module Graphics.GL.Ext.EXT.TextureBufferObject (
gl_EXT_texture_buffer_object
, glTexBufferEXT
, pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT
, pattern GL_TEXTURE_BINDING_BUFFER_EXT
, pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
, pattern GL_TEXTURE_BUFFER_EXT
, pattern GL_TEXTURE_BUFFER_FORMAT_EXT
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_EXT_texture_buffer_object :: Bool
gl_EXT_texture_buffer_object = member "GL_EXT_texture_buffer_object" extensions
pattern GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E