module Graphics.GL.Ext.GREMEDY.FrameTerminator (
gl_GREMEDY_frame_terminator
, glFrameTerminatorGREMEDY
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import System.IO.Unsafe
gl_GREMEDY_frame_terminator :: Bool
gl_GREMEDY_frame_terminator = member "GL_GREMEDY_frame_terminator" extensions
glFrameTerminatorGREMEDY :: MonadIO m => m ()
glFrameTerminatorGREMEDY = ffiIOV glFrameTerminatorGREMEDYFunPtr
glFrameTerminatorGREMEDYFunPtr :: FunPtr (IO ())
glFrameTerminatorGREMEDYFunPtr = unsafePerformIO (getProcAddress "glFrameTerminatorGREMEDY")