fwgl-0.1.0.3: FRP 2D/3D game engine

Safe HaskellNone
LanguageHaskell2010

FWGL.Backend.IO

Documentation

class GLES => BackendIO where Source

Methods

loadImage :: String -> ((Image, Int, Int) -> IO ()) -> IO () Source

setup :: (Int -> Int -> Ctx -> IO state) -> (out -> Ctx -> state -> IO state) -> SF Input out -> IO () Source