module Graphics.GL.Ext.EXT.ClearTexture (
gl_EXT_clear_texture
, glClearTexImageEXT
, glClearTexSubImageEXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_clear_texture :: Bool
gl_EXT_clear_texture = member "GL_EXT_clear_texture" extensions
glClearTexImageEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
glClearTexImageEXT = ffiuintintenumenumPtrVIOV glClearTexImageEXTFunPtr
glClearTexImageEXTFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())
glClearTexImageEXTFunPtr = unsafePerformIO (getProcAddress "glClearTexImageEXT")
glClearTexSubImageEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
glClearTexSubImageEXT = ffiuintintintintintsizeisizeisizeienumenumPtrVIOV glClearTexSubImageEXTFunPtr
glClearTexSubImageEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())
glClearTexSubImageEXTFunPtr = unsafePerformIO (getProcAddress "glClearTexSubImageEXT")