fwgl: FRP 2D/3D game engine
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Warnings:
- Exposed modules use unallocated top-level names: FWGL
FRP 2D/3D game engine (work in progress). You need to install it with the "--ghcjs" option, for now. I'll separate the ghcjs backend when the GLFW one will be complete.
Properties
Versions | 0.1.0.0, 0.1.0.1, 0.1.0.1, 0.1.0.2, 0.1.0.3, 0.1.1.0, 0.1.2.0, 0.1.2.1, 0.1.2.2, 0.1.3.0, 0.1.3.1, 0.1.4.0 |
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Change log | None available |
Dependencies | base (>=4.7 && <4.8), ghcjs-base, hashable (>=1.2 && <1.3), transformers, unordered-containers (>=0.2 && <0.3), vector (>=0.10 && <0.11), Yampa (>=0.9 && <0.10) [details] |
License | BSD-3-Clause |
Author | Luca "ZioCrocifisso" Prezzavento |
Maintainer | ziocroc@hotmail.it |
Category | Game, Game Engine, Javascript |
Home page | https://github.com/ZioCrocifisso/FWGL |
Uploaded | by ZioCrocifisso at 2015-01-06T22:27:51Z |
Modules
- FWGL
- FWGL.Audio
- FWGL.Backend
- FWGL.Backend.JavaScript
- FWGL.Geometry
- FWGL.Geometry.OBJ
- Graphics
- FWGL.Graphics.Color
- FWGL.Graphics.Custom
- FWGL.Graphics.D2
- FWGL.Graphics.D3
- FWGL.Graphics.Draw
- FWGL.Graphics.Shapes
- FWGL.Graphics.Texture
- FWGL.Graphics.Types
- FWGL.Input
- Internal
- FWGL.Internal.GL
- FWGL.Internal.TList
- FWGL.Key
- FWGL.Shader
- FWGL.Shader.CPU
- FWGL.Shader.Default2D
- FWGL.Shader.Default3D
- FWGL.Shader.GLSL
- FWGL.Shader.Language
- FWGL.Shader.Monad
- FWGL.Shader.Program
- FWGL.Shader.Stages
- FWGL.Utils
- FWGL.Vector
Downloads
- fwgl-0.1.0.1.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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