldl.svg>> -- -- __NB__: @"'foldl' f z xs"@ produces a linear structure, which has a depth, or -- delay, of O(@'length' xs@). Use 'fold' if your binary operator @f@ is -- associative, as @"'fold' f xs"@ produces a structure with a depth of -- O(log_2(@'length' xs@)). foldl :: (b -> a -> b) -> b -> Vec n a -> b foldl f z xs = last (scanl f z xs) {-# INLINE foldl #-} -- | 'foldr1' is a variant of 'foldr' that has no starting value argument, -- and thus must be applied to non-empty vectors. -- -- > foldr1 f (x1 :> ... :> xn2 :> xn1 :> xn :> Nil) == x1 `f` (... (xn2 `f` (xn1 `f` xn))...) -- > foldr1 f (x1 :> Nil) == x1 -- > foldr1 f Nil == TYPE ERROR -- -- >>> foldr1 (/) (5 :> 4 :> 3 :> 2 :> 1 :> Nil) -- 1.875 -- -- \"'foldr1' @f xs@\" corresponds to the following circuit layout: -- -- <<doc/foldr1.svg>> -- -- __NB__: @"'foldr1' f z xs"@ produces a linear structure, which has a depth, -- or delay, of O(@'length' xs@). Use 'fold' if your binary operator @f@ is -- associative, as @"'fold' f xs"@ produces a structure with a depth of -- O(log_2(@'length' xs@)). foldr1 :: (a -> a -> a) -> Vec (n + 1) a -> a foldr1 f xs = foldr f (last xs) (init xs) {-# INLINE foldr1 #-} -- | 'foldl1' is a variant of 'foldl' that has no starting value argument, -- and thus must be applied to non-empty vectors. -- -- > foldl1 f (x1 :> x2 :> x3 :> ... :> xn :> Nil) == (...((x1 `f` x2) `f` x3) `f`...) `f` xn -- > foldl1 f (x1 :> Nil) == x1 -- > foldl1 f Nil == TYPE ERROR -- -- >>> foldl1 (/) (1 :> 5 :> 4 :> 3 :> 2 :> Nil) -- 8.333333333333333e-3 -- -- \"'foldl1' @f xs@\" corresponds to the following circuit layout: -- -- <<doc/foldl1.svg>> -- -- __NB__: @"'foldl1' f z xs"@ produces a linear structure, which has a depth, -- or delay, of O(@'length' xs@). Use 'fold' if your binary operator @f@ is -- associative, as @"'fold' f xs"@ produces a structure with a depth of -- O(log_2(@'length' xs@)). foldl1 :: (a -> a -> a) -> Vec (n + 1) a -> a foldl1 f xs = foldl f (head xs) (tail xs) {-# INLINE foldl1 #-} -- | 'fold' is a variant of 'foldr1' and 'foldl1', but instead of reducing from -- right to left, or left to right, it reduces a vector using a tree-like -- structure. The depth, or delay, of the structure produced by -- \"@'fold' f xs@\", is hence @O(log_2('length' xs))@, and not -- @O('length' xs)@. -- -- __NB__: The binary operator \"@f@\" in \"@'fold' f xs@\" must be associative. -- -- > fold f (x1 :> x2 :> ... :> xn1 :> xn :> Nil) == ((x1 `f` x2) `f` ...) `f` (... `f` (xn1 `f` xn)) -- > fold f (x1 :> Nil) == x1 -- > fold f Nil == TYPE ERROR -- -- >>> fold (+) (5 :> 4 :> 3 :> 2 :> 1 :> Nil) -- 15 -- -- \"'fold' @f xs@\" corresponds to the following circuit layout: -- -- <<doc/fold.svg>> fold :: forall n a . (a -> a -> a) -> Vec (n + 1) a -> a fold f vs = fold' (toList vs) where fold' [x] = x fold' xs = fold' ys `f` fold' zs where (ys,zs) = P.splitAt (P.length xs `div` 2) xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE fold #-} {-# ANN fold (InlineYamlPrimitive [VHDL,Verilog,SystemVerilog] [I.__i| BlackBoxHaskell: name: Clash.Sized.Vector.fold templateFunction: Clash.Primitives.Sized.Vector.foldBBF |]) #-} -- | 'scanl' is similar to 'foldl', but returns a vector of successive reduced -- values from the left: -- -- > scanl f z (x1 :> x2 :> ... :> Nil) == z :> (z `f` x1) :> ((z `f` x1) `f` x2) :> ... :> Nil -- -- >>> scanl (+) 0 (5 :> 4 :> 3 :> 2 :> Nil) -- 0 :> 5 :> 9 :> 12 :> 14 :> Nil -- -- \"'scanl' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/scanl.svg>> -- -- * __NB__: -- -- > last (scanl f z xs) == foldl f z xs -- -- * For a different trade-off between circuit size and logic depth for -- associative operators, see "Clash.Sized.RTree#scans" scanl :: (b -> a -> b) -> b -> Vec n a -> Vec (n + 1) b scanl f z xs = ws where ws = z `Cons` zipWith (flip f) xs (init ws) {-# INLINE scanl #-} -- | 'scanl' with no seed value -- -- >>> scanl1 (-) (1 :> 2 :> 3 :> 4 :> Nil) -- 1 :> -1 :> -4 :> -8 :> Nil scanl1 :: KnownNat n => (a -> a -> a) -> Vec (n+1) a -> Vec (n+1) a scanl1 op (v:>vs) = scanl op v vs {-# INLINE scanl1 #-} -- | 'scanr' with no seed value -- -- >>> scanr1 (-) (1 :> 2 :> 3 :> 4 :> Nil) -- -2 :> 3 :> -1 :> 4 :> Nil scanr1 :: KnownNat n => (a -> a -> a) -> Vec (n+1) a -> Vec (n+1) a scanr1 op vs = scanr op (last vs) (init vs) {-# INLINE scanr1 #-} -- | 'postscanl' is a variant of 'scanl' where the first result is dropped: -- -- > postscanl f z (x1 :> x2 :> ... :> Nil) == (z `f` x1) :> ((z `f` x1) `f` x2) :> ... :> Nil -- -- >>> postscanl (+) 0 (5 :> 4 :> 3 :> 2 :> Nil) -- 5 :> 9 :> 12 :> 14 :> Nil -- -- \"'postscanl' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/sscanl.svg>> postscanl :: (b -> a -> b) -> b -> Vec n a -> Vec n b postscanl f z xs = tail (scanl f z xs) {-# INLINE postscanl #-} -- | 'scanr' is similar to 'foldr', but returns a vector of successive reduced -- values from the right: -- -- > scanr f z (... :> xn1 :> xn :> Nil) == ... :> (xn1 `f` (xn `f` z)) :> (xn `f` z) :> z :> Nil -- -- >>> scanr (+) 0 (5 :> 4 :> 3 :> 2 :> Nil) -- 14 :> 9 :> 5 :> 2 :> 0 :> Nil -- -- \"'scanr' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/scanr.svg>> -- -- * __NB__: -- -- > head (scanr f z xs) == foldr f z xs -- -- * For a different trade-off between circuit size and logic depth for -- associative operators, see "Clash.Sized.RTree#scans" scanr :: (a -> b -> b) -> b -> Vec n a -> Vec (n + 1) b scanr f z xs = ws where ws = zipWith f xs ((tail ws)) :< z {-# INLINE scanr #-} -- | 'postscanr' is a variant of 'scanr' that where the last result is dropped: -- -- > postscanr f z (... :> xn1 :> xn :> Nil) == ... :> (xn1 `f` (xn `f` z)) :> (xn `f` z) :> Nil -- -- >>> postscanr (+) 0 (5 :> 4 :> 3 :> 2 :> Nil) -- 14 :> 9 :> 5 :> 2 :> Nil -- -- \"'postscanr' @f z xs@\" corresponds to the following circuit layout: -- -- <<doc/sscanr.svg>> postscanr :: (a -> b -> b) -> b -> Vec n a -> Vec n b postscanr f z xs = init (scanr f z xs) {-# INLINE postscanr #-} -- | The 'mapAccumL' function behaves like a combination of 'map' and 'foldl'; -- it applies a function to each element of a vector, passing an accumulating -- parameter from left to right, and returning a final value of this accumulator -- together with the new vector. -- -- >>> mapAccumL (\acc x -> (acc + x,acc + 1)) 0 (1 :> 2 :> 3 :> 4 :> Nil) -- (10,1 :> 2 :> 4 :> 7 :> Nil) -- -- \"'mapAccumL' @f acc xs@\" corresponds to the following circuit layout: -- -- <<doc/mapAccumL.svg>> mapAccumL :: (acc -> x -> (acc,y)) -> acc -> Vec n x -> (acc,Vec n y) mapAccumL f acc xs = (acc',ys) where accs = acc `Cons` accs' ws = zipWith (flip f) xs (init accs) accs' = map fst ws ys = map snd ws acc' = last accs {-# INLINE mapAccumL #-} -- | The 'mapAccumR' function behaves like a combination of 'map' and 'foldr'; -- it applies a function to each element of a vector, passing an accumulating -- parameter from right to left, and returning a final value of this accumulator -- together with the new vector. -- -- >>> mapAccumR (\acc x -> (acc + x,acc + 1)) 0 (1 :> 2 :> 3 :> 4 :> Nil) -- (10,10 :> 8 :> 5 :> 1 :> Nil) -- -- \"'mapAccumR' @f acc xs@\" corresponds to the following circuit layout: -- -- <<doc/mapAccumR.svg>> mapAccumR :: (acc -> x -> (acc,y)) -> acc -> Vec n x -> (acc, Vec n y) mapAccumR f acc xs = (acc',ys) where accs = accs' :< acc ws = zipWith (flip f) xs (tail accs) accs' = map fst ws ys = map snd ws acc' = head accs {-# INLINE mapAccumR #-} -- | 'zip' takes two vectors and returns a vector of corresponding pairs. -- -- >>> zip (1:>2:>3:>4:>Nil) (4:>3:>2:>1:>Nil) -- (1,4) :> (2,3) :> (3,2) :> (4,1) :> Nil zip :: Vec n a -> Vec n b -> Vec n (a,b) zip = zipWith (,) {-# INLINE zip #-} -- | 'zip3' takes three vectors and returns a vector of corresponding triplets. -- -- >>> zip3 (1:>2:>3:>4:>Nil) (4:>3:>2:>1:>Nil) (5:>6:>7:>8:>Nil) -- (1,4,5) :> (2,3,6) :> (3,2,7) :> (4,1,8) :> Nil zip3 :: Vec n a -> Vec n b -> Vec n c -> Vec n (a,b,c) zip3 = zipWith3 (,,) {-# INLINE zip3 #-} -- | 'zip4' takes four vectors and returns a list of quadruples, analogous -- to 'zip'. zip4 :: Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n (a,b,c,d) zip4 = zipWith4 (,,,) {-# INLINE zip4 #-} -- | 'zip5' takes five vectors and returns a list of five-tuples, analogous -- to 'zip'. zip5 :: Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n e -> Vec n (a,b,c,d,e) zip5 = zipWith5 (,,,,) {-# INLINE zip5 #-} -- | 'zip6' takes six vectors and returns a list of six-tuples, analogous -- to 'zip'. zip6 :: Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n e -> Vec n f -> Vec n (a,b,c,d,e,f) zip6 = zipWith6 (,,,,,) {-# INLINE zip6 #-} -- | 'zip7' takes seven vectors and returns a list of seven-tuples, analogous -- to 'zip'. zip7 :: Vec n a -> Vec n b -> Vec n c -> Vec n d -> Vec n e -> Vec n f -> Vec n g -> Vec n (a,b,c,d,e,f,g) zip7 = zipWith7 (,,,,,,) {-# INLINE zip7 #-} -- | 'unzip' transforms a vector of pairs into a vector of first components -- and a vector of second components. -- -- >>> unzip ((1,4):>(2,3):>(3,2):>(4,1):>Nil) -- (1 :> 2 :> 3 :> 4 :> Nil,4 :> 3 :> 2 :> 1 :> Nil) unzip :: Vec n (a,b) -> (Vec n a, Vec n b) unzip xs = (map fst xs, map snd xs) {-# INLINE unzip #-} -- | 'unzip3' transforms a vector of triplets into a vector of first components, -- a vector of second components, and a vector of third components. -- -- >>> unzip3 ((1,4,5):>(2,3,6):>(3,2,7):>(4,1,8):>Nil) -- (1 :> 2 :> 3 :> 4 :> Nil,4 :> 3 :> 2 :> 1 :> Nil,5 :> 6 :> 7 :> 8 :> Nil) unzip3 :: Vec n (a,b,c) -> (Vec n a, Vec n b, Vec n c) unzip3 xs = ( map (\(x,_,_) -> x) xs , map (\(_,y,_) -> y) xs , map (\(_,_,z) -> z) xs ) {-# INLINE unzip3 #-} -- | 'unzip4' takes a vector of quadruples and returns four vectors, analogous -- to 'unzip'. unzip4 :: Vec n (a,b,c,d) -> (Vec n a, Vec n b, Vec n c, Vec n d) unzip4 xs = ( map (\(w,_,_,_) -> w) xs , map (\(_,x,_,_) -> x) xs , map (\(_,_,y,_) -> y) xs , map (\(_,_,_,z) -> z) xs ) {-# INLINE unzip4 #-} -- | 'unzip5' takes a vector of five-tuples and returns five vectors, analogous -- to 'unzip'. unzip5 :: Vec n (a,b,c,d,e) -> (Vec n a, Vec n b, Vec n c, Vec n d, Vec n e) unzip5 xs = ( map (\(v,_,_,_,_) -> v) xs , map (\(_,w,_,_,_) -> w) xs , map (\(_,_,x,_,_) -> x) xs , map (\(_,_,_,y,_) -> y) xs , map (\(_,_,_,_,z) -> z) xs ) {-# INLINE unzip5 #-} -- | 'unzip6' takes a vector of six-tuples and returns six vectors, analogous -- to 'unzip'. unzip6 :: Vec n (a,b,c,d,e,f) -> (Vec n a, Vec n b, Vec n c, Vec n d, Vec n e, Vec n f) unzip6 xs = ( map (\(u,_,_,_,_,_) -> u) xs , map (\(_,v,_,_,_,_) -> v) xs , map (\(_,_,w,_,_,_) -> w) xs , map (\(_,_,_,x,_,_) -> x) xs , map (\(_,_,_,_,y,_) -> y) xs , map (\(_,_,_,_,_,z) -> z) xs ) {-# INLINE unzip6 #-} -- | 'unzip7' takes a vector of seven-tuples and returns seven vectors, analogous -- to 'unzip'. unzip7 :: Vec n (a,b,c,d,e,f,g) -> (Vec n a, Vec n b, Vec n c, Vec n d, Vec n e, Vec n f, Vec n g) unzip7 xs = ( map (\(t,_,_,_,_,_,_) -> t) xs , map (\(_,u,_,_,_,_,_) -> u) xs , map (\(_,_,v,_,_,_,_) -> v) xs , map (\(_,_,_,w,_,_,_) -> w) xs , map (\(_,_,_,_,x,_,_) -> x) xs , map (\(_,_,_,_,_,y,_) -> y) xs , map (\(_,_,_,_,_,_,z) -> z) xs ) {-# INLINE unzip7 #-} index_int :: KnownNat n => Vec n a -> Int -> a index_int xs i@(I# n0) | isTrue# (n0 <# 0#) = error "Clash.Sized.Vector.(!!): negative index" | otherwise = sub xs n0 where sub :: Vec m a -> Int# -> a sub Nil _ = error (P.concat [ "Clash.Sized.Vector.(!!): index " , show i , " is larger than maximum index " , show ((length xs)-1) ]) sub (y `Cons` (!ys)) n = if isTrue# (n ==# 0#) then y else sub ys (n -# 1#) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE index_int #-} {-# ANN index_int hasBlackBox #-} -- | \"@xs@ '!!' @n@\" returns the /n/'th element of /xs/. -- -- __NB__: Vector elements have an __ASCENDING__ subscript starting from 0 and -- ending at @'length' - 1@. -- -- >>> (1:>2:>3:>4:>5:>Nil) !! 4 -- 5 -- >>> (1:>2:>3:>4:>5:>Nil) !! (length (1:>2:>3:>4:>5:>Nil) - 1) -- 5 -- >>> (1:>2:>3:>4:>5:>Nil) !! 1 -- 2 -- >>> (1:>2:>3:>4:>5:>Nil) !! 14 -- *** Exception: Clash.Sized.Vector.(!!): index 14 is larger than maximum index 4 -- ... (!!) :: (KnownNat n, Enum i) => Vec n a -> i -> a xs !! i = index_int xs (fromEnum i) {-# INLINE (!!) #-} -- | The length of a 'Vec'tor as an 'Int' value. -- -- >>> length (6 :> 7 :> 8 :> Nil) -- 3 length :: KnownNat n => Vec n a -> Int length = fromInteger . natVal . asNatProxy -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE length #-} {-# ANN length hasBlackBox #-} replace_int :: KnownNat n => Vec n a -> Int -> a -> Vec n a replace_int xs i@(I# n0) a | isTrue# (n0 <# 0#) = error "Clash.Sized.Vector.replace: negative index" | otherwise = sub xs n0 a where sub :: Vec m b -> Int# -> b -> Vec m b sub Nil _ _ = error (P.concat [ "Clash.Sized.Vector.replace: index " , show i , " is larger than maximum index " , show (length xs - 1) ]) sub (y `Cons` (!ys)) n b = if isTrue# (n ==# 0#) then b `Cons` ys else y `Cons` sub ys (n -# 1#) b -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE replace_int #-} {-# ANN replace_int hasBlackBox #-} -- | \"'replace' @n a xs@\" returns the vector /xs/ where the /n/'th element is -- replaced by /a/. -- -- __NB__: Vector elements have an __ASCENDING__ subscript starting from 0 and -- ending at @'length' - 1@. -- -- >>> replace 3 7 (1:>2:>3:>4:>5:>Nil) -- 1 :> 2 :> 3 :> 7 :> 5 :> Nil -- >>> replace 0 7 (1:>2:>3:>4:>5:>Nil) -- 7 :> 2 :> 3 :> 4 :> 5 :> Nil -- >>> replace 9 7 (1:>2:>3:>4:>5:>Nil) -- 1 :> 2 :> 3 :> 4 :> 5 :> *** Exception: Clash.Sized.Vector.replace: index 9 is larger than maximum index 4 -- ... replace :: (KnownNat n, Enum i) => i -> a -> Vec n a -> Vec n a replace i y xs = replace_int xs (fromEnum i) y {-# INLINE replace #-} {- | \"'take' @n xs@\" returns the /n/-length prefix of /xs/. >>> take (SNat :: SNat 3) (1:>2:>3:>4:>5:>Nil) 1 :> 2 :> 3 :> Nil >>> take d3 (1:>2:>3:>4:>5:>Nil) 1 :> 2 :> 3 :> Nil >>> take d0 (1:>2:>Nil) Nil #if __GLASGOW_HASKELL__ >= 910 >>> take d4 (1:>2:>Nil) <interactive>:... • Couldn't match type ‘4 + n0’ with ‘2’ Expected: Vec (4 + n0) a Actual: Vec (1 + 1) a The type variable ‘n0’ is ambiguous • In the second argument of ‘take’, namely ‘(1 :> 2 :> Nil)’ In the expression: take d4 (1 :> 2 :> Nil) In an equation for ‘it’: it = take d4 (1 :> 2 :> Nil) <BLANKLINE> #elif __GLASGOW_HASKELL__ == 906 >>> take d4 (1:>2:>Nil) <BLANKLINE> <interactive>:... • Couldn't match type ‘4 + n0’ with ‘2’ Expected: Vec (4 + n0) a Actual: Vec (1 + 1) a The type variable ‘n0’ is ambiguous • In the second argument of ‘take’, namely ‘(1 :> 2 :> Nil)’ In the expression: take d4 (1 :> 2 :> Nil) In an equation for ‘it’: it = take d4 (1 :> 2 :> Nil) #elif __GLASGOW_HASKELL__ >= 900 >>> take d4 (1:>2:>Nil) <BLANKLINE> <interactive>:... • Couldn't match type ‘4 + n0’ with ‘2’ Expected: Vec (4 + n0) a Actual: Vec (1 + 1) a The type variable ‘n0’ is ambiguous • In the second argument of ‘take’, namely ‘(1 :> 2 :> Nil)’ In the expression: take d4 (1 :> 2 :> Nil) In an equation for ‘it’: it = take d4 (1 :> 2 :> Nil) #else >>> take d4 (1:>2:>Nil) <BLANKLINE> <interactive>:... • Couldn't match type ‘4 + n0’ with ‘2’ Expected type: Vec (4 + n0) a Actual type: Vec (1 + 1) a The type variable ‘n0’ is ambiguous • In the second argument of ‘take’, namely ‘(1 :> 2 :> Nil)’ In the expression: take d4 (1 :> 2 :> Nil) In an equation for ‘it’: it = take d4 (1 :> 2 :> Nil) #endif -} take :: SNat m -> Vec (m + n) a -> Vec m a take n = fst . splitAt n {-# INLINE take #-} -- | \"'takeI' @xs@\" returns the prefix of /xs/ as demanded by the context. -- -- >>> takeI (1:>2:>3:>4:>5:>Nil) :: Vec 2 Int -- 1 :> 2 :> Nil takeI :: KnownNat m => Vec (m + n) a -> Vec m a takeI = withSNat take {-# INLINE takeI #-} {- | \"'drop' @n xs@\" returns the suffix of /xs/ after the first /n/ elements. >>> drop (SNat :: SNat 3) (1:>2:>3:>4:>5:>Nil) 4 :> 5 :> Nil >>> drop d3 (1:>2:>3:>4:>5:>Nil) 4 :> 5 :> Nil >>> drop d0 (1:>2:>Nil) 1 :> 2 :> Nil #if __GLASGOW_HASKELL__ >= 910 >>> drop d4 (1:>2:>Nil) <interactive>:...: error:... • Couldn't match...type ‘4 + n0... The type variable ‘n0’ is ambiguous • In the first argument of ‘print’, namely ‘it’ In a stmt of an interactive GHCi command: print it <BLANKLINE> #elif __GLASGOW_HASKELL__ == 906 >>> drop d4 (1:>2:>Nil) <BLANKLINE> <interactive>:...: error:... • Couldn't match...type ‘4 + n0... The type variable ‘n0’ is ambiguous • In the first argument of ‘print’, namely ‘it’ In a stmt of an interactive GHCi command: print it #else >>> drop d4 (1:>2:>Nil) <BLANKLINE> <interactive>:...: error:... • Couldn't match...type ‘4 + n0... The type variable ‘n0’ is ambiguous • In the first argument of ‘print’, namely ‘it’ In a stmt of an interactive GHCi command: print it #endif -} drop :: SNat m -> Vec (m + n) a -> Vec n a drop n = snd . splitAt n {-# INLINE drop #-} -- | \"'dropI' @xs@\" returns the suffix of /xs/ as demanded by the context. -- -- >>> dropI (1:>2:>3:>4:>5:>Nil) :: Vec 2 Int -- 4 :> 5 :> Nil dropI :: KnownNat m => Vec (m + n) a -> Vec n a dropI = withSNat drop {-# INLINE dropI #-} -- | \"'at' @n xs@\" returns /n/'th element of /xs/ -- -- __NB__: Vector elements have an __ASCENDING__ subscript starting from 0 and -- ending at @'length' - 1@. -- -- >>> at (SNat :: SNat 1) (1:>2:>3:>4:>5:>Nil) -- 2 -- >>> at d1 (1:>2:>3:>4:>5:>Nil) -- 2 at :: SNat m -> Vec (m + (n + 1)) a -> a at n xs = head $ snd $ splitAt n xs {-# INLINE at #-} -- | \"'select' @f s n xs@\" selects /n/ elements with step-size /s/ and -- offset @f@ from /xs/. -- -- >>> select (SNat :: SNat 1) (SNat :: SNat 2) (SNat :: SNat 3) (1:>2:>3:>4:>5:>6:>7:>8:>Nil) -- 2 :> 4 :> 6 :> Nil -- >>> select d1 d2 d3 (1:>2:>3:>4:>5:>6:>7:>8:>Nil) -- 2 :> 4 :> 6 :> Nil select :: (CmpNat (i + s) (s * n) ~ 'GT) => SNat f -> SNat s -> SNat n -> Vec (f + i) a -> Vec n a select f s n xs = select' (toUNat n) $ drop f xs where select' :: UNat n -> Vec i a -> Vec n a select' UZero _ = Nil select' (USucc n') vs@(x `Cons` _) = x `Cons` select' n' (drop s (unsafeCoerce vs)) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE select #-} {-# ANN select hasBlackBox #-} -- | \"'selectI' @f s xs@\" selects as many elements as demanded by the context -- with step-size /s/ and offset /f/ from /xs/. -- -- >>> selectI d1 d2 (1:>2:>3:>4:>5:>6:>7:>8:>Nil) :: Vec 2 Int -- 2 :> 4 :> Nil selectI :: (CmpNat (i + s) (s * n) ~ 'GT, KnownNat n) => SNat f -> SNat s -> Vec (f + i) a -> Vec n a selectI f s xs = withSNat (\n -> select f s n xs) {-# INLINE selectI #-} -- | \"'replicate' @n a@\" returns a vector that has /n/ copies of /a/. -- -- >>> replicate (SNat :: SNat 3) 6 -- 6 :> 6 :> 6 :> Nil -- >>> replicate d3 6 -- 6 :> 6 :> 6 :> Nil replicate :: SNat n -> a -> Vec n a replicate n a = replicateU (toUNat n) a -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE replicate #-} {-# ANN replicate hasBlackBox #-} replicateU :: UNat n -> a -> Vec n a replicateU UZero _ = Nil replicateU (USucc s) x = x `Cons` replicateU s x -- | \"'repeat' @a@\" creates a vector with as many copies of /a/ as demanded -- by the context. -- -- >>> repeat 6 :: Vec 5 Int -- 6 :> 6 :> 6 :> 6 :> 6 :> Nil repeat :: KnownNat n => a -> Vec n a repeat = withSNat replicate {-# INLINE repeat #-} -- | \"'iterate' @n f x@\" returns a vector starting with /x/ followed by -- /n/ repeated applications of /f/ to /x/. -- -- > iterate (SNat :: SNat 4) f x == (x :> f x :> f (f x) :> f (f (f x)) :> Nil) -- > iterate d4 f x == (x :> f x :> f (f x) :> f (f (f x)) :> Nil) -- -- >>> iterate d4 (+1) 1 -- 1 :> 2 :> 3 :> 4 :> Nil -- -- \"'iterate' @n f z@\" corresponds to the following circuit layout: -- -- <<doc/iterate.svg>> iterate :: SNat n -> (a -> a) -> a -> Vec n a iterate SNat = iterateI {-# INLINE iterate #-} -- | \"'iterateI' @f x@\" returns a vector starting with @x@ followed by @n@ -- repeated applications of @f@ to @x@, where @n@ is determined by the context. -- -- > iterateI f x :: Vec 3 a == (x :> f x :> f (f x) :> Nil) -- -- >>> iterateI (+1) 1 :: Vec 3 Int -- 1 :> 2 :> 3 :> Nil -- -- \"'iterateI' @f z@\" corresponds to the following circuit layout: -- -- <<doc/iterate.svg>> iterateI :: forall n a. KnownNat n => (a -> a) -> a -> Vec n a iterateI f a = xs where xs = init (a `Cons` ws) ws = map f (lazyV xs) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE iterateI #-} {-# ANN iterateI (InlineYamlPrimitive [VHDL,Verilog,SystemVerilog] [I.__i| BlackBoxHaskell: name: Clash.Sized.Vector.iterateI templateFunction: Clash.Primitives.Sized.Vector.iterateBBF |]) #-} -- | \"'unfoldr' @n f s@\" builds a vector of length @n@ from a seed value @s@, -- where every element @a@ is created by successive calls of @f@ on @s@. Unlike -- 'Data.List.unfoldr' from "Data.List" the generating function @f@ cannot -- dictate the length of the resulting vector, it must be statically known. -- -- a simple use of 'unfoldr': -- -- >>> unfoldr d10 (\s -> (s,s-1)) 10 -- 10 :> 9 :> 8 :> 7 :> 6 :> 5 :> 4 :> 3 :> 2 :> 1 :> Nil unfoldr :: SNat n -> (s -> (a,s)) -> s -> Vec n a unfoldr SNat = unfoldrI {-# INLINE unfoldr #-} -- | \"'unfoldrI' @f s@\" builds a vector from a seed value @s@, where every -- element @a@ is created by successive calls of @f@ on @s@; the length of the -- vector is inferred from the context. Unlike 'Data.List.unfoldr' from -- "Data.List" the generating function @f@ cannot dictate the length of the -- resulting vector, it must be statically known. -- -- a simple use of 'unfoldrI': -- -- >>> unfoldrI (\s -> (s,s-1)) 10 :: Vec 10 Int -- 10 :> 9 :> 8 :> 7 :> 6 :> 5 :> 4 :> 3 :> 2 :> 1 :> Nil unfoldrI :: KnownNat n => (s -> (a,s)) -> s -> Vec n a unfoldrI f s0 = map fst xs where xs = init (f s0 `Cons` ws) ws = map (f . snd) (lazyV xs) {-# INLINE unfoldrI #-} -- | \"'generate' @n f x@\" returns a vector with @n@ repeated applications of -- @f@ to @x@. -- -- > generate (SNat :: SNat 4) f x == (f x :> f (f x) :> f (f (f x)) :> f (f (f (f x))) :> Nil) -- > generate d4 f x == (f x :> f (f x) :> f (f (f x)) :> f (f (f (f x))) :> Nil) -- -- >>> generate d4 (+1) 1 -- 2 :> 3 :> 4 :> 5 :> Nil -- -- \"'generate' @n f z@\" corresponds to the following circuit layout: -- -- <<doc/generate.svg>> generate :: SNat n -> (a -> a) -> a -> Vec n a generate SNat f a = iterateI f (f a) {-# INLINE generate #-} -- | \"'generateI' @f x@\" returns a vector with @n@ repeated applications of -- @f@ to @x@, where @n@ is determined by the context. -- -- > generateI f x :: Vec 3 a == (f x :> f (f x) :> f (f (f x)) :> Nil) -- -- >>> generateI (+1) 1 :: Vec 3 Int -- 2 :> 3 :> 4 :> Nil -- -- \"'generateI' @f z@\" corresponds to the following circuit layout: -- -- <<doc/generate.svg>> generateI :: KnownNat n => (a -> a) -> a -> Vec n a generateI f a = iterateI f (f a) {-# INLINE generateI #-} -- | Transpose a matrix: go from row-major to column-major -- -- >>> let xss = (1:>2:>Nil):>(3:>4:>Nil):>(5:>6:>Nil):>Nil -- >>> xss -- (1 :> 2 :> Nil) :> (3 :> 4 :> Nil) :> (5 :> 6 :> Nil) :> Nil -- >>> transpose xss -- (1 :> 3 :> 5 :> Nil) :> (2 :> 4 :> 6 :> Nil) :> Nil transpose :: KnownNat n => Vec m (Vec n a) -> Vec n (Vec m a) transpose = traverse# id -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE transpose #-} {-# ANN transpose hasBlackBox #-} -- | 1-dimensional stencil computations -- -- \"'stencil1d' @stX f xs@\", where /xs/ has /stX + n/ elements, applies the -- stencil computation /f/ on: /n + 1/ overlapping (1D) windows of length /stX/, -- drawn from /xs/. The resulting vector has /n + 1/ elements. -- -- >>> let xs = (1:>2:>3:>4:>5:>6:>Nil) -- >>> :t xs -- xs :: Num a => Vec 6 a -- >>> :t stencil1d d2 sum xs -- stencil1d d2 sum xs :: Num b => Vec 5 b -- >>> stencil1d d2 sum xs -- 3 :> 5 :> 7 :> 9 :> 11 :> Nil stencil1d :: KnownNat n => SNat (stX + 1) -- ^ Windows length /stX/, at least size 1 -> (Vec (stX + 1) a -> b) -- ^ The stencil (function) -> Vec ((stX + n) + 1) a -> Vec (n + 1) b stencil1d stX f xs = map f (windows1d stX xs) {-# INLINE stencil1d #-} {- | 2-dimensional stencil computations \"'stencil2d' @stY stX f xss@\", where /xss/ is a matrix of /stY + m/ rows of /stX + n/ elements, applies the stencil computation /f/ on: /(m + 1) * (n + 1)/ overlapping (2D) windows of /stY/ rows of /stX/ elements, drawn from /xss/. The result matrix has /m + 1/ rows of /n + 1/ elements. >>> let xss = ((1:>2:>3:>4:>Nil):>(5:>6:>7:>8:>Nil):>(9:>10:>11:>12:>Nil):>(13:>14:>15:>16:>Nil):>Nil) >>> :t xss xss :: Num a => Vec 4 (Vec 4 a) #if __GLASGOW_HASKELL__ >= 902 >>> :t stencil2d d2 d2 (sum . map sum) xss stencil2d d2 d2 (sum . map sum) xss :: Num a => Vec 3 (Vec 3 a) #else >>> :t stencil2d d2 d2 (sum . map sum) xss stencil2d d2 d2 (sum . map sum) xss :: Num b => Vec 3 (Vec 3 b) #endif >>> stencil2d d2 d2 (sum . map sum) xss (14 :> 18 :> 22 :> Nil) :> (30 :> 34 :> 38 :> Nil) :> (46 :> 50 :> 54 :> Nil) :> Nil -} stencil2d :: (KnownNat n, KnownNat m) => SNat (stY + 1) -- ^ Window hight /stY/, at least size 1 -> SNat (stX + 1) -- ^ Window width /stX/, at least size 1 -> (Vec (stY + 1) (Vec (stX + 1) a) -> b) -- ^ The stencil (function) -> Vec ((stY + m) + 1) (Vec ((stX + n) + 1) a) -> Vec (m + 1) (Vec (n + 1) b) stencil2d stY stX f xss = (map.map) f (windows2d stY stX xss) {-# INLINE stencil2d #-} -- | \"'windows1d' @stX xs@\", where the vector /xs/ has /stX + n/ elements, -- returns a vector of /n + 1/ overlapping (1D) windows of /xs/ of length /stX/. -- -- >>> let xs = (1:>2:>3:>4:>5:>6:>Nil) -- >>> :t xs -- xs :: Num a => Vec 6 a -- >>> :t windows1d d2 xs -- windows1d d2 xs :: Num a => Vec 5 (Vec 2 a) -- >>> windows1d d2 xs -- (1 :> 2 :> Nil) :> (2 :> 3 :> Nil) :> (3 :> 4 :> Nil) :> (4 :> 5 :> Nil) :> (5 :> 6 :> Nil) :> Nil windows1d :: KnownNat n => SNat (stX + 1) -- ^ Length of the window, at least size 1 -> Vec ((stX + n) + 1) a -> Vec (n + 1) (Vec (stX + 1) a) windows1d stX xs = map (take stX) (rotations xs) where rotateL ys = tail ys :< head ys rotations ys = iterateI rotateL ys {-# INLINE windows1d #-} -- | \"'windows2d' @stY stX xss@\", where matrix /xss/ has /stY + m/ rows of -- /stX + n/, returns a matrix of /m+1/ rows of /n+1/ elements. The elements -- of this new matrix are the overlapping (2D) windows of /xss/, where every -- window has /stY/ rows of /stX/ elements. -- -- >>> let xss = ((1:>2:>3:>4:>Nil):>(5:>6:>7:>8:>Nil):>(9:>10:>11:>12:>Nil):>(13:>14:>15:>16:>Nil):>Nil) -- >>> :t xss -- xss :: Num a => Vec 4 (Vec 4 a) -- >>> :t windows2d d2 d2 xss -- windows2d d2 d2 xss :: Num a => Vec 3 (Vec 3 (Vec 2 (Vec 2 a))) -- >>> windows2d d2 d2 xss -- (((1 :> 2 :> Nil) :> (5 :> 6 :> Nil) :> Nil) :> ((2 :> 3 :> Nil) :> (6 :> 7 :> Nil) :> Nil) :> ((3 :> 4 :> Nil) :> (7 :> 8 :> Nil) :> Nil) :> Nil) :> (((5 :> 6 :> Nil) :> (9 :> 10 :> Nil) :> Nil) :> ((6 :> 7 :> Nil) :> (10 :> 11 :> Nil) :> Nil) :> ((7 :> 8 :> Nil) :> (11 :> 12 :> Nil) :> Nil) :> Nil) :> (((9 :> 10 :> Nil) :> (13 :> 14 :> Nil) :> Nil) :> ((10 :> 11 :> Nil) :> (14 :> 15 :> Nil) :> Nil) :> ((11 :> 12 :> Nil) :> (15 :> 16 :> Nil) :> Nil) :> Nil) :> Nil windows2d :: (KnownNat n,KnownNat m) => SNat (stY + 1) -- ^ Window hight /stY/, at least size 1 -> SNat (stX + 1) -- ^ Window width /stX/, at least size 1 -> Vec ((stY + m) + 1) (Vec (stX + n + 1) a) -> Vec (m + 1) (Vec (n + 1) (Vec (stY + 1) (Vec (stX + 1) a))) windows2d stY stX xss = map (transpose . (map (windows1d stX))) (windows1d stY xss) {-# INLINE windows2d #-} -- | Forward permutation specified by an index mapping, /ix/. The result vector -- is initialized by the given defaults, /def/, and an further values that are -- permuted into the result are added to the current value using the given -- combination function, /f/. -- -- The combination function must be /associative/ and /commutative/. permute :: (Enum i, KnownNat n, KnownNat m) => (a -> a -> a) -- ^ Combination function, /f/ -> Vec n a -- ^ Default values, /def/ -> Vec m i -- ^ Index mapping, /is/ -> Vec (m + k) a -- ^ Vector to be permuted, /xs/ -> Vec n a permute f defs is xs = ys where ixs = zip is (takeI xs) ys = foldl (\ks (i,x) -> let ki = ks!!i in replace i (f x ki) ks) defs ixs {-# INLINE permute #-} -- | Backwards permutation specified by an index mapping, /is/, from the -- destination vector specifying which element of the source vector /xs/ to -- read. -- -- \"'backpermute' @xs is@\" is equivalent to \"'map' @(xs '!!') is@\". -- -- For example: -- -- >>> let input = 1:>9:>6:>4:>4:>2:>0:>1:>2:>Nil -- >>> let from = 1:>3:>7:>2:>5:>3:>Nil -- >>> backpermute input from -- 9 :> 4 :> 1 :> 6 :> 2 :> 4 :> Nil backpermute :: (Enum i, KnownNat n) => Vec n a -- ^ Source vector, /xs/ -> Vec m i -- ^ Index mapping, /is/ -> Vec m a backpermute xs = map (xs!!) {-# INLINE backpermute #-} -- | Copy elements from the source vector, /xs/, to the destination vector -- according to an index mapping /is/. This is a forward permute operation where -- a /to/ vector encodes an input to output index mapping. Output elements for -- indices that are not mapped assume the value in the default vector /def/. -- -- For example: -- -- >>> let defVec = 0:>0:>0:>0:>0:>0:>0:>0:>0:>Nil -- >>> let to = 1:>3:>7:>2:>5:>8:>Nil -- >>> let input = 1:>9:>6:>4:>4:>2:>5:>Nil -- >>> scatter defVec to input -- 0 :> 1 :> 4 :> 9 :> 0 :> 4 :> 0 :> 6 :> 2 :> Nil -- -- __NB__: If the same index appears in the index mapping more than once, the -- latest mapping is chosen. scatter :: (Enum i, KnownNat n, KnownNat m) => Vec n a -- ^ Default values, /def/ -> Vec m i -- ^ Index mapping, /is/ -> Vec (m + k) a -- ^ Vector to be scattered, /xs/ -> Vec n a scatter = permute const {-# INLINE scatter #-} -- | Backwards permutation specified by an index mapping, /is/, from the -- destination vector specifying which element of the source vector /xs/ to -- read. -- -- \"'gather' @xs is@\" is equivalent to \"'map' @(xs '!!') is@\". -- -- For example: -- -- >>> let input = 1:>9:>6:>4:>4:>2:>0:>1:>2:>Nil -- >>> let from = 1:>3:>7:>2:>5:>3:>Nil -- >>> gather input from -- 9 :> 4 :> 1 :> 6 :> 2 :> 4 :> Nil gather :: (Enum i, KnownNat n) => Vec n a -- ^ Source vector, /xs/ -> Vec m i -- ^ Index mapping, /is/ -> Vec m a gather xs = map (xs!!) {-# INLINE gather #-} -- | \"'interleave' @d xs@\" creates a vector: -- -- > <x_0,x_d,x_(2d),...,x_1,x_(d+1),x_(2d+1),...,x_(d-1),x_(2d-1),x_(3d-1)> -- -- >>> let xs = 1 :> 2 :> 3 :> 4 :> 5 :> 6 :> 7 :> 8 :> 9 :> Nil -- >>> interleave d3 xs -- 1 :> 4 :> 7 :> 2 :> 5 :> 8 :> 3 :> 6 :> 9 :> Nil interleave :: (KnownNat n, KnownNat d) => SNat d -- ^ Interleave step, /d/ -> Vec (n * d) a -> Vec (d * n) a interleave d = concat . transpose . unconcat d {-# INLINE interleave #-} -- | /Dynamically/ rotate a 'Vec'tor to the left: -- -- >>> let xs = 1 :> 2 :> 3 :> 4 :> Nil -- >>> rotateLeft xs 1 -- 2 :> 3 :> 4 :> 1 :> Nil -- >>> rotateLeft xs 2 -- 3 :> 4 :> 1 :> 2 :> Nil -- >>> rotateLeft xs (-1) -- 4 :> 1 :> 2 :> 3 :> Nil -- -- __NB__: Use `rotateLeftS` if you want to rotate left by a /static/ amount. rotateLeft :: (Enum i, KnownNat n) => Vec n a -> i -> Vec n a rotateLeft xs i = map ((xs !!) . (`mod` len)) (iterateI (+1) i') where i' = fromEnum i len = length xs {-# INLINE rotateLeft #-} -- | /Dynamically/ rotate a 'Vec'tor to the right: -- -- >>> let xs = 1 :> 2 :> 3 :> 4 :> Nil -- >>> rotateRight xs 1 -- 4 :> 1 :> 2 :> 3 :> Nil -- >>> rotateRight xs 2 -- 3 :> 4 :> 1 :> 2 :> Nil -- >>> rotateRight xs (-1) -- 2 :> 3 :> 4 :> 1 :> Nil -- -- __NB__: Use `rotateRightS` if you want to rotate right by a /static/ amount. rotateRight :: (Enum i, KnownNat n) => Vec n a -> i -> Vec n a rotateRight xs i = map ((xs !!) . (`mod` len)) (iterateI (+1) i') where i' = negate (fromEnum i) len = length xs {-# INLINE rotateRight #-} -- | /Statically/ rotate a 'Vec'tor to the left: -- -- >>> let xs = 1 :> 2 :> 3 :> 4 :> Nil -- >>> rotateLeftS xs d1 -- 2 :> 3 :> 4 :> 1 :> Nil -- -- __NB__: Use `rotateLeft` if you want to rotate left by a /dynamic/ amount. rotateLeftS :: KnownNat n => Vec n a -> SNat d -> Vec n a rotateLeftS xs d = go (snatToInteger d `mod` natVal (asNatProxy xs)) xs where go :: Integer -> Vec k a -> Vec k a go _ Nil = Nil go 0 ys = ys go n (y `Cons` ys) = go (n-1) (ys :< y) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE rotateLeftS #-} {-# ANN rotateLeftS hasBlackBox #-} -- | /Statically/ rotate a 'Vec'tor to the right: -- -- >>> let xs = 1 :> 2 :> 3 :> 4 :> Nil -- >>> rotateRightS xs d1 -- 4 :> 1 :> 2 :> 3 :> Nil -- -- __NB__: Use `rotateRight` if you want to rotate right by a /dynamic/ amount. rotateRightS :: KnownNat n => Vec n a -> SNat d -> Vec n a rotateRightS xs d = go (snatToInteger d `mod` natVal (asNatProxy xs)) xs where go _ Nil = Nil go 0 ys = ys go n ys@(Cons _ _) = go (n-1) (last ys :> init ys) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE rotateRightS #-} {-# ANN rotateRightS hasBlackBox #-} -- | Convert a vector to a list. -- -- >>> toList (1:>2:>3:>Nil) -- [1,2,3] -- -- __NB__: This function is not synthesizable toList :: Vec n a -> [a] toList = foldr (:) [] {-# INLINE toList #-} -- | Convert a list to a vector. This function returns Nothing if the size of -- the list is not equal to the size of the resulting vector. -- -- >>> Vec.fromList [1,2,3,4,5] :: Maybe (Vec 5 Int) -- Just (1 :> 2 :> 3 :> 4 :> 5 :> Nil) -- -- >>> Vec.fromList [1,2,3,4,5] :: Maybe (Vec 3 Int) -- Nothing -- -- >>> Vec.fromList [1,2,3,4,5] :: Maybe (Vec 10 Int) -- Nothing -- -- * __NB__: Use `listToVecTH` if you want to make a /statically known/ vector -- * __NB__: This function is not synthesizable -- fromList :: forall n a. (KnownNat n) => [a] -> Maybe (Vec n a) fromList xs | exactLength (natToInteger @n) xs = Just (unsafeFromList xs) | otherwise = Nothing where exactLength 0 acc = null acc exactLength _ [] = False exactLength i (_:ys) = exactLength (i - 1) ys -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE fromList #-} {-# ANN fromList dontTranslate #-} -- | Convert a list to a vector. This function always returns a vector of the -- desired length, by either truncating the list or padding the vector with -- undefined elements. -- -- >>> Vec.unsafeFromList [1,2,3,4,5] :: Vec 5 Int -- 1 :> 2 :> 3 :> 4 :> 5 :> Nil -- -- >>> Vec.unsafeFromList [1,2,3,4,5] :: Vec 3 Int -- 1 :> 2 :> 3 :> Nil -- -- >>> Vec.unsafeFromList [1,2,3,4,5] :: Vec 10 Int -- 1 :> 2 :> 3 :> 4 :> 5 :> *** Exception: Clash.Sized.Vector.unsafeFromList: vector larger than list -- ... -- -- * __NB__: Use `listToVecTH` if you want to make a /statically known/ vector -- * __NB__: This function is not synthesizable -- unsafeFromList :: forall n a. (KnownNat n) => [a] -> Vec n a unsafeFromList = unfoldr SNat go where go :: [a] -> (a, [a]) go (x:xs) = (x, xs) go [] = let item = error "Clash.Sized.Vector.unsafeFromList: vector larger than list" in (item, []) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE unsafeFromList #-} {-# ANN unsafeFromList dontTranslate #-} -- | Create a vector literal from a list literal. -- -- > $(listToVecTH [1::Signed 8,2,3,4,5]) == (8:>2:>3:>4:>5:>Nil) :: Vec 5 (Signed 8) -- -- >>> [1 :: Signed 8,2,3,4,5] -- [1,2,3,4,5] -- >>> $(listToVecTH [1::Signed 8,2,3,4,5]) -- 1 :> 2 :> 3 :> 4 :> 5 :> Nil listToVecTH :: Lift a => [a] -> ExpQ listToVecTH [] = [| Nil |] listToVecTH (x:xs) = [| x :> $(listToVecTH xs) |] -- | 'Vec'tor as a 'Proxy' for 'Nat' asNatProxy :: Vec n a -> Proxy n asNatProxy _ = Proxy -- | Length of a 'Vec'tor as an 'SNat' value lengthS :: KnownNat n => Vec n a -> SNat n lengthS _ = SNat {-# INLINE lengthS #-} -- | What you should use when your vector functions are too strict in their -- arguments. -- -- === __doctests setup__ -- >>> let compareSwapL a b = if a < b then (a,b) else (b,a) -- >>> :{ -- let sortVL :: (Ord a, KnownNat (n + 1)) => Vec ((n + 1) + 1) a -> Vec ((n + 1) + 1) a -- sortVL xs = map fst sorted :< (snd (last sorted)) -- where -- lefts = head xs :> map snd (init sorted) -- rights = tail xs -- sorted = zipWith compareSwapL (lazyV lefts) rights -- :} -- -- >>> :{ -- let sortV_flip xs = map fst sorted :< (snd (last sorted)) -- where -- lefts = head xs :> map snd (init sorted) -- rights = tail xs -- sorted = zipWith (flip compareSwapL) rights lefts -- :} -- -- === Example usage -- -- For example: -- -- @ -- -- Bubble sort for 1 iteration -- sortV xs = 'map' fst sorted ':<' (snd ('last' sorted)) -- where -- lefts = 'head' xs :> 'map' snd ('init' sorted) -- rights = 'tail' xs -- sorted = 'zipWith' compareSwapL lefts rights -- -- -- Compare and swap -- compareSwapL a b = if a < b then (a,b) -- else (b,a) -- @ -- -- Will not terminate because 'zipWith' is too strict in its second argument. -- -- In this case, adding 'lazyV' on 'zipWith's second argument: -- -- @ -- sortVL xs = 'map' fst sorted ':<' (snd ('last' sorted)) -- where -- lefts = 'head' xs :> map snd ('init' sorted) -- rights = 'tail' xs -- sorted = 'zipWith' compareSwapL ('lazyV' lefts) rights -- @ -- -- Results in a successful computation: -- -- >>> sortVL (4 :> 1 :> 2 :> 3 :> Nil) -- 1 :> 2 :> 3 :> 4 :> Nil -- -- __NB__: There is also a solution using 'flip', but it slightly obfuscates the -- meaning of the code: -- -- @ -- sortV_flip xs = 'map' fst sorted ':<' (snd ('last' sorted)) -- where -- lefts = 'head' xs :> 'map' snd ('init' sorted) -- rights = 'tail' xs -- sorted = 'zipWith' ('flip' compareSwapL) rights lefts -- @ -- -- >>> sortV_flip (4 :> 1 :> 2 :> 3 :> Nil) -- 1 :> 2 :> 3 :> 4 :> Nil lazyV :: KnownNat n => Vec n a -> Vec n a lazyV = lazyV' (repeat ()) where lazyV' :: Vec n () -> Vec n a -> Vec n a lazyV' Nil _ = Nil lazyV' (_ `Cons` xs) ys = head ys `Cons` lazyV' xs (tail ys) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE lazyV #-} {-# ANN lazyV hasBlackBox #-} -- | A /dependently/ typed fold. -- -- === __doctests setup__ -- >>> :seti -fplugin GHC.TypeLits.Normalise -- >>> import Data.Singletons (Apply, Proxy (..), TyFun) -- >>> data Append (m :: Nat) (a :: Type) (f :: TyFun Nat Type) :: Type -- >>> type instance Apply (Append m a) l = Vec (l + m) a -- >>> let append' xs ys = dfold (Proxy :: Proxy (Append m a)) (const (:>)) ys xs -- -- === Example usage -- -- Using lists, we can define /append/ (a.k.a. @Data.List.@'Data.List.++') in -- terms of @Data.List.@'Data.List.foldr': -- -- >>> import qualified Data.List -- >>> let append xs ys = Data.List.foldr (:) ys xs -- >>> append [1,2] [3,4] -- [1,2,3,4] -- -- However, when we try to do the same for 'Vec', by defining /append'/ in terms -- of @Clash.Sized.Vector.@'foldr': -- -- @ -- append' xs ys = 'foldr' (:>) ys xs -- @ -- -- we get a type error: -- -- @ -- __>>> let append' xs ys = foldr (:>) ys xs__ -- -- \<interactive\>:... -- • Occurs check: cannot construct the infinite type: ... ~ ... + 1 -- Expected type: a -> Vec ... a -> Vec ... a -- Actual type: a -> Vec ... a -> Vec (... + 1) a -- • In the first argument of ‘foldr’, namely ‘(:>)’ -- In the expression: foldr (:>) ys xs -- In an equation for ‘append'’: append' xs ys = foldr (:>) ys xs -- • Relevant bindings include -- ys :: Vec ... a (bound at ...) -- append' :: Vec n a -> Vec ... a -> Vec ... a -- (bound at ...) -- @ -- -- The reason is that the type of 'foldr' is: -- -- >>> :t foldr -- foldr :: (a -> b -> b) -> b -> Vec n a -> b -- -- While the type of (':>') is: -- -- >>> :t (:>) -- (:>) :: a -> Vec n a -> Vec (n + 1) a -- -- We thus need a @fold@ function that can handle the growing vector type: -- 'dfold'. Compared to 'foldr', 'dfold' takes an extra parameter, called the -- /motive/, that allows the folded function to have an argument and result type -- that /depends/ on the current length of the vector. Using 'dfold', we can -- now correctly define /append'/: -- -- @ -- import Data.Singletons -- import Data.Proxy -- -- data Append (m :: Nat) (a :: Type) (f :: 'TyFun' Nat Type) :: Type -- type instance 'Apply' (Append m a) l = 'Vec' (l + m) a -- -- append' xs ys = 'dfold' (Proxy :: Proxy (Append m a)) (const (':>')) ys xs -- @ -- -- We now see that /append'/ has the appropriate type: -- -- >>> :t append' -- append' :: KnownNat k => Vec k a -> Vec m a -> Vec (k + m) a -- -- And that it works: -- -- >>> append' (1 :> 2 :> Nil) (3 :> 4 :> Nil) -- 1 :> 2 :> 3 :> 4 :> Nil -- -- __NB__: \"@'dfold' m f z xs@\" creates a linear structure, which has a depth, -- or delay, of O(@'length' xs@). Look at 'dtfold' for a /dependently/ typed -- fold that produces a structure with a depth of O(log_2(@'length' xs@)). dfold :: forall p k a . KnownNat k => Proxy (p :: TyFun Nat Type -> Type) -- ^ The /motive/ -> (forall l . SNat l -> a -> (p @@ l) -> (p @@ (l + 1))) -- ^ Function to fold. -- -- __NB__: The @SNat l@ is __not__ the index (see (`!!`)) to the -- element /a/. @SNat l@ is the number of elements that occur to the -- right of /a/. -> (p @@ 0) -- ^ Initial element -> Vec k a -- ^ Vector to fold over -> (p @@ k) dfold _ f z xs = go (snatProxy (asNatProxy xs)) xs where go :: SNat n -> Vec n a -> (p @@ n) go _ Nil = z go s (y `Cons` ys) = let s' = s `subSNat` d1 in f s' y (go s' ys) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE dfold #-} {-# ANN dfold hasBlackBox #-} {- | A combination of 'dfold' and 'fold': a /dependently/ typed fold that reduces a vector in a tree-like structure. === __doctests setup__ >>> :seti -XUndecidableInstances >>> import Data.Singletons (Apply, Proxy (..), TyFun) >>> data IIndex (f :: TyFun Nat Type) :: Type >>> type instance Apply IIndex l = Index ((2^l)+1) >>> :{ let populationCount' :: (KnownNat k, KnownNat (2^k)) => BitVector (2^k) -> Index ((2^k)+1) populationCount' bv = dtfold (Proxy @IIndex) fromIntegral (\_ x y -> add x y) (bv2v bv) :} === Example usage As an example of when you might want to use 'dtfold' we will build a population counter: a circuit that counts the number of bits set to '1' in a 'BitVector'. Given a vector of /n/ bits, we only need we need a data type that can represent the number /n/: 'Index' @(n+1)@. 'Index' @k@ has a range of @[0 .. k-1]@ (using @ceil(log2(k))@ bits), hence we need 'Index' @n+1@. As an initial attempt we will use 'sum', because it gives a nice (@log2(n)@) tree-structure of adders: @ populationCount :: (KnownNat (n+1), KnownNat (n+2)) => 'BitVector' (n+1) -> 'Index' (n+2) populationCount = sum . map fromIntegral . 'bv2v' @ The \"problem\" with this description is that all adders have the same bit-width, i.e. all adders are of the type: @ (+) :: 'Index' (n+2) -> 'Index' (n+2) -> 'Index' (n+2). @ This is a \"problem\" because we could have a more efficient structure: one where each layer of adders is /precisely/ wide enough to count the number of bits at that layer. That is, at height /d/ we want the adder to be of type: @ 'Index' ((2^d)+1) -> 'Index' ((2^d)+1) -> 'Index' ((2^(d+1))+1) @ We have such an adder in the form of the 'Clash.Class.Num.add' function, as defined in the instance 'Clash.Class.Num.ExtendingNum' instance of 'Index'. However, we cannot simply use 'fold' to create a tree-structure of 'Clash.Class.Num.add'es: #if __GLASGOW_HASKELL__ >= 910 >>> :{ let populationCount' :: (KnownNat (n+1), KnownNat (n+2)) => BitVector (n+1) -> Index (n+2) populationCount' = fold add . map fromIntegral . bv2v :} <interactive>:... • Couldn't match type: ((n + 2) + (n + 2)) - 1 with: n + 2 Expected: Index (n + 2) -> Index (n + 2) -> Index (n + 2) Actual: Index (n + 2) -> Index (n + 2) -> AResult (Index (n + 2)) (Index (n + 2)) • In the first argument of ‘fold’, namely ‘add’ In the first argument of ‘(.)’, namely ‘fold add’ In the expression: fold add . map fromIntegral . bv2v • Relevant bindings include populationCount' :: BitVector (n + 1) -> Index (n + 2) (bound at ...) <BLANKLINE> #elif __GLASGOW_HASKELL__ >= 900 >>> :{ let populationCount' :: (KnownNat (n+1), KnownNat (n+2)) => BitVector (n+1) -> Index (n+2) populationCount' = fold add . map fromIntegral . bv2v :} <BLANKLINE> <interactive>:... • Couldn't match type: ((n + 2) + (n + 2)) - 1 with: n + 2 Expected: Index (n + 2) -> Index (n + 2) -> Index (n + 2) Actual: Index (n + 2) -> Index (n + 2) -> AResult (Index (n + 2)) (Index (n + 2)) • In the first argument of ‘fold’, namely ‘add’ In the first argument of ‘(.)’, namely ‘fold add’ In the expression: fold add . map fromIntegral . bv2v • Relevant bindings include populationCount' :: BitVector (n + 1) -> Index (n + 2) (bound at ...) #else >>> :{ let populationCount' :: (KnownNat (n+1), KnownNat (n+2)) => BitVector (n+1) -> Index (n+2) populationCount' = fold add . map fromIntegral . bv2v :} <BLANKLINE> <interactive>:... • Couldn't match type ‘((n + 2) + (n + 2)) - 1’ with ‘n + 2’ Expected type: Index (n + 2) -> Index (n + 2) -> Index (n + 2) Actual type: Index (n + 2) -> Index (n + 2) -> AResult (Index (n + 2)) (Index (n + 2)) • In the first argument of ‘fold’, namely ‘add’ In the first argument of ‘(.)’, namely ‘fold add’ In the expression: fold add . map fromIntegral . bv2v • Relevant bindings include populationCount' :: BitVector (n + 1) -> Index (n + 2) (bound at ...) #endif because 'fold' expects a function of type \"@a -> a -> a@\", i.e. a function where the arguments and result all have exactly the same type. In order to accommodate the type of our 'Clash.Class.Num.add', where the result is larger than the arguments, we must use a dependently typed fold in the form of 'dtfold': @ {\-\# LANGUAGE UndecidableInstances \#-\} import Data.Singletons import Data.Proxy data IIndex (f :: 'TyFun' Nat Type) :: Type type instance 'Apply' IIndex l = 'Index' ((2^l)+1) populationCount' :: (KnownNat k, KnownNat (2^k)) => BitVector (2^k) -> Index ((2^k)+1) populationCount' bv = 'dtfold' (Proxy @IIndex) fromIntegral (\\_ x y -> 'Clash.Class.Num.add' x y) ('bv2v' bv) @ And we can test that it works: >>> :t populationCount' (7 :: BitVector 16) populationCount' (7 :: BitVector 16) :: Index 17 >>> populationCount' (7 :: BitVector 16) 3 Some final remarks: * By using 'dtfold' instead of 'fold', we had to restrict our 'BitVector' argument to have bit-width that is a power of 2. * Even though our original /populationCount/ function specified a structure where all adders had the same width. Most VHDL/(System)Verilog synthesis tools will create a more efficient circuit, i.e. one where the adders have an increasing bit-width for every layer, from the VHDL/(System)Verilog produced by the Clash compiler. __NB__: The depth, or delay, of the structure produced by \"@'dtfold' m f g xs@\" is O(log_2(@'length' xs@)). -} dtfold :: forall p k a . KnownNat k => Proxy (p :: TyFun Nat Type -> Type) -- ^ The /motive/ -> (a -> (p @@ 0)) -- ^ Function to apply to every element -> (forall l . SNat l -> (p @@ l) -> (p @@ l) -> (p @@ (l + 1))) -- ^ Function to combine results. -- -- __NB__: The @SNat l@ indicates the depth/height of the node in the -- tree that is created by applying this function. The leafs of the tree -- have depth\/height /0/, and the root of the tree has height /k/. -> Vec (2^k) a -- ^ Vector to fold over. -- -- __NB__: Must have a length that is a power of 2. -> (p @@ k) dtfold _ f g = go (SNat :: SNat k) where go :: forall n . SNat n -> Vec (2^n) a -> (p @@ n) go _ (x `Cons` Nil) = f x go sn xs@(Cons _ (Cons _ _)) = let sn' :: SNat (n - 1) sn' = sn `subSNat` d1 (xsL,xsR) = splitAt (pow2SNat sn') xs in g sn' (go sn' xsL) (go sn' xsR) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE dtfold #-} {-# ANN dtfold hasBlackBox #-} -- | To be used as the motive /p/ for 'dfold', when the /f/ in \"'dfold' @p f@\" -- is a variation on (':>'), e.g.: -- -- @ -- map' :: forall n a b . KnownNat n => (a -> b) -> Vec n a -> Vec n b -- map' f = 'dfold' (Proxy @('VCons' b)) (\_ x xs -> f x :> xs) -- @ data VCons (a :: Type) (f :: TyFun Nat Type) :: Type type instance Apply (VCons a) l = Vec l a -- | Specialised version of 'dfold' that builds a triangular computational -- structure. -- -- === __doctests setup__ -- >>> let compareSwap a b = if a > b then (a,b) else (b,a) -- >>> let insert y xs = let (y',xs') = mapAccumL compareSwap y xs in xs' :< y' -- >>> let insertionSort = vfold (const insert) -- -- === Example usage -- -- @ -- compareSwap a b = if a > b then (a,b) else (b,a) -- insert y xs = let (y',xs') = 'mapAccumL' compareSwap y xs in xs' ':<' y' -- insertionSort = 'vfold' (const insert) -- @ -- -- Builds a triangular structure of compare and swaps to sort a row. -- -- >>> insertionSort (7 :> 3 :> 9 :> 1 :> Nil) -- 1 :> 3 :> 7 :> 9 :> Nil -- -- The circuit layout of @insertionSort@, build using 'vfold', is: -- -- <<doc/csSort.svg>> vfold :: forall k a b . KnownNat k => (forall l . SNat l -> a -> Vec l b -> Vec (l + 1) b) -> Vec k a -> Vec k b vfold f xs = dfold (Proxy @(VCons b)) f Nil xs {-# INLINE vfold #-} -- | The largest element of a non-empty vector maximum :: Ord a => Vec (n + 1) a -> a maximum = fold (\x y -> if x >= y then x else y) -- | The least element of a non-empty vector minimum :: Ord a => Vec (n + 1) a -> a minimum = fold (\x y -> if x <= y then x else y) -- | Apply a function to every element of a vector and the element's position -- (as an 'SNat' value) in the vector. -- -- >>> let rotateMatrix = smap (flip rotateRightS) -- >>> let xss = (1:>2:>3:>Nil):>(1:>2:>3:>Nil):>(1:>2:>3:>Nil):>Nil -- >>> xss -- (1 :> 2 :> 3 :> Nil) :> (1 :> 2 :> 3 :> Nil) :> (1 :> 2 :> 3 :> Nil) :> Nil -- >>> rotateMatrix xss -- (1 :> 2 :> 3 :> Nil) :> (3 :> 1 :> 2 :> Nil) :> (2 :> 3 :> 1 :> Nil) :> Nil smap :: forall k a b . KnownNat k => (forall l . SNat l -> a -> b) -> Vec k a -> Vec k b smap f xs = reverse $ dfold (Proxy @(VCons b)) (\sn x xs' -> f sn x :> xs') Nil (reverse xs) {-# INLINE smap #-} instance (KnownNat n, BitPack a) => BitPack (Vec n a) where type BitSize (Vec n a) = n * (BitSize a) pack = packXWith (concatBitVector# . map pack) unpack = map unpack . unconcatBitVector# concatBitVector# :: forall n m . (KnownNat n, KnownNat m) => Vec n (BitVector m) -> BitVector (n * m) concatBitVector# = go 0 where go :: BitVector (n*m) -> Vec p (BitVector m) -> BitVector (n * m) go acc Nil = acc go (BV accMsk accVal) ((BV xMsk xVal) `Cons` xs) = let sh = fromInteger (natVal (Proxy @m)) :: Int in go (BV (shiftL accMsk sh .|. xMsk) (shiftL accVal sh .|. xVal)) xs -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE concatBitVector# #-} {-# ANN concatBitVector# hasBlackBox #-} unconcatBitVector# :: forall n m . (KnownNat n, KnownNat m) => BitVector (n * m) -> Vec n (BitVector m) unconcatBitVector# orig = snd (go (toUNat (SNat @n))) where go :: forall p . (p <= n) => UNat p -> (BitVector ((n-p)*m), Vec p (BitVector m)) go UZero = (orig,Nil) go (USucc (n :: UNat (p-1))) = let (bv,xs) = go n (l,x) = (GHC.Magic.noinline split#) bv in (l,x :> xs) -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE unconcatBitVector# #-} {-# ANN unconcatBitVector# hasBlackBox #-} -- | Convert a 'BitVector' to a 'Vec' of 'Bit's. -- -- >>> let x = 6 :: BitVector 8 -- >>> x -- 0b0000_0110 -- >>> bv2v x -- 0 :> 0 :> 0 :> 0 :> 0 :> 1 :> 1 :> 0 :> Nil bv2v :: KnownNat n => BitVector n -> Vec n Bit bv2v = unpack -- | Convert a 'Vec' of 'Bit's to a 'BitVector'. -- -- >>> let x = (0:>0:>0:>1:>0:>0:>1:>0:>Nil) :: Vec 8 Bit -- >>> x -- 0 :> 0 :> 0 :> 1 :> 0 :> 0 :> 1 :> 0 :> Nil -- >>> v2bv x -- 0b0001_0010 v2bv :: KnownNat n => Vec n Bit -> BitVector n v2bv = pack -- | Evaluate all elements of a vector to WHNF, returning the second argument seqV :: KnownNat n => Vec n a -> b -> b seqV v b = let s () e = seq e () in foldl s () v `seq` b -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE seqV #-} {-# ANN seqV hasBlackBox #-} infixr 0 `seqV` -- | Evaluate all elements of a vector to WHNF forceV :: KnownNat n => Vec n a -> Vec n a forceV v = v `seqV` v {-# INLINE forceV #-} -- | Evaluate all elements of a vector to WHNF, returning the second argument. -- Does not propagate 'Clash.XException.XException's. seqVX :: KnownNat n => Vec n a -> b -> b seqVX v b = let s () e = seqX e () in foldl s () v `seqX` b -- See: https://github.com/clash-lang/clash-compiler/pull/2511 {-# CLASH_OPAQUE seqVX #-} {-# ANN seqVX hasBlackBox #-} infixr 0 `seqVX` -- | Evaluate all elements of a vector to WHNF. Does not propagate -- 'Clash.XException.XException's. forceVX :: KnownNat n => Vec n a -> Vec n a forceVX v = v `seqVX` v {-# INLINE forceVX #-} instance Lift a => Lift (Vec n a) where lift Nil = [| Nil |] lift (x `Cons` xs) = [| x `Cons` $(lift xs) |] #if MIN_VERSION_template_haskell(2,16,0) liftTyped = liftTypedFromUntyped #endif instance (KnownNat n, Arbitrary a) => Arbitrary (Vec n a) where arbitrary = traverse# id $ repeat arbitrary shrink = traverse# id . fmap shrink instance CoArbitrary a => CoArbitrary (Vec n a) where coarbitrary = coarbitrary . toList type instance Lens.Index (Vec n a) = Index n type instance Lens.IxValue (Vec n a) = a instance KnownNat n => Lens.Ixed (Vec n a) where ix i f xs = replace_int xs (fromEnum i) <$> f (index_int xs (fromEnum i))