gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.AMD.GpuShaderHalfFloat

Contents

Synopsis

Extension Support

gl_AMD_gpu_shader_half_float :: Bool Source #

Checks that the GL_AMD_gpu_shader_half_float extension is available.

GL_AMD_gpu_shader_half_float

pattern GL_FLOAT16_MAT2_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT2x3_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT2x4_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT3_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT3x2_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT3x4_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT4_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT4x2_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_MAT4x3_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_NV :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_VEC2_NV :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_VEC3_NV :: forall a. (Num a, Eq a) => a Source #

pattern GL_FLOAT16_VEC4_NV :: forall a. (Num a, Eq a) => a Source #